[X] Familiarity

[X]Plan Squire to the First Knight of New Nurn

[X] Horse-Friend

It has to be horse friend. Nothing in this short journey has been about high society, at most what I would say is a greater academic/historical appreciation of her heritage that should translate to learning adjacent skills.
 
It has to be horse friend. Nothing in this short journey has been about high society, at most what I would say is a greater academic/historical appreciation of her heritage that should translate to learning adjacent skills.
I mean, this short journey was about where she came from. from a heritage of Numenor. about her past before Nurn. she should remember it, even if she is no servant of Sauron. the journey wasn't about horses, though I do like that trait of Arphazel and hope to develop it in the future. that just doesn't seem the place
 
[X] Noble Daughter of Numenor

[X]Plan Squire to the First Knight of New Nurn
-[X]Stats
--[X]Dexterity to 4
--[X]Charisma to 2
--[X]Intelligence to 2
--[X]Willpower to 2
--[X]Perception to 2
-[X]Skills
--[X]Alertness to 2
--[X]Animal Handling to 3
--[X]Lore to 2
--[X]Medicine to 1
--[X]Melee Combat to 3
--[X]Unarmed Combat to 2

[X] Horse-Friend

[X] Familiarity

Explanation: The Squire path is committing to working under Tigkiz fully. Horse-Friend is just something great to have in Middle Earth, and for the few defenders of a community in this area horses would be a great use in mobility, to protect outlying farmsteads or other groups of people away from the main community.

For stats I just tried to go balanced moving a lot of 1s up to 2s, with an additional investment in Dexterity to improve agility and survivability. I wasn't sure whether melee weapons or bows would be predominant weapons in Tigkiz's tactics, so going Dexterity and Melee Combat sort of splits the difference. Animal Handling is useful for mobility and leans into Arphazêl's Horse-Friend status and her empathy with animals. This is not a bad thing in Middle Earth. Lore represents her continued learning and using her ability to read several languages to help Tigkiz. Medicine is basic battlefield first aid. Lastly Unarmed Combat; I've done some HEMA, and grappling is intrisically linked with swordplay and other close combat forms. You realy can't improve one without improving the other. Additionally, if you need to separate two angry villagers an armlock is gentler than an arrow or a sword.

A bit too focussed on Dexterity for my tastes as Strength is bound to be relevant in a combat build too, but tentatively voting for this.

[X]Plan Squire to the First Knight of New Nurn
 
I mean, this short journey was about where she came from. from a heritage of Numenor. about her past before Nurn. she should remember it, even if she is no servant of Sauron. the journey wasn't about horses, though I do like that trait of Arphazel and hope to develop it in the future. that just doesn't seem the place

I just don't see high society being all that big a part of Arphazêl's future. It's questionable how much of Umbar's high society will be left after King Elessar Telcontar Telcontar gets through with the corsairs, and there isn't much other high society that Numenorean heritage would help in

The name of Shakalzôr will not open any doors in Gondor, or Rohan, or in Laketown or in the elven realms of Lothlorien and Mirkwood. It's more likely to mark a lance or arrow target. It's questionable if it would help in Harad or Rhun given the repersussions of Sauron's end. Arphazêl's parents were executed by Gondor, her name will win her no favours in the courts of the mighty, just as it earns her no favours among ex-slaves in Nurn. If there's a road to noble court it's a long one to walk or ride; and being good with horses is an extremely useful military skill.
 
I just don't see high society being all that big a part of Arphazêl's future. It's questionable how much of Umbar's high society will be left after King Elessar Telcontar Telcontar gets through with the corsairs, and there isn't much other high society that Numenorean heritage would help in

The name of Shakalzôr will not open any doors in Gondor, or Rohan, or in Laketown or in the elven realms of Lothlorien and Mirkwood. It's more likely to mark a lance or arrow target. It's questionable if it would help in Harad or Rhun given the repersussions of Sauron's end. Arphazêl's parents were executed by Gondor, her name will win her no favours in the courts of the mighty, just as it earns her no favours among ex-slaves in Nurn. If there's a road to noble court it's a long one to walk or ride; and being good with horses is an extremely useful military skill.
its not about the name. its about Arphazel's perception of herself. and Sauron or not, this heritage is part of her.
 
its not about the name. its about Arphazel's perception of herself. and Sauron or not, this heritage is part of her.
It's literally a Title, something that Arphazêl is taking from this part of her life. The Noble Daughter of Numenor is her choosing to live in the past, in her imagination of her parent's glory. The other Title's are all taking something forward, as a survivor, as a protector, or as someone who plans to tell the story of how she once captured Gandalf for years to come. :D Best to do what Gandalf and Tigkiz both advised and forget lineage and titles for awhile. As Aragorn was Strider for decades Arphazêl should maybe be just plain Arphazêl, and strive to be the best swordswoman and rider in what's left of Mordor.

A bit too focussed on Dexterity for my tastes as Strength is bound to be relevant in a combat build too, but tentatively voting for this.

That was a bit intentional. I don't think any part of Mordor is going to be short on weapons any time soon, but finding good armor that fits could be tricky. So I made her a more nimble on the assumption she might have to duck, weave, and keep her distance if she can't find good armor early on.
 
It's literally a Title, something that Arphazêl is taking from this part of her life. The Noble Daughter of Numenor is her choosing to live in the past, in her imagination of her parent's glory. The other Title's are all taking something forward, as a survivor, as a protector, or as someone who plans to tell the story of how she once captured Gandalf for years to come. :D Best to do what Gandalf and Tigkiz both advised and forget lineage and titles for awhile. As Aragorn was Strider for decades Arphazêl should maybe be just plain Arphazêl, and strive to be the best swordswoman and rider in what's left of Mordor.
protector? horse friend?

anyway, Aragorn was just strider, but he remembered he is Aragorn, the heir to Gondor's throne.
Arphazel will need to be plain Arphazel and will be. but she needs to remember her past. which is a very different thing than choosing to live in it
 
It's Middle Earth. Being in tune with animals, plants, or any part of the natural world is a big deal with Tolkein, and not narratively lame at all. Trying to cling to memories of ancient glory that the entire rest of the world is trying to bury and forget seems lame to me.
 
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Arphazael's understanding of her heritage, as a child, is largely influenced but not necessarily dictated by her parents. As far as she is concerned, martial practiced speaks far stronger to this heritage than high society which she would have had no real exposure to as a child in Barad Dur.

She already honors this tradition by choosing to stay with the captain for the sake of familiarity.
 
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A bit too focussed on Dexterity for my tastes as Strength is bound to be relevant in a combat build too, but tentatively voting for this.

Strength and Dexterity are both pretty useful combat stats at the end of the day. The biggest difference the investment would make will probably be with her weapon of choice, though even then there's not going to be a huge difference between Strength 4 Dexterity 3 and Strength 3 Dexterity 4. At that point, it's less a question of using a giant slow hammer vs a thin rapier and more of her exact fighting style with a balanced flexible weapon like a hand-and-a-half sword.

I just don't see high society being all that big a part of Arphazêl's future. It's questionable how much of Umbar's high society will be left after King Elessar Telcontar Telcontar gets through with the corsairs, and there isn't much other high society that Numenorean heritage would help in

I wouldn't have it as an option if it would be completely useless. It probably won't be as applicable right out of the gate as being good with horses (especially since taking it probably means leaning into being a good rider) but there will be times when you need to interact with nobles or follow court protocol. Arphazêl got a decent education in protocol and noble interaction from her parents, so that particular name represents hanging on to more of that knowledge. Otherwise, it falls down the hole of "I didn't need it for ten years, so I forgot it all."

I will say that names might come up again if they're relevant. If you spend a storyline with Arphazêl trying to get along with nobles from Gondor (even if they're dirty traitors who follow Elendil's heir instead of the noble lineage of the true king Ar-Pharazôn) she could start remembering some of those childhood lessons and pointing out her Numenorean heritage again.
 
[X]Plan Squire to the First Knight of New Nurn

[X] Familiarity

[X] Horse-Friend

anything to become one with honse
 
[X] Noble Daughter of Numenor.

Although I like horses, we can try to get that title again. But I don't want our heroine to forget the lessons of her parents, even if they weren't very good people.

[X]Plan Squire to the First Knight of New Nurn.

I'm upset by the lack of diplomacy, but this option seems closest to what I want.

[X] Legacy.
 
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[x] Familiarity
My mother and father were soldiers, so I guess it's what I know.

[X] Noble Daughter of Numenor
+1 to Social Rolls in High Society
 
Vote closed
Scheduled vote count started by Chengar Qordath on Jun 8, 2024 at 4:54 AM, finished with 36 posts and 19 votes.
 
Pathway to the Relic 1
Ten Years Later

Captain Tigkiz made sure we arrived at the council chambers precisely on time. I suppose that kind of iron discipline had been beaten into her in the Celestial Emperor's military training. Quite possibly in a process that involved literal beatings, considering what she'd told me about her training there. The rulers of Rhun believed harsh discipline 'ensured absolute obedience and instilled fighting spirit.' Considering we didn't use those methods to train any local militias, I don't think she agreed with them.

A lot of things had changed in the last ten years. Crude slave hovels had been replaced with proper homes, and while they probably still looked simple compared to a grand city like Umbar it was a massive improvement on what we'd had before. We'd even decided on a proper name for the town to replace just calling it Man-Filth Pit in a language that I doubt any other inhabitants understood. Mayor Leofyn renamed our community Hamfæreld, derived from an old Rohirrim word for a long journey home.

We even had a few proper stone buildings, like the Council Hall. Though calling it a hall might have been a bit of an exaggeration, it was really just a single large open room for Council meetings and village feasts, and a few smaller rooms like a storage area for our records and an armory for Hamfæreld's militia. It still only had a thatch roof instead of proper stone tiles, but at least it was good-quality thatching.

Despite all the progress, there were a lot of things we hadn't settled yet. From the way Captain Tigkiz was impatiently pacing back and forth across the stone floor of the council chambers, I could already guess one of them would be coming up again. "Let me guess, you think someone's going to bring up The King Issue again?"

The captain let out a resigned sigh and idly scratched at the scar on her face. "It's sure to come up, just like it does every season."

She was probably right about that. I'd been coming to council meetings with her ever since the village and community leaders throughout Nurn agreed to establish the council. It had started as an informal thing, everyone just getting together to discuss matters of mutual interest and how we would all work together to help each other out. After Gondor freed the slaves and chased out any remaining Orcs they'd been content to leave the people of Nurn to manage their own affairs.

In the years since then, complications arose.

Once everyone else arrived, we got started. I made sure I had a fresh sheet of parchment ready along with my quill and ink. Ten years ago I was just taking notes for Captain Tigkiz, but by now they were for everyone in the Council of Nurn. Having someone right down what happened was a lot safer than counting on people's memories.

It all started off innocuously enough. Leaders met and exchanged idle pleasantries, talking about their families, their crops, and their crops of children and grandchildren. Wheat planting season was coming up, so naturally there was all kinds of talk about how the weather looked for that as well as discussion of the winter potato harvest. I didn't bother taking notes about all of that, it was all just social small talk.

Eventually one of the people from a northern village put an end to the idle chatter. "We lost half our crop to bandits. We kept enough potatoes buried to keep our people fed, Orcs don't have the patience to dig them up, but it'll be lean times until the wheat harvest comes in. Assuming we can stop them taking that, too."

Everyone around the council table grimaced and murmured sympathetically. After all, plenty of them had gone through similar. Winters were always hard. Not because of the weather, winters in Nurn were mild, but because hunger drew out far worse things than cold winds and snow.

"The orcs are getting bolder," one of the other village leaders declared with a grim scowl. "We've seen more of them this year than we have any year since the liberation."

"No, it's not more of them," one of the others immediately snapped back. "It's that they're coming in bigger, more organized groups. In the early days there were more of them, but we were dealing with half-starved scavengers and deserters. Now it's proper warbands, with real weapons and leadership. The last few years weren't quiet because the Orcs were dying off like we hoped, they were just fighting amongst themselves to find a new leader."

"There's no proof of that," Captain Tigkiz cut in calmly. "Let's not start a panic over baseless speculation. The Orcs might have had a lean winter, or we could be dealing with more of them being pushed out by Gondor's cleansing of Ithilien."

"But it does seem like we're facing more raids than usual," Mayor Leofwyn pointed out. "Whether it's because the Orcs are more organized or just more desperate, we have to do something to stop them."

Captain Tigkiz thought it over for a second before nodding. "I'll ask for volunteers from Hamfæreld's militia. We're far enough into Nurn's interior that we don't need to worry about bandits or Orc raiders, we can spare some forces to help other communities."

The outlying village leaders weren't as grateful as they should've been for the offer. "Hamfæreld's safe from Orcs because our villages are a shield taking the worst of the raids."

"How many volunteers will you send?" one of the others demanded. "Which villages will they protect, and how long will they stay before they insist on returning home to tend to their own crops?"

"And what if trouble comes to Hamfæreld? Will you abandon us to the Orcs to protect your own?"

The Captain let out a frustrated growl as more and more objections flowed in. By the time she could've answered any one of them, three more would've been voiced.

Assuming all of their worries even could be answered. The village leaders weren't wrong to worry about the reliability of our militia. Asking the militia to protect other communities meant them away from their homes, farms, and families. Eventually they would want to go home. And if any threat to Hamfæreld did somehow manifest… asking a volunteer militia to prioritize the safety of other men's homes over their own would probably end in mass desertion.

"We can't keep relying on volunteer farmer militias to keep us safe!" One of them concluded. "It was a fine system in the early days, but it's past time we started organizing. We need a proper standing force to deal with the Orcs once and for all."

"An army," Mayor Leofwyn concluded with a scowl. "We rely on our militia for a reason. I trust weapons in the hands of our people, but put them in the hands of a group who aren't common farmers…"

"Standing armies cost money," someone else pointed out. "The only way to pay salaries for soldiers is to start appointing tax men. And what happens when the army needs more soldiers, but nobody else wants to volunteer to join it?"

"Who would lead it?" Another angry voice called out. "And what guarantee do we have that they wouldn't use their army to put a crown on their head?"

"If they can stop the Orcs and bandits, perhaps that wouldn't be such a terrible thing!"

That tore it completely, and I set down my quill with a resigned sigh as the meeting devolved into little more than a shouting match. It was all the same arguments that had come up a dozen times before, and would probably keep coming up in the next dozen council meetings.

"We just got our freedom, and now you want to give it up to some king who will tax your crops, conscript your sons for his armies, and take your daughters for servants and concubines?!"

"What good is this freedom you speak of if the only thing we are free to do is perish on the swords of Orc raiders?! Better to pay a tithe to a king than have everything stolen by bandits!"

"Until that tithe becomes a quarter, and then half, until we're back in chains again laboring away so our new king can build a golden palace to his own glory!"

Captain Tigkiz slammed her fists down on the council table and rose to her feet. "Silence! I tire of hearing the same arguments every time we gather, and I think we can all agree that nothing will come of it, just like nothing came of it the last several times!"

Mercifully, everyone actually listened to her. Or perhaps they'd all just been stunned into silence by her outburst. Whatever the case, she took the opportunity to continue speaking her mind. "Rather than continuing old arguments, I propose another solution. When King Elessar of Gondor freed the slaves of Nurn, he promised us that Gondor would guarantee our freedom. We should send an envoy to Minas Ithil or even Minas Tirith if need be, asking him to honor that promise."

Mayor Leofwyn frowned in thought for a moment before slowly nodding. "There is merit to that. King Elessar is an honorable man, he freed the slaves of Nurn and asked for nothing in return. If we spoke of our need I do not think he would leave us unprotected."

"He's an expansionist," one of the others countered. "Just look at a map of Gondor's lands before his reign and where they stand now. Rumor has it he's in the midst of reclaiming all the former lands of Arnor as well. If we want a king so badly, I'm certain Elessar would be happy to offer us his protection so long as we agreed to bend the knee to him."

"He's not just an expansionist, he's a conqueror," I felt the need to point out, even though I was technically supposed to just be taking notes rather than participating in the meeting. It was hard to stay completely silent, though. One of Elessar's first conquests after claiming Gondor's throne had been Umbar. That made two homes I'd lost to Gondor's armies, Umbar and Barad Dur. The thought of it happening a third time...

"Peace!" Captain Tigkiz snapped out, holding up a hand to forestall the argument. "I am not saying we should blindly accept whatever terms he requests in exchange for aid. Only that we should at least see what he would be willing to offer. Gondor has no love for Orcs or the remnants of Sauron's armies and has every reason to want this problem nipped in the bud before the raiders become powerful enough to trouble their lands."

"If they aid us and ask for nothing or little in return, then we would be fools not to act on it," Mayor Leofwyn agreed. "And if it is as some of us fear and they only offer us aid in exchange for harsh terms or try to use the situation as a means to annex us into their kingdom, we can always refuse. The only thing we stand to lose by asking for aid is a small measure of pride, and I would gladly sacrifice that to save the lives of our people."

After a few more minutes of discussion, the council found a reluctant consensus on the matter. I didn't love the idea of asking Gondor for help, but their rangers were already hard at work cleansing Orc nests from Ithilien and sent occasional patrols across the Gorgoroth Plateau to protect their trade routes. Militarily, it made sense to reach out to them for assistance. It was everything aside from the simple military logistics that was the problem.

"So we're agreed," Captain Tigkiz concluded. "That just leaves the matter of who we will send to treat with the Gondorians. As I see it, there are three essential requirements. First, we need someone with enough martial knowledge to speak with authority on how best to address the Orc threat so we can be certain we actually receive effective aid and aren't taken advantage of. Second, we need someone who has at least a passing familiarity with matters of highborn protocol and society so we don't spoil our petition. Finally, we need someone who won't take Gondor's claims at face value, and we can trust to zealously represent our interests instead of immediately bending the knee to a foreign king. Are we all agreed on that?"

A chorus of "ayes" answered her question, and I duly noted down the results of the vote. After that, a strange silence fell over the room, instead of the discussion I'd expected. After all, now that Captain Tigkiz had laid out what they were looking for in an envoy, everyone should've started talking about who was the best fit for those requirements. Once it stretched out long enough to be awkward, I looked up from my parchment to see what was going on.

Why is everyone staring at me?

Oh.






Will Arphazêl Serve as Nurn's Envoy to Gondor?

[ ] Agree to be the Envoy
As much as it galls me to be forced to beg for aid from the heirs of Elendil's kingdom, Mayor Leofwyn and Captain Tigkiz are right. We need help, and Gondor's in the best position to provide it. Giving up our people's lives just for the sake of my pride would be inexcusable. Plus if it's not me, whoever they send instead might mess it up.

[ ] Refuse to be the Envoy
I will not bow to the usurper line of Elendil and the man who twice destroyed my home, even if it means risking our annihilation. Better to die free than submit to Gondor's yoke. And if we must send an envoy to the Gondorians, it might be wiser to send someone with less history, even if they don't know the military situation or court protocol.





The King Issue

[ ] Arphazêl the Monarchist
I understand why everyone is wary of a strong leader after being enslaved by Sauron, but without someone providing leadership the Orc problem is just going to get worse. If people are worried that whoever our ruler is will become a tyrant, then we just need to make sure we pick the right person for the job.

[ ] Arphazêl the Anarchist
A king isn't a solution to our problem, it's just trading it out for a different problem. The people of Nurn shouldn't sacrifice their hard-won freedom just for the illusion of a little temporary security. We can find a better way to handle the Orc problem.

[ ] Write-in
 
[X] Agree to be the Envoy
As much as it galls me to be forced to beg for aid from the heirs of Elendil's kingdom, Mayor Leofwyn and Captain Tigkiz are right. We need help, and Gondor's in the best position to provide it. Giving up our people's lives just for the sake of my pride would be inexcusable. Plus if it's not me, whoever they send instead might mess it up.




[X] Arphazêl the Monarchist
I understand why everyone is wary of a strong leader after being enslaved by Sauron, but without someone providing leadership the Orc problem is just going to get worse. If people are worried that whoever our ruler is will become a tyrant, then we just need to make sure we pick the right person
for the job.



Im for both we can probaly do something like a Kings moot where the people vote for who gets to be in Charge.So after the current ruler dies we get to vote anew and the King/Queen has to baiscally be on his toes to not fuck it up.
 
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[ ] Agree to be the Envoy
[ ] Arphazêl the Republican
with Nurn's history at the hands of Sauron, I can see how a king is problematic. but strong, central rule is neccessary if we do not want to become orcs. I support turning the council into an actual ruling body, rather then a king

would this be an acceptable write in?
 
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