The Winds and the Mage

nothing works better to destroy a fleet of Norscan raider from beyond the horizon line than a few well-placed lightning strikes."
That's incredible range. If you're on a tower on the coast and your target is at sea, that's a range of several kilometres.

[X] Plan Sail to Adventure
-[X] Learn to swim
-[X] Find someone to teach you how to use a weapon (two rolls for the number of melee and distance options, which will trigger a supplementary vote for the option you choose)
--[X] Get help from your Master
-[X] Studying Tilean politics (intrigue)
 
[X] Plan Maximum Martial
-[X] Learn to swim
-[X] Practice how to use your spells in combat (martial)
--[X] Get help from your Master
-[X] Find someone to teach you how to use a weapon (two rolls for the number of melee and distance options, which will trigger a supplementary vote for the option you choose)
 
Ah, just thought of something... since the Tilean lessons are locked in, you might as well roll for it now, that way I can start writing that part.
please give me 1d100
 
We do have a Trait making learning languages easier, so hopefully a 49 (33+16) is sufficient? I wouldn't think the roll would be super hard by default and with Polyglot that might do it.
 
[X] Plan: Swim through the pages
-[x]Learn to swim
-[x]Studying Tilean history (diplomacy)
--[X] Master's teachings
-[x]Studying Tilean politics (intrigue)
 
yeah, Casandora has a notable Reikspiel accent, but she didn't accidentally learn the street lingo of another city-state thinking she was learning Tilean.
 
[X] Plan: Swim through the pages
-[x]Learn to swim
-[x]Studying Tilean history (diplomacy)
--[X] Master's teachings
-[x]Studying Tilean politics (intrigue)
 
Vote closed
Scheduled vote count started by barty on May 13, 2024 at 4:15 PM, finished with 23 posts and 18 votes.

  • [X] Plan Sail to Adventure
    -[x]Learn to swim
    -[X] Find someone to teach you how to use a weapon (two rolls for the number of melee and distance options, which will trigger a supplementary vote for the option you choose)
    --[X] Get help from your Master
    -[x]Studying Tilean politics (intrigue)
    [X] Plan: Swim through the pages
    -[x]Learn to swim
    -[x]Studying Tilean history (diplomacy)
    --[X] Master's teachings
    -[x]Studying Tilean politics (intrigue)
    [X] Plan Maximum Martial
    -[x]Learn to swim
    -[X] Practice how to use your spells in combat (martial)
    --[X] Get help from your Master
    -[X] Find someone to teach you how to use a weapon (two rolls for the number of melee and distance options, which will trigger a supplementary vote for the option you choose)
 
Alright, I'm going to need a few rolls:
1d100 (reasons: number of melee weaponmaster options)
1d100 (reason: numbers of range weaponsmasters options)
1d100 (swimming lessons)
1d100 (politics lessons)
and after that, i'll need yet more rolls to see what kind of weapon master you get (Ive made a table and everything :D )
 
The number of weaponmasters just hanging around is making me kinda nervous.
Is there a war going on, is someone planning to start one?
 
Swimming roll. Absolutely my best skill *cough*

Could be worse.
Kiera threw 1 100-faced dice. Reason: Swimming Total: 59
59 59
 
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Alright, I now need:
5d5 melee weapon teachers
5d5 range weapon teachers
doubles or more will give you more... interesting weapon options
 
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