Bronze Heart

I feel like we shouldn't name the block after one of the items we're buying. It could get confusing, if two people have two different plans that start with 'Memory 1'

[X] The Current Bandwagon
-[X] Memory 1
-[X] Class Passive
-[X] Shadex Unlock
-[X] +1 MSP
 
Huh, interesting, even before seeing what other people were voting, I was already going to vote

[X] Memory 1
-[X] Class Passive
-[X] Shadex Unlock
-[X] +1 MSP

Always nice when the consensus aligns with my own thoughts.
 
[X] Memory 1
-[X] Class Passive
-[X] Shadex Unlock
-[X] +1 MSP

The stuff that sounds interestingly mysterious, and an MSP for the road.

Also, I wonder why we exploded when we leveled up.
 
[X] Memory 1
-[X] Class Passive
-[X] Shadex Unlock
-[X] +1 MSP

The stuff that sounds interestingly mysterious, and an MSP for the road.

Also, I wonder why we exploded when we leveled up.
I think we're one of the, if not the only outlets for the holy magic in the world? It might be extra magic leaking past the bottleneck.
 
[X] Plan But massive gains though
-[X] Memory 1
-[X] Class Passive
-[X] Shadex Unlock
-[X] +1 MHP

Last I heard, if one doesn't put "plan" at the start of it, it is not counted as a single block.
Or maybe it just doesn't include people who only vote for the name.
 
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With the points available, there is no way we aren't getting every unique available option. The stats are nice but they are not possibly game changing, as stats we require stuff you can do with them to be useful. If we had a scale of how much of hp/sp/stat is comparable to so or so creature or capability, they'd be more tempting, like '10 str to break wooden doors, 30 str for stone doors, 50 to bend metal, 100 str to carry our own pedestal ' or '100 sp is the average archmage'. (I'm making these numbers up btw I don't know this stuff)

[X] The Current Bandwagon
-[X] Memory 1
-[X] Class Passive
-[X] Shadex Unlock
-[X] +1 MSP
 
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We actually do know how the stats work. Each is +1 to d20 rolls on applicable things, so each point represents a +5% chance of succeeding at related tasks (our stats are CHARM and SING).

Which does mean that a stat of 10 would effectively mean you never failed at a task. But the max is 5.
 
[X] The Current Bandwagon
-[X] Memory 1
-[X] Class Passive
-[X] Shadex Unlock
-[X] +1 MSP

[X] Memory 1
-[X] Class Passive
-[X] Shadex Unlock
-[X] +1 MSP

[X] Plan The Current Bandwagon
-[X] Memory 1
-[X] Class Passive
-[X] Shadex Unlock
-[X] +1 MSP

just gonna vote all three versions, since there's two different versions of the same plan and suggestions it should be written a third way
 
Stats are also used for non-Abililty applications of the corresponding acts. Notably, I think that attacks using our Resonator are modified by SING. And mundane flirting and diplomatic attempts probably fall under CHARM.
 
That's not actually how plan voting works, but too late.

Basically, we have a plan name/title on the top, followed by the actual contents of the plan, instead of placing the first part of the plan on top and the others below it. So, for example:

[] Plan Name
-[] Thing 1
-[] Thing 2
-[] Thing 3
-[] Thing 4

And not the

[] Thing 1
-[] Thing 2
-[] Thing 3
-[] Thing 4

that seems to be going on here. (Particularly complicated plans might have just the original plan vote contain the full details of the plan, while everyone else just votes with the title line).
 
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Voting is a form of communication. If there were a few different popular plans, we might have problems, but as things stand the intent is clear.

That said, we should try to do better next time.
 
[X] Memory 1
-[X] Class Passive
-[X] Shadex Unlock
-[X] +1 MHP

I feel like having more health should be a priority, considering that we kinda slowly die the further away we get from our podium-thingie.
 
[X] Memory 1
-[X] Class Passive
-[X] Shadex Unlock
-[X] +1 MHP

looking like a lot of votes for +msp instead, but more hp would be reassuring!
 
[X] Plan But massive gains though
-[X] Memory 1
-[X] Class Passive
-[X] Shadex Unlock
-[X] +1 MHP

When have we run out of SP before?
 
I get where you guys are coming from (not dying is good!), but "Memory 1" is already reducing the HP Drain, and I would generally assume improving a stat by 1/10th to be better than improving one by 1/40th.
 
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