The problem with doorknocker is that the MECs are coming. We need to tech up now.
We need something in the field, and Pattern 0s aren't cutting it - Strike 5 is already starting to be unhappy, and without something to fill the gap we're going to see our budgets cut.
STRIKE 5: Operates 3x Pattern 00 SHIVs. Opinions are cooling on SHIV hardware rapidly, due to work needed to coordinate the SHIV units in high-complexity engagments found on Abduction missions in dense urban enviroments. Thin Men shoot/no shoot issues have reached a critical point, as Alien tactics are becoming more sophisticated to utilize this. 6 fatalities last month, 200% fatality rate, all SHIV units destroyed. Strike Lead is requesting a SHIV that requires less officer/NCO direction to be effective. Central is neutral on this.
That's one Strike Team's opinion (and they were doing Abduction Missions against bipedal aliens aka Thin Men which is all sorts of bad due to the Computer Programming Flaw...), and we had issue on the second turn for some time though haven't addressed it yet until now due to all other things (namely, the issue of action economy on Production). That, and we cannot afford any justifications to 'upgrade' (read: get something else) to something else as we are stuck with the SHIVs for some time which is the starting premise in the first place of helping the 'greenies' until they're blooded and experienced enough that they don't need the training wheels (aka extra help from SHIVs). Doing the Project to solve the said Flaw now, and presumably our new Module if done next turn will have a similar one, and we should be given an actual budget (that's a big if mind you), not scrounged up via a Political Action which is shared with said Projecting. That's why we need to prove the SHIVs are viable (and the incoming MECs too which means needing more Engineers for more Production and Research respectively as we want a Production Action to always be Ceded for Political Capital for the Politcal Action category which brings in the needed resources namely the Budget and Engineers and later the Alien Alloys, Elerium and MELD once those are found use via the SCience DEpartment) to be given some leeway of a budget or engineer or more materials (Alien Alloy, Meld, Elerium) to experiment around with.(Flaw discovered: Paranoid Computers. Pattern 00 SHIVs and any Variants that do not decide to do a Computer Rework will permanently suffer Reliability issues due to being unable to properly target bipedal Aliens)
The problem with doorknocker is that the MECs are coming. We need to tech up now.
We need something in the field, and Pattern 0s aren't cutting it - Strike 5 is already starting to be unhappy, and without something to fill the gap we're going to see our budgets cut.
That's why we need to prove the SHIVs are viable (and the incoming MECs too which means needing more Engineers for more Production and Research respectively as we want a Production Action to always be Ceded for Political Capital for the Politcal Action category which brings in the needed resources namely the Budget and Engineers and later the Alien Alloys, Elerium and MELD once those are found use via the SCience DEpartment) to be given some leeway of a budget or engineer or more materials (Alien Alloy, Meld, Elerium) to experiment around with.
I'm not actually sold on doing the RFI for a new project this turn. I really want more engies to get more actions. The sooner we get an extra political action, the sooner we can really ramp up everything else. We have 5 turns more or less to get our shit in order or be left behind entirely. I don't think we have the actions to do that with what we have. Otherwise, I mostly agree with what else others are doing.
The thing is that the dozer SHIV seems like a side grade. It might have a lot of utility, but we'll still need to fix the armor, ammo, and targeting problems. And we'll need to do it soon as it keeps being a problem and people are asking about it. None of the strike teams or central are asking for a SHIV that can clear obstacles. At best it would solve the armor problem. So I don't see much point in tossing effort at the dozer project when we could instead be upgrading the main line SHIV.
The weapons doesn't worry me if that were the case. Still think we should start piling up Political Capital every turn going forward unless a dire situation or request pops up. We didn't really have any word on needing increased SHIVs after all and it's best to save the Budget when actually making the light AC later. I suppose this Plan is fine though but we'll need to get more Engineers to put another point in our action economy soon.Also I am aware that this doesn't produce new weapons for them. But we lose a good number of SHIVs every turn. This way the old weapons can be put back into service while we refurbish the dead ones.
The weapons doesn't worry me if that were the case. Still think we should start piling up Political Capital every turn going forward unless a dire situation or request pops up. We didn't really have any word on needing increased SHIVs after all and it's best to save the Budget when actually making the light AC later. I suppose this Plan is fine though but we'll need to get more Engineers to put another point in our action economy soon.
Now was not the time for asking to get more money, but ask to get more money you must. Despite the general grim mood of Central and the Council, though, funds were released down the food chain without too much issue. It was a fairly middle-of-the-road amount, but it would fund your continued work on building SHIVs and developing new technologies for the foreseeable future. Speaking of which- Central was very pointed in making sure you knew the best way to get more funding was to work with their very reasonable requests.
Message received, Central: do what they want, or you don't get money.
CENTRAL NOTES: Vahlen and Shen are working on something big, scheduled to entire pre-production in December. Make sure every Strike Team has SHIVs by then so you can transition to whatever has them absconding with the soldiers we have on disability.
Hmmm... Noted. At least until we get 15 SHIVs I suppose, and that's assuming the bare minimum, if not 30 if we give 'spares'.
After further thought and discussion with the QM I think we should not be ceding our production. We should be building more SHIVs. There will be an option to upgrade them later so it won't be wasted. And Central wants lots of SHIVs.