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[X][PERK] Manufacturing Run

This will be very useful, with it we can pretty much duplicate any material as many times as we want as long as we make modern art from it.

Make a pedestal and put whatever you want to duplicate on it as a part of it, now its art, it deuplicates, repeat as needed.

[][PLAN] Spend some time in private machining a few more things to sell.
-[]Ensure that the things you plan to sell are of the local tech level and not obviously otherworldly. Blackbox and obfuscate where you can.

Edit: I see the way the votes are going and I would rather do something else than make high tech stuff to sell as such I am switching my vote.

[X] [PLAN] Spend some time talking to the villagers about what they saw last night.
 
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[X][PERK] Manufacturing Run
[X][PLAN] Spend some time in the forest with some of the other young women foraging for things to add to meals.
 
We better talk with them,before going away and letting rumors and speculations grow.We do not want to see a temple for us or a pyre when we return.

[x] [PERK] Manufacturing Run
[x] [PLAN] Spend some time talking to the villagers about what they saw last night.
 
[X] [PERK] Manufacturing Run
[X] [PLAN] Spend some time talking to the villagers about what they saw last night.
 
[X][PERK] Manufacturing Run

This will be very useful, with it we can pretty much duplicate any material as many times as we want as long as we make modern art from it.

Make a pedestal and put whatever you want to duplicate on it as a part of it, now its art, it deuplicates, repeat as needed.

[][PLAN] Spend some time in private machining a few more things to sell.
-[]Ensure that the things you plan to sell are of the local tech level and not obviously otherworldly. Blackbox and obfuscate where you can.

Edit: I see the way the votes are going and I would rather do something else than make high tech stuff to sell as such I am switching my vote.

[X] [PLAN] Spend some time talking to the villagers about what they saw last night.

Where exactly does it say we're making high tech stuff? My impression was machining would just let us make intricate things that are not cannot be handmade... Not necessarily high technology or that out the ordinary.
 
[X] [PERK] Manufacturing Run
[X] [PLAN] Spend some time talking to the villagers about what they saw last night.

I'm curious about what visions they may have had.
 
I'd like a pulse check on the village they should be okay with how things happened but expressing our own surprise at the response from the local spirits should let us get a handle on how they're handling things..

but... we do need to get on with things so... might as well

[X] [PERK] Manufacturing Run
[X] [PLAN] Spend some time talking to the villagers about what they saw last night.
 
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[X] [PERK] Manufacturing Run
[X] [PLAN] Spend some time talking to the villagers about what they saw last night.
 
Where exactly does it say we're making high tech stuff? My impression was machining would just let us make intricate things that are not cannot be handmade... Not necessarily high technology or that out the ordinary.
The stuff for the machining has to come from somewhere. The only metals in high quantity we have access to is the tank who's alloys are way beyond the local metallurgy.

The vote text is itself not clear and the way the author does votes often means he fills in the holes in the vote text himself rather than do a sub vote or do details plan votes which is just the mechanism of the quest. This means for me as a voter it's better for another option to win rather than risk the machining option which is a vague blank slate that can trip up lots of risks as the author fills out himself what kind of stuff mc will be machining.

This is not necessarily a bad thing it's just a consequence of the way short less than 1k word per threadmark quests go.

At any rate getting a vibe check on the villagers will also help informe our future choices on what kind of supernatural stuff we can afford to use in a open way and what we should hide away.
 
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is our participation required for a ritual like the one we just performed or could any of the villages manage the same thing if given the same materials and preparations?
 
[X][PERK] Manufacturing Run
[X][PLAN] Spend some time in private machining a few more things to sell.

I want to try to make a set of armor from wooden scales, natural fibers, and adhesives that we can wear under our clothes.

Junglecore, Foci, Modularity, and our other perks should be enough to have that work.

It should at least be flexible, lightweight, and arrow proof once we're done with it. Modularity will really carry the weight with all the scale connections.

Manufacturing run and our 4 times speed modifier should let us craft 20 times the scales, which will save a ton of time.

And the best way to test armor is to use it to prevent harm to ourselves, which means our skill perk will let us use it effectively.
 
is our participation required for a ritual like the one we just performed or could any of the villages manage the same thing if given the same materials and preparations?

Sort of? Without you making the reagents that amped it up several levels, it would be extremely difficult. That said if you made the potions and incense and whatnot and gave it to them they could replicate it without you.

You would need to train someone in magic (Likely requiring the Initiate Tricks perk) in order to pass on the ability to make the actual reagents to allow the village to entirely operate without your influence.
 
[x] [PERK] Manufacturing Run
[x] [PLAN] Spend some time talking to the villagers about what they saw last night.
[x] [PLAN] Spend some time in private machining a few more things to sell.
- [x] Ensure that the things you plan to sell are of the local tech level and not obviously otherworldly.
 
That old man in the dream was a actual spirit/ascended? None of the perks bought should have had that effect much later than bought.

It would be quite funny if one of the 'radical non-interference' ascended dissidents liked the idea of jungle core and wanted it to be successful enough - because again, it allows rule bending by having mortals contact the ascended - to bend the rules when it saw the small trouble of going to interview as a blacksmith without smiting (although i would expect avant apocalypse to take care of that, so i don't know why that was necessary, doylistically).
 
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Vote closed
Scheduled vote count started by Emizaquel on Feb 10, 2023 at 12:04 PM, finished with 20 posts and 14 votes.
Emizaquel threw 2 100-faced dice. Total: 147
51 51 96 96
 
Interlude 22.1
After what you experienced last night, you decide that checking on what the others might have experienced should be on your to-do list for the day.

You start off with Muirgen since you need to retrieve your bloom from her anyways. With breakfast out of the way, you keep an ear open as you hunt her down. The way people look at you is a little unsettling and you overhear various conversations about weird dreams. Whatever happened to you last night it was widespread.

When you eventually find the older woman, you gladly receive your bloom once again and strike up a conversation about the festival you put together last night.

"Did you... have any strange dreams last night?"

Muirgen is put on edge for a few moments but eventually nods.

"A few," she admits with a sombre tone, "I saw a few faces that I thought I would never see again."

She sat next to you in silence for a few minutes, "Thank you, whatever you did last night, it was... it was unlike anything I ever experienced before."

You bring up your own visitation, and Muirgen chuckles at the description you gave of the old smith's attitude. Eventually you head out, keeping an eye out for Bridgitte.

You don't find her so much as she finds you, excitedly running up to you the moment she sees you and drags you off to a private corner.

"You know the dreams that everyone had last night? Well, I didn't really dream of anyone, but I dreamt of the last Hunt, and I think I saw something that happened out in the forest. Apparently some of Conaing's servants were ambushed by wolves, deep in the forest and their bodies were left there. They were carrying magical weapons of some sort! I want to see if it's real!"

Bridgitte is already prepared, a hefty travel bag haphazardly stocked with what she could think of.

[] Allow yourself to be pulled along and head out with her
[] Calm Bridgitte down and prepare a little more. If whatever has been out there has been there for a decade, then it can wait a little while longer, but you don't have much time before the trading trip.
[] Try to convince Bridgitte to wait until after the trading trip. The caravan is due in a few days, and it is possible that you might not get back in time.
[] Write-in

A/N:

That old man in the dream was a actual spirit/ascended? None of the perks bought should have had that effect much later than bought.

It would be quite funny if one of the 'radical non-interference' ascended dissidents liked the idea of jungle core and wanted it to be successful enough - because again, it allows rule bending by having mortals contact the ascended - to bend the rules when it saw the small trouble of going to interview as a blacksmith without smiting (although i would expect avant apocalypse to take care of that, so i don't know why that was necessary, doylistically).

Just an old smith - Muirgen's late husband actually. Samhain is a time when the boundaries between life and death are thinner. At least, enough people believe as much. It helps that this world his very mono-cultural.

Doylistically it was a minor thing, watsonianly it was a minor boon, just getting you over the initial hurdles that would come from taking knowledge and translating it into application. You are a beginner smith now, as opposed to a complete novice.

Commander. You have the privilege and duties to direct and command our Main Battle Tank model [illegible] in detached circumstances. You are to operate on your own initiative and on your own supply until further notice. Signed, Commanding Officer Unit [illegible].

You have been issued a Main Battle Tank of comparable fighting capability to an M1 Abrams, belonging to no known army. It is not of any known make or model. This tank can be, with difficulty, fought by one crewmember -- yourself. The optimal crew amount is three trained people. You have passed basic training and all necessary training needed to be assigned emergency command of this tank (though this perk does not grant you any actual battle experience and your rank is not recognised by any extant military.)

Included with the tank are all necessary military manuals for you to train others, operate the tank, and perform up to a full depot service of the tank and its equipment. (Depot not included.) You are expected to operate with no logistical support, so the boffins at HQ also included a secret manual for field-expedient biodiesel. You are expected to source your own ammunition, rations, and repair consumables. This tank is not fiat-backed, so if you break it, you've broken it. It comes with full supplies for an expected detached deployment to a semi-urban environment.

Good luck, Commander. You'll need it.

I've decided that I'm not entirely a fan of the way this describes a tank, but it has pointed out that a lot of the current vehicle descriptions are quite barren. I think more eloquent descriptions of the perks as they stand would be nice, but it would take way too long to do in-depth explanations for over 300 perks at this point.

Additionally, the biofuel is sourced from other perks, not the tank itself.

So, I've edited the tank to this description, and will start working towards slowly updating the forge and occasionally placing bounties on vehicle descriptions:

You receive a main battle tank with equivalent combat capability to an M1 Abrams. Though it is lacking any form of identification, be it of a manufacturer or an army of any kind. Equipped for urban warfare, this tank comes with a full load of fuel and ammunition. The internal controls are simple and you gain basic knowledge of how to pilot it yourself or take on any of the three roles needed to bring it to full fighting capability.

Speaking of bounties, following the above description, I am placing a standard bounty (100 points or 2 additional rolls on the Forge) for the following vehicles. You may use the above description as an example.

patrol cutter - 150
cruise ship - 200 (uses a thorium-based reactor of some description)
battleship - 300 (is also nuclear-powered)
supercarrier - 350 (does not come with attendant aircraft, is also nuclear-powered)

Other examples:

Motorbike - 50
A crotch-rocket or low-rider, or indeed any other design you find appealing - it could even be electric! This is a motorbike that will be road legal, registered in your name, exceedingly easy to handle and - most importantly - fast. Very fast. You are capable of piloting it at speeds exceeding five hundred kilometres per hour given straight and smooth enough roads.

Sedan - 50
A sedan, capable of seating four people - or five if you are comfortable - of a design that appeals to you - it could even be electric! This car is load legal, registered in your name and even paid off - for what good that will do for your credit. You can hit speeds of just under three hundred kilometres per hour if you take it out for a spin on the tracks.

Speed Boat - 50
A small light watercraft capable of carrying about a dozen people while cutting across the water at about eighty to a hundred kilometres an hour. While the outer hull is solid, it is not armoured in any way. It still looks nice, or really, it looks the way you prefer it to when you receive this perk.
 
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[X] Try to convince Bridgitte to wait until after the trading trip. The caravan is due in a few days, and it is possible that you might not get back in time.

I presume we will want to spend a lot of time actually going through the tech we might find, so better to just do it when we don't have any upcoming time constraints. And as the second option said, it has been there all this time so it can wait a little longer.
 
[X] Allow yourself to be pulled along and head out with her

This is a good opportunity to build the relationship and ideally give her the book at some point. Regardless free tech to poke at.

I don't think we can understand it but being able to compare our weapons and armor to their tech is very useful.
 
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