Super Robot Wars æ: Martian Mecha Mega-Crossover

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In the distant future of the NCE 0120's, a down-on-their-luck Martian mercenary gets wrapped up in a very great deal of political and extraterrestrial violence. SV, you are this gun-for-hire, and occasionally a very broad cast of anime characters dealing with the problems of the future: colonialism, energy crisis, human trafficking, fascism, and refrigerator freeze rays.
Prologue: The Bringer of War, part 1
Pronouns
She/They

View: https://www.youtube.com/watch?v=8okXg2AlQWE

Long ago, when the world was new...

Humanity once spread itself from Earth to Venus, Mars, and Jupiter, nominally united under the universal brotherhood of the Earth Federation. Fusion power, built on Helium-3 extracted from Jupiter, armored by Lunar Titanium, and hardened by Martian halfmetal, created great and wondrous machines that allowed human beings to build homes in the stars...and fight horrifying wars. An escalating series of conflicts between the Earth Federation and its many far-flung colonies raged for decades, destroying much of humanity and their works, until finally the machines themselves and the electronic intelligences controlling them spiraled out of control and nearly exterminated the human species. This was the Calamity War, an apocalyptic conflict that was only ended by the efforts and sacrifices of heroes, and their carefully-crafted war machines. Jupiter was lost to humanity entirely, and the people of the inner planets were ravaged, but clung to life with the tenacity humankind is known for.

Those who survived created a new world order, to rebuild humanity from the ashes even greater than before. Old nations were re-established on the Earth, organized into great alliances that were meant to shepherd the solar system's resources and negotiate for their people in peace through a New United Nations, all overseen by the great peacekeeping organization created by the surviving heroes of the Calamity War, Gjallarhorn. Cities were rebuilt, new nations arose, and humanity reached out to each other across the stars once again. What's more, even newer wonders would be built by the revived humanity, with each of the three great alliances builting an orbital elevator to provide limitless power to their citizens, and a great web of communications satellites named Ariadne built from Earth to Mars.

Unfortunately, the lessons of the conflicts that had led to the Calamity War were quickly lost to the rebuilt civilization: the three great powers, called the Union of Solar Energy and Free Nations, the Advanced European Union, and the Human Reform League, fell to squabbling amongst themselves over resources, ideology, and base pride. Those far from the orbital elevators found themselves impoverished in the new economy of solar energy, having no choice but to fight for mere survival. Even more troublingly, the scramble for power once again led humanity down the path of exploiting their distant brothers and sisters. The Earth powers' cold zero-sum game expressed itself as a new colonialism, with colonies in space and especially on Mars being heartlessly exploited to fuel the industry of humanity's rebuilding homeland. Gjallarhorn, once the heroes of mankind, has grown into aloof enforcers of this status quo, exercising an iron grip on communication and transportation between the inhabited planets, challenged by rebellious militias and outspoken ideologues on Mars and the bickering of its ruling families, all while crime, corruption, and slavery fester in the crevices of society. It has been over 120 years since the end of the Calamity War, and mankind has already returned to the sins that caused it in the first place.

What's more, a series of events has thrown the world's ossifying order into chaos in the last decade. First came the fall of "Alien Space Ship 1", indisputable proof of intelligent life elsewhere in the universe, which came crashing down to Earth nearly 9 years ago and provoked a barely-contained proxy war between the great powers over the secrets of its technology. Coupled with independent scientific breakthroughs on Earth and the discovery of new superconductor elements found buried on Mars, this has caused an explosion of research into new energy solutions that go beyond solar power, and accordingly, an explosion in weapons technology, with none of the world powers caring to police it beyond acquiring that warpower for themselves. The ongoing low-level conflict between Earth's great powers breeds unrest and terrorism throughout the world, while feeding the ambitions of massive mercenary armies. Most of all, people look at the stars and wonder: one alien artifact has already found its way to Earth. What will the next one be, and where will it come from? And what may have already fallen from the sky, æons ago?





All of that is of less concern to you than the particular drudgery of life on Mars, as that is where you were born. You remember nothing of your family or early life, only growing up in the streets, two steps ahead of starvation and one step ahead of being caught by Mars's criminal underworld and sold as Human Debris. You don't even remember who gave you your name, only that you've always been called

[] Saba
[] Write-in:

You were a young

[] Man
[] Woman
[] Person

of not inconsiderable talent for getting out of trouble, as much as you were equally talented at getting into it. To you, the Martian slums were an opportunity as much as they were a hazardous wasteland. You learned to rely not only on your own wits, but the quid pro quo or, dare you say it, mutual aid and respect of the other people stuck to the bottom of society. A meal in return for an odd job, some cash in return for looking tougher than the thugs that were looking to knock over a convenience store, a place to hide in return for help with running. It was a hard life, but you learned to find rewards where you could.

Your earliest memories are the haziest. People around you are strangers. Some of them dangerous, some of them kind, most of them ignoring you. You breathe in red dust under a blue sky - a generation ago, Mars was only inhabitable within sealed domes, but the terraforming nanomachines seeded here a century ago have moved to their final intended stage, creating a breathable atmosphere that shields most of Mars from radiation, and even rebuilding your body with the correct bone and muscle density despite the planet's low gravity. You are only aware of how hungry this process makes you, and the fact that most food that isn't the prepackaged stuff from Earth tastes disgusting. It's important to eat when you can, though, sharing meal bars in an alleyway with other orphans, trading scavenged metal for the occasional heavily-spiced "real" meal, and the dream of seeing a real cow one day, and eating as much of it as possible.

When you were ten years old, the people of Earth discovered the existence of alien life when a spaceship smashed into the ocean. At the time, you weren't 100% clear on what an ocean was, but the excitement of this unprecedented discovery filtered all the way to Mars through the Ariadne communication network, and all the way down to the bottom of society through human contact. In the excitement, every halfmetal prospector with a mobile worker to their name made their way out to Mars on the theory that if alien artifacts could just fall out of the sky, there could be plenty hidden on Mars. This led to a very great many people getting sick and dying to interesting new radioactive ores hidden in the Martian crust, and more people stumbling over remnants of the Calamity War they briefly confused for alien technology before stripping them for parts and Minovsky-Ahab Reactors. While no one (that you're aware of) found direct evidence of alien artifacts on Mars, this did mark the beginning of a change. Rather than being hopeless and destitute, Mars was discovering more riches the Earth hadn't extracted from them yet, and not all of that immediately went to the already wealthy, powerful, and connected.

"I'm going to come back from the desert with all kinds of alien technology!" you told your scattered friends and acquaintances. "Then I'll beat up Gjallarhorn and become make Mars my Kingdom - no, better, an Empire!"

No one thought this terribly funny coming from a pubescent child, but on the plus side, you didn't actually kill yourself. First of all, you could barely carry enough supplies to get out of the city, and second, you knew to avoid brightly glowing green rocks. What this expedition did teach you was the many uses of a knife, compass, and spyglass purloined from a pawn shop, the fun and profit of spotting ancient mobile suit frames to sell their locations to scrappers, and the importance of lying to Earthian carpetbaggers when they asked if you'd staked any claims. For the first time after this, you actually wound up with enough money you could bury it in a tin, without having to spend all of it on food and clothes.

When you were fifteen years old, the Vascilia County militia issued a planetwide call to rise up against the Earth, and renamed itself BAHRAM, an army dedicated to the liberation of Mars. At the same time, Gjallarhorn began cracking down on dissent, and encouraging Martian locals to protect themselves from dangerous radicals. Somewhere in the middle was the Martian Independence Movement, a loose coalition of politically-minded Martians who sought to negotiate Mars's independence from Earth, rather than kick off a ruinous war that Mars would likely lose to Gjallarhorn's overwhelming technological and logistical superiority. Regardless of desire, however, one thing was clear to you: war was coming, and simply being a human caught up in it was not something you considered a viable career path. With your skills, your talents, though...maybe you could be more than a simple human.

You are 17 years old, and the fact that you've made it that far is a miracle. You've drifted through life from disaster to disaster as iron dust on the Martian wind. You've had acquaintances, but none lasted long enough to become friends. You've had caretakers, but none had the resources to become family. You found the one shop in Chryse that sells decent snack cakes, and that is so far your greatest life's accomplishment.

You look up and see a recruiting poster for BAHRAM, all orange and black block text about Martians rising up to take what is their right. It's been hastily pasted over a Gjallarhorn recruitment poster, blue and white with the knightly image of a mobile suit contrasting the rather prosaic offer of cheap wages and a dental plan. Both have been scrawled on with "for a good time call" numbers.

You try to remember when you learned to read, and can't.

But that's not what's important right now.

The question, then, becomes this: will you seek to rise in status, to use the system to change itself, to build yourelf up and bend the world to your will? Or will you reign in hell, tear the unfairness of the world apart, and claw down the high and mighty from their thrones, that none may put their boot on your neck?

Will you be a GOD? Or a DEVIL?

[] GOD
[] DEVIL



Bienvenidos and willkomen to my very first attempt at running a quest instead of just snarking in the comments. My name is Nerdo, and I'm here to hyperfocus on giant robots, a genre of anime and video game currently experiencing a bit of a mild renaissance in the anglosphere. Super Robot Wars is an unbelievably prolific franchise of mostly strategy-RPG video games that posit the vital question "what if all your favorite robot anime coexisted in one big crossover fic, and you could make your favorite Gundam blorbo beat up a dinosaur with a god complex?" This quest, inspired most directly by the excellent Super Robot Wars Ø by afreaknamedpete and Super Robot Wars Null by aguynamedwafer, is an attempt to bring that crossover idea to SV in choose-your-own-adventure form. In this thread, you'll be directing the choices of a Martian mercenary of uncertain provenance and unknowable destiny as they navigate a web of politics, super-science, and alien invasion in a post-post-apocalyptic solar system made up of elements of a wide variety of different anime (and video games, and I'm putting at least one manga in here eventually). The overall format, once we're through "character creation" will be a sequence of Missions and Intermissions, with the former being multiple vote-round conflicts between our hero/heroine and their allies vs. the forces of antagonism, and the latter being made up of Scenes, Sub-Missions, and Research Actions chosen by Plan vote. But we'll get to that in the future. For now, please vote for

Name (Saba or Write-In)
Gender (Man, Woman, Person)
Starting Alignment (GOD or DEVIL)

As separate vote, not a plan.

This vote will close in 48 hours. Thank you
 
Character Sheet

LILIA




Series: Super Robot Wars æ
DOB: NCE 0104
Biography: An orphaned street rat from Mars, who joined BAHRAM to try and improve her situation. It's debatable if it worked.
Default BGM: Daredevil
Level: 3

LiliaTheletos
AbilityDash
Hit & Run
Ability????
Distortion Field
CQB+3HP7000
AIM+4HIT+2
EVA+2MOB+3
DEF+1ARM+2
WeaponDamageTraits
Laser CIWS+1Ranged, Mobile, HIT Down
Coil Rifle+2Ranged
Thermal Saber+2Melee
Fusion Cannon+4Ranged, MAP (Beam), Heavy
Spirits
FOCUS
STRIKE

Non-combat Skills
Charm+1
Engineering+1
Tactics+2
Resolve+1


Alignment

GOD <===||===> DEVIL
+2

Skull Squadron

(Roy Fokker, Shin Kudo, Sho Tachibana, Edgar LaSalle, Stuart)
Series: Macross Zero
Biography: Union soldiers with the latest test-type Variable Fighter. It's hard to tell whether Roy loves planes or women more, but he definitely loves both. Shin and Edgar are survivors of the Illustrious, an intense and awkward damaged soldier, and his radar operator constantly annoyed at being on the only majority-straight ship in the navy.
Default BGM: VF-0

Roy, Shin, Sho, Union VF PilotVF-0 Phoenix x4
AbilityCommander (Roy) OR
Instinct (Shin)
AbilityVariable Fighter
CQB+3HP8000
AIM+3HIT+2
EVA+4MOB+4
DEF+1ARM+0
WeaponDamageTraits
Laser CIWS+1Ranged, Mobile, HIT Down
35mm Gunpods+3Ranged
AMRAAM Missiles+4Ranged, Heavy
FOCUS (Roy)
ACCEL (Sho)
ANALYZE (Edgar)

Lee Fowler

Series: Full Metal Panic
Biography: A mercenary who knows things he shouldn't.
Default BGM: Fighting M9 (Remake)

LeeZy-98 Shadow
AbilitySupport AttackAbilityECS
Aqua Module
CQB+5HP4000
AIM+2HIT+3
EVA+3MOB+3
DEF+2ARM+0
WeaponDamageTraits
37mm Automatic Rifle+2Ranged
Monomolecular Cutter+2Melee
FLASH

Uruz Squad

(Melissa Mao, Kurz Weber, Sousuke Sagara)
Series: Full Metal Panic!
Biography:
Default BGM: Fighting M9

Mao, Kurz, SousukeM9 Gernsback x3
AbilityHit & Run (Kurz) OR
Parry (Sousuke, Mao)
AbilityECS
CQB+3HP8000
AIM+3HIT+3
EVA+3MOB+3
DEF+1ARM+0
WeaponDamageTraits
12.7mm Chaingun+1Ranged, Mobile, MOB Down
Monomolecular Cutter+2Melee
40mm Automatic Rifle+2Ranged
57mm Sniper Rifle+3Ranged
Uruz Strike+4Ranged, Heavy
VIGOR (Mao)
FOCUS (Sousuke)
SNIPE (Kurz)

Gai Shishioh

Series: King of Braves GaoGaiGar
Biography: A cyborg guy, reconstructed after an accident in orbit using alien technology. He is the pilot and core component of GaoGaiGar, the GGG's foremost experimental super robot.
Default BGM: The King of Braves is Born!

Gai ShishiohGaoGaiGar
AbilityBraveAbilityProtect Shade
CQB+3HP9000
AIM+3HIT+2
EVA+1MOB+1
DEF+3ARM+3
WeaponDamageTraits
Drill Knee+2Melee
Broken Magnum+3Ranged, Pierce
Dividing Driver+3Melee
Hell and Heaven *+4Melee, Super
Spirits
ACCEL
VALOR

GGG Mobile Unit

(HyouRyu, EnRyuu)
Series: King of Braves GaoGaiGar
Biography: The cutting edge of research into safe, sane Artificial Intelligence, and testbeds for alien overtechnology, under strict control of the GGG Organization. Despite being developed from the same base with the same algorithms, their personalities are diametrically opposed, with HyouRyu cold and logical and EnRyu passionate and hotheaded. The two can (hypothetically) combine into a greater form, ChouRyuuJin.
Default BGM: Launch!

GGG Mobile UnitGBR Series
AbilityBraveAbilitySymmetrical Docking
CQB+2HP8000
AIM+2HIT+2
EVA+1MOB+1
DEF+3ARM+2
WeaponDamageTraits
Tonfas+2Melee
Melting Gun+1Ranged, Mobile, ARM Down
Freezing Gun+1Ranged, Mobile, MOB Down
Chest Warmer+2Ranged, Heavy, ARM Down
Chest Thriller+2Ranged, Heavy, MOB Down
Spirits
FLASH
STRIKE

Graham Aker

Series: Mobile Suit Gundam 00
Biography: The Union's mobile suit ace. Romantic, superstititious, and with a checkered history in the service, he's nonetheless among the best of the best.
Default BGM: Fight

GrahamUnion Flag
AbilityParryAbilityMicrowave Receiver
CQB+4HP6000
AIM+3HIT+2
EVA+4MOB+3
DEF+2ARM+1
WeaponDamageTraits
Sonic Blade+2Melee
Linear Rifle+2Ranged
Graham Kick+4Melee, Heavy
ACCEL
STRIKE

Mikazuki "Mika" Augus

Series: Mobile Suit Gundam: Iron-Blooded Orphans
Biography: Tekkadan's Alaya-Vijnana-equipped ace. Been with Orga since a young age, and trusts him implicitly.
Default BGM: Raise Your Flag

MikazukiGundam Barbatos
AbilityAVS L1AbilityNanolaminate
CQB+3HP8000
AIM+1HIT+2
EVA+2MOB+2
DEF+2ARM+2
WeaponDamageTraits
Wire Claw+1Melee, Hold
300mm Smoothbore Gun+3Ranged, Inaccurate
Mace+3Melee, Heavy
Spirits
STRIKE
PERSIST

Akihiro Altland

Series: Mobile Suit Gundam: Iron-Blooded Orphans
Biography: Human Debris purchased by CGS and freed by Tekkadan. Sticking with them because he has nowhere else to go.
Default BGM: Raise Your Flag

AkihiroGraze Custom
AbilityHit & RunAbilityNanolaminate
CQB+2HP6000
AIM+2HIT+2
EVA+2MOB+1
DEF+2ARM+1
WeaponDamageTraits
Battle Axe+2Melee
120mm Rifle+2Ranged
300mm Smoothbore Gun+3Ranged, Inaccurate, Heavy
Spirits
VIGOR
FOCUS

Turbines Squad

(Amida Arca, Azee Gurumin, and Lafter Frankland)
Series: Mobile Suit Gundam: Iron-Blooded Orphans
Biography: Three of Naze Turbine's numerous wives, and the mecha complement for the Hammerhead.
Default BGM: Iron-Blooded Orphans

Amida, Azee, & LafterHyakuren Custom, Hyakuren, Hyakuri
AbilitySupport Attack (Amida) OR
Dash (Lafter)
AbilityNanolaminate
CQB+2HP9000
AIM+2HIT+2
EVA+2MOB+1
DEF+2ARM+1
WeaponDamageTraits
Knuckle Guard+2Melee
Rifle Barrage+4Ranged, Squad
Turbines Rocket Show+5Ranged, Squad, Heavy
Spirits
FOCUS (Amida)
FLASH (Azee)
CHARGE (Lafter)

NOA-0093 Isaribi

Series: Mobile Suit Gundam: Iron-Blooded Orphans
Biography: An armored assault ship acquired by Tekkadan in their takeover of CGS. Despite its paint job, not any faster than normal ships of its class.
Default BGM: Iron-Blooded Orphans


Orga & EugeneIsaribi
AbilityCommanderAbilityNanolaminate
CQB+0HP16000
AIM+1HIT+0
EVA+1MOB+0
DEF+2ARM+2
WeaponDamageTraits
Anti-Aircraft Guns+1Ranged, Mobile
Missiles+2Ranged
Main Battery+3Ranged
Spirits
ACCEL
TRUST
 
Last edited:
Glossary
Lt. Graham Aker: A Union ace pilot, and expert at aerial combat in the Flag.

Mamoru Amami: An entirely ordinary grade schooler from Tokyo. The New UN's secret weapon against the Zonder. One of those.

Amida Arca: Naze Turbine's first wife, second in command, and leader of his mobile suit team.

Mikazuki "Mika" Augus: A child soldier pilot for Tekkadan enhanced with the Alaya-Vijnana System. Can lift a grown man by the neck one-handed.

McMurdo Barriston: Leader of Teiwaz and descendant of the Universal Century's Jupiter Energy Fleet. Has a surprising amount of information about history.

Kudelia Aina Bernstein: Daughter of a wealthy magnate from Chryse colony on Mars, and Mars's best-known advocate for peaceful, negotiated independence.

En. Annamarie Bourget: A pilot with whoever it is that Zabine Chareux is actually working for.

Lt. Zabine Chareux: An ace pilot, and apparently, a member of Gjallarhorn and personal soldier of the Ronah Family. He seems to be working for the latter and not the former.

Kaname Chidori: An entirely ordinary high schooler from Tokyo.

Lt. Com. Roy Fokker: Leader of Skull Squadron, pilots doing live combat trials for the Union's VF-0 Variable Fighter.

Lee Fowler: A mercenary from Earth. Dryer than unbuttered toast.

Lafter Frankland: One of Naze Turbine's wives/crewmembers and daredevil pilot of one of his mobile suits. Had a date with Lilia; it went okay.

Biscuit Griffon: The quartermaster and primary business contact of Tekkadan. Has a large family in Chryse, compared to most of the child soldiers, including two younger sisters and his grandmother.

Azee Gurumin: One of Naze Turbine's wives/crewmembers, and the more taciturn member of his mobile suit team.

Sgt. Viola Gyune: Pilot in the BAHRAM armed forces and devoted best friend and occasional babysitter of Lt. Lavans, who recruited her into the organization after a poorly-thought-out attempt by her on his life. Missing after deciding to give up her life fighting against the robots invading Mars.

Col. Ridley "Nohman" Hardiman: A commanding officer in BAHRAM and son of the original developer of the Orbital Frame concept. Currently presumed to be engaged in guerilla warfare against the automated invaders of Mars.

Dolores Hayes: A scientist working on BAHRAM's IDOLO Orbital Frame project. Romantically involved with Lt. Lavans. Deceased after getting wrapped up in Gjallarhorn's attempt to kidnap the Orbital Frame project's scientists.

Dr. Billy Katagiri: A Union engineer, involved in investigating and countering Celestial Being and their Gundams.

WO Edgar LaSalle: A Union radar intercept officer. Keeps flirting with Shin Kudo, who remains oblivious.

Lt. Radium Lavans: Pilot in the BAHRAM armed forces test-piloting their secret weapon, the Orbital Frame IDOLO. Romantically involved with a scientist on the project, Dolores Hayes. Deceased after going on a berserker rampage against Gjallarhorn and BAHRAM when Dolores was kidnapped and killed.

James Links: A space trucker and the most alcoholic man you have ever met. In fairness, it seems his wife is dead. Accused of literally unbelievable murders.

Dr. Rachel Links: Lead developer of BAHRAM's IDOLO project and the closest thing humanity has to a living (maybe) expert on Metatron. Estranged from her husband and two children to work on this project, she's begun to have second thoughts after seeing the effect of Metatron exposure on the pilot's psyche. Missing, presumed dead, after Gjallarhorn's attempt to kidnap her.

Atra Mixta: A Martian shop girl who volunteered to join Tekkadan as their cook. Mikazuki's girlfriend, maybe? Makes a solid Mars Bowl.

Dr. Aeolia Schoenberg: A physicist who died over a century ago after predicting an alien invasion by way of Jupiter, and also designing the orbital ring that powers all of Earth in this century. Long dead, surely no longer relevant.

Seina: A woman with a vendetta against the Japanese state and society, leader of A21.

Gai Shishioh: aka "Cyborg Guy". The pilot and core cybernetic component of the GGG's super robot GaoGaiGar. Projects like an opera singer.

Dr. Leo Shishioh: Gai's father, GGG's chief scientist, and one of the geniuses behind Super AI, or "artificial intelligence with a heart". Leading expert on "G-Stone" overtechnology.

2nd Lt. Sho Tachibana: A young Union Variable Fighter pilot. Very skilled at using the VF-0's versatility. Apparently connected to Japan's eclectic society of physicists.

Chief Kotaro Taiga: President of GGG and its cover agency, the Space Development Corporation, he's...very enthusiastic, and also responsible for the bureaucratic approval of potentially world-ending technologies.

Naze Turbine: Head of the Turbines, the transportation subsidiary of Teiwaz, and a polygamist married to most of his all-female crew. Notably unflappable.

Dr. Aeries Turner: An anthropologist researching the connection between humanity and a hypothetical "Protoculture" alien civilization that influenced Earth's history.

Gen. Rutger Tyusha: The de facto leader of BAHRAM, a hardline anti-Earth and anti-Gjallarhorn militarist. Currently presumed to be engaged in guerilla warfare against the automated invaders of Mars.

A21: Originally a rehabilitation camp for wayward Japanese teens, it was shut down by false accusations of being a terrorist training camp. Naturally, its members decided to remind everyone what irony meant and became actual terrorists.

Advanced European Union (AEU): One of Earth's three major political blocs, built on the institutions of the ancient European Union and controlling "La Tour" Orbital Elevator in East Africa. Considering itself a federation of equals and (comparatively) anti-colonialist, the AEU has the least investment in space or on Mars, although many political commentators blame that on their relatively underdeveloped orbital elevator and the bureaucratic morass of their social democracy rather than any actual altruism. The AEU's military is also less developed than their competitors, but they maintain a perpetual contract with the mercenary tax haven Moralia as part of their national security measures.

BAHRAM: Previously the local militia of Vascilia County on Mars, BAHRAM has radicalized into the violent face of the Martian independence movement after a series of protests, reprisals, riots, and crackdowns between themselves and Gjallarhorn. Allying with Nereidum Universal Technologies to develop the Orbital Frame, BAHRAM is now openly calling for all Martian colonies to declare unilateral secession from Earth, and war between the two planets seems inevitable.

Celestial Being: A mysterious armed organization that intervenes in conflict on Earth, allegedly with the goal of eliminating war itself.

Colony Public Corporation: A civilian subsidiary of Gjallarhorn, the CPC is responsible for constructing and administering the numerous space colonies at Earth's Lagrange points. Widely known as a corrupt monopoly, their only real oversight is which of Gjallarhorn's ruling families has the most influence on their operations.

Gjallarhorn: The heroic organization that saved mankind from annihilating itself in the Calamity War, reorganizing Earth into its three superpower blocs, sponsoring the development of the Orbital Elevator system that gave the planet limitless energy, and finally maintaining mankind's presence in space through protecting trade routes and maintaining the Ariadne communications system. Gjallarhorn is the guarantor of peace and prosperity for all mankind. It's also one sprawling military complex controlled by the Seven Stars, the descendants of the most powerful families in the organization, which leads many on both Earth and Mars to consider them a parasitic aristocracy who enforce their will on mankind through threat of force and a century-old mandate that doesn't even apply anymore. Regardless of the truth of that, Gjallarhorn is undoubtably the group that benefits the most from the present world order, as both private military and de facto government with authority over two planets and everything in between.

Gutsy Geoid Guard (GGG): A clandestine New United Nations subsidiary dedicated to researching, combating, and implementing overtechnology related to the Zonders, hostile machine intelligences from beyond our solar system. They are also the only authorized researchers of strong Artificial Intelligence - or "Super AI" - in the Earth Sphere, having created several artificial persons from synthetically developed neural networks as a proof of concept for artificial intelligence with human-like emotions and conscience. They operate under the cover and budget of the Space Development Corporation on G-Island City in the Tokyo prefecture.

Human Reform League (HRL): One of Earth's three major political blocs, a collectivist alliance of East and South Asian nations led by the socialist republics of China, India, and Asiatic Russia, with an Orbital Elevator located near Nauru in the South Pacific. Comprising more of Earth's population than any other bloc, the HRL is constantly seeking new and innovative technology to improve the lives of its people, which also means exploiting a good chunk of Mars for raw materials.

"Jovian" Invaders: A huge force of automated weapons that suddenly invaded Mars in March of NCE 0122, with technology completely unknown to Earth or Mars. Anecdotal evidence suggests they attacked from Jupiter, and leading theories are that this is an alien invasion force using the lost human colonies there as a staging point, or a rogue AI from the Calamity War which spent the last 12 decades developing a force of attack drones.

Nereidum Universal Technologies (NUT): A Mars-based experimental research company and developer of the concept of the Orbital Frame. Leading experts on both Metatron and its weaponization. Their sympathy for Martian independence and alliance with BAHRAM is an open secret.

New United Nations (New UN): The international forum meant to promote peace and the sharing of resources on Earth. In practice, it's a place for representatives of the major alliances to yell at each other and accomplish little, although it has gained somewhat more clout in the last decade from its mandate to protect and study Alien Space Ship 1 in the South Pacific.

Nergal Heavy Industries (Nergal): a sprawling manufacturing concern headquartered in Japan, with interests in everything from rivets to television networks to next-generation warships and experimental energy production. Known to be competing with Nereidum Universal Technologies for both weapons contracts and research rights into Martian exotic minerals.

Private Military Company Trust (PMC Trust): The largest organization of mercenaries on Earth, equivalent to a standing army that participates in the Earth superpowers' various proxy wars.

Seven Stars: The leading families of Gjallarhorn, all with extensive economic interests throughout the solar system. The names of the families are Issue, Elion, Fareed, Bauduin, Kujan, Ronah, and Crimson.

Space Development Corporation (SDC): A New UN-backed NGO for the development of new space exploration technology, headquartered on an artificial island in Tokyo Bay, Japan. On paper, meant to cooperate with Gjallarhorn. In practice...

Teiwaz: A space-based trading conglomerate, and one of the few factions in space that can compete with Gjallarhorn's interests. They maintain a monopolistic control over the trade of goods between Mars and Earth through cutthroat practices (sometimes literally), and have a practical monopoly on the Helium-3 used as propellant in Minovsky-Ahab reactors. They are rumored to even have connections to the lost Jupiter colonies, although that remains unproven speculation.

Tekkadan: Formerly Chryse Guard Security, a private military contractor based on Mars that's the result of a very hostile takeover of CGS by its wing of child soldiers.

Union of Solar Energy and Free Nations (Union): One of Earth's three major political blocs, centered around the industrial and financial axis of the United States and the "Tower" Orbital Elevator in the South American Republic of Taribia. The Union controls most of Earth's western hemisphere, as well as having a "special economic relationship" with the nation of Japan across the Pacific. Union interests also control many colonies on Mars, including the Chryse Autonomous Zone.

Ender: A general Earth term for people living in artificial colonies, occasionally applied to Martian settlers as well. Pejorative, but you can get away with saying it in polite conversation.

Human Debris: Legally, chattel slavery is banned in all nations on Earth and in space. Practically, penal slavery and indentured servitude are a common and even institutionalized fact of life on Mars and in other outlying colonies, with the homeless, starving, and destitute selling themselves into slavery as a last-ditch effort at survival, or being sold into slavery after being victimized by pirates, bandits, or corporations acting outside the law. As with historical forms of slavery, the use of Human Debris for free labor in all forms of work has infested the Martian economy and created a destitute underclass that contributes significantly to the Martian independence movement.

Arm Slave (AS): Smaller humanoid combat vehicles (usually less than 10 meters tall) with a control system based on user movements, rather than brain-interface or conventional aircraft-style cockpits. While never as powerful as Mobile Suits, Arm Slaves are smaller, far cheaper to build and supply with older units even functioning off of bio-diesel, and generally more suited to combat in urban and rugged terrain. There are even rumors of advanced models with technology comparable to Gjallarhorn's elite units, but those remain unsubstantiated. In any case, their specific advantages make Arm Slaves extremely popular with local security forces, partisans, and terrorists, especially on Earth where their general lack of space-worthiness isn't an issue.

Laborious Extra-orbital Vehicle (LEV): A more advanced form of Mobile Worker, more akin to a proper Mobile Suit, used primarily for construction of space colonies. Unlike mobile workers, these can and have been upgunned into cheap military vehicles, using an electrical arkjet engine rather than the more familiar Minovsky-Ahab reactor. The venerable Phantoma LEV is used by both BAHRAM and Earth-loyalist security forces on Mars.

Mobile Armor (MA): Technically any mobile weapon that isn't roughly humanoid in shape, the term gained a boogeyman quality after the Calamity War, where autonomous AIs built into Mobile Armors wreaked incredible devastation on humanity.

Mobile Suit (MS): The most common and ancestral form of mechanical weapon in use today, some form of Mobile Suit has been the mainstay military weapon of humanity since the Calamity War. Made by dozens of competing corporations, the main common factor of mobile suits is a relatively large size (15-25 meters), humanoid shape, and modular weapon systems. Classically, most mobile suits used Minovsky-Ahab reactors for power, but many more modern designs are equipped to receive power wirelessly via microwave to take advantage of Orbital Elevator-provided solar power, making them much cheaper to build and maintain.

Mobile Worker (MW): The most basic "mobile unit", really just a forklift with "arms" and "legs", used for construction and other heavy equipment duties. Desperate people, especially Martian partisans, might strap a gun on and use them for combat, but they're more or less incapable of seriously threatening any other class of unit.

Orbital Frame (OF): A new form of mobile unit based loosely on LEV frame designs, pioneered by Mars's Nereidum Universal Technologies. An Orbital Frame is distinguished by using the Martian superconductor Metatron in its construction and power generation, giving them a signficant edge over all but the most advanced Mobile Suits.

Super Robot (SR): A catch-all term for one-off or prototype units using "miraculous" technology that is impractical or unsafe to mass produce, and usually the private property of their creators (though the United States government maintains at least one as part of its military). Impractical or not, many Super Robots have proven themselves vital to Earth's security, particularly Japan's Getter Robo.

Variable Fighter (VF): A newer technology pioneered in the Union, the Variable Fighter concept seeks to iterate on the concept of a transforming mobile suit to create a mixed bipedal robot/air superiority weapon that can change forms fluidly in combat, rather than being assigned one mission or the other. Results thus far have had mixed success due to the mechanical complexity of the concept.

XAW-1 Patrikos: A mysterious, skeletal humanoid weapon that attacked Theletos during the invasion of Mars and defeated it handily.

XAW-3 Theletos: A mobile weapon of unknown origin accidentally discovered by Lilia, hidden beneath the surface of Mars. No idea how it works, but it seems to have infinite fuel, and it hits like a Gundam Frame, so Lilia's not complaining.

Alaya-Vijnana System (AVS): A pre-Calamity man-machine interface technology. Rapidly developed to combat the proliferation of autonomous AIs, the AVS is a mix of surgical implants and nanotechnology that allow direct brain interface with compatible technology (usually mobile suits). The system has a wide variety of painful side effects and must be implanted in young, growing humans to synchronize correctly, and is strictly banned on most of Earth, with Gjallarhorn maintaining a monopoly on the technology as it is necessary to interface with pre-Calamity Gundam Frames. On Mars, of course, regulations are easier to evade, and AVS is both more effective and cheaper than modern man-machine interface methods - as long as you don't care about the 40% immuno-rejection rate that leaves many children crippled or dead.

ARIADNE: A network of communications and navigation solar satellites that make safe space travel and lightspeed communication possible between the inhabited planets of the solar system, despite the dangers of space and radio-repressing nature of Minovsky-Ahab power generation. Built and maintained by Gjallarhorn, who thus maintain their control over movement and communication within the solar system.

Electronic Conceal System (ECS): Optical and sensor camouflage equipped on some recent-generation Arm Slaves and Mobile Suits. Impractical for use mid-combat, but good for setting up ambushes or moving between cover.

Halfmetal: One of several minerals found primarily on Mars, half-metal is a vital component in mobile suit construction and indeed most electronics, as it is resistant to the electronic interference effects of Minovsky-Ahab radiation. It has remained Mars's largest export by volume and profit since before the Calamity War.

Helium-3 (He-3): A stable isotope of helium that serves as fuel for Minovsky-Ahab reactors. Historically, most Helium-3 was sourced from Jupiter, but after losing contact with the colonies there during the Calamity War, humankind has been moving to alternate power sources, and using limited stores of He-3 mined from Earth's moon or sequestered by private organizations.

Image Feedback System (IFS): The modern update to the Alaya-Vijnana system. It averts many of the ethical issues and dangers of AVS, as it consists of a single injection of nanomachines that form a sympathetic nervous system within the subject, which can be a human of any age. However, there are still potential pitfalls to this kind of cybernetics, as it opens the human brain to cyber-attack, and overuse or medical rejection can still lead to permanent nerve damage. Additionally, the system is both expensive and only compatible with newer interfaces. As such, it is mostly relegated to military use on Earth, and the wealthier colonies on Mars.

Metatron: One of several minerals found primarily on Mars, Metatron is a superconducting crystalline solid that can be alloyed into many useful substances, including electronics and armor. The scientific investigation of its properties is still in its infancy, but Nereidum Universal Technologies has developed a line of mobile weapons called Orbital Frames that it to vastly improve their performance in speed, weaponry, durability, tactical AI, and even control interfaces.

Minovksy-Ahab Reactor: Pre-calamity technology that remains the most space-efficient power generation in the world. Combining the principles of Minovsky-Ionescu fusion with the high-efficiency miniaturized reactor design of Ahab Balaena, modern Minovsky-Ahab reactor production is monopolized by Gjallarhorn due to their immense energy potential. However, as a highly prolific design with a service life measured in centuries, scavenged Minovsky-Ahab reactors are a hot commodity on Mars and throughout the solar system.

Nanolaminate Armor (NLA): A common form of protection against Minovsky-Ahab-derived particle-beams. Effectively, it's a reflective nanite coating applied to the outside of (usually) a mobile suit and makes most forms of beam weapon far less effective. This has in turn lead to a push toward ballistic, magnetic, and other physical weaponry, compared to pre-Calamity wars that featured primarily beam weapons.

Particle Beam Weapons (Beam weapons): Minovsky-Ahab reactors produce a variety of useful side effects, one of which is particles that can be weaponized into beams of light that pierce most forms of armor. These weapons are easily stopped by Nanolaminate Armor, however, leading to them to fall out of use in the last century. Notably, not the same thing as lasers.

Terraforming Nanomachines: The devices that made Mars habitable for human life, creating soil that can support Earth-like plants, atmosphere that can let humans breathe outside of sealed environments, and even adjusting human muscle and bone density to compensate for lower Martian gravity.

Uhlenbeck Catapult: A type of spatial-compression accelerator that effectively slingshots a spacecraft at speeds it would be impractical to accelerate to independently. This can cut interplanetary travel time from months to days, and thus Gjallarhorn uses them as the main trade arteries between Venus, Earth, and Mars...under strict control and high customs duties, of course.
 
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[X] Name: Dante
[X] Gender: Male
[X] Starting Alignment: DEVIL

I'm down for thematics. Looking forward to this, Nerdo!
 
[X] Name: Dante
[X] Gender: Male
[X] Starting Alignment: DEVIL

This is gonna be one HELL OF A PARTY!
 
[X] Name: Lilia
[X] Gender: Female
[X] Starting Alignment: GOD

The axiom of universe needs a guiding hand.
 
A bump for the US morning with an official link for Super Robot Wars Null, the half of my direct inspiration that's still running. It's got Treize, another feature my quest will sadly lack because I ain't watching multiple fifty episode Gundam shows simultaneously.
 
I've put up some preliminary entries in the Glossary post, for future reference. In the interest of making people speculate, I'm restricting it to things encountered IC, but if anyone has any questions in the future, feel free to ask and I'll add an entry.
 
RAISE YOUR FLAG -

No vote yet but I'm excited as hell and eagerly await the first update!
 
[X] Name: Dante
[X] Gender: Male
[X] Starting Alignment: DEVIL

Regardless of who wins one of our goals must be finding and eating the ever elusive food known as Pizza.
 
Adhoc vote count started by Nerdorama on Dec 8, 2022 at 11:51 PM, finished with 20 posts and 14 votes.


Little bit less than 24 hours remain on the initial vote. Looks like there's a definite preference for DEVIL but the gender/name vote's a lot closer, so get those votes in if it matters to you.
 
After too much trouble trying to do this on my phone at lunch, here are tentative portraits for Dante and Lilia made using Faelion's Avatar Maker on Picrew.


Side note imgur's mobile app is an unflattering zodiac sign, so these are hosted in a personal discord for now.
 
As much as I like DMC Lilia's picture just looks a lot better to me.

[X] Name: Lilia
[X] Gender: Female
[X] Starting Alignment: DEVIL
 
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