Looking Cauthon dead in the eye, you weighed the pros and cons of what you were about to let slip, before throwing it all to the wind.
"I learned how the permadeath system works," you said, a slight frown coming across your face. "A little bit of how the enemy AI works too, but that's not as important right now."
"How's it work, then?" Cauthon asked.
"Not going to ask me how I got it?"
"Some information is better than no information. I can worry about the rest later."
"Right," you muttered. "Starting off, the limits are a lot more relaxed than we initially thought. Currently, it's thirty days to the minute of death before someone bites the dust. 720 hours to be precise. However, there's a catch. We only get four and a half thousand hours time dead total, before we get flushed totally- and I think that time limit would override the 720 hour rule."
"That's what, a hundred and seventy days?"
"One eighty seven and a half."
Cauthon swore. "Fuck. Piss. Well, what's done is done, and I've been drilling everyone on corpse recovery. We'll have to re-sweep most of the hex, though, since we've still got some time before the dog tags despawn and the people die."
"I've been doing the same for offensive maneuvers," you muttered. "It is a pain."
"It's weird, how the most important information is the smallest in size. Two numbers, and some context."
"Yeah. The rest isn't as important."
"Nah," Cauthon said, staring you right through your blue eyes and out the back of your skull. "The rest is pretty fucking important."
"Okay," you said quietly, "but you have to promise to believe me. It's a bit of a story."
"Work with me, I've heard enough Specialists try and talk their way out of drunk driving tickets to know fantasy when I see it."
"I'm a ward of the state," you said, abridging the story slightly. "When they put me in the hospital on life support, they didn't send me to a good one. Apparently, the thought of a patient on free anesthetic they could work with was too much temptation, so they decided I'd make a pretty good parts doner. When I hit General, Sundowner got interested to see who'd done so well at his little torture, and found out."
"The only thing that would make this more trite is if he came at the crossroads offering you a few blues guitar licks," Cauthon snarked.
"No, but he was offering replacement bits. I've got a mechanical kidney now- hypothetically speaking."
"He wouldn't hand that out for free- what's the catch?"
"I have to work for him to pay off the debt. Direct employee, no contractor bullshit."
Cauthon rocked back. "That's a hell of a catch."
"You're telling me!"
"I can see why you were asking if I could keep secrets, now," Cauthon muttered. "I won't volunteer specifics, but I
have to tell my superiors that this was being used as a way to press-gang people into working for that fucker."
"I'm fine with that."
"Good. God, I hope this doesn't make us enemies when we get out of this," Cauthon said, wiping his face. "Go back, enjoy the party. I'll announce preparations for the Deadlands offensive, but it's practically going to be after we finish up Linn of Mercy. You've got time to decide whether you're with me or not for that."
"I will. Thanks for not being a cunt about all this, Cauthon."
"You can call me Mat, not like I mind much."
"Then I'm Melanie."
///
The inside of the hall was still bustling, digestifs being served as the dance floor was re-established. The band was looking hot to trot, and as you re-found your little brigade, Loup grabbed your arm and started hauling you away.
"Melanie-" she hissed, dragging you towards the door. Digging in your heels for a moment, you snatched a drink off a waiter's tray, the glass of port holding down your nerves as your intimate friend pulled you into the snow. "What was that! With Cauthon!"
"We were discussing things that are best left private," you explained, raising an eyebrow. "Is something the matter?"
"He's
engaged, for God's sakes!"
"Married, according to him."
"That doesn't make it better! You can't just seduce your way into whatever you need!"
You recoiled, as if struck. "What?"
"I saw that on the dance floor. It should have been obvious," Loup muttered, bitterly. "Secure what you need for your force, first and foremost. You needed prototype tech, so you came to me. You need to keep your armor regiment, you play Zairman like a fiddle. Now you need an ablative reserve- and what do I suppose you've been doing with Cauthon?"
"Absolutely nothing is what I did," you hissed. "Loup, this isn't like you- what's wrong?"
"What's wrong? I'll tell you what's wrong, Melanie!" Loup nearly screamed. "I just had a thirteen year old girl tell me she would do anything because I accidentally killed her gender dysphoria after two weeks in my unit!"
"Well that explains you two making out," you said, frowning. "When did you figure out she was thirteen?"
"About ten minutes ago!"
You winced. "Yeah, uh, that's a problem," you muttered. "Can we table the 'why are you seducing everyone' bits for a minute?"
"No, no we cannot."
"Fuck," you muttered.
"A pretty apt word to describe the mess, yes," Loup muttered. "Seriously, if you just talked to me about it, I wouldn't be mad! But you didn't. You just went charging in!"
"I didn't think we were serious!" you finally snapped, trying not to visibly loose your temper and failing miserably. "We're friends, we work together, sometimes we fuck, there you go! Does it need to be more complicated than that?"
"Complicated? Hah! Just gonna drift in and out of my life like a beacon of hope and horny, then? No, Orr, what I want is a shred of commitment, so I don't have to worry about my regiment or my family or the little girl that's decided to hang off my coat-tails because that's the best place for her to be right now!"
You hissed. Those words
hurt. "Loup-"
"Go, dance with your tanker-boy. I'm going home. Come back to Great Warden Dam when you're willing to talk, and maybe we'll have something left of this relationship."
"Loup!"
"Goodbye, Orr."
And with that, she walked off.
"God damn it!" you snarled, stamping a foot in the snow and wishing you could shoot something. "God
fucking damn it!"
"Troubles in love?" a familiar voice asked, revealing Hooker leering out of the door with a crooked, drunken smirk.
"Go deepthroat a bayonet you useless waste of a uniform."
"You know what's wrong with you, Orr? You're chicken. You've got no guts. You're afraid to stick out your chin and say, 'OK, life's a fact, people do fall in love, people do belong to each other, because that's the only chance anybody's got for real happiness. You call yourself a free spirit, a wild thing. You're terrified somebody is going to stick you in a cage. Well, baby—you're already in that cage. You built it yourself. And it's not bounded in the west by Tulip, Texas, or on the East by Somali-land. It's wherever you go. Because no matter where you run, you just end up running into yourself."
As Hooker finished his little diatribe, you decided his dinner wouldn't be complete without a little knuckle sandwich to keep him full. It only took one good hit to tap his lights out, and as he slumped into the snow you looked at one of the impassive gate guards.
"Poor man must have had too much to drink," the gate guard said. "We'll handle it, ma'am."
"Quite."
Heading back into the hall, you sighed, shucking snow off your shoes before you headed back in. The dance now was some fast, modern number you didn't get, so you just drank your port and watched with a scowl. All was fair in love and war, so why the fuck did you keep getting bodied by it? Slowly, though, your mood lightened as the music took some weight off your shoulders. The port helped, a sweet wine something you quietly fancied when your mother-
-no, Isabel, don't think about Mom right now.
Setting the glass down, you went to the press of bodies, seeking out Tymur. He was easy enough to find, once again obvious to your approach until you snaked an arm around his waist, that selfsame arm's hand sneaking its way into his other as you smirked brightly. The young woman- some flavor of specialist, perhaps a medic or sustainment chief- he was talking to clammed up and started moving away, which was just fine. You were feeling, well, territorial right now. An ugly look considering the conversation you'd just had, but your libations had reached the point where good sense was second to the art of going forth and staking your claim.
Yes, it had finally happened. You'd gotten drunk enough to let your inner party animal out.
Snatching a pair of flutes of clouded liquor, you had to resist the urge to laugh as you passed one off to Tymur. Death in the Afternoon wasn't what you expected to be drinking right now. Still, you enjoyed the bite of the wormwood cocktail, and judging by Tymur's face it was a pleasant surprise to him as well.
"I believe this next dance is ours," Tymur said with a smirk, his eyes flashing in the gaslamps of the town hall.
"Then let's get to it," you murmured, returning the gesture with a sultry gaze of your own. As you strutted out to the dance floor, the last notes of
The Ballad of Buck Ravers drifting away, most of the area was cleared. Not a lot of people were sure how they wanted to dance to this one. Fortunately, you had a plan.
What most people forgot- or more accurately, never learned- was that ballroom tango, like literally everything else made for "ballroom" performances, was a load of horse-shit if you needed to cram up a dance floor. Practically, a tango was very similar to a waltz: closed form, tight in to the partner (or as tight as intimacy preferred), and based on a lead-and-follow pattern.
"American tango, or the real thing?" you asked quickly, as the band got ready to strike it off.
"There's an American version?"
"Perfect."
You might not be a trained dancer, but you did know some theory at least- including, from your friend Anne-Marie, that the American tango was danced at 120 beats per minute because apparently if you couldn't sleep through the damn thing the hamburgers weren't happy with it.
Then the piano started, and you were off. Two runs of eight-step basics made sure that both you were reasonably familiar with each other's step, and then it was time for the fancy stuff. Trusting in that iron-like arm around your back, you somehow signaled it was time for the conte- an almost-dip that looked more complicated than it was. The only problem was that it involved you sliding a leg between your partners: normally not a problem, but as tight as you were on Tymur it was quickly hip-to-hip. It was a little gratifying to know your partner would be pitching a tent if this was real life, though.
A quick check down revealed the front of Tymur's slacks were unmarred though, which raised questions about what the fuck this game had programmed in it you'd try and figure out approximately never.
Either way, the contes were successful, and quickly you were mixing it up with all sorts of adornments. Little tricks of the feet were most of it: a playful run over the leg, the occasional cross-over step, trying to trap each other's legs. Small things, which very quickly became bigger and bigger as they mixed into the rest of the steps. A quick set of open circles to dodge another set of dancers turned tricksy as teasing feet kept you from moving, until you retaliated with a leg swing over as Tymur went for a full dip, forcing him to hold you up as you used him as a lever of support.
That one, rightfully, earned a few wolf whistles. You were whirling and twirling like sex on the dance floor, without a care in the world. Let the devil take the hindmost: for once in this thrice-damn death game, you were having fun. No responsibility, no worries or fears. Just you, your partner, and the magic of the dance.
Of course, all good things had to come to an end eventually. The song ended, you retreated the floor, and the fire that had been filling you slowly guttered out. Tymur was much the same, visibly worn from the wringer you'd put him through- but a dopey smile still lined his face anyway.
"Is there anything else we need to do here?" he finally asked you, still holding your hand.
"I don't believe so."
"Then I believe it is our cue to leave. I'm dead on my feet."
"Me too."
///
It was close to two in the morning when you finally got back to the 62e's base in Reaching Trail, and you were tired. You were so tired. So, incredibly tired. Yet, when you pulled in and started escorting-stumbling with Tymur back to his quarters, a sliver of maniac energy started to fill your mind. It was a bad idea. You knew it was a bad idea.
Still, you signaled a young man to bring a coffee course. As the drinks arrived, you made sure the door to Tymur's rooms was closed- and for good measure, you propped A Caovish Reminder under the handle to ensure it would stay closed. Sitting on his bed, drinking his coffee, Tymur just blinked at you.
"Melanie?"
"I've been thinking," you admitted, drinking your coffee too fast, before coming over to sit next to Tymur.
"Dangerous, but an occupational hazard for us officers."
"Quite," you muttered, "but this is for something different."
"Oh?"
You sighed. "You know those rumors that I've been fucking my way through this game?"
"They're inescapable, yes. I'm still surprised you haven't bombarded that damn newspaper's office into rubble yet," Tymur said, starting to undo the hair ties he'd used to contain his black locks for the event. "If you want, I'm sure Galina Company would be happy to make your point for you."
"That won't fix it; I'm fairly sure half the reason for that garbage is because the radio operators need something to gossip about."
"It's still dishonorable."
"Oh, who gives a damn about honor?" you asked, rolling your head back to shake loose your own masses of hair. "You know I'm hardly chaste, and at this point, I'm tired of pretending otherwise. I might as well be hung for a sheep as a lamb."
Tymur's jaw dropped. "Are you saying-"
"Yes, yes I am. Well, if you're interested, that is," you muttered, looking down at your still painfully slim form. Some girls got hit by puberty like a truck; while your experience was more a casual ship passing in the night with a friendly wave. "I won't try and coerce you into it."
"Melanie. I'd have to be a fool to say no."
You smiled, before starting to slip out of your uniform. "I know I'm not the prettiest girl in the game-"
That was as far as you got before Tymur claimed your lips with his own. It wasn't hungry, it wasn't fumbling, it wasn't confident. It was a message- don't degrade yourself for this. "You looked beautiful tonight," Tymur muttered. "You always do."
That earned a smile, and a little more work to shimmy out of your clothes. "Same to you, Tymur," you muttered. "Let's see if you can handle a woman as well as you handle your tanks."
"By that standard, expect to get crashed into the wall a few times," Tymur quipped. "Since that's how my first time driving a tank went."
You blinked. "This is your first time?"
"Yeah. I told you I was a virgin- did you not believe me?"
You made a silly little grin. "Yeah, but- well- oh, hell. That's gonna make this fun."
Rolling his eyes, Tymur just leaned in to nip at your collarbone. "I'm not clueless."
"Is that an invitation to do anything I want?" you whispered sultrily.
After a moment of indecision, Tymur nodded. "As long as you're gentle about it."
"Don't worry, I like taking care of my partners," you said with a chuckle. "Just pay attention- because if you blink, you'll miss it."
///
The next day, when you finally got back to your bunker base, everything was good. The guns were quiet, the builders were building, the kitchen was buzzing. As you went to grab a sandwich with a yawn and a smile, Asuna looked at you, coughing loudly. Turning to face her, you cocked your head inquisitively- until you saw the newspaper, with a headline shot of you getting dipped mid-tango where you couldn't see where your body ended and Tymur's began.
GOLDEN GHOST STEALING HEARTS AND SOULS: SAVIOR OR SUCCUBUS?
Damnit.
////
STANDARD VOTE TIME YOU KNOW HOW IT WORKS BY NOW
BUNKER
(Choose One Two)
[] Expand your bunker base with additional infrastructure to sustain larger troop numbers.
[] Expand your bunker base with Defensive Patterns (Requires techniques, vote to begin development)
-[] With small patterns (x24 to go to New Base Completion)
-[] With medium patterns (x17 to go to New Base Completion)
-[] With heavy patterns (x4 to go to New Base Completion)
-[] With artillery firing positions
-[] With infantry fighting positions
-[] With Modernist patterns (x4 to go to New Base Completion)
[] Begin developing Concrete (Write-in base to begin concrete development on)
[] Develop a new bunker base in a better location
-[] Write in hex and town/Relic, as well as distance to front line or intended purpose.
[] Get your builders to stop expanding the base for now.
[] Gift, Assign, or Abandon a bunker base.
-[] Write-in base by location.
[] Begin design for a new, planned base.(Architect is busy!)
[] You don't need to build right now: put that time and manpower into the Brigade functions! (Grants one Brigade action)
[] Begin building temporary siegeworks to interdict a position or route.
PERSONNEL
(Choose One Two)
[] Go and recruit more personnel
-[] Mass recruitment: whatever you can get, get more of it! (Recruits 4d10+4 White personnel)
-[] Selective recruitment: Look for people who aren't clueless. The Logistics Union has a lot of folks. (Recruits 3d10+3 Green personnel)
-[] Picky recruitment: Get people who are at least as skilled as you are! (Recruits 2d10+2 Yellow personnel)
-[] Frontline recruitment: Go to the front and snag some blueberries! (Recruits 1d10+1 Orange personnel)
-[] Elite recruitment: Go find a group of lunatics, and shanghai them. (Recruits 1d10 Red personnel)
(You cannot recruit units of higher rating than yourself.)
[] Commit training!
-[] Vehicle training: Teach everyone drive good. Car goes on right hand side of road, revolutionary concept. Might as well also learn to drive a flatbed, or your Drummond if you're feeling nice.
-[] Rifle training: Everyone will spend time practicing the fine art of "bullet go plink"
-[] Administration Training: Basic delegation has been mastered, but the more officers you have the more the parts move. Therefore, figuring out how to grease the gears is important.
-[] Infantry Training: You've spent some time on the front, it sucks. Get better so it sucks less.
-[] Mobile Warfare Training: You know how to fight out of a truck bed. Now it's time to get good at that.
-[] Artillery Training: It is time to actually learn what the limitations of these guns are. It'll be expensive, but you need to know to keep mistakes from happening.
-[] Combat Vehicle Training: Your people know how to drive trucks and push guns, but the sort of work and operations needed to utilize an armored car or tank is completely outside your wheelhouse. Get some domestic tankers ready- you'll need them if you ever use armored contingents or self-propelled guns.
[] Extra work shifts
-[] More Scroop: Get everyone to do more rounds of scrooping at the scrap fields. You do your part, and more importantly, can use the B-mats to get useful stuff like more trucks or dedicated equipment.
-[] More Mines: Get everyone to do more rounds on the component mines and oil wells. Components mean R-mats, R-mats mean flatbeds, and more importantly: trains
-[] More Building: Put everyone to work on getting your bunker upgrades planned. If you don't have some planned, the bunker will get what the troops think it needs.
-[] Frontline Support: Put your people in the trenches on secondary duties: terminal logistics, machine guns, fortification, and other 'mostly safe' jobs to stiffen them up.
[] Begin operational planning for Something Big
-[] Inform a Regimental or Brigade Officer about your mission from Sundowner, and enlist them in helping to ferret out the identity of Kayaba.
--[] Write-in the name of the officer in question.
-[] Write-in Something Big.
[] Begin Operation Planning (+1 to all rolls when the next operation starts)
[] You have enough spare brain cells in this department: put some time and manpower into the Brigade functions! (Grants one Brigade action)
UPGRADES
(Choose One Two Three!)
[] Go out and get yourself a lieutenant! (You may have one per twenty Regiment members, minimum one)
-[] Teach them the way of the builder, as much as you know how that works. (Adds one action to Bunker)
-[] Teach them the way of the talker, so you don't have to do that crap! (Adds one action to Personnel)
-[] Teach them the way of the organizer, so you have more time to put out more fires (Adds one action to Upgrades)
[] Find a, uh, techmaid, and get some prototype kits by hook or by crook.
-[] Willow's Bane Model 845 Flamethrower: A backpack mounted engineering and pyrotechnical weapon. It brings fire and death, and more importantly prevents building repair.
-[] Clancy-Raca M4: A sniper rifle with a potent optic and no theoretical maximum range. Takes 7.62mm rounds.
-[] Balfour Falconer Field Mortar: A very heavy demoltion charge deploying 250mm mortar, and the gun most responsable for letting infantry tear up concrete.
-[] 74-c2 Metora Gunship: It's like a Ronan except its got 2x 120mm instead of 1x. That's about it.
[] Requisition Material
-[] Logistics Support: Flatbeds, Fuel, and other niceties.
-[] Artillery Systems: 40mm guns, 120mm guns, mortars, and 'soft' upgrades.
-[] Base Support: More concrete, more faster.
[] Get in touch with another regiment that does something you need (Discovers and improves relations with one random regiment inside the search group)
-[] Logistics
-[] Production
-[] Frontline Combat
-[] QRF
-[] Water Logistics
-[] Techmaids
-[] Partisans
-[] War Bureau
-[] Great Warden Railroad (GWRR)
-[] 58e Intelligence
-[] 26e Commando
-[] 14e Medical
-[] 22e Chemical Warfare
[] Find a way to get your guys some quality of life upgrades so things suck less out here.
[] Go talk to someone specific/Meet a Specific Regiment
-[] Bug Kirito, the leader of your commandos for rent
-[] Go talk to Zairman before you end up with his regiment living out of your base.
-[] Go... go make up with Loup. You said some things, there was a misunderstanding, she said things. Patch this up before it festers.
-[] Write in named character or regiment number (this includes in-regiment characters)
[] You have enough spare equipment and kit: put some time and manpower into the Brigade functions! (Grants one Brigade action)
BRIGADE
(
Choose One!)
[] Begin preparing for a gradual push
-[] Slowly, the noose tightens on Port of Rime. Get in, and do a little daily walking fire to keep them on their toes.
-[] Huntsfort taunts you, and you can get some scab garrison troops to hold things down while you reach out and take a nibble
-[] Invest and secure Crow's Nest: You want to eat it.
-[] Begin piling on to Frostmarch, so you can let Zairman raid the backline and begin isolating Fortress Foxcatcher.
-[] Avenge the Navy, and put the boots to Wightwalk so you can have a hole of naval resupply.
-[] Time to go for the big one: Invest Foxcatcher, and begin the siege on a refinery town. (Locked, must take 2/4 approaches to the area first)
[] Search for more regiments to add to the Brigade: you have to catch them all!
-[] Write-in Regiment Number, CO, or name.
-[] Write-in Regiment Skillset: ex; Transhipment, Rail, Medical, Infantry, Armor, Artillery, Et Cettera.
[] Promote an officer to Brigade Staff
-[] Scout from another Regiment in the Brigade
-[] Write-in Officer Name.