The Ways of Fate: A Primarch Quest

1. The Coalition does not have Psykers. They have witchhunters, but given you are on track to be a war hero and Alek is more of a subtle psychic power user, you are pretty safe from them. People might have suspicions, but being a psyker primarch has its advantages.
This makes me wonder just how we'll come to rule this planet. Usually, I'd say sticking with our starting faction and remoulding according to our vision all the while expanding it is the way to go, but pushing through a stigma against psykers as a psyker ourselves will be rough, even with the reputation of a war hero.

Then again, we don't necessarily have to take over. We could pull some from behind the curtains string-pulling shit or just limit ourselves to acting to stop catastrophes, switching our nominal allegiance as needed.
 
[X]Artisanal Heavy Stubber

The Stubber because it's a powerful weapon we can use more effectively than an average trooper

[X]Not a single act of valor, but an unbroken record of excellent service

And this because I think consistency is better than one big action in this situation
 
[X]Artisanal Write-In: Artisanal Shotgun
[X]Not a single act of valor, but an unbroken record of excellent service.
 
You really want Psi titans do you?
Imperials really need to upgrade their titans.

I was wondering how our artisan talent interact with other field of knowledge? I mean does it sorta limit us to psychic blacksmith or we can mass produce staff by understanding scientific principles how and why? Can we bypass or substitute using nanotechnology to change biology using external methods rather than psychic methods? I want to understand our limits in case of multidisciplinary fields of knowledge while being an artisan.
 
Unfortunately we are the type of crafter that makes the best of the best because we are a perfectionist we won't accept any flaws in our work meaning any thing we make will take longer but be better than just about anything else that can be crafted.
 
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[X]Artisanal Sword and Autopistol
Trading one sword for an autopistol replaces some close combat capacity for a simple ranged option.
[X]Not a single act of valor, but an unbroken record of excellent service.
 
Let this be a 'shooting' primarch..

For I am so sick of melee weapons of 40k and theres always the John Wick style of close combat shooting if you have to get close.

[X] Artisanal Heavy Stubber
 
[X]Artisanal Sword and Autopistol
Trading one sword for an autopistol replaces some close combat capacity for a simple ranged option.
[X]Not a single act of valor, but an unbroken record of excellent service.
 
[X]Artisanal Sword and Autopistol
[X]Not a single act of valor, but an unbroken record of excellent service.

The option to evolve further into either melee or ranged will always be there and this option gives us a good balance between the two
 
This makes me wonder just how we'll come to rule this planet. Usually, I'd say sticking with our starting faction and remoulding according to our vision all the while expanding it is the way to go, but pushing through a stigma against psykers as a psyker ourselves will be rough, even with the reputation of a war hero.

Then again, we don't necessarily have to take over. We could pull some from behind the curtains string-pulling shit or just limit ourselves to acting to stop catastrophes, switching our nominal allegiance as needed.
I figure the pipeline is rising through the ranks until you are part of the Coalitions top brass and from there it's using proxy wars, espionage and diplomacy like Ma said to either make the other side collapse or repair the bridges between the two superpowers. It won't be easy, but you are a Primarch, so you have that going for you.
 
1. The Coalition does not have Psykers. They have witchhunters, but given you are on track to be a war hero and Alek is more of a subtle psychic power user, you are pretty safe from them. People might have suspicions, but being a psyker primarch has its advantages.
If we'd gone Mage, would they be all over him or working even harder to ignore him after this? "Oh, yes, here's 300 more men for you. Don't mind them, they're not witchhunters, they've even got cards saying they love filthy witche- uh, psykers, which you definitely aren't."

I understand Magnus will always be stronger and the superior psyker outside 'mastered' paths, but where does Alek stand compared to the others primarchs? Or is that just in handwave territory until it becomes relevant.
 
I understand Magnus will always be stronger and the superior psyker outside 'mastered' paths, but where does Alek stand compared to the others primarchs? Or is that just in handwave territory until it becomes relevant.
Alekandros strength is his cratfting skill. If you kit himself out fully, he should be able to go toe-to-toe with most of them, but the more combat focused ones will still kick his ass in a direct fight, unless the bling he is rocking is custom made to counter whoever it is you are facing specifically.
 
Alekandros strength is his cratfting skill. If you kit himself out fully, he should be able to go toe-to-toe with most of them, but the more combat focused ones will still kick his ass in a direct fight, unless the bling he is rocking is custom made to counter whoever it is you are facing specifically.
So if we had a big ass vacuum cleaner we could avoid the whole "execution" thing with Russ? or should we invest in a kind of Super-Ceramite chew toy?
 
[X]Artisanal Write-In: Artisanal Shotgun
I wanted something like the Ogryn gun and it seems we got it.
[X]They freed thousands of Moneran prisoners of war.
 
So if we had a big ass vacuum cleaner we could avoid the whole "execution" thing with Russ? or should we invest in a kind of Super-Ceramite chew toy?
Nah, just make something that negates gravity/causes a levitation effect.

We leave Russ floating far up in the sky (and he's screaming at us to stop being a coward and fight him) while we call up the Emperor to try and find out why Russ suddenly tried to kill us. Because the Primarch in question is not giving any rational explanations for his behavior.
 
Nah, just make something that negates gravity/causes a levitation effect.

We leave Russ floating far up in the sky (and he's screaming at us to stop being a coward and fight him) while we call up the Emperor to try and find out why Russ suddenly tried to kill us. Because the Primarch in question is not giving any rational explanations for his behavior.
We would have to get him in a prime spot for that to work, Magnus might have tried something similar during Prospero if he weren't sulking. After that we'd have to deal with his Astartes sized wolves, and I don't think we want to fight those alone.
 
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