Vampire Dog 4
I.F. Ister
Fortifying The Thread
- Pronouns
- He/They
Stepping out of Damien's cruiser, you behold the dog park on the corner of Anders and Deathdealer. Odd name for a street, but certainly not the weirdest you've ever seen.
Jefferson's Dog Park is a large, fenced in area with low grassy hills and concrete paths winding about the place. Dogs of all breeds and sizes trot happily besides their owners as they traverse the park. Trees dot the hills and line the pathways, black steel benches line the pathways—rest points for weary walkers.
Overall, the park is a rare splash of vibrant color in an otherwise drab jungle of stone, glass, and steel.
Hopefully you won't have to condemn it. Vampire infestations aren't pretty.
Approaching the front gate, you pass by a hotdog vendor and come across a kiosk and a gate barring your path. After denying an offer of a hotdog—eating on the job isn't the most professional of looks, you step up to the kiosk attendant.
The attendant, a teenaged wolfman—which is very different from a werewolf as wolfolk are bipedal anthropomorphic wolves and werewolves are people of other races that turn into wolves or wolf-ish things, lazily looks up as you come to a halt under the shade of the stand.
"Three bucks for a one-time hour pass, fifteen for a monthly pass, and hundred-fifty for a yearly." Larry, the nametag on his green uniform reads, announces as he leans on the counter and checks his nails—or are they claws?
"Not here for pleasure, I'm afraid." You say as you flip out your ID, showing off the badge inside. "We've got business inside, Service business."
His eyes bulge slightly as his jaw slackens. "Uh, I'm not sure I'm allowed to just let you in." Larry mutters, scratching at the fur on his neck. "Even for the S3."
You sigh, rolling your eyes as you slap down two bills on the counter, five dollars each. "There, happy now?"
"Uh, yeah." He replies as he plugs in the numbers on the ticket printer. "That'll be an hour for the both of you. Would you like your change?"
"No, keep it." You respond as you snatch the tickets and walk through the now-opened gate, handing one off to Damien as you pass under the wrought-iron.
"Good job handling that." Damien remarks as you come to a halt, taking a bite out of a hotdog piled high with ketchup and mustard. "A lot of agents would just demand access or make threats."
"I, uh, well, thanks." You mumble as you brush a strand of black hair from your eyes, a light breeze buffets against your hair. You frown, it's getting a little long, you should probably have it cut one of these days. "We should start our investigation, right?"
He nods, shoving the rest of the hotdog in his mouth and brushing his hands clean. Without much ceremony you head off in opposite directions, searching for any clues—obvious or obscure.
But where to start?
(Intuition Roll DC 40,60: 89+10=98, double success)
Well, finding the place where Bill caught that squirrel is probably a good starting point.
Now then, where exactly did she say it was?
After searching your memories, you don't think she specified. Well, she mentioned walking so it's likely that it's somewhat near the trails.
Eyeing the concrete pathways snaking around and over the low rolling hills, you hope that you find it quickly.
Sighing, you shove your hands in your pockets and start walking.
(Luck Roll: 39)
It takes you about thirty–thirty-five minutes to find the place, but you reckon that it's worth it.
Near the northern edge of the park, where the path draws closest to the fence, is where you find the spot where Bill caught the squirrel.
(Investigation Roll DC 30,50: 94+10=104, double success, oh boy
97+4=101, triple success, really?
84+1=85, quadruple success, alright then)
Well, ain't that interesting?
Brushing aside dirt, twigs, and fallen leaves you find something rather weird. A wooden stake, about a foot long and covered in dried blood.
Digging deeper causes your eyebrows to rise high on your head.
A hand, human by the looks of things, pokes out of the ground. It's pale, overly so, and looks like the blood's been drained from it.
Pulling the body out you come face to face with an open mouth absolutely filled with teeth and a very dead look. This is a vampire, a Vampire Lord by the looks of things. The look being that the monster before you appears to be rather human, instead of the twisted, bat-like monstrosities normal bloodsuckers turn into.
There's a hole in the Lord's chest, you notice as you dig the body out of the shallow grave that had been dug for it. It's heart is missing, which causes your eyebrows to rise even further.
(Intuition Roll DC 45: 76+10=86, success)
Eyeing the wooden, blood stained stake, you squint as you start piecing things together. Puzzle pieces slot into place in your mind as you compare the hole with the stake. Yep, around the same size.
(Perception Roll DC 50: 68+10=78, success)
Your eyes narrow as you touch the edges of the wound in the dead man's chest. It looks like… it was nibbled on some—nibbled on a lot, actually. The bite marks look to be the size of a small animal, a rodent possibly.
You reckon that you can probably piece together what went down and how Bill became a Vampire Lord with what you have here now. Though, it might be a better idea to wait for more information before you make a claim. However, there also might not be any more information to find.
Would you like to make a claim now or later?
[ ] Yes
-[ ] Write in
[ ] No, wait for more information
~~~~~~~
GM's Note: Not my best work, but it is what it is. Voting will be called tomorrow at 6 PM CST, as I am posting this rather late.
An explanation on what the vote is for and what a claim is:
So, basically, you're piecing together clues and hints that have been placed in the story in order to figure out what happened.
Whenever a vote like this shows up, you have enough clues to figure out what happened (as far as I can tell, at least)
Making the correct claim will net you a reward, the closer to the truth it is the better the reward. If you nail it dead on we'll talk about what reward you get and what seems fair.
If you don't want to make a claim or just have no idea you can choose the 'wait for more information' option, which means that the truth gets revealed next update. Of course, you don't get a reward for picking this option.
At the moment, I am testing this out tentatively so if it doesn't work out we'll try something different.
Jefferson's Dog Park is a large, fenced in area with low grassy hills and concrete paths winding about the place. Dogs of all breeds and sizes trot happily besides their owners as they traverse the park. Trees dot the hills and line the pathways, black steel benches line the pathways—rest points for weary walkers.
Overall, the park is a rare splash of vibrant color in an otherwise drab jungle of stone, glass, and steel.
Hopefully you won't have to condemn it. Vampire infestations aren't pretty.
Approaching the front gate, you pass by a hotdog vendor and come across a kiosk and a gate barring your path. After denying an offer of a hotdog—eating on the job isn't the most professional of looks, you step up to the kiosk attendant.
The attendant, a teenaged wolfman—which is very different from a werewolf as wolfolk are bipedal anthropomorphic wolves and werewolves are people of other races that turn into wolves or wolf-ish things, lazily looks up as you come to a halt under the shade of the stand.
"Three bucks for a one-time hour pass, fifteen for a monthly pass, and hundred-fifty for a yearly." Larry, the nametag on his green uniform reads, announces as he leans on the counter and checks his nails—or are they claws?
"Not here for pleasure, I'm afraid." You say as you flip out your ID, showing off the badge inside. "We've got business inside, Service business."
His eyes bulge slightly as his jaw slackens. "Uh, I'm not sure I'm allowed to just let you in." Larry mutters, scratching at the fur on his neck. "Even for the S3."
You sigh, rolling your eyes as you slap down two bills on the counter, five dollars each. "There, happy now?"
"Uh, yeah." He replies as he plugs in the numbers on the ticket printer. "That'll be an hour for the both of you. Would you like your change?"
"No, keep it." You respond as you snatch the tickets and walk through the now-opened gate, handing one off to Damien as you pass under the wrought-iron.
"Good job handling that." Damien remarks as you come to a halt, taking a bite out of a hotdog piled high with ketchup and mustard. "A lot of agents would just demand access or make threats."
"I, uh, well, thanks." You mumble as you brush a strand of black hair from your eyes, a light breeze buffets against your hair. You frown, it's getting a little long, you should probably have it cut one of these days. "We should start our investigation, right?"
He nods, shoving the rest of the hotdog in his mouth and brushing his hands clean. Without much ceremony you head off in opposite directions, searching for any clues—obvious or obscure.
But where to start?
(Intuition Roll DC 40,60: 89+10=98, double success)
Well, finding the place where Bill caught that squirrel is probably a good starting point.
Now then, where exactly did she say it was?
After searching your memories, you don't think she specified. Well, she mentioned walking so it's likely that it's somewhat near the trails.
Eyeing the concrete pathways snaking around and over the low rolling hills, you hope that you find it quickly.
Sighing, you shove your hands in your pockets and start walking.
(Luck Roll: 39)
It takes you about thirty–thirty-five minutes to find the place, but you reckon that it's worth it.
Near the northern edge of the park, where the path draws closest to the fence, is where you find the spot where Bill caught the squirrel.
(Investigation Roll DC 30,50: 94+10=104, double success, oh boy
97+4=101, triple success, really?
84+1=85, quadruple success, alright then)
Well, ain't that interesting?
Brushing aside dirt, twigs, and fallen leaves you find something rather weird. A wooden stake, about a foot long and covered in dried blood.
Digging deeper causes your eyebrows to rise high on your head.
A hand, human by the looks of things, pokes out of the ground. It's pale, overly so, and looks like the blood's been drained from it.
Pulling the body out you come face to face with an open mouth absolutely filled with teeth and a very dead look. This is a vampire, a Vampire Lord by the looks of things. The look being that the monster before you appears to be rather human, instead of the twisted, bat-like monstrosities normal bloodsuckers turn into.
There's a hole in the Lord's chest, you notice as you dig the body out of the shallow grave that had been dug for it. It's heart is missing, which causes your eyebrows to rise even further.
(Intuition Roll DC 45: 76+10=86, success)
Eyeing the wooden, blood stained stake, you squint as you start piecing things together. Puzzle pieces slot into place in your mind as you compare the hole with the stake. Yep, around the same size.
(Perception Roll DC 50: 68+10=78, success)
Your eyes narrow as you touch the edges of the wound in the dead man's chest. It looks like… it was nibbled on some—nibbled on a lot, actually. The bite marks look to be the size of a small animal, a rodent possibly.
You reckon that you can probably piece together what went down and how Bill became a Vampire Lord with what you have here now. Though, it might be a better idea to wait for more information before you make a claim. However, there also might not be any more information to find.
Would you like to make a claim now or later?
[ ] Yes
-[ ] Write in
[ ] No, wait for more information
~~~~~~~
GM's Note: Not my best work, but it is what it is. Voting will be called tomorrow at 6 PM CST, as I am posting this rather late.
An explanation on what the vote is for and what a claim is:
So, basically, you're piecing together clues and hints that have been placed in the story in order to figure out what happened.
Whenever a vote like this shows up, you have enough clues to figure out what happened (as far as I can tell, at least)
Making the correct claim will net you a reward, the closer to the truth it is the better the reward. If you nail it dead on we'll talk about what reward you get and what seems fair.
If you don't want to make a claim or just have no idea you can choose the 'wait for more information' option, which means that the truth gets revealed next update. Of course, you don't get a reward for picking this option.
At the moment, I am testing this out tentatively so if it doesn't work out we'll try something different.