Vr world: Pokémon

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You are going to play as a player in a virtual reality game for Pokémon. The people have no idea what Pokémon are/is in anyway shape or form.
You start with choosing your 2 specialties(Types), your name, and your gender.
I'm using unique ability's(For the most part) and will be playing with some unique moves. I'll take recommendations on those ability's and moves if you want to.

Use plans.
Gen 1 vr world
We are gonna roll for the starters. Than we will roll their potential. For now just worry about what type you want.

Choose 2 specialties. You can have any subtype as long as the Pokémon has your specialty in it. (Your starter will be 1 of the 2 specialties you pick.)

[] Normal type: Most common starters: Lillipup, Doduo, and Kecleon. Above average: Bunnelby and Slakoth . Best starter: not revealed.

[] Fire type: Most common starters: Slugma, Numel, and Torkoal. Above average: Vulpix and Growlithe. Best starter: not revealed.

[] Water type: Most common starters: Shellder, Krabby, and Remoraid. Above average: Slowpoke and Psyduck. Best starter: not revealed.

[] Electric type: Most common starters: Magnamite, Blitzle, and joltik. Above average: Mareep and Electrike. Best starter: not revealed.

[] Grass type: Most common starters: Shroomish, Snover, and Budew. Above average: Bellsprout and Oddish. Best starter: not revealed.

[] Poison type: Most common starters: Ekans, Skorupi, and Trubbish. Above average: Croagunk and Nidoran. Best starter: not revealed.

[] Ground type: Most common starters: Phanpy, Sandshrew, and Drilbur. Above average: Sandile and Mudbray. Best starter: not revealed.

[] Bug type: Most common starters: Paras, Nincada, and Sewaddle. Above average: Venipede and Sizzlepede. Best starter: not revealed.

[] Rock type: Most common starters: Omanyte, Roggenrola, and Rolycoly. Above average: Aron and Shieldon. Best starter: not revealed.

[]Flying type: Most common starters: zubat, spearow, and hoothoot. Above average: murkrow and wingull. Best starter: not revealed.

[]Ice type: Most common starters: Swinhub, snom, and spheal. Above average: snorunt and snover. Best starter: not revealed.

[]Ghost type: Most common starters: Gastly, misdreavus, and shuppet. Above average: Duskull and golett. Best starter: not revealed.

What's your name?

[]Write in?
(Name)

Are you a man? A woman?

[]Man.

[]Woman.


If your wondering why some types are missing. It's either not enough starting types, too op, or I've already done it before(Fighting type.).
 
Can we capture and use a pokemon that doesn't have one of our specialties as a type?

I am pretty sure it says we can't but i will ask to be sure i didn't misunderstand.

[X]Plan Ninja Angel
-[X] Bug type: Most common starters: Paras, Nincada, and Sewaddle. Above average: Venipede and Sizzlepede. Best starter: not revealed.
-[X]Ice type: Most common starters: Swinhub, snom, and spheal. Above average: snorunt and snover. Best starter: not revealed.
-[X]Black Angel
-[X]Woman.


I like Ninjask and Shedinja a lot, and i can't be original with a name so i stole yours, and then i realized that it somewhat fit thematically with Ninjask and Shedinja.

Ninjas wear black and angels have a halo like Shedinja, right?

I am willing to change the second specialty if someone gives me a good enough reason for why, i basically chose it at random because i haven't played pokemon in years and i don't remember much about interesting pokemon of certain types nor i want to bother with metagaming things, although i think that Water had quite a few interesting and potentially useful ones.

Edit: Changed it to Ice.
 
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Can we capture and use a pokemon that doesn't have one of our specialties as a type?

I am pretty sure it says we can't but i will ask to be sure i didn't misunderstand.

[X]Plan Ninja Angel
-[X] Bug type: Most common starters: Paras, Nincada, and Sewaddle. Above average: Venipede and Sizzlepede. Best starter: not revealed.
-[X] Water type: Most common starters: Shellder, Krabby, and Remoraid. Above average: Slowpoke and Psyduck. Best starter: not revealed.
-[X]Black Angel
-[X]Woman.


I like Ninjask and Shedinja a lot, and i can't be original with a name so i stole yours, and then i realized that it somewhat fit thematically with Ninjask and Shedinja.

Ninjas wear black and angels have a halo like Shedinja, right?

I am willing to change the second specialty if someone gives me a good enough reason for why, i basically chose it at random because i haven't played pokemon in years and i don't remember much about interesting pokemon of certain types nor i want to bother with metagaming things, although i think that Water had quite a few interesting ones.
I do like the reasoning. I'm not saying this to change your vote, but I have always been a big fans of ice types. My first Pokémon game was black and white. So, I got the ice cream vanillite Pokémon and I loved it. He carried the hell out of me. The only bad thing about this is that... gen 5 was hated at the time with ice types being called the weakest. Also, the ice cream one my Boi was the flagship of "wth is this".
 
Can we capture and use a pokemon that doesn't have one of our specialties as a type?

I am pretty sure it says we can't but i will ask to be sure i didn't misunderstand.

[X]Plan Ninja Angel
-[X] Bug type: Most common starters: Paras, Nincada, and Sewaddle. Above average: Venipede and Sizzlepede. Best starter: not revealed.
-[X] Water type: Most common starters: Shellder, Krabby, and Remoraid. Above average: Slowpoke and Psyduck. Best starter: not revealed.
-[X]Black Angel
-[X]Woman.


I like Ninjask and Shedinja a lot, and i can't be original with a name so i stole yours, and then i realized that it somewhat fit thematically with Ninjask and Shedinja.

Ninjas wear black and angels have a halo like Shedinja, right?

I am willing to change the second specialty if someone gives me a good enough reason for why, i basically chose it at random because i haven't played pokemon in years and i don't remember much about interesting pokemon of certain types nor i want to bother with metagaming things, although i think that Water had quite a few interesting and potentially useful ones.
Oh and to answer your question. You can catch outside your specialty in the future. To put it on your team requires specialty of that type. You will get more specialtys as you progress.
 
[X] Plan : precision and control

[X] Tamrin Flain

[X]Man.

[X] Poison type: Most common starters: Ekans, Skorupi, and Trubbish. Above average: Croagunk and Nidoran. Best starter: not revealed.

[X] Ground type: Most common starters: Phanpy, Sandshrew, and Drilbur. Above average: Sandile and Mudbray. Best starter: not revealed.

while I'm willing to trade out ground for perhaps another type.The plan for this would be to create a team that revolves around half in battlefield control and area of effect moves.

And the other half in precision and status effects. acting as a indirect assault team that uses evasion and quick movements to cause debilitating wounds on enemies

I think it could work really well over all as a concept for a team. ice might be good for a replacement of ground but it heavily depends on the move pools. rock could also work as it can dip into steel and ground.

croagunk could be good for a starter and so could sandile perhaps though I'm still unsure on the ground type


as a added bonus the precision team can use the battlefield our control team creates to our advantage
 
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[X] Plan : precision and control

[X] Tamrin Flain

[X]Man.

[X] Poison type: Most common starters: Ekans, Skorupi, and Trubbish. Above average: Croagunk and Nidoran. Best starter: not revealed.

[X] Ground type: Most common starters: Phanpy, Sandshrew, and Drilbur. Above average: Sandile and Mudbray. Best starter: not revealed.

while I'm willing to trade out ground for perhaps another type.The plan for this would be to create a team that revolves around half in battlefield control and area of effect moves.

And the other half in precision and status effects. acting as a indirect assault team that uses evasion and quick movements to cause debilitating wounds on enemies

I think it could work really well over all as a concept for a team. ice might be good for a replacement of ground but it heavily depends on the move pools. rock could also work as it can dip into steel and ground.

croagunk could be good for a starter and so could sandile perhaps though I'm still unsure on the ground type


as a added bonus the precision team can use the battlefield our control team creates to our advantage
Nice. Good explanation. Also I think nidoran would be best as the starter for this set up. It's potential is amazing with great learning set. Even with unique abilities and moves it's probably the best choice for this kind of team.
 
Nice. Good explanation. Also I think nidoran would be best as the starter for this set up. It's potential is amazing with great learning set. Even with unique abilities and moves it's probably the best choice for this kind of team.


That's a good idea. would set up for him to be a bit of a mix between precision and control

would need to focus on speed training maybe. but I'm no expert at determining how strong stats are though haha

I'm more concepts and ideas then statistics
but nidoran holds some merrit still I'd be happy with crogunk or nidoran
 
That's a good idea. would set up for him to be a bit of a mix between precision and control

would need to focus on speed training maybe. but I'm no expert at determining how strong stats are though haha

I'm more concepts and ideas then statistics
but nidoran holds some merrit still I'd be happy with crogunk or nidoran
I'm more concept myself… but I've seen competitive Pokémon and stats are everything. I learned two things. Ice moves are good. Ice Pokémon however suck.

P.s I'm making a new stat board just because actual Pokémon are unbalanced. So don't expect the same stuff to be op.
 
Strange shouldn't the specialities be fire and fighting :V:V:V

[X] Plan : precision and control



well while fighting could work for the precision aspect

fire while semi good with battlefield control is somthing rather wild and less controllable then say altering the landscape to be more rugged or closing off escape routes. fire moves can be used in a way similar but altering terrain would in theory be longer lasting. fire spin, lava plume (fire plume?) could all alter the terrain and control opponents movements for sure but over all ground types along with rock and perhaps ice are the best when it comes to area of control


on the other hand ghost types could work to replace the poison aspects but for them it would not be so much precision as it would be. hmm how to put it... useing ghost type would be more focused on out lasting a opponent while draining them of everything they can do and shutting down options

plus it would while not entirely defeat the purpose of altering the terrain would be a waste as ghosts can already in theory phase through objects and hide in shadows

makeing the control portion semi pointless in tactics

thanks for coming to my random Ted talk lol


edit : this is just my opinion and idea on how it would work
 
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[X] Plan Above and Bellowmanoeuvrability
-[X] Ground type
-[X]Flying type
-[X]Man
-[X] Terra Caelus

The idea here isn't that dissimilar to precision and control, just swapping out the status effects of poison for higher speed and manoeuvrability, while making sure one part of the team doesn't end up by the aoe of the other, which is especially relevant for potential double battles.

Also, I happen to like a good number of flying types, so that's a factor.
 
I'll end the votes. Going to start rolling.
Scheduled vote count started by Blackangel on Jan 18, 2022 at 5:58 PM, finished with 13 posts and 4 votes.

  • [X] Plan : precision and control
    [X]Plan Ninja Angel
    -[X] Bug type: Most common starters: Paras, Nincada, and Sewaddle. Above average: Venipede and Sizzlepede. Best starter: not revealed.
    -[X]Ice type: Most common starters: Swinhub, snom, and spheal. Above average: snorunt and snover. Best starter: not revealed.
    -[X]Black Angel
    -[X]Woman.
    [X] Tamrin Flain
    [X]Man.
    [X] Poison type: Most common starters: Ekans, Skorupi, and Trubbish. Above average: Croagunk and Nidoran. Best starter: not revealed.
    [X] Ground type: Most common starters: Phanpy, Sandshrew, and Drilbur. Above average: Sandile and Mudbray. Best starter: not revealed.
    [X] Plan Above and Bellowmanoeuvrability
    -[X] Ground type
    -[X]Flying type
    -[X]Man
    -[X] Terra Caelus
 
Choose your Pokémon and town.
[X] Plan : precision and control
Roll 1 ground: 42 = Drilbur
Roll 2 poison: 51 = Budew
Roll 3 ground: 22 = phanpy
Roll 4 Poison: 66 = Skorupi
Roll 5 ground: 99 = Hippopotas
Roll 6 Poison: 97 = Nidoran
The rolls for Pokémon show rarity not power. The ability and nature of each one will not be shown. Until after your starter is chosen.

Choose 1 starter.

[]Drilbur

[]Budew

[]phanpy

[]Skorupi

[]Hippopotas

[]Nidoran
-[]Boy?
-[]Girl?


Choose your starting town (Beta)

[]Gold marsh:
A town known for both its gold mine and its marshes that surround it. Plenty of ground types and water types with various other common types. A small population of venipede lives here.

[]Rosen the town of roses: A town known for its forests, meadows, and lakes. Plenty of Poison types and grass types with various other common types. Uniquely a small population of gligar live here among the trees.

[]Brook castle: A town known for its mysterious castles. These castles span over 30 miles making this town the biggest starter town. While known for its castles and containing most Pokémon types, it is most known for its sizable golett population which is believed to have made these very castles.

I should mention that the beta lasts 1 week and that you can only have 2 Pokémon in the beta.
 
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[X] Plan King Gligar
-[X]Nidoran
--[X]Boy?
-[X]Rosen the town of roses

I assume plan voting still holds?

Nidoran does look like a solid cornerstone for the team and having a starter that'll evolve into a dual type of both of our specialties seems fitting to boot.

As for the starting town, I am absolutely drawn in by that gligar population.
 
[X] Plan King Gligar
-[X]Nidoran
--[X]Boy?
-[X]Rosen the town of roses

I assume plan voting still holds?

Nidoran does look like a solid cornerstone for the team and having a starter that'll evolve into a dual type of both of our specialties seems fitting to boot.

As for the starting town, I am absolutely drawn in by that gligar population.
Yes, plan voting still holds. Also, gligar is underrated to me. Nidoran has always been solid, so I made it pretty rare.
 
How rare is a 97/100 Nidoran?
So for the roll it's 95-100 because I honestly don't see a better one. In the wild? That's not happening in the beta. Only certain places will have nidorans and to find them will be pretty hard. It's not that they are rare, it's the fact that you won't find them until later.
Edit: To answer your question. Nidoran is probably the rarest poison type starter.
 
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Day 1 Beta opening.
[X] Plan King Gligar
-[X]Nidoran
--[X]Boy?
-[X]Rosen the town of roses
Natural ability:
Poison point: When the horn of Nidoran makes contact with the enemy. The enemy must roll dc 40 If failed enemy is poisoned. Reduce enemy hp by nidorans max hp times .05 every round(Currently 1.05 Damage). Can stack up to two times. (Improves as it grows) The time this poison lasts is 5 rounds.
Nature:
Workhorse: Gain +bonus to endurance and +bonus to Hp growth. -5% Speed stat.
Trait:
None.
Nidoran(Boy): Lvl 5 0/50 Xp
hp = 21/21
energy total = 16/16
Strength = 10(Use this for moves that say to use it)(Average is 6-8)
Health = 10(Hp is double this)(Average is 6-7)
Endurance = 6 = 0.20 for defense so 1.2 rounds down 1. Hp is 0.20 so 1.2 rounds down 1. Energy is 1.0 so 6.(Average is 4-6)
Raw energy = 5 = 2.0 at start (This is for every starter) 10
Speed = 4 -5%(0.2)= 3.8 round up 4.(Average is 5-7)
Willpower = 7(If the Pokémon has low willpower than when hurt it must roll 1d10*x(Willpower)) (In other words with 7 willpower they had 7d10 rolls and if Dc is 40 then they must roll that Dc with that many rolls. If this DC fails, the Pokémon will refuse to fight.)(Average is 5-6)
Understanding = 5(This is how well your Pokémon understands you. Very simple, the more you have of this the better your Pokémon will listen and understand your commands. It has some unknown effects as well.)(Average is 6-7)
Moves:
Horn attack: Attack with the horn. Power 45 Dc 10/30/60 If failed 1 time reduce speed of attack by 1 stage during the attack. If 2 fails, Reduce power by 10. If all failed Inflict .25 damage Inflicted on the opponent onto nidoran. Cost 4 energy. Proficiency (Basic)(20%).

Tackle: Tackle the opponent. Power 25 Dc 20/50 If failed 1 time reduce power by 5. If both fail, reduce power by 5 again and energy cost increase by 1. Cost 2 energy. Proficiency (Basic)(15%).

Leer: Stare at the opponent. Power 0 Enemy must roll Dc 20 if failed they lose 1 defense stage(Defense stage is dependent on Lvl of pokemon. For Lvl 5 it means a flat decrease of 2.) Cost 0 energy. Proficiency (Basic)(10%). Quick action.
(Quick action means it can be used in 0-2 seconds. For battle you have 1 main action(Normal moves) and 2 quick actions. Quick actions that all pokemon have are dodge(You attempt to dodge. Success depends on the agility of Pokémon and speed of the attack.) and brace(You brace for impact and reduce damage taken by 10%+1d10%). You cannot brace 2 times(It does not stack effect).
Attention to all players! You will not be allowed outside the town for 1 day! This is to let you both bond with your pokemon, understand their moves, and look around the town! There is punishment for losing a battle outside the battlegrounds!

[]
Well that's good to know.
[]That sucks.

I have just gone through the basic tutorial and here is what I know.
There are Pokémon types, my Pokémon is going to be 1 of the 2 types which 1 of I can pick, Pokémon battles are normal, my Pokémon can receive traits through basically battle(You can gain traits through various things. Such as tournaments, training, battle, ect. The most common and powerful is feats.
Feats are traits that are gained through doing something abnormal or something that not many can do at similar Lvl.),
the goal of the beta is to see how the people react, how the Pokémon will work with average people, and to of course get popular.
The bonus for the beta is that I keep the Lvls of my Pokémon after it's over including any items I get, the bad part is the highest Lvl that can be reached is 12,
which isn't too bad as the beta only lasts a week and apparently Lvl ups don't do too much besides give mental stats, physical stat potential(How high you can get your pokemon stat in your current Lvl. The higher the Lvl the easier it is to raise.), and give my Pokémon the potential to learn more moves.
Oh and starting Pokémon will be Lvl 5, have 2-3 moves, these moves will have different proficiencies depending on the number of moves in total, 2 moves will have (Basic)(20%) for both moves, while the 3 moves will have (Basic)(20%) for the main move, and for the 2 other moves will have (Basic)(10-15%) with the percentage varying.
If the Pokémon has 2 moves 1 move will be attack and the other defense based, also if the Pokémon has 3 moves 1 will be attack, and the other 2 are random.


I think that's it. Oh right, I will be given starting funds with it partially being based on my Pokémon and its type.

Starting funds: 10 pokecoins, 1 day pass for training room(Can use anytime), 3 days worth of Pokémon food, 1 day worth of poison Pokémon food(Boosts poison Pokémon growth. Recommended to use during training), and 1 all purpose antidote(This heals all poisons from Pokémon up to Lvl 25. Can be used 2 times.).

[]That's great.
[]I think this is a bit much… but it also might be because I'm in the beta at the opening.

Time to explore!
[]I should take out my Pokémon and talk to it/him.
-[]Write in?(What do you say to it? This can increase bond.)(Keep it 5 sentences or less.)(Does not count as an action)
[]I should look at the forum to see if I can find anything useful.(You gain some questionable info.)(Does not count as an action)


3 actions per day!(Beta)(You have 5 actions for the rest of the week. The reason you have 3 here is because you are exploring.)

Npc market: This market will refresh every 1-3 days.
Funds: 10 pokecoins.

Pokeball(In stock: 150)(Cost: 20 pokecoins)(Can be used to capture a weakened Pokémon or a friendly Pokémon that willingly wants to be captured.)

Low Lvl 1 Hp potion(In stock: 300)(Cost: 10 pokecoins)(Can be used to heal a Pokémon for 10 Hp. Note: Can not be used during Pokémon battles unless rules say otherwise. Extra note: Often used when away from pokemon centers.)

Low Lvl 1 Energy potion(In stock: 100)(Cost: 15 pokecoins)(Can be used to restore a Pokémon's energy by 10 points. Note: Can not be used during Pokémon battles unless rules say otherwise. Extra note: Often used when away from pokemon centers.)

Low Lvl 1 Antidote(In stock: 150)(Cost: 12 pokecoins)(Can be used to heal a poisoned Pokémon. This can heal poisons from Pokémon up to Lvl 10. Note: This can be used 1 time to immediately heal a pokemon of its poison or 3 times over 5 minutes to heal a poison from a Pokémon up to Lvl 15.)

Pokémon food(In stock: 400)(Cost: 5 pokecoins)(Can be used to feed a Pokémon for a day. Note: Gives small growth bonus to a random stat while being used)

Oran berry(In stock: 250)(Cost: 1 pokecoins)(Can be used to heal a Pokémon for 2 Hp and boosts natural healing by +2 per hour. Can stack up to 2 times and lasts 4 hours. Note: Can use 3 oran berries to feed a pokemon for a day. Extra note: Can only heal the Pokémon on the first 2 uses in an hour.)

Pecha berry(In stock: 180)(Cost: 2 pokecoins)(Can be used to stop the damaging effects of a poison from a Pokémon up to Lvl 30. Can be eaten 5 times to heal a poison up to Lvl 20 over 3 minutes. Note: The amount of time the damaging effects will be stopped is 1 hour per berry consumed. Extra note: This is often used on poisoned Pokémon who are far away from a Pokémon center. This allows the Pokémon to not faint long enough to get to the center.)

[]Write in?(What will you buy? Nothing? How much?)(Costs 1 action if you buy something.)

Player market:

None(Game just started. What you will find here in the future can be anywhere from berrys you can't find in the store to pokemon you can trade/buy.)


Battle grounds: This is where you fight other players. (Gain some Xp and reputation(Reputation is needed for Pokémon tournaments. It also has some other effects???))
[]Sign up for a battle(Sign up for a random battle. At the start that's all there is.)(How many actions are dedicated to it? If chosen min 1.)
-[]Bet money?(The amount you can bet at the start is 1 min and 5 max. More betting options unlocked after 3 battles.)


Training ground: This is where you come to train. (Choose a physical stat and how many actions you dedicate to it.)(You do not gain much stats on Lvl up. You do however make it easier for training to work(Lvl gives a max amount that can be raised. Getting close to that raises the Dc).
[]Train?(What physical stat?)(How many actions are dedicated to it?)
-[]Use the training room pass.(The training room allows you to improve your stats better. The training ground gives you 1d50 per action dedicated to it. The training room gives 1d100)
[]Train a move?(What move?)(How many actions are dedicated to it?)
-[]Use the training room pass.(The training room allows you to improve your stats better. The training ground gives you 1d50 per action dedicated to it. The training room gives 1d100)


[]Go explore the Pokémon center: This is where you heal your Pokémon. Might be a good idea to find it before battling.(Costs 1 action.)
-[]Ask the nurse to explain how to heal a Pokémon.(Cost 1 action)

Just so you all know I had about 4 different natures that I spun a wheel for. Also, glad I got this done.
Oh and the way you make money is through betting (At least for now).
 
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