Aye, we aren't forced to do anything it is a quest after all, and I, have to imagine as we advance our sea domain or healing domain once we acquire it will allow us to gain similar abilities to what we've gained here but themed after those but I'd still personally prefer to at a minimum raise animal corpses for the time being so that the power we're storing away is sent somewhere more useful than to just sit in some sea creatures.
Also, personally, I've just been waiting for the debates to resolve at which point I'd vote.
[] Plan Rest, and Recuperation
- [] Bless the plants. - 1 Power
- [] Bless the goats. - 1 Power
- [] Bless the fishers. - 1 Power, Herald
- [] Heal the people. - 1 Power
- [] Protect the dead. - 1 Power
- [] Create undead. - 1 Power, stick to animals only for now
- [] Find the Devourers servants. - 1 Power
- [] Aid the Harsh Mountain. - 1 Power
I am more concerned about the power upkeep, ie power cost per turn.
@Azel do we know how much power upkeep per turn is increased by creating undead?
I don't see why it would cost us power? The herald has never cost us anything so why would these lesser servants cost anything? No, harm in asking I guess though so I'll just hold off my vote for a while longer.