Animus Ex Nihilo - A God Quest

hmm

@PurposefulZephyr would you be willing to add this to your plan?

[] (Herald) Bless the Shrine

We've been sitting on that one for ages, and it seems inoffensive enough that the Herald could do it without straining themselves. If not that perhaps think about having the Herald do another action?
 
[X] Healing and Devouring
-[X] Heal the people by spending 1 power.
-[X] Bless the settlers by spending 2 power.
--[X] (Herald) Assists
-[X] Learn more about the Devourers nature and where it came from by spending 1 power.
-[X] Protect the dead by spending 1 power.
@Azel
Is this how you want the Herald action to be formatted? Or should it be its own section instead of a subsection of an action?
 
[X] Clean the Wound

With the herald helping out that's still basically two power on the settlers so I'm alright with this plan especially since I want the herald in top condition for when we hunt that thing down.
 
That's fine.

I think I will reformat the actions for next turn, since the addition of the Herald makes things a bit clunky.
Another question, the herald counts as one extra power if he assists or what?
If so i can reallocate one power for the settlers and probably just combine plans with the other guy XD
 
It has to be presented mechanically in some manner so if it's not adding a 1d3 to the action it might be a bonus to the roll, a re-roll, or an expansion of dice size. Or, it's just an entirely narrative thing and bypasses mechanics entirely but regardless I'm just going to treat it like a +0.5 until we see/figure out what it actually does.
 
I have to say, it's pretty funny to me that it took until turn 5 for someone to even propose spending two Power on one action.
 
I have to say, it's pretty funny to me that it took until turn 5 for someone to even propose spending two Power on one action.
Not exactly true I suggested such during turn one. Turns 2, 3, and 4 also had plans that proposed spending two power on things and we spent two power on the carp during turn 4.
 
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Not exactly true I suggested such during turn one. Turns 2, 3, and 4 also had plans that proposed spending two power on things and we spent two power on the carp during turn 4.
Well, that's what I get for not double-checking before opening my big mouth. :V

Though I don't count the Herald since you didn't have the option to spend just 1 power on him.
 
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