WARHAMMER 40,000: ROGUE TRADER: THE CITADEL OF SKULLS (Roleplaying on the Farthest Frontiers)

[X]Plan: Character(istic) Growth
-[X] Agility increase - 250xp
-[X] Intelligence increase - 500xp
-[X] Willpower increase - 250xp
-[X]Scholastic Lore (Imperial Warrants) - 100xp

I figure higher base characteristics are always good, and Scholastic Lore (Imperial Warrants) is just something I think we should have given our position as the holder of an imperial warrant...
 
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[X]Plan: Character(istic) Growth

Not sure about the Warrants lore, but who knows - might come in handy!
 
[X]Plan: Curious Noble
-[X] Peer Nobility - 100
-[X] Charm - 200
-[X] Forbidden Lore (Archeotech) - 300
-[X] Scholastic Lore (Imperial Warrants) - 100
-[X] Forbidden Lore (Heresy) - 200
-[X] Forbidden Lore (Daemonology) - 200

Peers in the nobility and charm seem like things she's well positioned to grab, as well as some forbidden lore that the others don't have.
 
Haha, fair enough. I'll lay off in future.
Nope! Pyresense is the 40k term for thermographic vision!
I... don't think it is? Preysense Goggles - Warhammer 40k - Lexicanum
To the very doorstep of Karrad Vall, the Faceless Lord himself.
...Ruh roh, Raggy.
...gotta level with you guys, the Citadel of Skulls is real fucking thin, I am padding it a bit and hopefully doing a good job of it!
You are doing a GREAT job of it! I am vibing.
-[X] Charm - 200
-[X] Forbidden Lore (Heresy) - 200
We actually already have both Charm and Charm +10. And we already have Forbidden Lore (Heresy). So these are superfluous. Because of all our multi-classing we actually have kind of a bunch of functionally redundant talents and skill advances technically still "available."

I want to do a build, because nobody has taken Paranoia which is an awesome talent:
The character gains a +2 bonus on Initiative rolls, and the GM may secretly Test his Perception to notice hidden threats.
That's golden. And considering Tine is being actively hunted by a cult of anti-psyker fanatic assassins, it's pretty in-character too. All the more so since it's literally even on the Awakened Pysker advance list.

[X] Plan It's Not Paranoia If They're Really Out to Get You
-[X] Perception (Simple) (250 XP)
-[X] Willpower (Intermediate) (250 XP)
-[X] Paranoia (200 XP)
-[X] Peer (Nobility) (100 XP)
-[X] Scholastic Lore (Imperial Warrants) (100 XP)
-[X] Forbidden Lore (Psykers) (100 XP)
-[X] Secret Tongue (Underdecks) (200 XP)
-[] Performer (Sex) (100 XP)

These are all choices that I think are useful and/or in character for Tine to take. Regarding the last one, Em actually took that way back in the first quest and it seems only reasonable for Tine to reciprocate. :p

Edit: wait, I screwed up my numbers. Perception costs more than that. Uh, sec.

Edit 2: rip, the Performer (Sex) option had to go. Maybe next time.
 
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[X] Plan It's Not Paranoia If They're Really Out to Get You

I was this close to just voting [X] Fayhem a couple of hours ago in expectation of a plan being posted while I slept. But the joke's on me, because I can't sleep and I forgot to hit the post reply button anyway.
 
Adhoc vote count started by DragonCobolt on Sep 14, 2021 at 2:07 AM, finished with 12 posts and 7 votes.

  • [X] Plan It's Not Paranoia If They're Really Out to Get You
    -[X] Perception (Simple) (250 XP)
    -[X] Willpower (Intermediate) (250 XP)
    -[X] Paranoia (200 XP)
    -[X] Peer (Nobility) (100 XP)
    -[X]Scholastic Lore (Imperial Warrants) - 100xp
    -[X] Forbidden Lore (Psykers) (100 XP)
    -[X] Secret Tongue (Underdecks) (200 XP)
    [X]Plan: Character(istic) Growth
    -[X] Agility increase - 250xp
    -[X] Intelligence increase - 500xp
    -[X] Willpower increase - 250xp
    -[X]Scholastic Lore (Imperial Warrants) - 100xp
    [X]Plan: Curious Noble
    -[X] Peer Nobility - 100
    -[X] Charm - 200
    -[X] Forbidden Lore (Archeotech) - 300
    -[X] Scholastic Lore (Imperial Warrants) - 100
    -[X] Forbidden Lore (Heresy) - 200
    -[X] Forbidden Lore (Daemonology) - 200


So, for like, a million quests, I've used this fancy little green text thing for character updates and I just CANNOT be ASSED today, fuck you, I can be lazy ONCE
 
CHAPTER THREE: The Cage and the Maw (1.1)
"Shut those voxes off," Jessie calls out. "And transmit through the ship: No shouts, no calls! We're on silent running effective immediately."

The howling, screaming sounds from the vox clamp off and you shudder as your hands go to your shoulders. The roiling space beyond - the bright, pulsing lumination of the hideous black heart of this system, the sight of an entire star being slowly unwound and sucked into her dead sister...

You shudder from your head to your toes again as the sounds vanish...from the voxes. Not from your own attuned senses.

The vista-plates crackle as the Colossus and the Tachyon hails you. Ryia looks sleep deprived and worn, but otherwise hale and hearty, while the commander of the Tachyon, Ted Sawyer, looks merely annoyed and like his favorite hat has been recently patched together. "Ryia, are-"

"I'm fine, just tired," she says, and you can tell she's lying. For sisters who had spent such a time apart, you still felt as if you had had a childhood together. It was very perplexing, but exceedingly useful. Your hands slid along your shoulders, while Em gives a nod to his subordinates.

"We've done a preliminary sounding - as much as can be managed. This system is a Sanguinian love triangle - we can barely see more than a hundred thousand kilometers ahead or astern. The only advantage we do have is the same is true of the damned pirates here. They can't know we're here, and so long as we keep in silent running, they won't know we're here until we're atop them. According to information relayed to me by our esteemed navigator..." He gave a little bow of his head. God-Emperor, you loved it when Em talked all serious and naval. He just cut such a dashing figure, even if he wasn't in his blues anymore. HIs hat just...MMM! His hat looked so good, and his que was so long and elegant. You clung to the simple, earthy pleasures of watching your husband talk - because it kept the howling darkness beyond the edge of your ship away from your thoughts. "The system has...some...foul mockery of the Astronomicon. He declined to say how..." His lips curled. "But..."

"Knowing bloody reavers, it ain't pretty, sir," Commander Sawyer says.

"Quite," Em says, nodding. "Unlike the Astronomicon, this...thing...this..." He pauses. "Scream only projects through the system."

"What in the warp's that good for?" You ask. "The Astronomicon projects across the galaxy."

"Auspex are dead, telescpes are useless, augeries are blind," Ryia says, rubbing fatigue grit from her eyes. Why was she so tired? "So, follow the screaming of the damned. Cute."

You shake your head - and Em says something that makes your stomach turn. Infused knowledge is a terrible thing sometimes - because there's facts you cannot ignore, when you know them. And you know the basics of the Astronomicon. Psykers found too weak to be used in war or commerce instead are put to work powering it. The task is wearing and painful, but not instantly fatal...but...also, not conducive to long life. The best of them are given juvinat treatments, medicade, but...there's a limit to what techno-sorcery can do to the halt the terrible strain of the task and they die by the thousands every year, often cut down in the prime of youth, having only seen ninety or even seventy years of life.

There was only one way you could see heretics like the pirates of Inequity running this Scream, this Beacon of the Damned.

The image that sprang into your mind was leering, laughing cultists, their bodies twisted by the forces they worshiped, marching sobbing, desperate civilians towards a vast, guttering bonfire, and jeering as they were flung in, alive and screaming.

You shuddered again - even as Em said: "Our navigator says that he can lock onto the Scream and use it to navigate our way in in realspace - easy, compared to warp navigation says he. The question now comes, of the disposition of our forces-"

---
Will you
[ ] "No! We will not under any circumstances use that foul thing."
[ ] Remain Silent. The needs of the mission demand it.
[ ] Write In

Also! How will your fleet's disposition be arranged? If you write in, describe the arrangement of ships and how you shall progress.
[ ] Stalk with the Tachyon in the lead, the Revenge behind, and the Colossus in the rear, with a CVP deployed for asteroids, mines and worse. Aim to navigate the clear space between asteroid swarms.
[ ] Athwart the flow, with the ships in a breaking line. Prow guns will target any asteroids coming near, and we'll rely on the Revenge's lances to them utterly. With this much radiation, who will notice?
[ ] Cut the Ecliptic. The majority of this system's rubble is along that plane. It'll be rough going for the first five, six AU, but once we're beyond that, space is mostly clear. This will make us easier to detect, but that's what silent running is for. It'll also take vastly longer than the direct route, but we do have five months of stores each.
[ ] Write In

Remember the Colossus has support craft! Remember the juicy +250 AP bonus to any objective you apply them to! Just, you know, be creative!


Lore Heretics Check (+10 from infused knowledge): 34 (2 DOS)
Same but for Psykers: 24 (3 DOS)
 
Unsure of what to vote and can't make my brain do brain stuff right now to figure it out. If the vote's still open after work tomorrow I'll check again then.
[ ] Athwart the flow, with the ships in a breaking line. Prow guns will target any asteroids coming near, and we'll rely on the Revenge's lances to them utterly. With this much radiation, who will notice?
...Except that I definitely don't want to vote for this. This seems like the worst possible place to be asking questions that sound like "hey, what's the worst that can happen?"
 
...Except that I definitely don't want to vote for this. This seems like the worst possible place to be asking questions that sound like "hey, what's the worst that can happen?"

The advantage to this is that literally zero people would be looking or aiming their telescopes in those directions, there's no mines in those areas, no patrols, nothing.

It's crossing the Space Alps!
 
Psykers found too weak to be used in war or commerce instead are put to work powering it. The task is wearing and painful, but not instantly fatal...but...also, not conducive to long life. The best of them are given juvinat treatments, medicade, but...there's a limit to what techno-sorcery can do to the halt the terrible strain of the task and they die by the thousands every year, often cut down in the prime of youth, having only see
Did... Did the astronomicon get retconned at some point? Because this is much /much/ better than I remember.

Last I heard, the emperor powered the astronomicon by eating a thousand souls every day.
 
Did... Did the astronomicon get retconned at some point? Because this is much /much/ better than I remember.

Last I heard, the emperor powered the astronomicon by eating a thousand souls every day.
She just knows the propaganda, prettied up version, I'd say. You do need some explanation for where all those weak spykers go after all.
 
Did... Did the astronomicon get retconned at some point? Because this is much /much/ better than I remember.

Last I heard, the emperor powered the astronomicon by eating a thousand souls every day.
Even in canon, it's not quite so simple as just marching a thousand people into the soul-suck chambers every day and then carrying the bodies out. It's a process that constantly has new psykers being rotated in, with roughly a thousand dying every day, after being used as batteries for the Astronomican in a process that lasts entire months.

The psykers themselves, after receiving the pronouncement of being put to that purpose, instead of undergoing further training or soul-binding to become Astropaths, might end up waiting for their turn to go in for months or even years. And their lives during this waiting period... are honestly quite good. Outside of planetary nobility, they'll spend those months/years in conditions better than any they had likely ever experienced on their homeworlds, after surviving the trip on one of the Black Ships everyone is polite to them, telling them they have been chosen for one of the most vital duties in the Imperium. For canon 40k, it's surprisingly on the sweeter side of bittersweet, at least on an individual level.
 
A thought occurs. While the system does appear to rely heavily on secrecy as its primary defence, a literal beacon made from the screaming of the damned also shouts 'Blatant Trap' to anyone foolish enough to follow it blindly.

So, I'm firmly of the opinion that we ought to...

[X] "No! We will not under any circumstances use that foul thing."
-[X] "Besides, it would be just like the faithless curs to have it lead into a trap of some sort."
[X] Cut the Ecliptic.

Time and surprise is on our side here; let's make use of it.
 
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[X] "No! We will not under any circumstances use that foul thing."

[X] Stalk with the Tachyon in the lead, the Revenge behind, and the Colossus in the rear, with a CVP deployed for asteroids, mines and worse. Aim to navigate the clear space between asteroid swarms.
-[X]Deploy 5 support craft squadrons to scout ahead with fighter escort. Hopefully they can increase our effective sensor range without making it easier for the enemy to detect us.
 
Dragon runs a nicer version of 40k.

More swashbuckling, less grimderp.

Even in canon, it's not quite so simple as just marching a thousand people into the soul-suck chambers every day and then carrying the bodies out. It's a process that constantly has new psykers being rotated in, with roughly a thousand dying every day, after being used as batteries for the Astronomican in a process that lasts entire months.

The psykers themselves, after receiving the pronouncement of being put to that purpose, instead of undergoing further training or soul-binding to become Astropaths, might end up waiting for their turn to go in for months or even years. And their lives during this waiting period... are honestly quite good. Outside of planetary nobility, they'll spend those months/years in conditions better than any they had likely ever experienced on their homeworlds, after surviving the trip on one of the Black Ships everyone is polite to them, telling them they have been chosen for one of the most vital duties in the Imperium. For canon 40k, it's surprisingly on the sweeter side of bittersweet, at least on an individual level.

It's the happiest interpretation of what is actually not a super detailed part of the situation. And I kinda like to think that the Big E, who is a part of the Astronomicon, at least tries to help protect them, I think. I dunno.

But it's mostly what Ebbor says.
 
If nothing else you probably don't want hundreds of thousands of untrained psykers sitting around being utterly miserable and desperate at their impending death, because that sounds like a giant timebomb waiting to happen.
 
[x] "No! We will not under any circumstances use that foul thing."
[x] Athwart the flow, with the ships in a breaking line. Prow guns will target any asteroids coming near, and we'll rely on the Revenge's lances to them utterly. With this much radiation, who will notice?
 
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