Getting a lot of Persona vibes with the train and the ominous dream.
[X] Plan: First Impressions and Shadow Monsters - [X] ...The creature with the black smoke and red eyes.
- [X] An old pocket watch: Something from your uncle, he told you that this was a family relic, and that he would be happy for you to have it; he died a few weeks after that conversation. - [X] Go to the dorms straight away: It was the logical choice; You registered, left your things inside your appointed room, meet you co-habitants, and let yourself rest from the journey.
I think remembering the ominous shadow monster that's looking for us is probably the most important detail from the dream.
Even if we do meet someone by wandering outside, I doubt we'd leave much of an impression due to our Nameless NPC status. I think we'd be better off introducing outselves to the people we'd be interacting with on a daily basis.
You tried to focus your vision in said floor, but you noticed that you were completely uncapable of seeing anything reflected on said floor; had you not been walking on it, you would have mistaken it for some sort of fall.
When it did opened, you felt the glow of light hitting the side of your head that wasn't looking to advancing to the darkness of the crack.
The footsteps came closer, more hurried, you noticed.
Your foot eventually lost touch of the ground, giving you the realization that there was a fall, where it short or long, and that you had to let yourself fall.
The thing that had entered the room had taken notice of your position, and you could_hear it attempting to pass through the crack.
...No, that wasn't what it was doing.
You felt your body become slightly less cramped inside the crack, as you thought over your your dilema.
The thing was forcefully opening the crack by sheer brute force.
That was the mooment when you realized that you needed to make a choice. And fast.
[] A jade pendant: Something from your father, he told you that this used to be his, that it would keep you safe as a 'good luck' amulet and that he would be happy if you were to have it; his face was as serious as it could be when he told you this.
-[] The commercial area: Shirubātaun had a place that was unofically designated by the locals as a 'commercial' area, which had the most stores and services in the whole town; you used to find everything here interesting as a child, might as well see what has changed. -[] The Residential area: The place with the most houses, relatively close to the commercial area, and with a lot of schools and play_grounds for children, it was a place you might be interested in seeing. -[] The Park: In the town's center, it was a quiet place, to relax and to think about life... or something across along those lines. It might be somewhere good to visit. -[] The Outskirts: There's a lot of nature on the outskirts of the city, it is relaxing and it has a lot of animals around; you remember sneaking here once or twice as a child to play around.
Green - missing words/letters; yellow - word/letter changes (erroneous capitalizations, actual typos); red - erroneous extras (accidental doubling, apostrophes in wrong places); blue - other (word duplications, weird wording/phrasing that make me think something else was meant there etc.).
I would advise specifying what kind of vote you are doing. A lot of writers leave it to the players to self-organize, but I find that using plan voting unnecessarily turns me off quests, as I'd rather vote for options on their own merits. Plans tend to ignore individual preferences in favor of a whole package.
[x] ...The eerie sense of calm that you had with you through most of the dream.
[x] An old pocket watch: Something from your uncle, he told you that this was a family relic, and that he would be happy for you to have it; he died a few weeks after that conversation. [x] Wander a little: Well, if there was nobody to tell you not to... -[x] The Park: In the town's center, it was a quiet place, to relax and to think about life... or something across those lines. It might be somewhere good to visit.
[X] ...The eerie sense of calm that you had with you through most of the dream. [X] A hand mirror: Something from your mother, she told you that this used to be hers, and that she would feel happy if you kept it to yourself; The look of worry and happiness in her face when you accepted it kept you awake that night.
[X] Go to the dorms straight away: It was the logical choice; You registered, left your things inside your appointed room, meet you co-habitants, and let yourself rest from the journey.
[X] ...The eerie sense of calm that you had with you through most of the dream.
[X] An old pocket watch: Something from your uncle, he told you that this was a family relic, and that he would be happy for you to have it; he died a few weeks after that conversation. [X] Wander a little: Well, if there was nobody to tell you not to...
-[X] The commercial area: Shirubātaun had a place that was unofically designated by the locals as a 'commercial' area, which had the most stores and services in the whole town; You used to find everything here interesting as a child, might as well see what has changed
I would advise specifying what kind of vote you are doing. A lot of writers leave it to the players to self-organize, but I find that using plan voting unnecessarily turns me off quests, as I'd rather vote for options on their own merits. Plans tend to ignore individual preferences in favor of a whole package.
I see... I would attempt to see if I could correct that, but most people have already settled for plan voting for this particular vote, I will try to correct that in future ones.
[X] ...The creature with the black smoke and red eyes.
[X] A jade pendant: Something from your father, he told you that this used to be his, that it would keep you safe as a 'good luck' amulet and that he would be happy if you were to have it; his face was as serious as it could be when he told you this. [x] Wander a little: Well, if there was nobody to tell you not to... -[x] The Park: In the town's center, it was a quiet place, to relax and to think about life... or something along those lines. It might be somewhere good to visit.
Scheduled vote count started by UNKNOWN01 on Aug 6, 2021 at 1:25 AM, finished with 13 posts and 12 votes.
[X] Plan: Calm, Time, and Outsider. -[X] ...The eerie sense of calm that you had with you through most of the dream. -[X] An old pocket watch: Something from your uncle, he told you that this was a family relic, and that he would be happy for you to have it; he died a few weeks after that conversation. -[X] Wander a little: Well, if there was nobody to tell you not to... --[X] The Outskirts: There's a lot of nature on the outskirts of the city, it is relaxing and it has a lot of animals around; You remember sneaking here once or twice as a child to play around.
[x] An old pocket watch: Something from your uncle, he told you that this was a family relic, and that he would be happy for you to have it; he died a few weeks after that conversation.
[X] Plan: First Impressions and Shadow Monsters - [X] ...The creature with the black smoke and red eyes. -[X] An old pocket watch: Something from your uncle, he told you that this was a family relic, and that he would be happy for you to have it; he died a few weeks after that conversation. - [X] Go to the dorms straight away: It was the logical choice; You registered, left your things inside your appointed room, meet you co-habitants, and let yourself rest from the journey.
[x] Wander a little: Well, if there was nobody to tell you not to... -[x] The Park: In the town's center, it was a quiet place, to relax and to think about life... or something across those lines. It might be somewhere good to visit.
[X] A hand mirror: Something from your mother, she told you that this used to be hers, and that she would feel happy if you kept it to yourself; The look of worry and happiness in her face when you accepted it kept you awake that night.
[X] Go to the dorms straight away: It was the logical choice; You registered, left your things inside your appointed room, meet you co-habitants, and let yourself rest from the journey.
[x] Wander a little: Well, if there was nobody to tell you not to... -[X] The commercial area: Shirubātaun had a place that was unofically designated by the locals as a 'commercial' area, which had the most stores and services in the whole town; You used to find everything here interesting as a child, might as well see what has changed
[X] A jade pendant: Something from your father, he told you that this used to be his, that it would keep you safe as a 'good luck' amulet and that he would be happy if you were to have it; his face was as serious as it could be when he told you this.
[x] Wander a little: Well, if there was nobody to tell you not to... -[x] The Park: In the town's center, it was a quiet place, to relax and to think about life... or something along those lines. It might be somewhere good to visit.
As you looked at the green borders of this town, you felt a pang of nostalgia flowing through you; it has been a while since you were able to experience true nature, not just the limited, artificial amounts of it that exist inside the big city.
You remember having played on the outskirts alongside other kids when you were younger, hiding among the trees and attempting to see some animals before being found by your family.
'Ah... The good old days!'
With that in mind, going for a quiet, peaceful stroll through to outskirts became your choice.
As you walked, you took a look at the sky, and decided to make sure you knew what time it was before you were too lost in nostalgia-land, and somehow lose track of it.
You took your pocket watch out of your... well, pocket. and made sure to check on the time.
Now, it isn't like you were one of 'Older = Better' kind of people, but the watch did it's job, and it was the last thing your uncle had given to you before he died of a heart-attack a few weeks later; having a family relic entrusted to you, and it being the last thing given to you by a family member kinda forces you to use it, or else you would start feeling guilty about it.
Regardless, you had to admit, the watch was pretty nice looking: The exterior was made of silver, with an ornate design, and the inside was made in gold; the needles, the numbers, and the mechanism inside was pure gold.
You were honestly surprised by it, and initially thought on selling it, but then your uncle died and you felt terrible for thinking about doing so.
...Still, you have to say, uncle Kotarou had an strange fascination with clocks of any kind, even as a child you were able to notice that; he could spend hours and hours talking about their 'beauty' and how they 'reflected the human nature'.
You kinda wished to say that you actually listened to any of his lectures, but honestly? You were, like, eleven, and he could go on and on about just one part of the clocks and their 'perfection', and you just wanted to either go out and play or just do your homework and go to sleep.
He at times changed from talking about clocks to talking about time, which had a better effect in keeping your attention, but that was because he was talking about something else than his precious clocks, and because he had such a serious face when he did that that you were actually scared of him at those times.
While you were lost in thought about clocks and stuff, you reached the outskirts without even realizing; you noticed once you tripped over a rock and almost fell on your face.
'Thank you, agile body, you saved me once more' you thought after narrowly avoiding to fall on the ground.
That would have been fun to explain at the dorm reception.
You kicked that stone out of your way for good measure.
'Now!' You are here to take a tiny, short, and relaxing stroll through the forest, and that's what you were going to do!
You were quick to notice that the scenery was almost the same as it was in your childhood; the same luscious green trees, the same dirty path that you used to go through as a child... yep, some things don't change as much as others.
As you walked down the path made of dirt, you remembered a few events of your early childhood that happened here; that one time when you attempted to capture an squirrel and it lunged at your face, that one time when you attempted to climb a tree, but you didn't knew how to go down and your parents had to come for you, but in general, thare's one event that you remember a lot, even if it's far from the happiest: The time you came here after the death of your aunt.
You don't really remember aunt Karin, but you parents and uncle surely did; they were mourning her for an entire week, and probably a few months in the inside.
You remember feeling bad because they were looking so sad all the time, or looking aangry for some reason when they talked about the way she died; it was apparently quite brutal, from what you heard, mutilation and stuff.
You didn't knew what mutilation meant at the time, being only an eight year-old kid who didn't knew any better.
With your uncle and parents looking sad all the time, you didn't felt like being at home for too long, so you did your best to stay away from the maximum time possible during those days.
It was during those days that you were aound the outskirts, avoiding home as usual, when you saw someone... or something going into a nearby lake.
You frowned.
'Wait, what? That last part...' You don't remember that part happening.
You attempted to follow that memory, but it started to become foggy; you remembered light, something calling for you and...
...Nothing
You stopped moving.
You clutched your head.
You felt a headache coming over you...
You realized that it was starting to truly get late, and that you should start to go towards the dorms.
...You would think about this later.
As you started moving back to the town--
'!'
You felt... something washing over you.
As if... the atmosphere itsefl had changed...twisted.
You only needed to take a look at your surroundings to realize that something was terribly wrong.
For starters... The color of everything was gone.
As in, right now, everything that a few moments ago was either green, or brown, or whatever, was now either gray, black, or white, with no in-between.
And second...
'!!!!'
You weren't alone.
You could feel it.
It was close.
Your instinct is telling you to do something.
Anything.
You need to...
[] RUN: You need to get out of here. Fast. [] HIDE: You need to hide, of whatever this is.
Well, that happened.
To be honest, I was hoping to get you into the dorms before going into any dangerous stuff, but the RNGods decided to do it earlier than expected.
I'm not entirely confident on this update, feels like it is lacking something...
Still, feedback and typos are appreciated as always.
The mechanics and the Character sheet have been updated, so if you need to know anything, there it is!
This vote is fairly straight forward, so it will be shorter than the others.
I mean, we're only average at athletics, but we're extremely good at being stealthy. Jut because we're hiding doesn't mean we plan on staying here. We could just sneak away once we find an opportunity.