A Gate to Another World [19th Century Fantasy Imperialism Quest]

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A mix of history, fantasy, and certainly lots of wacky things to make the quest unique in a sense. This quest aims to answer the question. "What if a gate to another world opened in the 19th century? What sort of creatures, mysteries, horrors, and epics will be found there?"
Main Story
Location
Peru
The year is 1860 of the Victorian Era, an era known for massive changes in society propelled by never-ending inventions and a grand desire of nationalists to proclaim their nation as the greatest on the globe, empires are being built while others fight to keep their long achieved status.

However, a twist of fate would change it all, for in the first hour of the first day of May a great fog started to envelop the world, a fog so dense and so large that the whole world was deprived of sunlight. Nobody left their homes for fear of the unknown while many ships fell into the abyss unable to find even the slightest glimpse of land or light. Some cities, in particular, London continued life as normal, however, in many other places superstition and fear took over the hearts of many and for a moment authorities were at a loss as to how to explain this strange phenomenon.

Some spoke about strange prophecies that foretold the end of the world, others that the ultimate judgment from God was about to come to pass. However, a week later on the 8th of May to be exact, the fog began to dissipate. This left millions confused unable to understand what had led to such a strange event. The majority cheered for the end had not come to pass. Ultimately, the gears of life returned normalcy, however, just as most of the world regained their peace of mind. Sighting of giant gates with strange writings began to flood newspapers all around the world. Sometimes the gates would be inside of cities and sometimes in the countryside. These monolithic structures attracted the attention of many and it didn't take long for their true purpose to be known.

The gates were exactly a hundred meters wide and a hundred meters tall. The tempting and mysterious gates stood unopened and silent, their pillars colored in pure blackness. Authorities and leaders of all nations wondered what to do about these giant gates that had suddenly been brought from the darkest depths of mythology. Leaders and authorities from all spectrums began to speculate about the nature of these gates. Some argued that it was a gate to hell and it was not to be opened under any circumstances for this was yet another test from God.

In contrast, others thought that it could be a gate to heaven left by God and only the innocent and pure would be able to pass through. Even more curious theories of all sorts circulated around the global population, a strange curiosity making them wonder about what exactly was on the other side of the gate. Yet, many undecided did not open the gate both due to fear of the unknown and due to the social upheaval that these strange gates brought about with their simple existence.

The British, who had had their gate appear in some field near the city of York, were the first to open theirs, they found vast plains of green pasture on the other side, with fauna and flora totally unfamiliar to those found on Earth or so they told the world. Soon, other countries followed in the steps of the British, establishing small outposts on the other side of their gates each on a strange new planet, meeting strange new beings. It is now the 30th of May and it seems like the world may just have found itself in a race of discovery and colonialism. Many nations around the world are ordering their troops to set up outposts and carefully explore the other side of the gate.

One way or another you have found yourself in charge of a military regiment and with the permission of your government, you have stepped for the first time on the world of Arcadia.This was a rather important day for you, you were to go to the military HQ of your locality. The reason rather clear in your mind:

Military or Civilian:

[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia. [Military Route][Going Military Route means following orders and accomplishing objectives set by your own government]

[X] I was determined to convince the government officials to give my mercenary company permission to engage in colonial activities on Arcadia. [Civilian Route][Going Civilian Route means having a PMC and going to Arcadia for capitalist profit]

Nationality
:

First of all, you must begin by picking a nation of origin that's to say your base of operations on Earth, the nation you pick will influence the equipment available to you, the quality of its soldiers, possible contracts, and the national objectives of your nation in Arcadia. Not all nations are equal and each has different capabilities meaning that not all will perform the same in Arcadia. For example, the United Kingdom and France will probably pour more funds and resources into Arcadia than let's say Portugal or Sardinia. They will also have more cutting-edge equipment available to them, alongside a bigger presence in the other world.

The nations of origin are divided into three different categories. Great Powers (UK, France, Prussia, Russia, and Austria-Hungary ), Regional Powers (USA*, Spain, Sardinia, Ottoman Empire, Sweden, Mexico, etc.), and Unmodernized.




  • [X] The United Kingdom: The premier power of the world and the unchallenged controller of the seas. The United Kingdom is the most powerful country in the world by sheer diplomatic, economic and military influence. It boasts a large colonial empire, a professional military, and cutting-edge technologies that make them one of the most suited to engage in expeditions to Arcadia. However, another concern of theirs lies in what could be on the other side and the dangers that could mean to their little fortress island that has not been invaded for centuries.
    • Begin with $100,000 for regiment creation
    • Gain "Colonial Experts" trait for free
    • Strong Presence in Arcadia
    • Cutting Edge technology
    • Professional Army
    • The Defense of the Isles

    [X] The 2nd French Empire: A victory in the Crimean war and another in Italy have once again raised the international prestige of France. Its emperor Napoleon III seeks to reestablish the preeminence of France in the world expanding its colonies and influence in Europe. So far, he has been successful in both endeavors which have secured him a measure of popular support. Expansion into Arcadia would be the main policy of the French Empire to enrich itself and to improve its prestige.
    • Begin with $100,000 for Regiment creation
    • Gain "Charge Experts" Regiment trait for free
    • Strong Presence in Arcadia
    • Cutting Edge Technology
    • Professional Army
    • The ambition of Napoleon III

    [X] The Russian Empire: The humiliation in Crimea has left a large scar in the Russian political sphere, which is now attempting to modernize in order to regain its premier position in the world. It must deal with modernizing its army, its economy, and its laws. A massive endeavor that will take decades to truly be realized.
    • Begin with $80,000 for Regiment creation
    • Gain "Unprofessional Regiment" Regiment trait
    • Weak Presence in Arcadia.
    • Regular Technology
    • Semi-Professional Army
    • The weak grip of the Tsar

    [X] The Austrian Empire: A prosperous nation even if stagnant with little liberal reforms. Its recent defeat against France and Piedmont has meant that it has lost its influence in Italy, however, its army, the one that fought off Napoleon for many years is still relatively intact. An expedition to Arcadia could mean profit and prestige for the nation.
    • Begin with $80,000 for Regiment creation
    • Gain "Artillery Experts" Regiment Trait
    • Gain "Bureaucratic Mess" Regiment Trait
    • Regular Presence in Arcadia
    • Cutting Edge Technology*
    • Professional Army
    • The Stagnation of a Nation

    [X] The Kingdom of Prussia: The small but rather important kingdom of Prussia remains in competition with the Austrians for dominance over the German nations. After a failed mobilization that took place during the French campaign in Italy, the Prussian army has begun a modernization process. With no colonial experience and with a smaller army than its neighbors, an expedition into Arcadia will prove a daunting task.
    • Begin with $100,000 for Regiment creation
    • Gain "Disciplined" Regiment trait for free
    • Weak presence in Arcadia
    • Cutting Edge Technology*
    • Professional Army
    • The Future of Germany
    [X] The United States of America: Filled with civil strife and political problems, the young but large nation of the United States of America is at a particularly harsh moment in its history. It does not possess a powerful army like the European armies, it is a mostly rural nation and with an enormous landmass that has not been completely connected by railroads yet. The appearance of a new landmass to manifest destiny into will undoubtedly raise some debates in the nation once more. Entrepreneurs, however, will be the ones that will pioneer the efforts of taming the new world.
    • Begin with $80,000 for Regiment creation
    • Gain "Pioneer" Regiment Trait
    • Strong Presence in Arcadia
    • Cutting Edge Technology
    • Semi-professional Army
    • Manifest Destiny




  • [X] The Kingdom of Spain: Fallen from grace, the kingdom of Spain is relegated to have an influence only in its colonies and in the peninsula of Iberia. Under Isabella II, Spain has been suffering from political unrest and government issues between the liberals and the old order. Only recently has Spain seen some semblance of stability under a liberal coalition supported by the Queen.
    • Begin with $60,000 for Regiment creation
    • Gain "Guerrilla Warfare" Regiment trait.
    • Weak presence in Arcadia
    • Regular Technology
    • Professional Army

    [X] The Kingdom of Sardinia-Piedmont: The leading face of Italian nationalist and reunification. Currently, the realm of Sardinia-Piedmont has come out from winning a war against Austria with the help of France. Its army is bloodied and it has plenty of veteran troops, however, most of these are to be kept home due to the complex geopolitical ambitions of the monarch and prime ministers of the nation.
    • Begin with $60,000 for Regiment creation
    • Gain "Famous Regiment" Regiment trait for free
    • Very Weak presence in Arcadia
    • Regular Technology
    • Professional Army

    [X] The Ottoman Empire: The Ottoman Empire has seen better days, however, modernization attempts have taken place and been supported by the Sultans, especially after a costly victory in the Crimean War that has shown the need for the Empire to modernize or fall prey to its northern neighbor.
    • Begin with $60,000 for Regiment creation
    • Gain "Nature Advocates" Regiment trait for free
    • Very Weak presence in Arcadia
    • Regular Technology
    • Unprofessional Army

    [X] The Second Federal Republic of Mexico: Embroiled in civil war may not be the state to begin in the middle of the new Arcadia rush, but what can be done? It's either use it or lose it in these times and Mexico is for sure not going to lose the chance to gain some territory after they lost theirs against the USA, a decade and a half ago.
    • Begin with $50,000 for Regiment creation
    • Gain "Loyal to Caesar" trait for free
    • Very Weak presence in Arcadia.
    • Regular Technology
    • Semi-Professional Army



  • [X] Qing Empire: Currently in the midst of a bloody civil war against the Taiping Heavenly Kingdom. Their forces still being defeated by the Taiping and also in the middle of the 2nd opium war, the situation couldn't look worse for the Qing Empire yet it seems that it won't be over anytime soon. A gate has now appeared in their territory and they have sent a force to secure whatever's on the other side.
    • Begin with $60,000 for Regiment creation
    • Gain 1 extra Regiment trait for free
    • Very Weak Presence in Arcadia
    • Obsolete Technology
    • Unprofessional Army

    [X] Taiping Heavenly Kingdom: The opposing side to the Qing Empire. Lead by the self-proclaimed brother of Jesus Christ, the Taiping are still high on their horses and control the silk-producing regions of the country bringing considerable wealth to their government, however, their position still remains rather fickle.
    • Begin with $60,000 for Regiment creation
    • Gain 1 extra Regiment trait for free
    • Very Weak Presence in Arcadia
    • Obsolete Technology
    • Unprofessional Army

    [X] Tokugawa Shogunate: Social strife, international humiliation, and problematic politics. The Shogunate of Japan is facing a rather troublesome time with various plots to seek to strengthen the nation but also weakening the central position of the Shogunate. Samurai are beginning to show how much they loathe foreigners and foreigners have many times been killed by them in street encounters. The appearance of a gate to Arcadia only spells more trouble for the nation but perhaps also an opportunity to distract the samurai.
    • Begin with $40,000 for Regiment creation
    • Gain 2 extra Regiment trait for free
    • Very Weak presence in Arcadia
    • Obsolete Technology
    • Unprofessional Army



Regiment Advantage Traits: Given either by national origin or by purchasing during character creation. These are only for reference until the next phase.
  • Disciplined (Your units have increased morale)
  • Drilled Aim (Your units have increased accuracy)
  • Fast Reloaders (Your units have an increase rate of fire)
  • Charge Experts (Units gain a bonus to morale and damage when charging)
  • Artillery Experts (Artillery gains bonus accuracy)
  • Guerrilla Warfare (Your units can engage in guerrilla warfare with proficiency)
  • Loot Masters (Gain extra loot when appropriate)
  • Brawlers (Units get a bonus in melee combat)
  • Scouts (It's harder to surprise you and easier to detect enemies. Better recon)
  • Bullet Economy (Your units consume less supplies after a battle)
  • Horsemanship (Your cavalry units move faster and have increased accuracy)
  • Colonial Experts (Better rolls for prospecting and settlements)
  • Pioneers (Begin with a civilian caravan following you)
  • Famous Regiment (Veteran troops cost 20% less)
  • Masons (Defensive Structure costs reduced by 25%)
  • Budget Allowance (Begin with $15,000 more for Regiment purchases)
  • Loyal to Caesar (Your units are loyal to you with fanaticism)(2 Trait Points)
  • Political Connections (Your Regiment receives priority reinforcements)
  • Nature Advocates(Your units are better in a particular type of terrain or weather)
  • Lucky (Rerolls so that terrible things may not happen to you...often)
  • No time for Tricks (Supernatural Phenomena is not as surprising to your men)

OOC: The game consists of our protagonist taking command of a military regiment and being sent out to Arcadia a new world that has been newly discovered through the use of gates that have appeared in various places around the world. The year is 1860 so don't expect majors curb stomps against native forces or not to expect the reverse. Your regiment will be highly customizable and you will be able to lead it to glory or death. This is also a reboot from a quest I did in SB a long time ago and I have been having new ideas about it and hopefully, I will be able to give it an interesting twist.
 
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[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia. [Military Route][Going Military Route means following orders and accomplishing objectives set by your own government]

[X] The United States of America
 
[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia. [Military Route][Going Military Route means following orders and accomplishing objectives set by your own government]

[X] The Kingdom of Sardinia-Piedmont:
 
[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia. [Military Route][Going Military Route means following orders and accomplishing objectives set by your own government]


[X] The Kingdom of Prussia
 
[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia. [Military Route][Going Military Route means following orders and accomplishing objectives set by your own government]

[X] Tokugawa Shogunate
 
[X] I was determined to convince the government officials to give my mercenary company permission to engage in colonial activities on Arcadia. [Civilian Route][Going Civilian Route means having a PMC and going to Arcadia for capitalist profit]
[X] The United States of America
 
[X] I was determined to convince the government officials to give my mercenary company permission to engage in colonial activities on Arcadia. [Civilian Route][Going Civilian Route means having a PMC and going to Arcadia for capitalist profit]

[X] The United States of America
 
[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia. [Military Route][Going Military Route means following orders and accomplishing objectives set by your own government]


[X] The Kingdom of Prussia

Let's go Germany!!
 
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[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia. [Military Route][Going Military Route means following orders and accomplishing objectives set by your own government]

[X] The Kingdom of Prussia
 
[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia. [Military Route][Going Military Route means following orders and accomplishing objectives set by your own government]


[X] The Kingdom of Prussia
 
[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia. [Military Route][Going Military Route means following orders and accomplishing objectives set by your own government]

[X] The Kingdom of Prussia
 
[X] I was determined to convince the government officials to give my mercenary company permission to engage in colonial activities on Arcadia. [Civilian Route][Going Civilian Route means having a PMC and going to Arcadia for capitalist profit]

[X] The United States of America

gilded age time boys

always wanted to play corpo imperialism in other countries,being from a 3rd world country i always asked myself how is to be on the other end of the deal
 
[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia. [Military Route][Going Military Route means following orders and accomplishing objectives set by your own government]

[X] The Kingdom of Prussia
 
[X] I was determined to convince the government officials to give my mercenary company permission to engage in colonial activities on Arcadia. [Civilian Route][Going Civilian Route means having a PMC and going to Arcadia for capitalist profit]
[X] The United Kingdom
 
We did Prussia last time in SB and i dont want to play as another white guy taking from the brown man, i want to be a brown man taking from the blue-green crocodile-man! :rofl:


[X] The Second Federal Republic of Mexico:


[X] I was determined to convince the government officials to give my mercenary company permission to engage in colonial activities on Arcadia. [Civilian Route][Going Civilian Route means having a PMC and going to Arcadia for capitalist profit]
 
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[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia. [Military Route][Going Military Route means following orders and accomplishing objectives set by your own government]

[X] The Kingdom of Prussia
 
[X] The Second Federal Republic of Mexico:

[X] I was determined to convince the government officials to give my mercenary company permission to engage in colonial activities on Arcadia. [Civilian Route][Going Civilian Route means having a PMC and going to Arcadia for capitalist profit]

Its not often I get the chance to play as Mexican(am Mexican)
 
[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia. [Military Route][Going Military Route means following orders and accomplishing objectives set by your own government]

[X] The Kingdom of Prussia
 
[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia. [Military Route][Going Military Route means following orders and accomplishing objectives set by your own government]


[X] The Kingdom of Prussia

Prussia forever!
 
[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia. [Military Route][Going Military Route means following orders and accomplishing objectives set by your own government]

[X] The United States of America


Gilded Age in Another World.
 
[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia.
[X] The Russian Empire
 
[X] I was called by a superior officer to attend a meeting regarding the plans of my nation to colonize and explore Arcadia. [Military Route][Going Military Route means following orders and accomplishing objectives set by your own government]

[X] The Kingdom of Prussia
 
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