Reborn on the Moonless Seas

Pretty Unanimous vote there. I'll get to work on the next post today. It should be out by the end of this weekend!
 
First Strike
[x] Trust Suzaku
[x] Launch a Strike Suzaku!

"Do it!" You order, nodding at the carrier, who screws her eyes up in concentration, her Type 4 Arisaka barking several times as she launches a veritable horde of Ryuuseis and Reppus.

"Gambare Nanodesu!" Inazuma cheers, waving at the planes.

"You got this Suzaku!" Fubuki yells from her side, pumping her fist.

Murakumo, Samidare, and Sazanami remain silent, though they nod at you in approval. Seems the veterans of the second world war approved of your choice.

You wait tensely for several minutes as Suzaku keeps you updated on her planes' progress, until finally,

"Contact! All aircraft, commence attack! Bombers, focus on the Battleships and Cruisers, Fighters, focus your rocket attacks on the enemy destroyers!" Suzaku calls over the radio.

"Desu!" You hear her pilots' reply. You briefly notice that Suzaku's every movement is tense, the girl clearly worried about her little ones.

You stay silent, knowing that there are no words to truly describe or comfort her.

Suzaku's attack roll on DD 1: 18+4 (Success)
Abyssal DD 1 defense roll: 18+3
Suzaku's attack roll on DD 2: 14+4 (Success)
Abyssal DD 2 defense roll: 11+3
Suzaku's attack roll on DD 3: 8+4 (Success)
Abyssal DD 3 defense roll: 4+3
Suzaku's attack roll on DD 4: 16+4 (Success)
Abyssal DD 4 defense roll: 11+3
Suzaku's attack roll on DD 5: 19+4 (Success)
Abyssal DD 5 defense roll: 9+3
Suzaku's attack roll on DD 6: 17+4 (Success)
Abyssal DD 6 defense roll: 15+3
Suzaku's attack roll on DD 7: 13+4 (Failure, Lost Pilot)
Abyssal DD 7 defense roll: 17+3
Suzaku's attack roll on DD 8: 7+4 (Success)
Abyssal DD 8 defense roll: 6+3
Suzaku's attack roll on DD 9: 6+4 (Success)
Abyssal DD 9 defense roll: 6+3
Suzaku's attack roll on DD 10: 20+4 (Crit)
Abyssal DD 10 defense roll: 10+3

"Successful hits on the majority of enemy destroyers!" Suzaku cries with pride, "I lost a pilot on the run though…"

"How many are gone Suzaku?" You ask urgently.

"Only one. My rockets are only equivalent to HVARs, after all. And the one I got was a magazine detonation, soooo…"

You nod in response, it made sense, on self-reflection. "Next time, concentrate your attacks more." You scold lightly, something that the carrier accepts with grace, nodding.

"Sorry, my pilots interpreted my orders as spreading the attack…"

"No problem Suzaku!" Fubuki chimes in, "I hope you got the Battleships and Cruisers though!"

Suzaku smiles ferally.

Suzaku's attack on BB 1: 18+4 (Tie)
Abyssal BB 1 defense: 18+3
Suzaku's attack on BB 2: 20+4 (CritSuccess)
Abyssal BB 2 defense: 2+4
Suzaku's attack on CA 1: 13+4 (Success)
Abyssal CA 1 defense: 4+3
Suzaku's attack on CA 2: 20+4 (CritSuccess)
Abyssal CA 2 defense: 10+3
Suzaku's attack on CL 1: 15+4 (Success)
Abyssal CL 1 defense: 1+3 (CritFail)
Suzaku's attack on CL 2: 2+4 (Failure, Lost Plane)
Abyssal CL 2 defense: 17+3
Suzaku's attack on CL 3: 3+4 (Failure, Lost Plane)
Abyssal CL 3 defense: 11+3

"I knocked out one Battleship and Cruiser completely, magazine detonations. Another light cruiser is dead in the water, and it looks like she's completely immobile, based on what my pilots are reporting. My pilots almost whiffed the attack on the other battleship, but I managed to hit everything but two of the light cruisers."

You cheer, smiling victoriously. "Great Work!"

Suzaku blushes, smiling bashfully, "I've got a pair of Sauins tailing them, I'll continue to report. That light cruiser is probably sunk, I just want to confirm she is. Possibly the other heavy cruiser as well."

You nod. "Good work again Suzaku. Fantastic alpha strike."

"They're still gunning for us, and they'll be in range shortly though," Suzaku replies, frowning softly. "I won't have another strike package ready in time to meet them."

You nod. Suzaku is right. You're going to have to engage the Abyssals, whether you like it or not. Then again, it's only several damaged destroyers, two undamaged light cruisers, and a single damaged battleship, if Suzaku's right. You can probably take them.

[] You take all the destroyers with you and engage the enemy
[] You take three of the destroyers with you and engage the enemy
-[] Fubuki
-[] Murakumo
-[] Sazanami
-[] Inazuma
-[] Samidare
[] You take two of the destroyers with you and engage the enemy
-[] Fubuki
-[] Murakumo
-[] Sazanami
-[] Inazuma
-[] Samidare
[] You engage the enemy alone
[] Write-in



QM/N: So, Suzaku rolled well. Really well. The abyssals rolling horribly helped too, but now you have to engage a smattering of destroyers, and a battleship. Suzaku stays behind by default, but the rest of the destroyers can either come with, or you can take a section of them.

Within the plan, for the Three and Two option, please vote for the two ships or three ships you're taking with you.

As a note for how damaged the destroyers are: They're at roughly ¾'s health universally. One or two good hits will take them out and Suzaku is preparing another strike as you engage. It'll come roughly 3~5 turns in, depending on how long combat takes. As for the Battleships it's at… just over ½ health. Suzaku hit it good, if only because the modifier from CV attacks in the current weather kicked in. I had initially marked it down as a miss, but forgot to add the +1 from winds. ^^'
 
[X] You take two of the destroyers with you and engage the enemy
-[X] Fubuki
-[X] Murakumo

Let's not forget we're protecting a convoy - keep the majority of the destroyers running ASW or as general insurance for unpleasant surprises, while taking enough with us to perform their roll as escort ships as we start bombarding whatever Abyssals survived the air-strike. This'll prevent any bastard submarine from ruining taking a swipe at the convoy and keep our opponent from trying to emulate Taffy 3 with suicide torpedo runs against us.
 
[X] You take two of the destroyers with you and engage the enemy
-[X] Fubuki
-[X] Murakumo
Yzarc threw 1 100-faced dice. Total: 84
84 84
 
Last edited:
[X] You take two of the destroyers with you and engage the enemy
-[X] Fubuki
-[X] Murakumo
 
Last edited:
[X] You take two of the destroyers with you and engage the enemy
-[X] Fubuki
-[X] Murakumo

Makes the most sense, and if Suzaku sees a sub, any one with us is not defending the convoy and her. In exchange, we aren't lopsided defensively, and can punch out the survivors easy enough.
 
[X] You take two of the destroyers with you and engage the enemy
-[X] Fubuki
-[X] Murakumo
 
Are we certain that the abyssals won't just cut their losses and retreat? they got badly mauled, and with the relative parity in firepower a conventional fleet would retreat back to home waters.
Unless there's that whole "Abyssal Rage" that makes them stand and fight when they ought to run. Still, any reasonable commander would not accept losing two BBs for some convoy vessels.
 
If they retreat upon seeing our battle line, I'm not objecting to that and would vote against any pursuit. Alternately, if they keep their distance but keep shadowing us, I'd be in favor of chasing them down.

But I'm not sure if an Abyssal force will be that smart without a Princess guiding them.
 
Are we certain that the abyssals won't just cut their losses and retreat? they got badly mauled, and with the relative parity in firepower a conventional fleet would retreat back to home waters.
Unless there's that whole "Abyssal Rage" that makes them stand and fight when they ought to run. Still, any reasonable commander would not accept losing two BBs for some convoy vessels.
You'd be correct, if the Abyssals had a reasonable commander in this case. It's still possible to force them to retreat, but they won't without you giving them a damn good reason to.
 
Vote closed
Right, Update for this will be delayed a tad bit. Can't give an exact time, but muse is really fighting me on the kancolle front recently
 
First Shelling
"Fubuki, Murakumo, with me! We're going to engage the abyssal strike force!" You cry, turning around on your heel. Within your peripheral view, you can see the two destroyers break off and follow you, snapping off a quick salute while they're at it.

"Good luck Lupa!" Suzaku chirps, waving at you. You give an affirmative response, sending a smile back at the carrier before sailing away, towards the thick of combat. You can't help but shudder a bit, as the last time you had been in a combat zone, you'd died, unable to do anything as the bullet had gone through your skull.

"Lupa, who's our priority once we engage?" Fubuki asks, her voice cutting through the minor rut you'd gotten yourself into, "Do you want us to target the destroyers? Or do you want us to run delaying action on the light cruisers?"

"I'd prefer taking on the destroyers," Murakumo adds, "You should have plenty of firepower to take out the battleship and the cruisers, right Lupa?"

Before you can respond, you hear the telltale whistle of an incoming shell, as do Fubuki and Murakumo, and go evasive, jamming your rudder hard to port in an effort to dodge. You succeed, but barely. The abyssal battleship must have gotten lucky with it's calculations, damn it!

You return fire, your radar letting you know exactly where the fucker was, and give a cry of triumph as your shells slam into the target. You can tell, based on the way the Battleship is limping, that a few more salvos will finish her off. Alternatively, you could help clear the way for Fubuki and Murakumo to execute a torpedo salvo, especially since it looks like one of your shells totalled one of the Battleship's three main battery turrets.

[] "Fubuki, Murakumo, screen me from the destroyers! I'll take care of the battleship and cruisers!"
[] "I'll provide cover for you to do a torpedo run Fubuki, Murakumo!"
[] "Write In"


Sorry for the short update guys! However, this was the best I could do after forcing the muse to work on this for a while. As another note, I'm not going to give a date for an update anymore, since it seems to detrimentally impact my writing for this. Instead, I'll close the vote after Three Days of voting, and will publish an update ASAP after that.

Thank you once again for your patience,
Miho
 
[X] "Fubuki, Murakumo, screen me from the destroyers! I'll take care of the battleship and cruisers!"

Might as well as see how good we are.
 
Oh hey, this is back.

[X] "Fubuki, Murakumo, screen me from the destroyers! I'll take care of the battleship and cruisers!"

We're a battleship. Let's battle.
 
[X] "Fubuki, Murakumo, screen me from the destroyers! I'll take care of the battleship and cruisers!"
 
[X] "Fubuki, Murakumo, screen me from the destroyers! I'll take care of the battleship and cruisers!"

Why risk a torpedo run? Save that for genuinely desperate situations, for now let's just enjoy seal-clubbing with the of the best battleships ever made.
 
Okay, Fubuki and Murakumo both are japanese destroyers. Which means torpedos out the ass up to the launch tubes on the top deck. Which is open to shelling. Which means they just need a cruiser grade shell to land and they become funeral pyres. We are a battleship made by the US, which means we traded torpedos for more gun. So, which job do you think we are supposed to provide? Heavy weight fighter or death to smaller ships?

[X] "I'll provide cover for you to do a torpedo run Fubuki, Murakumo!"
 
[X] "Fubuki, Murakumo, screen me from the destroyers! I'll take care of the battleship and cruisers!"

Or they can dump torps right now with their amazing range.
 
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