Fate/Stay Royal

Krika's Grand Information Recording
Due to the Great War being invoked in insufficient spiritual lands, certain Master Privileges have been revoked. You will have to keep track of Servant Stats on your own, you can only see the status of Servants that you can see right now.

I'm sure people remember this line right? Right.

Also can someone try and gather every info we have on Mordred for now. Like an information Matrix?

You know for future reference.

Well, one person did.

Let's get out an old-fashioned notepad and start taking notes. If necessary, explanations will be noted in italics. Descriptions are sourced from this thread (obviously) or the wiki (because I'm lazy - better descriptions will be found as I find time and motivation - maybe I'll steal the short descriptions from GO mats). Canonical Noble Phantasms will be abbreviated as necessary, as I have no desire to bloat this with more than a paragraph per listing when ya'll can look up the full thing.

Updated through "Just Ramen".

Servant of White

Identity: Mordred, "Witch-Knight of Ravages"
Alignment: Chaotic Good
Master: Bazett Fraga McRemitz

Strength: C+
Endurance: ???
Agility: A
Mana: A
Luck: B > C > D > C (cursed by her catalyst, capable of being raised in combat through unknown means)
NP: ???

Class Skills:
Boundary Interference (A): A corruption of the Territory Creation skill possessed by Servants who specialize in invasion. The ability to pierce a barrier and deconstruct it with ruthless efficiency. At A Rank, even the sacred realm of Avalon can be pierced and destruction rent upon it. Since the barrier is interfered with on a fundamental level, this skill can be said to be the bane of a Magus' Atelier.
Item Construction (C): The Skill to manufacture magical items, from implements of war to items for daily use. Also, this skill requires time to gather components and manufacture items. In Caster's case, since her abilities are druidic in nature, she possess exceptional ability to create concoctions and other magical potions, but her ability to make magical items is fairly average.

Personal Skills:
Charisma (D): A rare talent that consists of a composite of a person's general likeability as well as their ability to command others. The morale of military forces she commands is high, but this comes and the expense of their combat ability. Since she possesses a force of will that attracts others to her, it is difficult to disagree with Caster.
Magical Burst (A): The ability to increase performance by infusing one's weapons and body with Magical Energy and instantly expelling it. Simply put, recreating the effect of a jet burst by expending large amounts of Magical Energy. At Rank A, even a stick can become a weapon of great power. A normal weapon that is not on the level of a divine Mystery can be destroyed in one blow. Can also raise one's defense several times over.
Tempest Magus (B): A unique skill that evolved from Instinct. The ability to dictate the flow of battle, much like a raging tempest dictates the flow of the surrounding land. While Instinct is a sixth sense that allows one to detect how the battle will proceed, this evolution provides a further feeling to elicit how the battle should proceed. Simply put, it is the supernatural ability to predict and dictate the course of battle like a raging hurricane. There is a side effect that is related to the magecraft employed by the user, but this magic seems to be considered a state secret. At B Rank, there is no regard for collateral damage. As a bonus effect, the penalties for lacking senses are halved.
Will to Prevail (B+): ??? As a side effect, the owner's Luck parameter takes a huge penalty.

Noble Phantasm(s):
Clarent Marmyadose(Infernal Ravages of Ruin) (A+, Anti-Country): Inheritance/Corruption Phantasm. The original rank would be A++. At current, it is merely A+ due to being stolen. The cracked and damaged sword Marmyadose, stolen from the treasury of King Arthur, was repaired by filling the central portion that had been damaged with Clarent. As a result, the normal inferno blade has been magnified. Normally, deploying it would be impossible in this state, but since Mordred has a strong association with the Three Ravages, it has been granted the ability to cast a hellish flame that can be called the opposite of Excalibur's light. At least, that is what Mordred claims, but the nature of the Noble Phantasm doesn't appear to have changed that much.

??? (B+, Barrier): ???

Miscellaneous:
Weak to Illusion magic
Elementalism: The ability to cast magic by invoking elemental faeries. Since it is based in abilities from the bloodline, it's not possible to teach or learn unless you already have the talent.
Summoned by the grail to oppose Zero Saber(Gilgamesh)
Professes to not be human.
Invisible Air(Tempest of the Witch King) (C, Barrier): A magic spell taught to a certain King by the court wizard. Its original purpose was to hide the identity of the sacred sword, but it also possesses strong defensive properties. In the case of Caster, who has no reason to hide her armaments, it sees its use in this defensive form. The body is encased in a tempest that shrugs off most attacks and cuts those that come near. Technically, its original purpose can also be used, but Caster seems to think it's a waste of effort.
Looks identical to Lancer of Red(King Arthur).
Dislikes the title "Witch of the Pale Lilies"

Servants of Black

Identity: Perseus
Alignment: ???
Master: Sakura Matou - was loaned in some capacity to a male relative

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Independent Action (???): ???
Magic Resistance (???): ???

Personal Skills:
???

Noble Phantasm(s):

Cybele(The Gaze of the Gorgon) (???, ???): The head of the Gorgon Medusa. Effects presumed to be petrification.

Hades Boon (???, ???): Theorized Noble Phantasm that would allow Archer to evade death, based on information offered by Rider of Black(Setanta).

Kibisis(Bag of Barrier Inversion) (???, ???): Somehow reversed the effects of a trap laid for Archer of Black's arrival.

Identity: Jason the Argonaut
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Presence Concealment (???): ???

Personal Skills:
???

Noble Phantasm(s):
??? (???, ???): Jason or his ship, the Argo, is a Gathering of Heroes(Point where Heroes Collide). It is almost certain that Assassin has an ability that allows him to temporarily incarnate Heroic Spirits(call friends to help), though beyond requiring a fair chunk of magical energy, specifics are unknown.

Miscellaneous:
Allied with Caster of Black
Pretty good with hand-to-hand combat, enough to hold his own against Rider of Black(Setanta)

Identity: Medea of Colchis
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Territory Creation (???): ???
Item Construction (???): ???


Personal Skills:
??? (???): Caster of Red(Jack the Ripper) and Rider of Black(Setanta) claim that Caster possesses powerful magical abilities. This likely manifests as a high-ranking skill of some variety, though further details are unknown.

Noble Phantasm(s):
???

Miscellaneous:
Allied with Assassin of Black(Jason the Argonaut)

Note: Many of these parameters were gathered before Lancer's true identity was known, and as a result suspect ones are noted.

Identity: Conla
Alignment: Lawful Neutral
Master: Bazett Fraga McRemitz and also Kirei Kotomine - Bazett is still considered to be Lancer's master, but Kirei possesses the relevant Command Spells

Strength: D
Endurance: ???
Agility: A+
Mana: ??? (Due to the geas on Conla, he is able to produce enough spiritual energy to anchor himself without draining another.)
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???)

Personal Skills:
Familiar (Wolves) (D): A magical talent for deploying wolves as familiars. They serve as both eyes and ears in scouting and have varied uses in combat.
Rune Magic (B): Exact effects unknown
Uncrowned Arms Mastery: A rare skill for the use of weapons not acknowledged in life. In Lancer's case, his spearmanship was not actually recorded in myth. As a result, his ranks in combat abilities appear to only be of averaging level until his identity is revealed, and his skill in Runic Magic is hidden entirely.

Noble Phantasm(s):
Blath Draioct Dearg(Shame of Ulain) (B, ???): A spear given to Lancer by Aife, his mother and teacher. Allows him to paint runes at a distance and acts as a "tuning fork" for his magic. For unknown reasons, it bears a remarkable similarity to Gae Bolg.
Fainne Draiocht Conla(The Hidden and the Unknown) (B, Anti-Unit (self)): Hidden treasure. A ring born by Conla that is the only mark of his identity. The true Noble Phantasm is not the ring itself, but the geas binding Conla, which hides his identity and curses him to anonymity. While the curse is active, his abilities are displayed incorrectly. Since he is under a geas, his parameters enjoy a significant boost, whoever this also prevents his identification by a Master and he is immune to the targeting effects of spells that require a name whilst he is hidden.

Miscellaneous:
Conla may not give his name. Conla may not refuse a challenge. Conla must fight until he dies. Conla must fight as many foes as possible. Conla may only fight using equivalent forces of arms.

Name: Setanta
Alignment: ???
Master: None

Strength: B
Endurance: C
Agility: B
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
Divinity (B): The divinity of the Son of Lugh. As a result, Rider is considered a solar deity. In addition to the ability to activate purge defense, a bonus effect is granted. As rider, this manifests as a potential second mount, however the adult version elects not to take this bonus at all. In a sense, the young version is the only one truly in touch with his own Divinity, for as an adult, it's become another obstacle to overcome.
Martial Arts of the Land of Shadows (A+): Knowledge of the combat arts of the Land of Shadows. The training of Scathatch has already begun to temper the mind and body into a weapon that would allow Rider to one day claim the name Cu Chulainn. Depending on whether he is a young man or an adult, the end result is that he bears this skill, or it transmogrifies into the Noble Phantasm, Gae Bolg. For Rider, this skill has reached it's zenith. Unhindered by class restrictions, Setanta can freely display all of the martial arts training he accrued from the Land of Shadows, however, for obvious reasons, he is missing all the Noble Phantasms that would normally be associated with the name Cu Chulainn. It can be said that Rider is both the best and worst class for Setanta to materialize as for this reason.
Rune Magic (???): Hypothetical skill, as Rider has displayed at least some proficiency in Runes, which would not fit under any of his known skills.

Noble Phantasms:
Failinis(Solar Light that Shoots through the Forest) (Rank B, Familiar): The hound of Lugh. In the case of Rider, it is on loan due to his divinity score. It is said that the hound of Lugh displays dominion over all beasts and can turn water into wine, but these feats seem highly exaggerated. At least, that's what Riders says. Since Failinis laughs the entire time he says this, at least some of it is probably incorrect.

Fragarach(Wind Whisperer) (B+, Anti-Unit): Another function of the Answerer. This one is used by the Hound of Ulster while the blade is on loan. A tempest summoning sword that roars when swung. As a side effect, those who speak within the din of the tempest cannot lie.

Gae Bolg(Last Tears That Birth The Great Hero) (???, ???): Can only be invoked once by Rider of Black. An acknowledgement of the hero he would become, leaving behind the life he currently inhabits. Whether this simply alters his Spirit Origin to another shape or destroys it in trying is unknown.

Geas of the Hound(Valiant Warrior's Oaths) (A+, Anti-Unit (self)): The oaths of the Hound of Ulster. A great source of physical and spiritual strength. It is said that there are over one hundred in total. So long as an oath made with the Hound is kept, the physical parameters and spiritual being are enhanced. However, if the oaths are broken, then the status rapidly declines. In the case of Setanta, who took and gave many oaths, this Noble Phantasm can be used to gain great strength he was not summoned with, and grant that strength to others. The strength given by the oath is corresponding to the difficulty of breaking it. At the time his elder self died, this Noble Phantasm had been lost, as most of his oaths had been knowingly or unknowingly violated, and as a result, his future self's personal status is unusually low for Ireland's greatest hero.

Miscellaneous:
Allied with Caster of Red(Jack the Ripper)
Doesn't have his full adult experience with his unarmed fighting style, nor is it fully adapted for his shorter height.
Under geas to protect Caster of Red(Jack the Ripper)
Must use Gae Bolg(Last Tears That Birth The Great Hero) should he fight Lancer of Black(Conla).

Name: ???
Alignment: ???
Master: Kirschtaria Wodime

Strength: A (This reading was gathered from the site of the battle between Sabers of Red(Karna) and Black - Saber of Red's(Karna Alter's) parameter matches this gathered value, but it's plausible that Saber of Black could have caused it as well)
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
???

Noble Phantasm(s):
???(Evil Cleaving Flame) (???, ???): Unknown abilities except that it is apparently deployed at high speed from a pouch Saber of Black carries. Caster of Red(Jack the Ripper) describes it as an anti-evil flame, while not being a real sword. Caster of White(Mordred) matches the description as being similar in some capacity to Laevatainn(Sword like Sun, Become a Calamity).

Miscellaneous:
Did not draw a weapon while fighting Caster of Curses(Lancelot).
Has an unknown ability to detect when being spied upon magically.

Name: ???
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
???

Personal Skills:
??? (???): An unknown ability that allows him to foresee or predict events before they happen. Temporarily listed here, but it could also be the function of a Noble Phantasm.

Noble Phantasm(s):
???

Miscellaneous:
A humanoid machine, rather than a human.
An enemy of the rest of the Black faction.

Servants of Red

Identity: ???
Alignment: ???
Master: Kishinami Hakuno

Note: Due to the effects of Archer's Perfect Transfiguration skill, their parameters are extremely variable. Recorded here is the most recently seen sets for their parameters, but it should not be considered definitive.

Strength: C
Endurance: C
Agility: C
Mana: A+
Luck: A
NP: ???

Class Skills:
Independent Action (n/a): See Independent Manifestation
Magic Resistance (???)


Personal Skills:
Independent Manifestation (C): A skill gained through the combination of Perfect Shape and Independent Action. The body remains in the world indefinitely, and additional energy is requisitioned form the surrounding area as necessary. The body returns to it's default state without any consideration from the Servant.
Perfect Transfiguration (A): A skill mutated from Transfiguration. By draining magical energy from the surrounding lands, the parameters can be freely set for the body. However, unlike normal Transfiguration, there is a mandatory Mana rank. It seems there is another effect, but what it is remains hidden.
Presence Detection (A > D): Implicit reason for the reduced rank is due to the lack of mana in the land.

Noble Phantasm(s):
End of Babylon(The Genocide of the People) (A++, Anti-Humanity): Allows Archer to mimic the shape and concepts of high-end Noble Phantasms via some method.

Miscellaneous:
Can function as a Pseudo-Grail, but claims to be ineffective at this task.
Is capable of enduring and healing himself of Hydra venom, but isn't capable of combat while doing so.

Identity: ???
Alignment: ???
Master: Rin Tohsaka

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Dual Class: Possession of the qualifications of two classes. Unlike the cheat skill Double Class, in which two aspects of the same Servant are called forth simultaneously, in this case, the Aspects of Caster and Assassin, drawing from the same anecdote, have become inseparable. As a result, the Servant summoned is simultaneously Caster and Assassin. A rare skill possessed by a rarer still kind of Servant. In this case, perhaps it is because the aspect of Assassin was embedded so thoroughly in his forging qualifications that separating them had become impossible.
Item Construction (???)
Presence Concealment (B): ???
Territory Creation (???)

Personal Skills:
???

Noble Phantasm(s):
???

Miscellaneous:
Able to produce Demon Swords(Onigiri) of Japanese origin, presumably via some kind of magecraft as given by his Dual Class skill.
Vaguely reminiscent of Shirou Emiya.

Name: ???
Alignment: ???
Master: An oni, "the Bandit of Mt. Oe"

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Madness Enhancement (???)

Personal Skills:
???

Noble Phantasm(s):
???

Miscellaneous:
Last known to be shacked up in the temple on Mount Enzo.
Known to use a quick draw technique with a cleaver.
Described as a "thrice as demonic bird" with respect to her Master. Spooky.

Name: Jack the Ripper
Alignment: ???
Master: None

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Item Construction (E): The ability to create magical items and potions. In the case of Caster of Red, the level is definitely the very lowest possible for a Caster. She can make things, though the method of how she does so tends towards the nonsensical. Indeed, perhaps it is the fact that her true identity was completely unknown that allows her to make such a large variety of things, but their quality as Mystic Armament is very low.
Territory Creation (C): Exact effects unknown, however it is capable of chaining up Rider of Red's(Herakles') Cerberus(The Hound of Hell) and preventing it from being resummoned as long as Caster is present.

Personal Skills:
Hidden Shell (C-): The body does not appear to be that of a Servant, and as a result, detection becomes very difficult. In the cast of Caster of Red, there is a condition upon this skill. Namely, it only functions during the daytime. Thanks to this, she can hide at any time during the day, though if she starts exercising her abilities as a Servant, then her presence immediately escalates. A subspecies skill of Presence Concealment, however one that is considered an embarrassment to have, as there is no chance of a surprise attack.
Magus Killer (C++): The ability to slay a Magus. An ability of the Caster version of Jack the Ripper, as an unknown sorceress that hunted female magi for an unknown reason. The rank suddenly increases if the opponent is female and it becomes nighttime, however against most magi the mysteries that they rely on for defense becomes things to be defeated. As a side-effect, Caster's problem solving skills are unusually exceptional, even if she cannot explain her logic.
Surgery (E): ???

Noble Phantasms:
The Mist (C+, Barrier): Barrier Phantasm. The wild, smog-filled, and winding streets of smoky London. Normally, there is an effect to constrict the lungs, but that effect is relegated to Assassin's version of this Noble Phantasm. The local area turns into a labyrinthine maze, and the targets begin to wander in circles. Since the Noble Phantasm's main target is females, it becomes very difficult for them to escape without outside help. However, on the flips side, they are also separated from their companions.
From Hell(Murderer of the Misty Nights) (C++, Anti-Unit): The secondary function of the Mist. Within the Mist is Jack. No matter where Jack originally was, her location can be immediately transferred to within the Mist. A Noble Phantasm akin to cheating, the reality is no one knows where Jack really is. As a side effect, the first attack is always to the organs, and is always a surprise attack. Against a female target at night, it is also fatal. However, deployment in this fashion is difficult due to the preparation involved.

Miscellaneous:
Allied with Rider of Black(Setanta)
Under geas to protect Bazett from Lancer of Black(Conla)
Her magic is both occult and likely influencing her state of mind.

Name: King Arthur
Alignment: ???
Master: Shirou

Strength: ???
Endurance: C
Agility: C
Mana: B
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???): Likely very high, given their identity

Personal Skills:
Magical Burst (A): ???

Noble Phantasm(s):
??? (C, ???): Lancer's spears. Presumed to be a Noble Phantasm or related to one in some capacity, given her class. Can telekinetically control 13 spears. There are seals upon this weapon, with Lancer being able to use an empowered version of each spear for each seal released. Seals currently released correspond to Bedivere, Galahad, Gawain, Lancelot, and Mordred.

Miscellaneous:
Looks identical to Caster of White(Mordred).

Name: Herakles
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???): Presumed to be very high, as one of Rider's mounts is a Divine Beast
Magic Resistance (???)


Personal Skills:
??? (C): ???

Noble Phantasm(s):
Cerberus(The Hound of Hell) (B+, Familiar): The beast that guards the underworld in Greek myth. Since it is a beast of death, it does not die when it receives mortal wounds and has no concerns for things such as mortality. Since its eyes are golden, it must retain some level of 'Authority'.

Godhand(The Twelve Labors) (???, ???): A curse on the body to always survive what last killed it. Has lives related to the Twelve Labors. One life has been confirmed to have been lost.

Marmyadose (???, ???): Fiery sword-staff. Unknown effects, Rider bears the original version.

??? (???, ???): A mount of Rider's, a great mare. Presumed to be the Mares of Diomedes.

??? (???, ???): Hydra venom arrows. Appears to need to be produced manually by some means, and thus Rider has an effectively limited stock in any given engagement.

Miscellaneous:
Rider of Black(Setanta) thinks something's weird about him, and didn't refer to him as a "Rider"

Name: Karna(Alter)
Alignment: ???
Master: Sakura Matou

Strength: A
Endurance: E
Agility: A
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
Discernment of the Poor (A): Insight that sees through others' personality and attribute. He can't be deceived by verbal excuses and deceptions. It displays the power to grasp others' nature, which Karna got because his status as a man with no family blessed him with the opportunity to question the lives and the worth of the weak.
Divinity (E): Normally, as a son of Surya, Saber would enjoy the highest aptitude of Divinity. However, in his Alter state, the Divinity is discarded in exchange for the weapon of the Guru. As a bonus effect, Saber enjoys a bonus against opposing Sun Divinities.
Kalaripyattu (A+): An ancient Indian martial art, said to be the birthplace of all martial arts that are based on rational thought. Since it is highly defensive, it is most appropriate for feeling out the opponent. In Saber's case, his mastery of it is actually greater than his skill with his summoned weapon, so he uses it as his primary means of fighting.
Magical Burst (Corrosion) (A): ???

Noble Phantasm(s):
Brahmastra Kundala(O' Brahma, Curse Me) (A+, Anti-Country): Karna's hidden Noble Phantasm. His trump card. The projectile weapon Brahmastra is bestowed with the sweltering heat effect of Karna's attribute and then fired. The Brahmastra, which already had a wide effective range to begin with, has its effective range further widened and its power exceptionally raised. Its performance is to the point of being compared to nuclear weapons. The rank and scale of this Noble Phantasm remain unconfirmed. It is tentatively marked at where it rests for this Servant's Lancer incarnation, who uses it with his spear, but as Saber likely channels it through his fists instead of a projectile, it is possible that the specifics could be altered by this.

Kavacha and Kundala (C, Anti-Unit): Fearing becoming an unmarried mother, Karna's mother, Kunti, for the sake of protecting her son, begged Surya for protection and was bestowed golden armor and an earring. Emitting the radiance of the sun, the armor is a strong defensive Noble Phantasm. As it is an existence formed from light even gods find it difficult to destroy. It has become one with Karna's body. Would normally be an A-rank Noble Phantasm, but manifests here at a lower rank for an unknown reason.

Nagastra(O Nagas, Devour Me) (B, Anti-Unit): Demonic Treasure. A divine weapon handed down by the Naga of Hindu myth. The delivery method in the case of Saber of Red is his fists. A torrent of serpents who have imbibed the accurse poison are launched at the enemy. It is considered one of the signature Astra of the hero, Karna(Alter). Since Saber of Red is not actually a proper swordsman, his fists and this Noble Phantasm see use as his main weapon. The poison is lethal, as a matter of course, and dissolves the insides like acid. This is also the source of Saber of Red's Magical Burst (Corrosion) ability. Since it's magical energy cost is relatively efficient, he can use it even when he has to conserve energy.

Servant(Avenger) of C̿͋̐͏̼̰̣u̙̻̤ͫ̅̅́r̷̹͙̖̣͋̓̇̂̊ͭs̮͓̠̦̀͜ḙ̶̝̺̠̥̙̊s̤̩̻͚̘̉̿ͅ

Name: ???
Alignment: ???
Master: Calls Bazett its Master

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Avenger (A): ???
Recordings from Oblivion (A): ???
Self-Replenishment (Mana) (???)

Personal Skills:
Divided Hatred (EX): So long as the grudges of old persist, the bodies will continue to rise. As the bodies deplete, the main body will begin to realize the futility of its hate. A divide and multiply skill that usually would be rendered as a Noble Phantasm, however, since the body cannot sustain a large amount of magical energy, the number of bodies is limited by other factors.
Sin of Murder (A): The ability to annihilate human beings. Against humans, victory is an eventual certainty. However, since the skill makes no claim to the speed or probability, due to Avenger's own temperament, it often takes such an extreme long time that being guaranteed to win becomes pointless, since the prey escapes. Perhaps the adage of wait and hope was not so foolish.

Noble Phantasm(s):
???

Miscellaneous:
Reenacting the events of the previous War, using his Divided Hatred skill to summon wraiths of the Heroic Spirits from that war.
Repitat Memoria - Repeating memories. A sensation usually left behind by the grudges and hate of murderers, sinners and the persecuted which caused reality to repeat the actions that led up to their demise. Cannot be ended with pure force.
Is a wish-granter in some capacity, carrying out desires.

Name: Lancelot
Alignment: ???
Master: ???

Strength: B
Endurance: ???
Agility: B
Mana: ???
Luck: ???
NP: ???

Class Skills:
Item Construction (???)
Territory Creation (???)


Personal Skills:
Avenger (D): The accumulation of all the hatred and grudges of the world into a single body. The advent of ones existence as an aspect of "All the World's Evils". In this state, hatred and grudges have accumulated, however, there is no rhyme or reason as to why. It becomes easier for grudges and hate to grow in the local vicinity, but at the same time, the power of those in the vicinity also grow.
Lament of the Sorrowful (B): The sobs and tears of the remorseful and the sorrowful. A skill that allows for the general attack on the moon of those in the surrounding area. Charism a of B or less are negated in its vicinity. Since it is a mental attack that obliterates the mental fortitude of those surrounding, it is difficult to combat it.
Pankration (B): DATA HIGH ERROR. SKILL NOT FOUND
Rite of Exorcism (D++): Specialized Church Magecraft form. For Caster, it is a substitute for the arcanities normally found within the class. Since Church Magic is a truly rare phenomenon, it is likely that some measure of Fey arcanity has been merged with the Church forms to boost their power at repelling spirits. However, since the power has been boosted so high, sudden sublimation of the spirit being targeted has been known to occur.

Noble Phantasm(s):
Knight of Owner(A Knight Does Not Die With Empty Hands) (A++, Anti-Unit): Hypothetical Noble Phantasm, given Caster of Curses' identity and their description as provided by Caster of Red(Jack the Ripper).

Miscellaneous:
Described by Caster of Red(Jack the Ripper) as "A knight in black who owns all he can hold. His sword is a great silver blade and he cleaves evil in two. That is the fourth Caster. He lives but is not alive. He fights and cries every step of the way."
An aspect summoned by Avenger to reenact the events of the previous War, and thus not a proper Servant.
Possesses Black Keys: An Exorcism Armament possessed by the Church. Against spiritual bodies, they possess an unusual level of effectiveness. In the case of Lancelot, his ability to use them is derived from a faith held late in life. As a result, their effectiveness is low on enemies designated as 'Monsters', but high on spirits and revenants.

Name: Diarmuid Ua Duibhne
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???)
Riding (???)


Personal Skills:
???

Noble Phantasm(s):
Gae Daerg (???, ???): A cursed spear that inflicts wounds that cannot be healed.
??? (???, ???): A chariot was summoned, but perhaps due to Rider of Curses' nature, it could not withstand even a single blow.

Miscellaneous:
An aspect summoned by Avenger to reenact the events of the previous War, and thus not a proper Servant.

Unaffiliated

Identity: "Santa" - Would fit with the saint requirement imposed by the Grail, but their true identity is likely slightly more complicated
Master: Presumed to be the Grail

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
God's Resolution (A): As the adjudicator, Ruler is granted two Command Spells each to use on the Servants of the Holy Grail War. However, if the order is used to protect the lives of those not involved in the Grail War, then any number of Servants may be bound by the same Command Spell. Snice the ability is fundamentally based on the magecraft of Saints, it is subject to Magic Resistance. Eight Spells have been confirmed to be used. Thanks Zero Saber(Gilgamesh).
Magic Resistance (???)
True Name Discernment (???)


Personal skills:
To Wish Upon a Star (A++): ???

Noble Phantasm(s):
??? (A+, Familiar): Three black beasts that Ruler can call. The method by which he does so and the ability that grants them are unclear, but when called they ripped themselves out of the shadows.

Miscellaneous:
Makes good cookies.
Can summon imps of some description to perform menial labor. Couldn't possibly be elves.
Is described as a system rather than an individual by Rider of Black(Setanta)

Identity: Gilgamesh
Alignment: Chaotic Good
Master: Kirei Kotomine(?)

Strength: B
Endurance: ???
Agility: ???
Mana: A
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (A+): ???

Personal Skills:
Charisma (A+): Often praised as the greatest king, Gilgamesh's ability to command and lead great armies is excellent. An egotistical Gilgamesh radiating with self-confidence will surely boost the morale of his army to an extremely high level.
Divinity (B (A+)): Gilgamesh's original value as a 2/3 demigod. He possesses the highest level of Divinity among many of the Heroic Spirits. However, he despises the gods because they killed his friend Enkidu, unleashed the Bull of Heaven onto the earth, and caused him much trouble. As a result, his Divinity decreased.
Golden Rule (A): Being fated a life that is filled with riches, he can live as a millionaire. Gilgamesh lives the life of a nabob and has no money troubles for the entirety of his life. In the legend, he claimed all the world's treasures as his own and is said to have infinite wealth in his Golden Capital. The originals of Noble Phantasms preserved in his treasury were collected during this period. Although this ability seems unrelated to battle, it plays a great role in arming Gilgamesh.

Noble Phantasm(s):
Enuma Elish(The Star of Creation That Split Heaven and Earth) (EX, Anti-World): The sword that cuts and divides the World, with output matching or even exceeds Artoria's Excalibur. Its power will further increase given the support of Noble Phantasms within Gate of Babylon. More correctly speaking, "Sword of Rupture – Ea" is the Noble Phantasm, "Enuma Elish" is the state under which Sword of Rupture – Ea unleashes its maximum output. By generating wind pressure strata, the attack crushes the enemies by simulating spatial rends. In addition, the names "Sword of Rupture – Ea" and "Enuma Elish" are all given by Gilgamesh. They are thought to be references to the Great God Ea (Enki) of the Mesopotamian and Babylonian myths, and the Genesis Epic of the Babylonian myth, Enuma Elish.

Sha Naqba Imuru(The Omnipresent and Omnipotent Star of Knowledge) (EX > B, Anti-Unit): Hero King Gilgamesh's mentality, which reaches every corner of the world like the radiance of the stars and sees through all of creation, sublimated into a Noble Phantasm. A Noble Phantasm of the Constantly Invoked-Type. Not to mention an opponent's True Name and Noble Phantasm(s), it can definitely see even a truth hidden underneath multiple layers without obstruction and with a single glance. Although it is in a state where it seems to be constantly invoked, one can also assume from appearances that some parts of the Noble Phantasm's ability are being intentionally limited. If its True Name is released, it will operate as "instructions" for Gilgamesh to guide himself and others with the most optimum tactics according to the situation presented to him, simultaneously increasing the offensive power and defensive power of his whole team near his own position. It is unknown why this ability has been ranked-down, nor what effects this has on it's performance. The description given is for the version at full strength and will be revised when further detail becomes available.

Miscellaneous:
Has been incarnated by some means(Grail-Kun)

Unknown



MISCELLANEOUS INFORMATION

Rhongomyniad(World Piercing Nail of Light) (???, Anti-World): A Noble Phantasm used by a Lancer in the previous war. Called a "sacred nail" by Caster of White(Mordred), can be mimicked by Archer of Red.
While Caster of White(Mordred) considers it merely an academic curiosity, she thinks another "nail" is present in the Great War.
During the confrontation between Saber of Red(Karna Alter) and Saber of Black, an A-ranked effect drew the bystanders and uninvolved away from the path of the battlefield, by means that caused emergency services to not respond to the rather obvious fight.
The Gouging Sword of the War God: Fragarach(That Which Strikes Last Cuts First) (A, Anti-Unit): Anti-Causality Sword. The last answer of Lugh. That which is drawn last cuts first. Time is rewritten and the enemy is slain before the deployment of their trump card. One of the Gods-Holder weapons in the modern age, it's a mystery is hidden in Bazett's blood.
Caster of Red(Jack the Ripper) claims that at last one Servant in the war can pretend to be a class other than what they are. No Servant aside from possibly Archer of Red has demonstrated abilities that would allow this, so the one she is referring to remains unfortunately unknown.
 
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[X] Ask Caster to create a remote familiar for us to talk through and meet with the other party. A tiny creature or spirit would do.

Here's what I'd do.
 
Idea good. Benefit of just directly going in to talk, less risk.

[X] Ask Caster to create a remote familiar for us to talk through and meet with the other party. A tiny creature or spirit would do.
 
[X] Ask Caster to create a remote familiar for us to talk through and meet with the other party. A tiny creature or spirit would do.


Sure.
 
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[X] Ask Caster to create a remote familiar for us to talk through and meet with the other party. A tiny creature or spirit would do.

Sounds good.
 
...I can't say I have any particular objection to that. Only thing that comes to mind is the possibility that asking Caster to do it for us isn't necessary, as Bazett may be able to make a temporary familiar of the required kind ourselves, but given that she doesn't do it in Hollow Ataraxia to the best of my knowledge, and we're missing a second arm to do runes with, it's certainly more practical to go with asking Caster to do it. Elementalism seems more suited to such a thing, in any case.

[X] Ask Caster to create a remote familiar for us to talk through and meet with the other party. A tiny creature or spirit would do.
 
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Oh look an update that takes like 5 minutes for me to update the sheets for, instead of 40. I was wondering how long it would take for that to happen.

[X] Ask Caster to create a remote familiar for us to talk through and meet with the other party. A tiny creature or spirit would do.
 
Probably too late, but if someone is drawing in a 'moving tangle of ley-lines' for something, then if something should happen to snag those lay-lines, they would have to venture out to find out what the problem was.
You make them come to you.
 
So if we somehow get out of this situation with our remaining limbs intact, who do you think we could ask for help/ally with?

Rin, mostly because she's the person overlooking this land and as previously mentioned/discussed in previous pages, use our title as Enforcer as a way to help her get out of this situation alive?

Illya has one of the most dangerous/powerful servants ever summoned in the war, second only to Gil and while she is a lot more murderous than Rin, she's at least still reasonable and we're not her target, Shirou is.

Speaking of Shirou, he could be the easiest to get along with, or maybe the hardest. I'm not sure how his sense of morality and complete self-sacrifice will interact with an enforcer like Bazett. Actually, nevermind he might be the worst option. We have Mordred, he definitely has Artoria. I don't think we can muster enough social-fu to keep the two from killing each other.

Other options might include Medea, Sakura, and even Shinji now that I think about it.

I wonder how this war is affecting Medea actually since she gets most of her prana from the area around the temple. This war sucking up even more prana than usually might force her to redraw plans and pressure her into doing more desperate actions. It's possible to work with her in a way, but as far as I know, she'll probably only work with us if she deems the benefits worth it. Plus she might just stab us in the back.

Sakura... I think we might have to keep a real close eye on her. There are more than 7 servants now, I don't know what would happen if she somehow started collecting more than 7. Also, what are the possibilities of her getting ANOTHER servant? Since she technically gave over her servant to Shinji, although mostly as a loan through the Book of False Attendants. Getting another servant might be possible since the grail did initially chose her.

For Shinji... Depending on if Sakura did get another servant, we might have to keep him alive somehow even if he's a prick. If he loses the Book of False Attendants then Sakura's getting back her original servant and now she'll have to somehow supply both of them all by herself. Which is not ideal.

If Sakura didn't get another Servant. Well, I guess we're free to cave Shinji's skull in.
 
[x] Ask Caster to create a remote familiar for us to talk through and meet with the other party. A tiny creature or spirit would do.
 
[X] Ask Caster to create a remote familiar for us to talk through and meet with the other party. A tiny creature or spirit would do.
 
[X] Ask Caster to create a remote familiar for us to talk through and meet with the other party. A tiny creature or spirit would do.

Touko Aozaki wouldn't happen to be in the area would she? Probably not, but it'd be nice to get a prosthetic arm from her.
 
Vote closed
Scheduled vote count started by BlackHadou on Jan 22, 2021 at 5:34 AM, finished with 32 posts and 12 votes.
 
Kishinami
"You think being ambushed is the risk?" Caster's voice snapped Bazett out of her thoughts. "Perhaps that is how Magi work, but I'd be more worried about a second opponent."

"Right, the Master." Bazett muttered. "I've got it. Let's find out what we're up against. I'd rather not pick a fight too fast."

"Know thy enemy. Merlin was fond of that one." Caster mused. "I'm not sure any of us were very good at it." Bazett filed that information away for later. If the Knights of the Round Table were bad at planning, then that was something to keep in mind for later. At least Caster's instincts seemed quite good.

"Think you can make a familiar?"

"You can't?"

"No, it's not an area I've gone too far down." Bazett admitted. "This is the first time I couldn't solve a problem by writing a hunt rune." Caster nodded in understanding.

"Pass me your knife. I see a bird I can use." Her hand reached out, and Bazett drew the runic knife without a second thought. After a few mutterings under her breath, Caster slit open her index finger, lifting it to the air and letting a drop of blood fall into the air, manipulating it through the air with the tip of the knife. "You need to re-carve your rune. It's wearing down." The knife was soon returned, clean, as a small bird fluttered down and landed on Caster's arm.

"Noted. I'll do that once I have some time." There were probably a few runes that'd need re-scribing. Her shoes, for example. "Did it work?"

"Like a charm. You know how to share vision?"

"Not without a rune. That a issue?"

"It's a bit obvious. Hand on my shoulder, I'll bridge the gap." Bazett nodded, her hand resting on Caster's shoulder and her eyes closing. The feel of magic, overwhelming like a huge tornado, wrapping around her and working on her was almost unnerving. Caster was anything except subtle. It was hard to believe that anyone wouldn't notice her casting magic sometimes.

"Wow, it is small." The vision of the bird was clear in Bazett's mind. "And it see's pretty far."

"Just be careful how hard you push on it's mind. The bird isn't too strong." Caster retorted.

"You're going to release it?"

"Why would I kill it? We're just freeloading." That response almost surprised Bazett. Almost. Maybe she should have expected it. Still, that Caster seemed to value the lives of animals more than humans might be something worth noting later, or it might have just been nothing.

The bird stretched its wings as Caster whistled to it, passing along her will, before it fluttered down into the city of steel. The boxes were not in the greatest shape, Bazett realised. Fuyuki's harbour had a large amount of salt from the sea, and the steel was already beginning to rust heavily. Some of the containers didn't look like they'd been moved in years, and-

"Is that a person shaped dent?" Caster asked. It definitely was, of someone in the low five foot range if Bazett was to guess. One of the containers had several holes, a rip in the side as if they'd been slashed, and a dent shaped very much in the shape of a person.

"A fight?"

"An old fight." Caster clarified. "No magical energy in the air, so it wasn't recent. The edges of the gash have had time to rust, so its been years. If I was to hazard a guess, this happened in the last war." That it had never been tidied up almost surprised Bazett, but then again, Fuyuki seemed to be built on top of a crumbling foundation in several places. Shinto was perhaps the greatest example of that.

The bird fluttered its wings as it continued to hop and flit from container to container, seeking the source of the tangle of magical energy. It did not take long to make an educated guess of what it was.

"In that container." Bazett muttered. One of the containers had it's side ripped away entirely, and what looked like the flicker of a fire emanated from within. The bird settled down on the ground, peering in and revealing those inside.

Within the container were two figures. The most obvious was a man in a long tunic, thin and pale, his hair a long, flowing green. Beside him, sleeping in a blanket near the fire, was a girl, her face pale and flushed and her brown hair messy. The green haired man, the obvious Servant, glanced over at the bird for a very long moment, before reaching out his hand. The bird traveled to his hand immediately with a happy chirp, his pale lavender eyes peering into its.

Bazett knew, immediately, he was staring at her.

"Speak to me, feathered one." His voice was like a soft song. "What do they seek? War? Safety?" The bird tweeted and twirped back, bouncing and hopping in a way that Bazett hoped got the point across. "Ah, knowledge and companionship? You are a wise little one." The Archer's lips twisted into something resembling content, as he allowed the bird to settle onto his shoulder. "If that is all, than I ask you wait a few minutes. I will meet you at the site of the old battle."

Bazett knew better then to argue. They'd get nowhere trying to negotiate through a familiar if Archer could simply talk to animals.

"That went better than expected." Caster noted. "I should go alone."

"No. If I send you alone he'll assume we aren't acting in good faith. I know of his master." Bazett spoke up. "I'm going down there."

"You know his Master?"

"Kishinami Hakuno, one of Lord El-Melloi's graduates. She'd go far if not for what I assume is a degenerative magic disease." Bazett answered dryly. "I remember her asking if I knew any spiritual surgeons at one point."

"Then in terms of normal magecraft she would be your senior?"

"She is much better at the crafts Lord El-Melloi introduced us to than I am." Bazett confirmed. "In a fight, well, I'd call it maybe fifty-fifty before Gods-Holder." Bazett patted the orbs in the tube at her hip. "She's not the most physically fit, from memory."

"She looked terrible, so I'd be surprised." Caster hummed. "Alright, arm around me. I'm going to jump." Bazett nodded, wrapping her arm around Caster's shoulders as she leapt down to the ground. "Any idea's as to the Servant?"

"None. I don't recognise anything about him at all." Bazett admitted. "You?"

"Nothing but guesses. He isn't human." Caster noted. "He's also a walking nexus of leylines. They get tangled in with his body as he moves through them. Even if the magical energy in the land was flowing, it'd be useless to the rest of us if he just requisitions it as he comes through." Bazett blinked, her lips forming a frown. That was a high level ability spoken of only in terms of monsters like the great Lernaean Hydra, beasts that had long since left the world. That a Servant possessed it.

"If push came to shove..."

"I might be able to take him." Caster's words seemed more like an admission. "I might not. There's too much in the air."

"He scares you?"

"... No." That wasn't the emotion on Caster's face, as she let Bazett down. It was something else entirely. Did she feel a kinship with him?

Maybe that was a question for later.

As he said he would be, Archer was in the small section of containers that had been the sight of a battle in the last war. He was taller then Bazett had thought, and his body simply radiated power.

"You did come. I was expecting you to betray us." The Archer noted dryly. Bazett could feel the coldness from his voice. His hatred of human beings was something he made no attempt in the slightest to disguise. "There are only two of you. Where is the rest of your faction?"

"We fight on the faction of White. We have no allies." Caster answered.

"And you seek to split us from our faction."

"Well, when you put it like that..." Bazett muttered, taking a few steps forward. "Yes. You can't tell me all of the Red Faction get along."

"You would not be incorrect. Humans are fickle beings who betray and murder each other." And it was unquestionable that Archer had already experienced that. "A Caster and a Master with a single arm. What a pathetic duo."

"An Archer and a diseased Master." Caster shot back in mimicry. "What a pathetic duo." Archer stared for the very longest moment, before his lips cracked into a pathetic smile.

"I suppose I earned that one." He admitted. "Alas, it seems you have me at a disadvantage. You know of my Master but I know naught of you."

"Then a show of good faith. I am Bazett Fraga McRemitz, Enforcer of the Association and Gods-Holder of Lugh." Bazett declared. "I know your Master, Kishinami Hakuno. We learned under the same teacher. If that is not enough for you to understand we share some kinship, then I will happily wait for your Master to awaken."

"That isn't necessary. She's with him now." Caster spoke up. "That is an interesting trick. Now tell her to go to sleep before she starts hurting herself." Archer flinched.

"You can tell?"

"Spirits are my speciality. I'm guessing that's a trait of her illness." Caster answered, taking several steps forward. "She's dying, Archer. Send her back to her body before you do harm."

"That is our decision, not yours." That Archer was pushing back wasn't a surprise to Bazett. Indeed, it probably wasn't Archer speaking then, but Hakuno. She was always stubborn. "If you are alone, then you are an easy target. Why shouldn't we attack and get one step closer to the Grail?"

"Because of the fifteen other Servants." Bazett retorted. "I doubt you can win the entire war alone. Without help, Hakuno won't last long enough to make a wish at the end." Her lips twisted ever so slightly. "Was that your plan, Kishinami? Pick off Servants until you had access to the Grail? Sorry, but that's not going to work. Even if you knew where the Grail was going to form, you have to contend with the founders."

"And what, exactly, do you propose?" Archer asked. "We are on the Red Faction, you White. If we do not fight-"

"The grail only cares that fights happen. Don't give its systems too much credit for intelligence." Caster retorted. "Tch. Hakuno, I'm only going to say it one more time. Untangle yourself from your Servant or I'll do it for you." Bazett could believe, if only for a moment, that Caster could actually do that. Archer sighed, closing his eyes for a long moment. When they opened again, the purple in his eyes were far deeper.

"You've proven yourself far more dangerous to us then the oni(Bandit of Mount Oe). I should remove you now." He declared. "No one else knows of my Masters illness. I'd rather keep it that way."

"I've got bad news for you then. Kotomine knows. If Black finds out she's in the war, then you might as well consider it public knowledge." Bazett retorted. "She's seen him in his capacity as a spiritual surgeon." Archer paused, as Bazett slipped a iron ball out of her tube. "If you want to do this, well, let's get started." What needed to happen was obvious. Answerer was the best way to fight someone like an Archer. If he lived, then the fact his Master was on deaths door would not hinder him at all. The class had access to Independent Action, after all.

"Oh stop waving your bigger dicks about you two." Caster finally snipped, stepping forward and slapping Bazett's head. "Take me to Hakuno. I probably can't fix her, but I can alleviate the symptoms."

"What, Caster!?"

"You woul-" Archer's gaze hardened. "No, you're just like other humans. I won't fall for it a se-"

"I'm not human you dolt." Caster growled. "So shut up. Keep throwing me in with the humans and I'll start acting like one." Her glare then fell on Bazett. "What, going to try and stop me, Master?"

Bazett swallowed deeply. On some level, she knew why Caster had made the offer. The stupid knight had already cottoned on to this not being a fight that Bazett wanted to have in the first place. Her peace offering might well be enough to gain them the alliance they so direly needed.

It also might be enough for Archer to turn on them and kill them without worry...

[ ] Let Caster help Hakuno.
[ ] Attack Archer.
 
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