Pieces on the Board
The speeder slowly moves through Coruscant's middle layer traffic networks with a Muun at the wheel and a Mandalorian in the other seat of the two-person vehicle. It's the sort of brightly coloured, affordable speeder that a couple might buy and from the caution of its driver the Muun is either inexperienced or does not want to raise their vehicular insurance fees this year. That, of course, is false. You're the Mandalorian in the passenger seat, and the Muun next to you is frantically speaking in the rapid-fire alien vernacular of Muunilist as she drives with one hand on the wheel and another on the commlink at her ear. The constant buzz of advertisements and the occasional warning from the speeder's sensors is something you're used to by now, with no more than mild amusement at some of the more puerile advertisements and a trace of annoyance at the paranoia of the speeder's electronics when the automatics are disengaged.
There's a hiss of static on the commlink's speaker, a soft
click, and then a rasping voice in Basic asking "What have you got yourself into now, sticky-fingers?" You stiffen at the voice before relaxing when Fel Tephe laughs in a mix of relief and emotions that you can't place, her hand on the steering not wavering for a moment as she does.
Tephe nods at you as if to say
All is as expected, and answers the commlink in Basic with a clipped, terse accent to it that you can't quite place. Muunilist, maybe. That's the only thing you can think of, at least. "I've got myself into dangerous information, arms smuggling into the lower levels. Something like the raid we mounted on Red Emerald Spire, back home. Remember that, when I saved you and your reputation, Iren?"
The commlink lets out a rasping chuckle, "I remember when you shot the guards who came in and almost got us arraigned for murder. My reputation won't survive more saving like that one, that it will not. Ah, and your friend Merett is here. She sends her love-"
The voice – this
Iren, presumably – gets cut off and replaced with a lilting, smooth voice that's almost certainly partially synthetic. "I can tell Fel what I want by myself, Iren, and I will." Tephe stiffens at the wheel as the second voice sounds out, this Merett speaking with a synthesized overlay as if afraid of detection, "You're in trouble again, Fel? You have to have the
worst luck I've seen even considering what happened to my voice."
"Lasers do you no favors, and concussion rifles do less." Tephe's voice is clipped and devoid of emotion, her driving visibly more aggressive as she overtakes a truck with barely meters to spare. "You lost your voice because you tried something flashy in a banking database and we got backtracked. You're lucky I stayed behind to bail you out, Merett."
Merett laughs at that before cutting out, the synthesized voice replaced by Iren's rasping, nasal tone instead. "Confirmed, then. You're Fel, you're probably not coerced. You could be compromised. I don't know about that, and I don't think I can."
"Correct." The Muun next to you doesn't even blink as another speeder's driver makes a rude gesture as she passes them by, instead merging into the exit lane as the expressway heads towards Sector 50. "So what is it to be, Iren? Hear me out or not?"
"We'll hear you out." The two voices speak almost in concert, uncanny enough to raise you hackles again and make you check the old counter-intrusion suite built into your armor. Your helmet comms are confirmed to be clean, your HUD is a separate comm-channel, and the entire system has hard partitions.
You hope that's enough if these Muun turn out differently from what's expected.
Fel Tephe just nods, cool and calm on the surface and with a white-knuckled grip on the speeder's steering wheel. She clears her throat and starts to talk, the red-gold lighting of
Dusk filtering into the speeder cabin as the automated systems of the sector flag the day as ending. "You've probably heard about the rumors of gang violence in Sector 43 by now, as well as others about the disappearances of a few minor gangs in the Coruscant underlayers?"
"Ye-es." The word is drawn out as if waiting for the other shoe to drop, a synthesized answer from Merett with the other Muun on the line being silent. Fel Tephe smiles thinly and continues, carefully picking her words as she drives.
"What if I told you that we have information on one of the smugglers that might have brought some illicit arms into Coruscant?" The Muun grimaces as a family speeder overtakes you and slows down, then continues. "We have information that there's something going on in Sector 50-A. Time critical. Probably guarded."
Unsaid is the fact that she's leaving a lot of the story out, but you're not about to say anything. Nothing stops the Muun on the other end of the commlink from selling the two of you out. You know that much at least.
Iren's voice is the one that replies to the two of you, "We have some information there. The old industrial sector. A useful place to stash things, lots of buildings with squatters in them. Security patrols every now and then. If there's a major op there, you need a proper force. What d'you have?"
"A Mandalorian." She glances at you for a minute, coolly assessing the armor she sees and the blaster on your lap. "What looks to be full armor, maybe
beskar. A high grade blaster. Decent training. Grenades."
"And you." The amused half-synthesized lilt of Merett points out the obvious before telling some more, "You're not half bad with a blaster close up, Fel. I know that from the banking backtrack." The buildings are now closer together, narrow speeder-ways and the platforms of the inhabited levels far more bare of amenities than the layers above. You can see a few sentients gawking at the traffic as you pass them by.
Fel Tephe has no eyes for all that. She's driving carefully and picking the backstreets, weaving above platforms and between spires as she goes until she reaches the thick, megalithic forms of the derelict industrial sectors of Coruscant. "And me. What I need from you is overwatch. Traffic system slicing, whatever plans of the building you can get. Tracking us and orienting us in combat. Maybe a proper jamming attack, use the commlink I've linked you to. Yes or no, Iren, we're almost there." A battered sign reads
SECTOR 50 as the speeder buzzes in, the hovering hologram jittering a little as you pass it by.
Iren sighs, seemingly tired. "You know the answer is yes. This is too big to pass up." The commlink crackles a little for a moment before he continues, "Merett will handle traffic cam footage and dealing with building plans. She was always better at that. I will be your Control and electronic warfare command. Understood, Fel? And you too, Mando. I know you're there." His tone is crisper than before, almost military and reminiscent of your father when he talked about his mercenary days.
"Yes." You understand the situation perfectly, and you make damn sure to get the helmet's scrambler in place before answering the Muun on the commlink. Just as you'd been taught. "What access do you need for HUD?"
"A comm channel." He rattles off a stream of instructions meant for a suit of armor far, far newer than yours is, and you're already mentally translating that. It takes time and focus, time in which the speeder dodges past a derelict hovering in the airlanes and focus which has to be diverted from your examination of Coruscant. Tephe's quiet murmur tells you that the speeder's being followed, and jolts you out of the familiar rhythm of armor interfacing.
One glance behind you shows a droid-driven traffic monitor, its sirens off and its lights flashing erratically. You turn back to Tephe with one hand on your blaster and one eyebrow raised, and she shakes her head. "Probably sliced, and Iren will handle it. He's decent at that."
"I am Control for now. Designations
matter, Fel." Tephe waves her hand in the air as if to tell him to move on, and Iren sighs again before speaking. "Yes, it's been sliced and yes it can be handled. We'll hit the monitoring system when you get closer to the target. Per Fel's route this isn't even
in 50-A at that."
"Lying again, dear?" Merett's voice is honey-smooth and poisonous, Tephe's reaction a slight thinning of the lips and nothing more than that. "Understandable though, since you didn't even think we'd bite initially. Did you?"
"Not you, Merett." Fel Tephe looks back at the traffic monitor and suddenly makes an illegal turn, dipping into the lanes below yours and down by half a level before she stabilizes. The speeder screams out an emergency alert before she silences it. The slight
ding in the commlink's inbox probably indicates a traffic fine. The monitor is left in your wake with its core programming leaving it unable to follow the blatantly illegal action. Amidst all of that, Fel Tephe talks as if at a lunch-table with not a single sign of tension save for her grip on the steering wheel. "I didn't think you would, not after the way the last time went."
"But we have." Iren seems to have cut Merett off from the speaker, his voice a tired rasp. "We bit, and from your recent illegal lane change, you're headed for 50-M. Correct?"
"Yes." Tephe answers for you while you finish setting up your helmet HUD for the slicers on the other side of the commlink, and in the distance you now can see the gigantic buildings of the industrial zone built on the massive plate beneath. They're huge, hundreds of meters tall at the smallest and with speeder docking bays studding their surface. You gawp a little, completely unashamed of it. On the other hand Tephe doesn't seem stricken by wonder at all, "The Demeria Power building, Iren. The old fusion station. You have the plans already, I'd think. Or at least Merett will."
"That she does." Iren calmly directs Tephe to what he calls a 'derelict' that apparently can hide the speeder, a shell of a building with its upper levels a skeleton behind the outer walls. The speeder smoothly buzzes past vast derelict fabrication plants and office blocks, peeling paint coatings and damaged metal exteriors a testament to how long ago the sector was left to rot. The buildings aren't wholly empty – you can see a few moving forms in one of them as you pass – but for the most part they are. It's as if Coruscant outgrew its factories and left them to die.
The speeder coasts into a building's docking bay and past a great hole in the walls at the far end of it, and Tephe settles the speeder in the middle of what was probably some CEO's window suite office with the gaping holes of what were windows letting in the howling wind of Sector 50-M. Tephe takes her hands off the wheel with some relief, massaging them gingerly as she tells you, "I'm coming along with you. You need backup and I need to manage Ir-" There's a crackling again from the commlink, and she grimaces before correcting herself, "-Control. I need to manage Control."
You just nod. You'd honestly prefer that she was nearby instead of far-off, even if your armor has a backup commlink and you have another one in the armor backpack. Her pistol – her
visible pistol – is a small one anyways, and it isn't going to be able to get through your
beskar armor. You smile under your helmet as Tephe argues with Iren about routes to and from the Demeria building, checking your blaster rifle and making sure your grenades are good.
Fel Tephe probably doesn't know your armor is a
beskar patchwork. Not from her earlier dialogue at least. She checks her pistol's charge and condition with fluent ease and it's clear that under her earlier formal robes was a Judicial-surplus vacsuit, the thick rubberized fabric akin to light armor. She exits the speeder after you and nods at the exit, "It's twenty minutes down by the emergency stairs and there's no power in this building. The Demeria Building is the next one over. We get to the median level overlooking the fusion plant's courtyard and we take a look before we move in."
Control – Iren – agrees, and your helmet's suddenly also home to a HUD map of the derelict building you parked in. The Senator Muirr Memorial Building is a winding maze, and it takes you more than a little concentration to get down to the mezzanine level where broken shards of windowpane lie on the floor and the abandoned Demeria Power fusion plant looms less than a hundred meters away. Tephe's hand on your shoulder and a whispered order in your helmet commlink make you crouch beneath the mezzanine wall, and you peek over it carefully as the enemy passes you by.
They're obviously the enemy, from the Black Sun marking on the speeder's side to the mounted heavy blaster on the speeder's loading bed. It's a small truck model turned into a gun platform with what looks like half a dozen Black Sun in the back. Enough to kill the two of you with ease.
They don't notice you or Tephe. They don't seem to expect a thing. And from the helmet footage that Merett sends to you, the sliced traffic cams can show that they've been drinking. As Merett puts it with vicious satisfaction, "The piggies seem to think they're secure. Wonderful. I've sliced the traffic cam network and wiped your speeder from it, done it as of twenty minutes ago. When you entered. They don't know you're here."
"For now." Tephe's remark is underscored by a long look at the Demeria Power building, a gigantic rectangle of ferroconcrete that looms over a beaten zone a hundred meters a side. You can see the spindly forms of B1 security droids marching in teams of two on the perimeter, a chain-link fence to keep out trespassers on foot and the seated figures of armored Black Sun infantry. Unlike the other gangers you've seen, these ones seem to have actual military grade blasters and they're good enough to set their posts up to support the B1s. You nod slowly as you take it in and the traffic cam feeds tell you more and more unwelcome information.
This won't be entered quietly. You need a loud diversion.
Merett's voice chimes into your thoughts with more unwelcome information, her lilt gone and the half-synthesized voice now sounding more frustrated than melodic. "There's a directional comm net here. Point to point, no broadcast or hub. I can't tap it without one of their receivers. Either you get me a droid without setting off the alarm, or we ditch the idea of tapping their comm net."
There's a quiet curse in Basic as Tephe turns to face you with a frown and with her hands flashing across a folding keyboard she's plugged into her datapad, "I can jam their comms. The moment I do that, they'll know something's wrong and they'll backtrack my transmitter. The commlink in the datapad. We jam their comms, grenade the sentries, and you get inside. I leave the datapad here with the jammer code running and I follow you."
"You do that and the sniper on the roof will nail you." Iren's transmitted footage now has a big red highlight on it, and you can see the pale, pale form of a Zabrak under some sort of camo cloak when you look for it. "That woman has a spotter somewhere else. The cams can see the designator beam. Heavy blaster rifle, long barrel. Punch through damn near anything."
Not through
beskar, you want to say. You don't. Rather than give the Muun beside you and the Muun behind the commlink more information than they need, you take a closer look at the Zabrak. That armor pauldron and the patchwork torso kit looks almost like..."That's Mandalorian armor. For sure. That's
beskar or something that looks like it."
"So we can't countersnipe." Tephe takes a look at your blaster rifle, "That won't get through
beskar. Not at all."
You smile, slow and satisfied like a hunting cat.
Finally. You're not an auxiliary. This is what you were
made for. "It won't need to. Our sniper friend is not wearing a helmet. She's stupid enough to think she can wear
beskar and get away with it. Without any visible clan markings. I can nail her."
"You're sure?" Iren's question just elicits an irritated
yes from you, and Tephe just nods. No protest. No fuss. No skepticism.
You're quietly thankful for that, not that you'll let it show in front of the prickly Muun. Instead of that, you just settle the blaster on the ferrocrete ledge that once housed a window overlooking the Demeria Power plant and breathe in and out slowly as you take aim.
The blaster's sights are old-fashioned optical ones with the blaster's sensors linked to your helmet and feeding you the windage. The Zabrak's head is large in the sights as you read off the range bars, her eyes peering through an oversized designator on an overpriced blaster rifle. She yawns and shifts in place, letting you see the Black Sun blazon on a once-Mandalorian
beskar pauldron.
You breathe in, slowly. You breathe out and center the sights.
Your finger brushes the trigger.
She dies.
All hell breaks loose.
You are already in motion.
There's laser fire washing off your armor as you clear the mezzanine rails and drop to the ground in a single leap. Your armor cushions the blow as you roll to take the fall, and behind you is the trailing rope of rappel cord that Fel Tephe slides down behind you on. The B1s are forming up and loosing off shots, the distance short enough that even they can land hits. You fire back on the move, and arcing over your head is a single oblong shape.
You drop prone. The Muun behind you does the same. Control's laconic voice in your helmet commlink is telling you there are three seconds.
Two.
One.
The concussion grenade goes off before the B1s can form up and recalibrate their aim. You're off before another salvo comes in, blaster fire from what must have been the Zabrak's spotter kicking at your heels. Fel Tephe replies with her pistol at extreme range while she tries to keep pace with you and the curses in your commlink confirm her lack of success.
There's a burning on your shoulder as a heavier blaster bolt hits the patched pauldron of your armor and seeps past the seams between the
beskar plating. Your return fire catches the Black Sun guardsman and a blaster bolt from behind you tells you that the Muun has your back for now.
There's shouting in the distance and blaster fire directed at the mezzanine you'd been hiding in. Someone's backtracked the datapad.
The whine of a speeder sounds off in the distance and there's more blaster fire washing off your armor. You sigh and duck while tossing a grenade into the loading bay that's been fenced off with some sort of sangar, cooking it for a moment before you do.
You hear a
crump and a spray of body parts as fragmented armor forms shrapnel deadlier than anything you have. Fel Tephe grins viciously at you when you turn back to check on her, and Iren in your ears is counting off the time to contact if you don't get inside the building.
He hits
Ten, and you're over the sangar, past the loading bay and inside the main hall of Demeria Power Fusion Station, Sector 50-M.
There's a massive vaulted central hall in front of you, tall enough to have multiple layers of catwalks above what was the reactor core for the plant. The core itself was once placed beneath them in the center of the hall, the jagged edge of the floor plating where it cuts off and the rough finish of the ferrocrete foundation starts making that clear. Ahead of you is a spindly station with the smooth metal ovoids of droidekas on it like the hellish fruits of war ready to drop and watching it is another Black Sun guard and a few technicians.
You shoot them all as they try to return fire, their blasters significantly worse than the ones wielded by the guards outside and their fire doing nothing to your armor. It's hilariously lopsided, the Muun behind you not even drawing her pistol.
As you approach the charging station there's a soft
click as the metal umbilical linked to one of the droidekas detaches, the folded droid falling to floor and beginning to open.
You can't turn fast enough.
Its shield pops open with a smooth humming sound, its blasters unfolding from wicked, stubby little arms.
Its eyes dim, the shield dims and the droideka collapses.
"They haven't finished programming them and prepping the batteries." Tephe pants a little as she drops into a crouch near the technician's station, "Give me five minutes. I need to slice this. There's no smuggler here but we damn well ought to have the information. Some of it at least."
You nod and take a position watching the loading bay entrance you came from, neatly parked behind the droideka 'tree' and its lethal payload. The Muun beside you is tapping away at a spare datapad with desperate speed and the fluency of long practice, your blaster's weight is comfortable in your arms and there are no enemies engaging you yet. Control is silent.
Control is
silent.
"Iren." Your voice is hoarse from exertion and combat, "Iren. Come in." There is no answer on the helmet comms. There's just a quiet hiss of static on all channels, an eerie silence. And suddenly before you can say anything more, there's a crashing thunder outside. The distant roar of explosives and heavy weapons fire, the throaty bark of rapid-fire blaster cannon and the drone of heavy speeders.
This is no Black Sun operation. You say that with distant dawning recognition, Fel Tephe beside you pausing for a moment in her typing and nodding once in confirmation.
"That's military grade heavy weaponry." You're stating the obvious for the benefit of the Muun on the other side of the commlink if they're still there, Iren and Merett still silent and the channels still empty. "This is a Republic operation. Judicial, maybe. Republic Intelligence, maybe. Not some gang."
Iren doesn't answer. Merett's lilting voice does, half-synthesized and somehow not in the least amused or whimsical this time. "No, it isn't a gang. This is Republic Intelligence and their special operations arm. There won't be a Black Sun here in-" She pauses as if checking a watch, "-fifteen minutes. Best move fast, Tephe and Mando muscle. Before they breach."
"You sold us out." Fel Tephe's voice is cold and accusatory, dawning anger in her voice as she pauses with one hand on the connection between her datapad and the charging station. She raps out a quick key sequence and talks while doing it, while you stand there tense and increasingly desperate to leave. "You sold the information to RepIntel. After all those years were worked together. You're fucking me over and leaving me to face the blues."
"No, we're not." Iren's voice is tired again, the clipped tones of 'Control' gone for now. "You have ten minutes to get clear and a clean zone to do so. They'll honor that side of things. We have a reliable contact."
"Then we go." You nod at Tephe and gesture at the droideka 'tree', "Get that charging station disconnected, let's go. Now."
She nods curtly and pulls the plug, her datapad chirping angrily as it's interrupted in something. Her mouth opens as if to tell you off for ordering her around, before she just nods again and moves for the exit. You're on her tail, looking behind you as you go in case RepIntel is already inside.
The loading bay is witness to a war. When you clear the building you duck behind the sangar for a moment, witness to the scrambling of Black Sun mercenaries firing on a foe you can't see. The sharpshooter on the rooftop suddenly aims high at a swooping military speeder, bolts washing off the speeder's shields and the RepIntel vehicle's guns rhythmically sounding out death and fire. There's the lazy arc of a mortar shell passing high above before landing in the middle of a group of B1s, the grenade charge going off and leaving fragments of droid.
Tephe taps you on the shoulder and mouths out '
Now', before vaulting over the sangar and taking off for the safety of the building you'd landed in initially. It's a mad dash through the beaten zone, potshots from Black Sun troopers to your right washing off armor while you run. You reply in kind. There is shouting.
There is the almighty crash of mortar fire again. Ahead of you, Fel Tephe stumbles for a moment before righting herself, your commlink buzzing in your ear as she tells you it's a graze.
The RepIntel troopers far, far to your right and past the Black Sun are pushing through, as the sound of blaster rifles tells you.
You run. You
keep running.
And suddenly, you are through.
Things are quieter. You're up the rope and onto the mezzanine after Fel Tephe. The speeder awaits, and when you reach it you collapse into the passenger seat with helmet on and blaster clutched tightly in your hands.
There's a crackling in your helmet comms, Iren's voice rasping out. "This is where we will leave you. You'll find that the traffic cams and monitors are disabled. Good luck." There's a
click in your commlink.
The comms are silent.
"I can't believe they did that." Fel Tephe, for the first time that you've seen her, seems vulnerable. "They sold me out. To Republic Intelligence. They turned an operation. We almost
died."
Her hands are shaking on the wheel. She breathes deeply for a few moments and closes her eyes. Her voice is still shaky even after that. Her tall head rests against the windshield as she talks, "I've known them since Muunilist. We came to Coruscant together. Merett was-" She pauses and glances at you, swallowing and stopping.
You're not sure what to do, awkwardness palpable as you shift in your seat. You don't take your helmet off. It helps keep some distance. Your voice is still hesitant though, your awkwardness bleeding through, "Look, maybe-"
"Shut up, Mando." She cuts you off before you can speak, "I don't need commiseration now." She visibly takes a moment to correct herself, "We have half an hour before cams come back online. I've set the autopilot to take us back to 43-A."
The speeder rises with the smoothness of automatic pilot and banks out of the building with far more precision than even Fel Tephe could manage, the Muun in the meantime opening up her datapad. "In the meantime, Jaaing Tsaalta, let's see what the Black Sun was doing." There's a scrolling of text and figures across the screen as her fingers dance across the touchscreen, "I deleted the information on the station core. There's nothing for RepIntel. They get squat."
Tephe smirks for a moment and continues, "Anyways, here we have the droideka information. Techno Union manufacture, the same sort of thing the military would use. Advanced, straight from Mustafar. Apparently sourced from sympathizers there. They've compromised the Mustafar labs." She looks up and shakes her head at your obvious unasked question, "And we can't tell who they've compromised. There are tens of thousands of Techno Union staff on Mustafar, we don't know who. No names here, no details. Just 'Contact' and a codeword string."
"Then what do we have that's usable?" You restrain yourself from pointing out the obvious. There has to be something immediately usable here. Something that's worth more than just a minor finder's fee from the Trade Federation.
"We have the details of a plan." She taps the datapad a few more times, navigating deeper into the scraped data from the technician's station and the Black Sun network. "They've been planning this for a long time. The droidekas were Force C. This was only
part of Force C. There's a Force A and a Force B, no details on either." She grimaces, "Standard cell structure, minimal information among groups. Just operation times and details for this subset of Force C. No more than a 'report to' and another codeword string."
Advertisements and the relaxing sounds of a crowded expressway flash by in the dimmer light of Coruscant's night as the speeder drones onwards on automatic pilot, the Muun beside you humming to herself as she continues her walk through the data she stole. Suddenly there's an indrawn breath and a low whistle, "Well, then. We have something. Force C was to hit the first Association meeting, between the Mandalorian enforcement consultants and representatives of the major smuggling groups. Disruption of negotiations and elimination of leadership."
"Leaving the clansmen headless and blaming it on the Nemoidians who run the smuggling gangs. Who else would have droidekas?" You're on point this time, the nod and absent affirmative from the Muun a confirmation of grim reality. Still, there's an alternative that presents itself. "Could we alert the Trade Federation or some of the senior Nemoidians? They have the firepower to counter this if they can move it into place."
"Nope." She shakes her head firmly, "Trade Federation takes too long to do
anything, and we can't let the Nemoidians move without dealing with the Association's politics. The meetings are agreed on months in advance, changes to the escort on either side take time as well." She pauses, a sour expression on her face. "I'm inclined to hand this off to Buller and wash my hands of this mess. I might sell the information about Mustafar to the Federation later, cut you in on that. I have enough contacts to get offworld again, maybe back to Muunilist."
"Difficult." You don't mention her obvious use of
I, aware that you'll have to make your own backdoor out if things get too hot.
You have the comfortable weight of armor and the sleek blaster that's worked well enough already. You'll handle your own exit.
As you make your way back to the planning bunker you and Tephe are greeted by a surprise at the door...
Pick one:
[]Redvers Buller: He's singed by what seems to be a blaster's grazing shot and has a grim look on his face. His orders are terse and to the point.
You did well enough he says, telling you that he's in command. Your cousin is absent and out of contact. There's whispers of levers moving in the shadows. When you mention Republic Intelligence to Buller you get a grimace and a nod.
The boss has been busy, he says, as if your report confirms something unpleasant to know.
[]Cousin Rhaj: Your cousin is in armor, modern models sans
beskar. With him is a troop of mercenaries in the black armor of the Death Watch. There's a heavy blaster cannon in the back of the bunker's entrance being manhandled to the rooftop. When you report to Cousin Rhaj, Redvers Buller is at his back and the fuzzy hologram of a Nemoidian nods sharply at your report.
Good work, says your cousin.
Get ready, says Redvers Buller.
We are convinced, says the Nemoidian, wearing a captain's uniform of the Trade Federation.
AN: I have a plot threaded out for both options. The reason things seem very noir-ish rather than thuggish gangsterism is more due to Mandalorians being consultant enforcers akin to certain Chechens in the early 1990s, and thereby sidestepping some of the mess. The rest of it is more me using this first arc to set the stage for what your initial crew looks like and what your character does. As always, feedback is welcome. Discussion is rewarded.
Feedback and discussion will be rewarded with XP or the character sheets of your coworkers at the arc's end. If you think this quest is good, let me know. If this is not meeting expectations somehow, let me know before you drop the quest. It'd be a big help.
Thank you for playing thus far.