Turn 3: Beginning of Cycle 211
NottheCrabs!
Local fool making foolish things
- Location
- The Bottom of The Ocean
- Pronouns
- She/Her/They
The door opens, your old friend striding into the room before giving you a faux-respectful salute "Congratulations on your speech, Sir" he pulls out a couple of newspapers. ah fuck, you know where this is going
Your heads still pounding after the sheer noise of the address "Hannigan."
Annnd he's just going to keep on talking "'the Hegemon who came out swinging!' 'Old ironside shows his teeth' you know, I've heard they're planning on making a documentary on-"
You finally take the effort to raise your head "Are you here to make jokes at my expense or is it something actually important?"
Hannigan quickly brushes off the comedy act "Thought you'd like this after all the noise, help calm the nerves." At which point he pulls out a bottle of whiskey, now that you think about it, you haven't had a drink since last year.
"I'll take it" you quickly take a shot, the liquid burning as it went down, before landing your face back on the desk. "fuck, I'm famous"
Hannigan gives you a look "My condolences, Hegemon, truly such fame is anathema to the highest rank in the entire Hegemony" oh the sarcasm in the cheeky buggers voice
You raise a finger, before slowly bringing it back to your drink "fair point, still don't have to like it."
A few minutes of companionable silence pass, just two old men sharing drinks and jabs.
But you have work to do, work that helps keep millions alive.
time to put out the fires.
…..
Jangalan authorities have finished their interrogation and have confirmed that the assassin was hired locally on Chicomoztoc, however the assassin either wouldn't or couldn't describe who hired them, this, along with Chicomoztocs police departments previous inconsistency's have in Erbert's eyes proved that a interplanetary investigation is required.
turns out other factions have actions too! the Arcadian Coalition has requested Hegemony military training of future officers after a poor showing by their military against the insurgents, while they offer nothing in return the sheer amount of trust required in this request is apparent.
…..
Diplomatic (2 Actions)
Military (2 Actions)
Domestic (1 Action)
Intelligence (1 Action)
you Gain Net 7000 Domain Credits a turn due to taxes and tariffs, you currently have a treasury of 77000 Credits, please plan accordingly
Micheal Erbert currently has 1 Personal Focus to spend, to spend a personal action simply put the name of the character at the end of the action, like so [X] Supply and Demand: Micheal Erbert
Jack O'Hannigan Currently has 1 Personal Focus to spend, Jack O'Hannigan is an Aide and as such his stat bonus is halved when used on an action.
THIS IS PLANNED VOTING
if you have any questions, be it on lore or voting, don't be afraid to ask.
VOTE CLOSED
…..
allright, my muse has OFFICIALLY been drained for the week, thankfully its right after I got turn three done! I've also changed the cost and reward description for Communication error as it's first incarnation doesn't really make sense when you think about it (researching and implementing an anti-bug form of relay transmissions and it costs nothing?) sorry about that folks. hopefully it's up to snuff!
Your heads still pounding after the sheer noise of the address "Hannigan."
Annnd he's just going to keep on talking "'the Hegemon who came out swinging!' 'Old ironside shows his teeth' you know, I've heard they're planning on making a documentary on-"
You finally take the effort to raise your head "Are you here to make jokes at my expense or is it something actually important?"
Hannigan quickly brushes off the comedy act "Thought you'd like this after all the noise, help calm the nerves." At which point he pulls out a bottle of whiskey, now that you think about it, you haven't had a drink since last year.
"I'll take it" you quickly take a shot, the liquid burning as it went down, before landing your face back on the desk. "fuck, I'm famous"
Hannigan gives you a look "My condolences, Hegemon, truly such fame is anathema to the highest rank in the entire Hegemony" oh the sarcasm in the cheeky buggers voice
You raise a finger, before slowly bringing it back to your drink "fair point, still don't have to like it."
A few minutes of companionable silence pass, just two old men sharing drinks and jabs.
But you have work to do, work that helps keep millions alive.
time to put out the fires.
…..
Jangalan authorities have finished their interrogation and have confirmed that the assassin was hired locally on Chicomoztoc, however the assassin either wouldn't or couldn't describe who hired them, this, along with Chicomoztocs police departments previous inconsistency's have in Erbert's eyes proved that a interplanetary investigation is required.
turns out other factions have actions too! the Arcadian Coalition has requested Hegemony military training of future officers after a poor showing by their military against the insurgents, while they offer nothing in return the sheer amount of trust required in this request is apparent.
…..
Diplomatic (2 Actions)
First impressions: you effectively have a brand new neighbour in the Corvus system, one that doesn't have a century long history of mutual fuckups preventing any sort of cooperation, set up an embassy, offer non-aggression pacts and trade deals, put your best foot out. DC: 10 Cost: 500 Reward: establish official diplomatic communication with Garnir, opinion atrophy severely reduced.
Who are these guys again?: you weren't exactly in the Diplomatic service, get a crash course on who's who in the sector and deal with any assumptions from your military days. DC: 10 Reward: international relations page + new options
Military (2 Actions)
Old friends: you've made a lot of friends over your military career, most are old and retired now but you remember a few ideas said in grumbling tones that had merit. They never had the influence to enact these plans. You do. Get some of the old crew together for one final day of brainstorming. DC: 10 reward: new military options
Supply and Demand: you have been waiting for this, the moment when you can finally start your reforms. Daud may have been a brilliant Admiral and genius Marshall but a supply officer he was not. It's finally time to deal with the thousands of problems both minor and major that constantly hindered your career. DC: 40 Time: 5 turns Cost: 1000 Reward: Hegemony supply chain modernized
Lessons Learned: while the pirate hunting campaign was relatively minor in the grand scheme of things, there must be something that can be learned from it, you don't just have an entire navy mobilised and in combat for several months without some knowledge being obtained. DC: 20 Cost: 1000 Reward: new options, Bonus to background pirate hunting rolls.
Arcadian Assistance: you've just received a request from the Arcadian coalition, apparently they don't like how the Army fared against that little insurrection and would appreciate Hegemony assistance in Training the next batch of recruits. Now you don't explicitly get anything out of this, but further ties to Arcadia is always a good thing. DC 30: Cost: 500 a turn for ten turns Reward: Arcadian coalition military professionalised, greater goodwill with the Arcadian Coalition.
Domestic (1 Action)
Anyone else?: okay, you've listened to the politicians, now for the other half of the invitations and meetings. Although not exactly prominent parts of the Hegemony there are a few people and organisations with interesting sounding ideas, but you can't be entirely sure if they're just spouting nonsense until you've actually met them. DC: 20 Reward: new options
Encourage Trade: for the first time in decades, trade flows safely in Hegemony space, well, as safely as you can get in the Persean sector. Already merchants are making riskier investments and taking more valuable loads as the costs of protecting those loads is reduced significantly, If there ever was a time where this would work, it's now. Grant some minor subsidies to the small fish in the mercantile industry to help them get back up on their feet. DC: 40 Cost: 2000 Reward: trade income increased.
Finding the source: it wasn't external, it wasn't Tri-Tachyon or any of your opponents on the galactic stage that hired these assassins. Someone from Chicomoztoc itself hired these killers, whoever it was cannot be allowed to go freely, start an investigation, a Hegemony investigation without the possibly complicit Chicomoztoc police force, into just who hired these guys. DC: 50 Reward: investigation started into who hired the assassins.
Intelligence (1 Action)
Communication Error: it's no secret that Tri-Tachyon has access to Hegemony military communication relays. The "counter" to this during the Second AI war was to send military information physically via courier ships. This was a bloody nightmare. Requests for fuel or ammunition or medical supplies would take weeks to get to you and then weeks to get back, if the courier even made it to you at all, you're going to get the best counterespionage experts in the Hegemony and either get working on a way to protect your relays or you're going to smash each courier ship to bits and use the damn relays anyway DC: 60 Cost: 5000 Reward: major wartime communication security bonus
Echoes in the dark: it's no secret that intelligence operations are often small things, sometimes taking decades with little going on in between, things can fall in the cracks. Cracks like, say, a new Hegemon who does not have knowledge of the verbal agreements and off the grid meetings that have taken place. A meeting with the head of military intelligence should clear up the most important operations, and hopefully any would-be surprises can be dealt with. DC: 20 Reward: no "surprises", new options
Persuasive negotiation: you currently have several prisoners from the hunting campaign awaiting their sentence. While interrogations are already ongoing what prisoners that are willing to talk about their compatriots have requested severely reduced sentences in exchange, while you doubt the more gung ho in Hegemony space would appreciate the necessity of this form of realpolitik you need every link you can get. Accept the offer, see what they've got. DC: 40 Reward: information, possible anti-pirate actions. Bonus to background pirate hunting rolls
.....you Gain Net 7000 Domain Credits a turn due to taxes and tariffs, you currently have a treasury of 77000 Credits, please plan accordingly
Micheal Erbert currently has 1 Personal Focus to spend, to spend a personal action simply put the name of the character at the end of the action, like so [X] Supply and Demand: Micheal Erbert
Jack O'Hannigan Currently has 1 Personal Focus to spend, Jack O'Hannigan is an Aide and as such his stat bonus is halved when used on an action.
THIS IS PLANNED VOTING
if you have any questions, be it on lore or voting, don't be afraid to ask.
VOTE CLOSED
…..
allright, my muse has OFFICIALLY been drained for the week, thankfully its right after I got turn three done! I've also changed the cost and reward description for Communication error as it's first incarnation doesn't really make sense when you think about it (researching and implementing an anti-bug form of relay transmissions and it costs nothing?) sorry about that folks. hopefully it's up to snuff!
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