[X] ...Back to the guard station at the base of the Lap, where you will doubtless be welcomed back as Triumvir Peleps.
The Lap is so magnificent a structure that it barely feels artificial. You can't make out the entire thing in the dark, of course, but you lived here long enough to know the shape. The mountain, or structure, or whatever you want to call it, is a statue of a seated figure, so huge that the top of the figure's head is nearly eight kilometers from ground level, and faces north-east. The statue's lap, then, is an elevated and large expanse that can safely sit its eponymous city. It is well situated to catch water-rich clouds that float in off the Inland Sea and encourage them to rain out as they flow around its bulk. This is the source of the Lap's fertile fields, and what makes it the breadbasket of the entire South.
Naturally, this is why the Realm wouldn't give up on the Lap for anything. It's the lynchpin of an entire Direction, and everyone sensible sees its value. It's only too bad that one of its three leaders is now an Anathema. You swallow a hysterical giggle. It's a long walk to the guard post for the way back up. There's three ramps drilled through the rock to allow travel into and out of the Lap itself, and you--or your past self, whichever--fell from the statue's right arm. You circle counter-clockwise aiming for the eastleg tunnel.
Half-formed ideas about how to defend yourself evaporate as you realize that you really will have some period of grace in terms of trying to hide your nature while you figure out your next move. After all, if someone suspected an Anathema, where would they turn? If someone felt a need to try to organize a Wyld Hunt here, where would they go? If someone needed to rally the Realm forces or local sepoys to provide support while hunting some dangerous figure, where would they head first?
Why, to Triumvir Peleps' office, of course!
You see the oil lamps of the guards before they can see you, of course. You compose yourself as well as you can as you approach them. Finally, a guard looks up as you approach. "Who goes there?" she challenges you, hand dropping to the truncheon at her waist, while the other four on duty stiffen up but don't get up just yet. You don't say anything, just approach close enough for her to make out your face. You have to hope that the brand on your forehead has faded. Apparently, it has, as she squints at you and then suddenly scrambles to manage a salute. "Triumvir Peleps!"
Behind her, the other four suddenly burst into action to hide the evidence of their card game. You allow them the chance to be discreet that way. "At ease," you tell her.
"I didn't--we didn't know you were out."
"I was chasing an Anathema during the afternoon. Cornered him in the Arm Forest."
"Did you... win? Where are your entourage?" She's still mentally adjusting to your presence.
"I was hurled from the Arm Forest, you fool!" You let slip a little rage, just to keep her unbalanced. Dynastic arrogance is easy enough to generate, after a quite literal lifetime of being ready to be treated as one. "It was only because I was Chosen that I'm still here."
"Ah! I'm sorry, Triumvir. You do look a little pale. Okay, boys, let the Triumvir through."
The tunnel is long, dark, and would be an unpleasant walk if your body wasn't newly strong and resilient. You come out at the other end and it's still a little before dawn, but you can start to see the sun's light begin to peek above the east horizon.
In the pre-dawn light, you can see all the familiar structures of the Lap around you: the orchards of the Verdant Triangle in the hollow of the statue's robes, the Immaculate Temple (which is very easy to spot thanks to its Essence lighting, which your house doesn't have, the dastards), the king's palace (the fool makes a handy fall guy for any policies that the Triumvirate doesn't want to take responsibility for), the houses of the well-to-do (including the Peleps house), and all the other familiar locations spread out across the place.
It's not home. It was never a home to begin with, but now more than ever it's just a place to live. You're in the district where most of the unpleasant industries are located, from forges and smithies to the incredibly foul-smelling tanneries. You start walking back towards your house.
You mentally consult your own thoughts. You had thought that Anathema, as those possessed by dark forces, would get some sort of... marching orders. The enemies of all that is good and right in the world have left you at something of loose ends for the moment, and it at least feels as if your thoughts are still your own. You don't feel any particular urge to go on a violent rampage or tear down the Immaculate Temple. Well, maybe the Immaculate Temple would benefit from it: it could be a dangerous place for you later and it might actually wake Avalanche Fury Roiling up enough to
do something, the fool. The chief monk has much more value in listening to people and making them feel better for having been listened to than in doing anything about it.
At the door to the Peleps house there's a different guard. You never can remember his name. Some unpronounceable Eastern thing. He nods to you as you approach, recognizing you and not bothering to challenge you. Why would he? Even if he didn't know you, you're already here, and
nothing ever happens in the Lap.
Opening the door into your foyer, a figure jerks awake from one of the couches. A middle-aged woman with the whip-thin nature of a dour teacher sits up. "
_____!" she says. You recognize your given name, but some merciful instinct wipes it from your conscious mind.
You groan, and hold up a hand. "Please, Taara, people can hear. In public, please call me 'Triumvir' or--
[] --Lady Peleps."
[] --Lord Peleps."
"Of course, sorry, Triumvir." Taara doesn't seem chastened. That's unsurprising. She was your nanny growing up, and just sort of kept the role until it turned into general maidservant. To some extent, you're still six years old to her.
She considers you. "You must have been fighting," she observes, seeing your ripped and dirtied clothing.
"We found and fought an Anathema. The chase took much of the day. We had some deaths. I'm... going to have to do more to follow-up on that."
She nods, circling behind you to begin to pick at your hair. "I believe it. I'm going to have to get you cleaned up before you're ready for anything today. You get in the bath; I'll have one of the others draw water for you while I lay out a new outfit for you."
"I think I need you to cancel my appointments for today," you tell the servant. "I--"
"No, Triumvir," she replies. "Bath first. Then the rest of what you need to do today."
* * *
A bath helps you feel... composed. It doesn't make you feel any better, not really. Being a
naked Anathema deep in a Realm satrapy is not actually particularly calming.
The voice in your head--which you note has gone quiet after that first offer--was not lying about being hale. Even in little things like this, you find you're faster, more graceful, more assured. Just
how much more is hard to gauge in a bathtub like this, but trying to test out your powers by showing off in the street seems like a good way to be caught, so you hold back.
You clean up and slip on a robe before Taara returns. She lays out a new outfit on a dressing screen, but comes to work on your hair before you put it on. That's probably for the best. You're not sure you want to put on the chosen outfit. You consider its elegant blue silk with an unfamiliar sort of unsettled flutter in your stomach.
Taara methodically dries your hair and starts putting it up as you relax in a chair. "You know, this reminds me of when you were a child. Rambunctious little beast, you were. Fell into more than a few mud puddles when we needed you clean and presentable." She doesn't smile when reminiscing.
"I'm not a child, Taara," you remind her. "I'm among the Chosen."
"Still falling in the dirt and making a mess for me," she grouses. There's no heat to it. Taara isn't actually upset; she just has never smiled or expressed any happiness at any point in your entire life.
Finally, she pronounces herself satisfied with your hair, and steps back. You consider again the outfit she's put out for you. "Not this, Taara," you say.
"What's wrong with it?"
"Men died under my command, at the hands of an Anathema, and I did not avenge them." The lie comes easily to your lips. "Until I do, I can only dress in mourning clothes." Taara considers this, but after a moment she simply shrugs and takes it back. Servants have more power than may be immediately obvious, but direct commands are direct commands. Besides, it's hardly the strangest foible a prince of the earth could develop. Your aunt Peleps Oolith still only eats while facing due north-west, for no reason she is willing to explain.
A few minutes later, you're in gray, shapeless clothes, suitable for a funeral of someone of lesser station to your own. For some reason, this just
feels better than general finery.
"One more thing before we do anything else, Triumvir," Taara adds as you smooth out a fold in the outfit. "Come with me." She leads the way.
Intrigued, you allow her the mystery, and follow. She leads you into the servants' quarters, and here stops in front of what looks like a broom closet. "From your parents," she says, opening a much more elaborate lock than any broom should warrant with a key that she wore on a necklace inside her bodice. "They knew they couldn't be here on the day you were Chosen, so before your public debut, they wanted you to have a private gift. It wouldn't do for a member of House Peleps, blessed by the Dragons, to go out without some recognition of status."
The door swings open. The shine of green jade, the magical material worked into a weapon, takes your breath away. It beckons from within. Your parents clearly put some thought into this. It's something meant to compliment the focus of your training. Like many of the weapons of the Dragon-Blooded, it's something with a name and history to it. It's no world-shaking wonder, but it is something that has been with your House for generations.
[] A dire lance
The weapon known as Unyielding Mast, this lance was famously held by Peleps Hento during an expedition to the Caul, where it was used as a mast to ride out a hurricane that had taken down the ship's actual wooden masts before being turned on the Lintha.
[] A skycutter
The giant boomerang Blizzard's Scourge was held by three different Dragon-Bloods over the course of a brutal northern winter campaign, savaging a huge raiding force of Fair Folk in the hands of each, and forever staying free from Fae touch as each wielder fell in turn.
[] A pair of god-kicking boots
These are high-heeled, elegant boots, worn by Mountain Glory, a wandering magistrate who ferreted out and destroyed a demon-worshipping cult in Greyfalls two centuries ago. Mountain Glory shattered several potent demons by pairing these with Water Dragon Style.
You grasp the weapon. With a breath and a moment's thought, it's yours. It will take a short time for it to truly move as a part of you and be useful as a weapon... say, half an hour or so. Even now, though, it recognizes that it is touched by... by someone worthy of wielding it, somehow. Part of your mind rejects that even as you smoothly straighten, unbent by the weight of an unwilling magical artifact weapon.
"Empress's Grace." Taara still doesn't quite smile, though she radiates approval. "You truly
have been Chosen,
_____." She considers you, running her eyes up and down your still-familiar form. "Which Dragon was it, Triumvir?"
You hesitate. If there's anyone in the Lap whom you could trust with your secret, anyone who would still be on your side, it has to be the woman who basically raised you, and who has stood with you throughout your life. She could be helpful. Tremendously helpful, as far as providing excuses, planning to avoid issues, and otherwise avoiding being found out by the world at large. The downside is you can't be completely, 100% sure that she'd never turn you in, and... she's only mortal. You're realizing that's a weakness in itself, if an investigation were to come rooting around headed by full-fledged Dragon Blood Immaculates.
[] Confide in Taara, bring her aboard.
[] Tell no-one what you are.