[X] Plan Of Ents and Men

Sad that no plan tries to contact our new neighbours. Going for this since it's the only one that tries to recruit the new Men. We need more people.
 
I saw this in Thingol's stat block. I'm assuming it's an error? Or maybe history is different, and I can't rely on canon for everything.
Thingol actually did see the Trees, iirc, when some of the Valar came to the elves to convince them to go West. The kings from the three clans went, saw the Valar's land (I can't remember the name) which of course included the Trees at the time, and were suitably impressed. They were then sent back to Arda so they could lead their people West, which was when Thingol got lost in a forest for like 500 years.
 
[X] Plan Of Ents and Men

Fully agree with Camiadus that trying to recruit from the second tribe is the right thing to do. We're few in number - and not secure because of it - they're scattered and lacking in leadership, asking them to join us is a situation that benefits us both. And honestly, I think it's better for the race of man in the long run as well.

The rest of the plan is spot on as well, but giving extra rations to the elderly and the Wise to make sure they survive long enough to impart their knowledge and the history of our people fully onto the younger generation is especially important.
 
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How interesting that Melian, Luthien, and Fingolfin have greater health than Morgoth.
Morgoth, a bona fide God, was crippled by Fingolfin. His very existence is discordant. Sure he might be powerful, but at the end of the day even if good doesn't always win, evil always defeats itself.
Also, and someone can correct me if I'm wrong here, as I recall, Morgoth spent steadily more and more of his strength and power into Angband and his armies. That's not to say he became helpless, but that Morgoth now is far from being the direct threat that Morgoth right after he started truly rebelling.
The flip side is that as things stand now, he doesn't need to carry that level of personal, direct power.
 
Also, and someone can correct me if I'm wrong here, as I recall, Morgoth spent steadily more and more of his strength and power into Angband and his armies. That's not to say he became helpless, but that Morgoth now is far from being the direct threat that Morgoth right after he started truly rebelling.
The flip side is that as things stand now, he doesn't need to carry that level of personal, direct power.
Morgoth corrupted Arda itself. Which weakened him tremendously but also insured that he couldn't be destroyed so long as Arda exists.
 
Lore: Morgoth’s Ring
Morgoth's Ring
In the days of old, when the stars were new and the sun yet young, Melkor the Morgoth poured his malice, his hate, and his will to power into all the Earth. As Sauron with the Ring after him, he made it a vessel for a portion of his soul, and bound himself with it, polluting it everafter. The sun, the sea, the earth, the sky--all things that are and will be hold within them a portion of him they call the Enemy. As long as the world turns, as long as even the tiniest fragment of creation remains in existence, then Melkor lives undying.

This is the worst and greatest of the Marrings of Arda — for as he marred it in it's making so now the Enemy marred it in it's spirit. A remnant of the evil of the Enemy swells in everything that is upon the world, from the food we eat to the grass upon our feet. He is the corruption in the Earth itself, weakening things before their time and inducing all things to rot and ruin. Mortal bodies fail earlier, new-made swords shatter and fail, roofs crack and leak, and horseshoes are undone. Even should he be defeated and his mortal form laid low, the Enemy will never leave the living world. He will live on still in the air in your lungs, in the fibers of your clothes, in the blood in your veins.

And yet his final triumph is also his unmaking, for in pouring so much of his strength into the flesh of the world, Morgoth has diminished his own strength. He can be bested, with great effort, by mortal arms, and his power that once awed the earth will not avail him. By his own doing, the Great Lord of the Dark may yet be laid low — but he will remain in the world in part until it's ending, for it is only when the world is unmade and undone that the power of Melkor shall fail at last and he will know true ending, as Sauron knew his ending when the Ring was destroyed.

All of Earth is Morgoth's Ring.
 
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Lore: On The Children of Yavanna
Lore: On The Children of Yvanna

"It is not wizardry, but a power far older. A power that walked the earth, ere elf sang or hammer rang."
In long Years of the Trees Aulë the Smith crafted the Fathers of the Dwarves, yet he had done so without leave of Eru, who in his mercy spared his creation but set them to slumber beneath the mountains until the Firstborn had awoken. Yvanna, Giver of Fruits and spouse of Aulë, feared that in the ages to come Aulë's children would cut down all the trees that covered Middle-earth. Her worries were heard by Manwë, and through him brought to Eru Ilúvatar. Thus came the Ents to be, Shepards of the Trees, brought into being by Eru to walk amongst Middle-earth until the ending of the world. It is the Ent Fanghorn, who in time will become known as Treebeard, that is the oldest of all living beings to wake after the creation of the world.

The Shepherds of the Trees are of two kin: Ents, who are pledged to Oromë who delights in hunting evil creatures and monsters and has a special love for all trees and forests, and Ent-wives, who are pledged to Yvanna, who planted the very first seeds and sung the first trees into being. There are also the Huorns, living trees filled with a terrible anger when roused, yet no person alive knows if they are Ents that have become too treelike in their slumbers and forgotten what they are, or trees that have grown in spirit enough to become akin to the Ents. What is known is that while the Ent-wives tend to their gardens and glades and flowered meadows, spreading the beauty and wonder of Yvanna's work across all of Middle-earth, it is the Ents that stay within the great forests, both tending and protecting their flocks of trees and in turn keeping the true Children of Eru safe from them.

Ents are mighty and strong, much like the trees from which they sprang, and only grow stronger with age. However, they are also slow and measured, unused to speedy action and sudden changes. They look kindly upon elves, who taught them how to speak, and mistrust dwarves and all others that make use of axes. Despite their aversion to tools of metal, they do not fear it as their bark is thick and tough, only growing more so with age. It is fire that is their great weakness and drives them most quickly to anger when turned against them.

Although one might mistake them as trees should they not move, Ents are anything but. They talk, they sing, they shepherd their flocks, and they even build for themselves their own homes called Ent-houses which are always nearby a spring or stream of fresh water. The reason for this is that all Ents must partake of Ent-draughts. Little is known of Ent-draughts, save that it is the only nourishment that an Ent needs and serves as a potent drink that seems to encapsulate the entirety of their woodland realms.

Morgoth, ever hateful and nursing a rage beyond measure at Yvanna's eternal enmity to him, has made a pale imitation of Ents in the form of trolls. These monstrosities are lacking in every manner when compared to Ents except that they are not living trees, and therefore have less to fear from fire. If there has ever been a thing that holds the unmeasured hatred of the Ents, it is trolls and all other servants of Morgoth.
 
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@Telamon Will taking actions like giving extra food to the wise allow us to maybe pick one of the other Old Ways magics next turn? The Healing way for example, with its "quicken the womb" sounds very helpful for our population growth if we can get it later while still keeping the Wood Way.
 
@Telamon Will taking actions like giving extra food to the wise allow us to maybe pick one of the other Old Ways magics next turn? The Healing way for example, with its "quicken the womb" sounds very helpful for our population growth if we can get it later while still keeping the Wood Way.

It will not. These ways are all on the verge of dying out, remembered by the eldest of the old. In the time it takes Belen to learn one well enough to pass it on, the others will be gone from among the people.
 
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The third year from your arrival in Beleriand is a year of change and of growing, of grace and of new things flowering.
Certainly fortuitous words to hear in any situation, nevermind recently coming out of a life or death crisis.

Your people prepare themselves for the great exodus from Ossiriand to the promised new-land of Finrod, and you yourself prepare to hand over the reins to your son Baran. You will depart your people forevermore and go to dwell in the court of Finrod Felagund, King of the Elves of Nargothrond. The actions you take among your people this year will be the last.
I wonder if we'll ever see old Beor again...

The new knowledge brought by Finrod and his tall folk has rippled among your people, filling them with a new hope and an optimism that the race of Men has perhaps never known. The songs that fair Finrod sings to your people stick with them for long after, and the fairest-voiced of the Wise even attempt to reproduce them, led by Belen. At first, what you produce is a pale facsimile, a mockery of the grace of the Elves, but then Belen alights on a new idea. The beauty of the elven songs comes from their long life, from their weariness and age-old sorrow, from a grief that was raw when the stars were new. Men cannot sing of such sorrow, for theirs is a different lot. The Wise pour a new grief into their songs, the grief of mortality, the grief of those who have wandered far and wide and found only shadow, the grief of a people born to death.
I understand how the weight of ages and the passing of time in their own ways and results is a strong basis for emotion, which...huh. I see, maybe it's not so much grief that is what makes these songs what they are, but that it's so much easier to express their Selves and fea with grief and sorrow, and men are starting from the ground up with such soul-deep grief as the basis of their first songs.

The next time Finrod comes to call, your fairest-voiced singers perform one of these new songs for him, and his old eyes grow wet with tears.

Yeeesh. How do they keep up the long fight against evil if they venerate sadness like that?

The Wise, fat on their success, are thus receptive when you come to call, asking for their oldest secrets and most ancient lores. They have guarded them well these long centuries, even from their own people, but you would bring the knowledge of the race of Men with you to the halls of Finrod Felagund.
That's pretty canny. We've already avoided looking entirely as pathetic in that Finrod came upon us celebrating our success as opposed to weary, frightened sleep, but if we want to look less like a charity case it's good to be distinct and have something the Elves do not. Finrod probably convinced many of his own to welcome us, but it cannot have been so simple as everyone happily accepting these new, "lesser" interlopers.

After much pressure and cajoling, they at last give, and admit their oldest and deepest secret: where the Spears and the rest of your people learned from the Elves of the east in ancient times, the wisdom of the Wise is older. It is the truth of wood and hill and grass and stone, taught to them in the deepest forest by the guardians of the wild, by the shepherds of the trees: the Ents.
That, actually makes a LOT of sense. Besides the fact that the Beorlings' magic is a natural one of wood and hill, grass and stone, the Ents were a LOT more active back in the day, and more importantly, far more populous the farther east one went, where man came from.

Once, they ruled the fen and tree and bog and hill. Once, before the coming of Men and Elves and even the Shadow, they were the masters of Middle-Earth. Their time was before the sun and stars, and even now their age is dwindling. But when they were great and Men were young, the Ents and the Entwives helped the first ancestors of your folk and gave them shelter from the long arm of the Enemy beneath the eaves of the forest. It is from the Ents that your people learned the secrets of the trees and the stories of the wind, and from the Entwives that you learned which plants were safe to eat and which fibers could be used to make clothes, which beasts of the forest could safely be hunted and which could not. They guarded us and sheltered us all those long years ago, and the Wise have kept their secret these millennia.
That's pretty impressive, for man, short lived and focused for so much on survival, to remember so much for thousands of years. Though, now I wonder why they left.

The Ents are slow and long-lived like the trees, and do not often make their presence known, but those who know the old ways (and there are so few left) can see the signs of their passing in the forest, can follow the trails they taught us to see in the first days. There are few of them indeed in Beleriand, but the first friends of mankind may well be found in the forests of this land where not even the elves dwell.

Questline Unlocked: The First Friends
So, would they have, like, some way of knowing that these small, fleshy folk were once taught and sheltered by their kin to the far east, like some sort of communal knowledge from the land they sink their roots into?

Halfway through the year, your hunters return with strange news: they have found a hidden glade to the north, and in the glade is a clear still pond. At the bottom of the pond lie hundreds of sparkling, shimmering stones, the like and beauty of which they have never seen.
I'm starting to wonder if it was more than just bands and hordes of monsters and orcs that tainted the east and drove Man west, and more that the land itself is despoiled so far from Aman and the souls of the Firstborn who have seen the Trees. The Ents must have done more than just physically protected man, but also through their intimate connection to land and stone, tree and hill, held back the despoilment of the land from Morgoth. Otherwise even they could not have so easily driven back the fire loving freaks of Morgoth.

Though, applying magics against little orcs probably helped too.

You send Baran and your best woodsmen to find the glade and report back. Baran indeed finds the pool and the shimmering stones, and, overcome by desire, strips off his clothing and leaps in to claim them. When he surfaces, hands shining with jewels --for jewels they are, though none of your people have ever seen them-- the empty glade is full of Green-Elves, melting from the trees with bows in hand. The gems, they explain coldly, are the gems of Denethor, ancient king of their people, who found this pool and it's riches long ago when the elves first came to Ossiriand. They have let Men run rampant across their land and drink of their waters, but they will not permit any to leave the glade with one of their treasures alive.
God forbid you tell them that BEFORE they get overcome with desire and not after, you pricks.

Baran, ever quickwitted, explains in halting Sindarin that he meant no ill will. He and your people have never seen such beauty and such grace, and all the treasures of your people pale before but a single one of these gems. He did not take the gems out of greed or lust, but out of an admiration for their beauty, and for the beauty of this land that he and his people must depart all too soon. There is nothing of such beauty in the East, under the Shadow.
Smart thinking Baran. Although-

The hearts of the Green-Elves softened, at that, and they talked among themselves at length. They drew one glittering stone, the size of a babe's fist, from the pool and gave it to Baran. This, they said, would be a memory of Ossiriand for the race of Men, to mark the beauty that must be preserved from the shadow at all costs. In return, they asked, you and your people must remember them. Long after the Laiquendi are gone, hold them in your songs and stories, that they might live in Middle-Earth forevermore.
I can't help but wondering if it's basically just successfully playing up the pitiful little man card. Granted, that the Laiquendi seem to believe Man will outlast says...something.

Relic Gained: The Laiquendimir (Quality 5)
The Laiquendimir (Natural) (Quality: Radiant):
A glittering jewel of great size and beauty from Ossirand of the Seven Rivers. A mighty treasure of the Green Elves of old, who faded from the world after the death of their king. Given by them to the first Men to cross the Ered Luin into Beleriand, that they might understand the beauty which must be preserved from the Shadow. (Valued By Men)(Valued Well By The Sindar)(Valued Highly by the House of Beor)
Hoh, was that an extra special gem from the pool? Still, I see. They're already fading, no wonder they entrust a part of their legacy to Man.

Though, now I can't help but think that maybe stuffing all those gems into items would be a better use of them than leaving them to sit in a pond.

Many of your people are anxious about the move, but this gift, combined with your own soothing words on behalf of the elves, softens their hearts. Your people are not easily given to trust or friendship, but the Elves have shown only an open hand thus far.
Thank goodness for the minimum dickishness from Thingol.

When the trees begin to brown, Finrod comes a final time. Your people gather their things and pack their necessities, a process they are well familiar with, and say farewell to Ossiriand a final time. Then, with little fanfare, they follow Finrod from the land of the Seven Rivers. He leads you north, across shining fields rich with grass and wide plains that stretch to the horizon, over river and field and past mountain and forest, to the rolling plains of Estolad, within sight of the woodland realm of Doriath. Your scouts are quick to report on your new situation: to your people's north is the dark forest of Nan Elmoth, and beyond that the mountains where the sons of Feanor keep watch upon the Shadow. To your west is mighty Doriath, where rules eternal the woodland king Thingol -- your people are not to trespass upon his lands. East lie the mountains, and the dominion of the Dwarves.
It sounds so, mystical.

As you leave with Finrod and his people, having passed the reins of command over to your son Baran, you turn a final time to look with proud eyes upon the people who have followed you here from across the mountains. You go now to the halls of Finrod, but you have succeeded in what your ancestors set out to do, and years from now when your limbs fail and you lie down for your final sleep, you will die knowing you have led your people from the Shadow at long last.

The Great Flight is over.

Mmm, when it's put like this...so much is put on the later conflicts and obligations the Sons of Beor fulfilled, but yeah. Beor has lived his entire life with his great challenge being to provide his people with a place they can truly, happily call home. And never being certain he'd live, or that he'd make it, or if he'd just be another long line of chieftains who spend their whole lives journeying to someplace safe.

But he succeeded. His life's work, the work of every single predecessor before him, was not in vain. His people have survived, and have a chance, a good chance even.

What can he be if not proud and satisfied?

Elves have already begun to filter in from Doriath and the lands of the Noldor to the north, interested in these newcomers, who are short-lived and bold, who have sad eyes and die young. They are greatly interested in the handmade arts and fineries that your people make, and buy them for small trinkets and baubles. You will be the first to admit that what they get is not often the equal of what they give, but elvish curiosity and generosity both have given your people a small reserve of elvish treasure by the end of your first few months in Estolad.

To my mind, this sounds kind of condescending, like fascination with primitive tribals coming out of the bush.

But for elves, it could be genuine.

With Beor gone, your first real act as leader of the people is to realize, quite presciently, that your duties as chief hunter will now be replaced by your responsibilities as clan leader. A new chief hunter must be selected from among the people.
Who says Men of action can't be wise?

With Beor gone, your first real act as leader of the people is to realize, quite presciently, that your duties as chief hunter will now be replaced by your responsibilities as clan leader. A new chief hunter must be selected from among the people. Many of the hunters of the people have had a chance to excercise their skills and abilities in the years since they first came to this land, and the wider availability of game has made it all the easier to hone their skills.
Really not surprising, given how innately skilled our people are at this.

That being said @Telamon , a little misspelling of "excercise" which should be "exercise"

Some of the youth in particular have grown quite skilled -- and the best of these is a young girl named Halbeth, who, though barely a child, can shoot a straight arrow further than men decades her older, and is as at home in the woods as you are. She is strong of voice and hand, and there is a grace and a power to her motions that is matched by few among your people.

The visiting elves, upon seeing her fire a bow for the first time, praised her skill, and were so impressed by it that they came to call her Cúrwen -- Bow-Maiden, in the tongue of Doriath. Her story and her skill have made her loved amongst your people, and they are glad indeed to see her raised to a position of leadership and influence.
Well, that's quite well done of her. But how is she "barely a child" when Belen has been described as "barely a man" when he's 18 to her 22? Hell, Baran is only two years older than her. I know different cultures have different perceptions of what constitutes adulthood, but that's a bit bizarre. I was expecting her to be some child prodigy around the age of 15 or 16.

Before you migrated north, you sent scouts back into the mountains to search for other men. Your cousins, the House of Marach who were separated from you many long years ago, had been seen crossing the mountains as well, and you had hoped to find them within the year. However, your scouts returned not with news of Marach's folk, but of another: short men with dark hair and dark eyes, who have spilled over the Ered Luin in small groups a few hundred into the land of Thargelion to your east. Quiet and reclusive forest-dwellers, they dwell without leave from the Elves, and keep to themselves. The elves, it seems, are not wholly aware of their presence yet, and you might induce them to join you. Estolad is a wide and fruitful land, and if these short men entered into the House of Beor, it could well prove beneficial to both your kindreds.
This has the makings of a major diplomatic incident if left unhandled, or a major diplomatic coup if handled well. Either they aggravate the Elves' opinion towards Man in general by loitering on their lands, or they improve it via joining the alliance.

Lastly, the Wise say they have begun compiling all the stories your people have made since coming to this land. The great story they have kept for generations, the tale of the Great Flight, is at an end. A new story begins now -- the tale of the Edain, the Elf-Friends.

Relic Gained: The Chronicle of the House of Beor (Cultural) (Quality 2): A record kept by the men of the House of Beor of the deeds and acts of their people in the West. It will grow in quality over time as greater tales are added.

Mmm, it's always sad to see a long, grand tale finish. But if it didn't, even the grandest can become overwhelming and dreary.

Your people have 16 months worth of food -- more than enough to get through the next year, barring any unfortunate accidents. Food is well enough here, though not as bountiful as in Ossiriand, and your hunters will gather roughly 11 months worth of food from various sources if all goes well.
Perhaps Thingol wasn't just isolationist and xenophobic after all, to want us off his lands.



Yeah, looking at those stats...
Yeah, I must say that Baran would do better to improve his Hunter legend, and the Bow-Maiden he Tracking legend. The former via hunting the boar, the latter via tracking the Ents/Entwives.
 
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Certainly fortuitous words to hear in any situation, nevermind recently coming out of a life or death crisis.


I wonder if we'll ever see old Beor again...


I understand how the weight of ages and the passing of time in their own ways and results is a strong basis for emotion, which...huh. I see, maybe it's not so much grief that is what makes these songs what they are, but that it's so much easier to express their Selves and fea with grief and sorrow, and men are starting from the ground up with such soul-deep grief as the basis of their first songs.



Yeeesh. How do they keep up the long fight against evil if they venerate sadness like that?


That's pretty canny. We've already avoided looking entirely as pathetic in that Finrod came upon us celebrating our success as opposed to weary, frightened sleep, but if we want to look less like a charity case it's good to be distinct and have something the Elves do not. Finrod probably convinced many of his own to welcome us, but it cannot have been so simple as everyone happily accepting these new, "lesser" interlopers.


That, actually makes a LOT of sense. Besides the fact that the Beorlings' magic is a natural one of wood and hill, grass and stone, the Ents were a LOT more active back in the day, and more importantly, far more populous the farther east one went, where man came from.


That's pretty impressive, for man, short lived and focused for so much on survival, to remember so much for thousands of years. Though, now I wonder why they left.


So, would they have, like, some way of knowing that these small, fleshy folk were once taught and sheltered by their kin to the far east, like some sort of communal knowledge from the land they sink their roots into?


I'm starting to wonder if it was more than just bands and hordes of monsters and orcs that tainted the east and drove Man west, and more that the land itself is despoiled so far from Aman and the souls of the Firstborn who have seen the Trees. The Ents must have done more than just physically protected man, but also through their intimate connection to land and stone, tree and hill, held back the despoilment of the land from Morgoth. Otherwise even they could not have so easily driven back the fire loving freaks of Morgoth.

Though, applying magics against little orcs probably helped too.


God forbid you tell them that BEFORE they get overcome with desire and not after, you pricks.


Smart thinking Baran. Although-


Hoh, was that an extra special gem from the pool? Still, I see. They're already fading, no wonder they entrust a part of their legacy to Man.

Though, now I can't help but think that maybe stuffing all those gems into items would be a better use of them than leaving them to sit in a pond.


Thank goodness for the minimum dickishness from Thingol.


It sounds so, mystical.



Mmm, when it's put like this...so much is put on the later conflicts and obligations the Sons of Beor fulfilled, but yeah. Beor has lived his entire life with his great challenge being to provide his people with a place they can truly, happily call home. And never being certain he'd live, or that he'd make it, or if he'd just be another long line of chieftains who spend their whole lives journeying to someplace safe.

But he succeeded. His life's work, the work of every single predecessor before him, was not in vain. His people have survived, and have a chance, a good chance even.

What can he be if not proud and satisfied?



To my mind, this sounds kind of condescending, like fascination with primitive tribals coming out of the bush.

But for elves, it could be genuine.


Who says Men of action can't be wise?


Really not surprising, given how innately skilled our people are at this.

That being said @Telamon , a little misspelling of "excercise" which should be "exercise"


Well, that's quite well done of her. But how is she "barely a child" when Belen has been described as "barely a man" when he's 18 to her 22? Hell, Baran is only two years older than her. I know different cultures have different perceptions of what constitutes adulthood, but that's a bit bizarre. I was expecting her to be some child prodigy around the age of 15 or 16.


This has the makings of a major diplomatic incident if left unhandled, or a major diplomatic coup if handled well. Either they aggravate the Elves' opinion towards Man in general by loitering on their lands, or they improve it via joining the alliance.



Mmm, it's always sad to see a long, grand tale finish. But if it didn't, even the grandest can become overwhelming and dreary.


Perhaps Thingol wasn't just isolationist and xenophobic after all, to want us off his lands.



Yeah, looking at those stats...
Yeah, I must say that Baran would do better to improve his Hunter legend, and the Bow-Maiden he Tracking legend. The former via hunting the boar, the latter via tracking the Ents/Entwives.

Belen is 21 now, actually.

And they're all fairly young, and are outcompeting and leading men decades their elder, which is rare among the Beorlings — usually the clan leader is a wizened old man from among the Wise, who has reached the venerable age of 50.
 
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Belen is 21 now, actually.

And they're all fairly young, and are outcompeting and leading men decades their elder, which is rare among the Beorlings — usually the clan leader is a wizened old man from among the Wise, who has reached the venerable age of 50.
How old was Beor upon his ascension? Admittedly, comparing stats to age it's quite by possible all three will have surpassed him in most if not all ways by the time they reach his age.
 
So we're planning to try and eat the other human tribe? Instead of getting them to merely migrate and be Vassals to the elves?

That's harder, brings risk of culture clash, which is partly why this clan went into seclusion in their own fief in the OTL, doesn't get us a bonus with our Lords, makes it less likely to move all of them away from their location near the entry point for Morgoths forces and also lowers our morale.
 
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