Fear Cuts Deeper Than Swords
(A Song of Ice and Fire/Pathfinder and D&D 3.5 Quest)
It is the year 294 after Aegon's Conquest. Magic has returned to the world, the sorcerers and warlocks and pyromancers whisper, power truly unlike anything the land has seen in many, many years. And while stories would have you believe that only kings and peasants of legend see magic, lords and ladies in between those extremes can find themselves with much power in this new age. Villains and heroes, rebels, leal vassals, sorcerers, madmen and just men, those gifted can be these things and so much more.
Who shall you be in this world awakening to magic and monsters?
[] Dacey Mormont, She-Bear of the North: You are the eldest daughter of Maege Mormont, Lady of Bear Island. You are a warrior, and some say skin-shifter too, able to turn into a bear… and sleep with them too. In truth, that particular talent of your house has not arisen in you before. But now, after a raid on your ancestral island, you have been captured by Ironborn, taken who knows where. Are you on a ship or in a prison? No matter, for you are Mormont, and here you stand. You will claw your freedom out of Ironborn corpses if you must. (Shifter Class, age 18, Early Ironborn and Magical Creature Focus. Starting Location: ???)
[] Allyria Dayne, the Lady of Stars: You are the youngest of four siblings; the late Lord Dayne, Ser Arthur Dayne known as the Sword of the Morning, the beautiful Ashara, and yourself. In another life you could have been the wife of a powerful Stormlander lord, but in this world of awakening magic, things are very different. Ancient, alien threats awaken below your family's seat of Starfall. The star-sword Dawn was not the only boon or perhaps curse of the fallen star. Strange lights appear from the basement of the castle, and peasants and gentry alike whisper of creatures unknown to man until now. Your liege lord and nephew Edric "Ned" Dayne is far too young to be gallivanting about solving this mystery. But Lady Allyria is of age, and Daynes have never been the craven sort…. (Sorcerer Class – Starsoul Bloodline, age 21, Early Aberration Focus. Starting Location: Starfall, Dorne)
[] Domeric Bolton, Cleanser of the Dreadfort: You are Bolton, heir to the sinister Dreadfort, and scion of the Leech Lord. Yet your family's dark legacy does not call to you like it does your sire. You know the family's grim secrets, and perhaps seek to end them once and for all. But in this new world, dark things stir beneath the snows and graveyards. Rotting, decaying things. Is your father, Roose Bolton, involved in this? Or are darker things than even Boltons behind the sightless eyes of the dead? Nonetheless, you ride to purge the Bolton lands of these disquieting things. (Paladin Variant – Ghost Hunter, age 19, Early Undead Focus. Starting Location: Dreadfort, the North)
[] Imry Florent, Voice of Fox and Faerie: Nephew to Lord Alester Florent, you are heir to nothing, save the ears of your parents and their parents before them. You are young and vigorous, and dream of martial glory, the clash of steel, and the honor of a lady. Yet your concerns of glory and valor are swept aside one day when a fox, the traditional symbol of your house, walks up to you and speaks, claiming to be the legendary ancestor of your house, Florys the Fox, and telling you of a destiny of tree and stone and sky. Will you accept the beast's strange message? (Druid Variant – Green Faith Inititate, Age 20, Early Fey Focus. Starting Location: Brightwater Keep, the Reach)
Welcome to Fear Cuts Deeper, my very first Quest, based off of A Song of Fire and Fire and Dungeons and Dragons! It is inspired by A Sword Without a Hilt, an ongoing quest, but my idea is that each character choice will have a distinct supernatural focus at first, and instead of using viewpoint or close to viewpoint characters we know and love, it will be centered around minor characters who I find interesting, and their struggles, triumphs, and friends. I doubt it will achieve the popularity or length of A Sword Without A Hilt, but I'd like a familiar setting for my first Quest. I'll give a week for the votes to be made, and we'll play whoever is chosen!
Additionally, for those who don't know much about the setting of ASOIAF, I will try to explain canon characters and concepts as they appear, and if you ever need anything explained further, I am happy to talk in PMs.
[THIS SPOT RESERVED FOR CHARACTER SHEETS]
Name: Domeric Bolton Titles: Ser, (titular) Heir to the Dreadfort Aliases: ??? Alignment: Lawful Good (ish) Race: Human (Medium Humanoid) Level 1: (0/1000 XP) Class:Paladin of the Dawn 1 (Paladin Archetype) Feats:Battle Blessing,Power Attack, Step Up, Scion of War Flaws:Pride of Arms, Chivalrous Courtesy Traits:Reactionary, Focused Mind Class Features: Aura of Good, Detect Evil, Smite Evil 1/day (undead only), Ghostly Smite, Historian, Rich Parents, Favored Class Bonus (+1 HP per level). Languages Spoken: Westerosi, High Valyrian
Description: A son of the North, and especially of the Leech Lord, Domeric is a tall, fit man with a graceful, almost melancholy face, framed by the long, thin hair inherited from his sire, and expressive, pale blue eyes. He is often garbed in armor and the light pink regalia of his house, and since his warding in the South, habitually wears a greatsword of excellent craft.
Picture:
Basic Combat Facts:
HP: 10 AC: 18 (10 - 1 DEX + 9 fullplate), touch 9, flatfooted 18, ACP -6 (STR and DEX skills) Movement: 30ft (20ft in fullplate) Initiative: +7 = (Uses CHA for checks, +5 CHA, +2 trait bonus) Attack: +3 (1 BAB, 2 STR) with Flail, +4 (1 BAB, 2 STR, 1 Masterwork) with Falchion, Ranged +0 (1 BAB, -1 DEX) Damage: 2d4+3 (Masterwork Falchion), 1d8+2 (flail, +3 if two-handed), 1d6+2 (shortsword), 1d8+2 (Composite Longbow) Weapon Proficiency: All Simple and Martial Armor Proficiency: All Armor, All Shields (except Tower Shields)
Items:
Masterwork Falchion
Fullplate
Flail
Composite Longbow (Needs +2 STR modifier to wield)
Arrows (20)
Heavy Warhorse
Military Saddle
Saddlebags
Bit and Bridle
Small Harp
I rather like the idea of attempting to cleanse the Bolton line while working against our father. I have no doubt dealing with Ramsay will be both interesting and very painful.
This looks like fun. I'm very interested to see how @Zioneer handles high magic in ASOIAF. There are many things I would have been interested in doing differently in the beginning and doubtless many twists that I have never thought of.
[x] Domeric Bolton, Cleanser of the Dreadfort
I fellso far behind sword with out a hilt I just dropped it. happy that one of the same vain started again
[] Dacey Mormont, She-Bear of the North: You are the eldest daughter of Maege Mormont, Lady of Bear Island. You are a warrior, and some say skin-shifter too, able to turn into a bear… and sleep with them too. In truth, that particular talent of your house has not arisen in you before. But now, after a raid on your ancestral island, you have been captured by Ironborn, taken who knows where. Are you on a ship or in a prison? No matter, for you are Mormont, and here you stand. You will claw your freedom out of Ironborn corpses if you must. (Shifter Class, age 18, Early Ironborn and Magical Creature Focus. Starting Location: ???)
Pros:
+The heir to a lordship,a major one sworn to Winterfell itself
+Out of all the options here likely the one most socially acceptable by her family
+Likely can jump right into the action XP ahoy
Cons:
-Bear Island is a pile of rocks at the end of the world, it will take alot of skill to make anything meaningful of it
-No idea where the hell we are. If we are lucky the ship that took us is just heading back to the Iron islands, if we re not... well we could end up really far east indeed where renegade ironborn sail
-No proper magic, no knowledge skills besides nature. We are going to spend a lot of time being confused by anything out of the ordinary
[] Allyria Dayne, the Lady of Stars: You are the youngest of four siblings; the late Lord Dayne, Ser Arthur Dayne known as the Sword of the Morning, the beautiful Ashara, and yourself. In another life you could have been the wife of a powerful Stormlander lord, but in this world of awakening magic, things are very different. Ancient, alien threats awaken below your family's seat of Starfall. The star-sword Dawn was not the only boon or perhaps curse of the fallen star. Strange lights appear from the basement of the castle, and peasants and gentry alike whisper of creatures unknown to man until now. Your liege lord and nephew Edric "Ned" Dayne is far too young to be gallivanting about solving this mystery. But Lady Allyria is of age, and Daynes have never been the craven sort…. (Sorcerer Class – Starsoul Bloodline, age 21, Early Aberration Focus. Starting Location: Starfall, Dorne)
Pros
+A proper arcane caster, with the skill and spell selection that implies
+Dornish, so being a woman will not give us too many headaches and the Faith should do little more than grumble if we are not too obvious about magic
+Powerful connections, the Dornes of Starfall are prestigious and strong
Cons
-Still playing a woman of high standing so social expectations from both the family and society at large will have to be managed one way or another
-We re fighting aberrations, those3 come with nasty sanity damage which we will struggle to heal unless @Zioneer let's us use ACF to get healing magic
-We are going to struggle to find a reason to set off from home
[] Domeric Bolton, Cleanser of the Dreadfort: You are Bolton, heir to the sinister Dreadfort, and scion of the Leech Lord. Yet your family's dark legacy does not call to you like it does your sire. You know the family's grim secrets, and perhaps seek to end them once and for all. But in this new world, dark things stir beneath the snows and graveyards. Rotting, decaying things. Is your father, Roose Bolton, involved in this? Or are darker things than even Boltons behind the sightless eyes of the dead? Nonetheless, you ride to purge the Bolton lands of these disquieting things. (Paladin Variant – Ghost Hunter, age 19, Early Undead Focus. Starting Location: Dreadfort, the North)
Pros
+Heir to one of the strongest Houses in the North
+Connections in the Vale from our fostering
+Healing magic and decent skills
Cons
-Both our known relatives are various shades of psychopath from cold and calculating to axe murderer
-Skeletons in the closet, literal ones, we come from a long line of monsters
-May end up facing the Others or their agents way before we are comfortable
[] Imry Florent, Voice of Fox and Faerie: Nephew to Lord Alester Florent, you are heir to nothing, save the ears of your parents and their parents before them. You are young and vigorous, and dream of martial glory, the clash of steel, and the honor of a lady. Yet your concerns of glory and valor are swept aside one day when a fox, the traditional symbol of your house, walks up to you and speaks, claiming to be the legendary ancestor of your house, Florys the Fox, and telling you of a destiny of tree and stone and sky. Will you accept the beast's strange message? (Druid Variant – Green Faith Inititate, Age 20, Early Fey Focus. Starting Location: Brightwater Keep, the Reach)
Smite oh mighty smiter! Also, we should probably look at getting the family heraldry changed when we can. A paladin walking around under a banner of a flayed man is going to send mixed signals.
[] Domeric Bolton, Cleanser of the Dreadfort: You are Bolton, heir to the sinister Dreadfort, and scion of the Leech Lord. Yet your family's dark legacy does not call to you like it does your sire. You know the family's grim secrets, and perhaps seek to end them once and for all. But in this new world, dark things stir beneath the snows and graveyards. Rotting, decaying things. Is your father, Roose Bolton, involved in this? Or are darker things than even Boltons behind the sightless eyes of the dead? Nonetheless, you ride to purge the Bolton lands of these disquieting things. (Paladin Variant – Ghost Hunter, age 19, Early Undead Focus. Starting Location: Dreadfort, the North)
I think this is perhaps the most interesting choice, for one it sounds like a magical murder mystery, the starting position is good- heir to the Boltons, a house that is older than the Starks and holds more territory than any other House south of the Neck. The class, while not as high tier as Sorc of the fucking Druid, is solidly strong in what it does.
And it absolutely wrecks undead, and given we are in ASOIAF, being really very good at fighting undead is pretty nice for the endgame.
Being a straight forward magical knight that crusades against evil and has beatific healing powers will also go a long ass way to not getting us burned at the stake, too.
Smite oh mighty smiter! Also, we should probably look at getting the family heraldry changed when we can. A paladin walking around under a banner of a flayed man is going to send mixed signals.
No no, you see the banner depicts a red man, who is warm with the Love we provide. That is actually strawberry jam, showing the Dreadfort's bountiful harvest, currently that of strawberries! Also, only our enemies spread the term "Dreadfort" around, to slander us. It's actually called the "Dreamfort" by our ancestors long ago. Unfortunately they were too nice and became pushovers, and everyone started calling them names.
...
Alternatively, the banner is a warning of what happens to those who follow the dark arts! Their "masters" would flay them for their own gains! We are a peace loving Knight of Light!