Also also, this just occurred to me: @Pangolin, are we meant to do this by plan or is it a free-for-all?
We be needing plans for this part, same as the first. Later votes will mostly be free for all with the occasional plan, but for this particular character creation we've got aesthetics to maintain damn it
[X] Trained Observer
[X] Hardy
[X] Safe Place 1 (1 / 2)
[X] Levinbolt
-[X] Bow
[X] Royal Tongue
[X] Aria
[X] Fuoco
[X] Shadow Surgeon
Okay then.We be needing plans for this part, same as the first. Later votes will mostly be free for all with the occasional plan, but for this particular character creation session we've got aesthetics to maintain damn it
[X] Plan Firebrand Pacification Style
Honestly torn between this and Warm Hands, White Coat for aesthetics more than anything else.
Fair enough, and I can't disagree with you on the bow. I was actually torn between bow and crossbow when I was picking things out.Tbh I wouldn't mind if that won over my plan (small shock considering it's identical in almost every way, including the ones that I most care about ). My only hesitation with that plan is that bows are overdone and not particularly fitting for the surgeon. If we're going ranged, crossbows seem like a more interesting option, imo.
Fair enough, and I can't disagree with you on the bow. I was actually torn between bow and crossbow when I was picking things out.
You know what, screw it. Editing my plan.
Why? Medics with crossbows are overdone and they don't play as well with the firm hand of a medic.
Don't fall in that narrative trap.
What narrative trap? I can't for the life of me imagine how picking crossbows over bows could be a trap, let alone a narrative one. I also haven't seen many (any?) medics with crossbows, but bows with magical girls are definitely overdone, as are bows in general. Crossbows don't get that much love unless the character is a dwarf or a rogue, and even then they tend to share the spotlight.
The trap is not giving to the character who has other reasons to be good with them (high precision) something because someone who hasn't any reason to be good with them is overdone.
Except archery and medicine have absolutely nothing to do with each other. Being good at one doesn't automatically make you good at the other. Not to mention we probably aren't doing actual surgery.The trap is not giving to the character who has other reasons to be good with them (high precision) something because someone who hasn't any reason to be good with them is overdone.
And we are partially a rogue, afterall.
Okay, leaving aside the fact that being good with bows doesn't mean we wouldn't be better with crossbows, or that these are magical summoned weapons and it's arguable whether we even have to worry about that-- we... aren't actually a doctor or a surgeon or anything. We're a 16-year-old magical girl whose transformed aesthetic may look like a doctor and who can probably heal pretty damn well through magic, but we're just a volunteer at a hospital. There's no reason to think we have particularly amazing hand-eye coordination.
Except archery and medicine have absolutely nothing to do with each other. Being good at one doesn't automatically make you good at the other. Not to mention we probably aren't doing actual surgery.
However, it also doesn't mean that we aren't, and just being a mender princess is a strike against that. The others archetype doesn't even have that.
Also, we have a roguish archetype, so we wouldn't go against the norm if we were to pick a crossbow, which is (at least from the counter argument of DeepWaters) one of the reasons behind the change with the bow.
Also, I think it is too early to say that we aren't going to do surgery, but this is another story.