- Location
- Behind You
So yeah, you basically Spark Mandrilled this guy. Solid plan, fully exploited that you were above him in the weakness cycle and sidestepped a fairly difficult escape sequence. S rank, like you were in your own backyard, et cetera. Good job.
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Current Budget: $150,352 Z (+100K if you sell Swoler Power)
Loot
Swoler Power: You may be a bit bigger than Joe, but there's enough muscle fiber to cover your arms and legs. Heat resistant, and grants strength proportional to illumination, which effectivelly is capped at out at double strength under bright lights. Note that clothing or armor will block light from reaching them - if you want the gains, you gotta flaunt them.
Equipment Recovery
WEAPONRY:
Combat Data Projector: By combining a dedicated emulation processor with a lattice projector, it's possible to create phantom replicas of reploids from stored data. While these phantoms look entirely real, they are mostly insubstantial, and directed heat to the 'core' at the center will disperse them. (Requires: Lattice Fog)
$150,000Z
- Secondary Core: Project two phantoms at once, using different data for each.
$100,000Z
- Tag Projector: You don't exactly understand the mechanics (something about ultracooled lattice vorticies), but basically your phantoms can shoot real frost bullets from their fake busters. Handy! (Requires: Combat Data Projector, Freeze Tagger)
$100,000Z
- Blade Projector: You REALLY don't understand how this works (something about harmonic field alignment?). Basically, plug your lattice blade into the module, and if your phantom had a beam saber, it has a very functional frost saber now. (Requires: Combat Data Projector, holding Lattice Blade)
$250,000Z
Leidenfrost Barrier: A thin ultracooled layer surrounding your body protects from glancing plasma blows. While it can be overpowered by concentrated or repeated impacts, it makes you effectively immune to a buster that isn't charged or rapid fire, and will still blunt the first charged shot that hits you.
$250,000Z
Slide: An overburst from your vents allows you to slip and slide over smooth surfaces. It's not dignified, but it's fast.
$50,000Z
- Leidenfrost Slide: Combining the Leidenfrost Barrier with your slide dramatically increases your speed (and the surfaces you can slide across). (Requires: Leidenfrost Barrier)
$100,000Z
Buster
Currently you have a standard 'peashooter' buster, and your linked freeze-tagger.
Each has a chamber slot, and share a linked ring slot.
"Air Shot" Ring: Syncing your buster with your jetstream allows you to remain accurate even during highspeed dogfighting. Wait, you don't do that? Well, it'll do something, at least. Doesn't improve the actual penetrating power, but creates a lot of turbulence around the shots themselves. Near misses will knock around small objects, and give fliers a hard time.
$15,000Z
Knighthead "Green Sizzler" Chamber Upgrade: The parts used in this are rare outside Hunters and the military, but Weld can scrounge them up. Lets you charge and fire off green sizzlers, like X. Only works on plasma.
$100,000Z
Drake "Double Tap" Emitter Ring: Not quite rapid fire, but on the way there. Shoots two tiny bullets instead of one tiny bullet. Applied to each system seperately, takes up a ring slot.
$50,000Z
Guns Akimbo: Since you have a lot of redundant buster systems installed already, Weld thinks he can split your Freeze Tagger off from the primary plasma coils in your standard buster. This would let you fire both weapons at once. As a mixed blessing, they'd now have separate ring slots.
$50,000Z
Blades
No serial number, hot, cutty.
Lo-beams are able to be activated for long periods, but have relatively low output.
Lo-beam Dagger: Short, cheap, reliable. 5,000Z
Lo-beam Dirk: A foot and a bit long. 10,000Z
Lo-beam Saber: A proper sword. 20,000Z
Hi-beams are a new development, which sacrifices duration for raw power - while their supercapacitors only output for a few seconds before needing to be switched off and recharge, the hotter beam cuts like hell. Tricky to work with.
Hi-beam Dagger: 10,000Z
Hi-beam Dirk: 20,000Z
Hi-beam Saber: 40,000Z
Contact Crystallizer: A further upgrade to your Shard Lance - if it pierces into an enemy's electricals, it'll drain that energy to explode in a flurry of crystals. Wait, you don't have one of those? Well, it should work roughly the same with your lattice blade, except the crystals will be ice.
$40,000Z.
Misc
R5-brand Hoverbike: Folds into a briefcase, street legal. The fad for jumping hoverbikes off an elevated highway and trying to land on the street below, on the other hand, is quite illegal. Every day, teens end up hospitalized for accidents while 'rainbow roading'.
$20,000Z.
Y4 Combat Shield: A classic green design updated with modern materials. Will hold up to buster fire (for a while, at least), but reduces your mobility and ties up an arm.
$5,000Z.
Retractable Ice Skates: Like heelies, but for ice. Increases your speed and agility when skating on ice with your feet. What's more to be said?
$15,000Z
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You have a hunch that Gamma the Hammer is gonna unseat the champ in his next match. Any unspent money will be bet at 2:1 odds, and become available after your next mission is over.
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Current Budget: $150,352 Z (+100K if you sell Swoler Power)
Loot
Swoler Power: You may be a bit bigger than Joe, but there's enough muscle fiber to cover your arms and legs. Heat resistant, and grants strength proportional to illumination, which effectivelly is capped at out at double strength under bright lights. Note that clothing or armor will block light from reaching them - if you want the gains, you gotta flaunt them.
Equipment Recovery
WEAPONRY:
Combat Data Projector: By combining a dedicated emulation processor with a lattice projector, it's possible to create phantom replicas of reploids from stored data. While these phantoms look entirely real, they are mostly insubstantial, and directed heat to the 'core' at the center will disperse them. (Requires: Lattice Fog)
$150,000Z
- Secondary Core: Project two phantoms at once, using different data for each.
$100,000Z
- Tag Projector: You don't exactly understand the mechanics (something about ultracooled lattice vorticies), but basically your phantoms can shoot real frost bullets from their fake busters. Handy! (Requires: Combat Data Projector, Freeze Tagger)
$100,000Z
- Blade Projector: You REALLY don't understand how this works (something about harmonic field alignment?). Basically, plug your lattice blade into the module, and if your phantom had a beam saber, it has a very functional frost saber now. (Requires: Combat Data Projector, holding Lattice Blade)
$250,000Z
Leidenfrost Barrier: A thin ultracooled layer surrounding your body protects from glancing plasma blows. While it can be overpowered by concentrated or repeated impacts, it makes you effectively immune to a buster that isn't charged or rapid fire, and will still blunt the first charged shot that hits you.
$250,000Z
Slide: An overburst from your vents allows you to slip and slide over smooth surfaces. It's not dignified, but it's fast.
$50,000Z
- Leidenfrost Slide: Combining the Leidenfrost Barrier with your slide dramatically increases your speed (and the surfaces you can slide across). (Requires: Leidenfrost Barrier)
$100,000Z
Buster
Currently you have a standard 'peashooter' buster, and your linked freeze-tagger.
Each has a chamber slot, and share a linked ring slot.
"Air Shot" Ring: Syncing your buster with your jetstream allows you to remain accurate even during highspeed dogfighting. Wait, you don't do that? Well, it'll do something, at least. Doesn't improve the actual penetrating power, but creates a lot of turbulence around the shots themselves. Near misses will knock around small objects, and give fliers a hard time.
$15,000Z
Knighthead "Green Sizzler" Chamber Upgrade: The parts used in this are rare outside Hunters and the military, but Weld can scrounge them up. Lets you charge and fire off green sizzlers, like X. Only works on plasma.
$100,000Z
Drake "Double Tap" Emitter Ring: Not quite rapid fire, but on the way there. Shoots two tiny bullets instead of one tiny bullet. Applied to each system seperately, takes up a ring slot.
$50,000Z
Guns Akimbo: Since you have a lot of redundant buster systems installed already, Weld thinks he can split your Freeze Tagger off from the primary plasma coils in your standard buster. This would let you fire both weapons at once. As a mixed blessing, they'd now have separate ring slots.
$50,000Z
Blades
No serial number, hot, cutty.
Lo-beams are able to be activated for long periods, but have relatively low output.
Lo-beam Dagger: Short, cheap, reliable. 5,000Z
Lo-beam Dirk: A foot and a bit long. 10,000Z
Lo-beam Saber: A proper sword. 20,000Z
Hi-beams are a new development, which sacrifices duration for raw power - while their supercapacitors only output for a few seconds before needing to be switched off and recharge, the hotter beam cuts like hell. Tricky to work with.
Hi-beam Dagger: 10,000Z
Hi-beam Dirk: 20,000Z
Hi-beam Saber: 40,000Z
Contact Crystallizer: A further upgrade to your Shard Lance - if it pierces into an enemy's electricals, it'll drain that energy to explode in a flurry of crystals. Wait, you don't have one of those? Well, it should work roughly the same with your lattice blade, except the crystals will be ice.
$40,000Z.
Misc
R5-brand Hoverbike: Folds into a briefcase, street legal. The fad for jumping hoverbikes off an elevated highway and trying to land on the street below, on the other hand, is quite illegal. Every day, teens end up hospitalized for accidents while 'rainbow roading'.
$20,000Z.
Y4 Combat Shield: A classic green design updated with modern materials. Will hold up to buster fire (for a while, at least), but reduces your mobility and ties up an arm.
$5,000Z.
Retractable Ice Skates: Like heelies, but for ice. Increases your speed and agility when skating on ice with your feet. What's more to be said?
$15,000Z
-----
You have a hunch that Gamma the Hammer is gonna unseat the champ in his next match. Any unspent money will be bet at 2:1 odds, and become available after your next mission is over.
Adhoc vote count started by Aquarium on Dec 23, 2018 at 5:24 PM, finished with 49 posts and 8 votes.
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[X] Stay cool, stay humble.
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[X] Stay cool, stay humble.
[X] Offer to spar with any of them who are interested.
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[X]Buy a Hi-Beam Dirk
[X]Sell Joe's muscles
[X]Bet 230k Zenny against Joe.
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Adhoc vote count started by Aquarium on Dec 23, 2018 at 5:24 PM, finished with 49 posts and 8 votes.
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[X] Stay cool, stay humble.
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[X] Stay cool, stay humble.
[X] Offer to spar with any of them who are interested.
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[X]Buy a Hi-Beam Dirk
[X]Sell Joe's muscles
[X]Bet 230k Zenny against Joe.
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Adhoc vote count started by Aquarium on Dec 23, 2018 at 5:24 PM, finished with 49 posts and 8 votes.
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[X] Stay cool, stay humble.
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[X] Stay cool, stay humble.
[X] Offer to spar with any of them who are interested.
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[X]Buy a Hi-Beam Dirk
[X]Sell Joe's muscles
[X]Bet 230k Zenny against Joe.
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Adhoc vote count started by Aquarium on Dec 23, 2018 at 5:25 PM, finished with 49 posts and 8 votes.
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- 16
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[X] Plan: Permafrost
-[X] Sell Swoler Power
-[X] Buy Leidenfrost Barrier
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[X] Stay cool, stay humble.
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[X] Stay cool, stay humble.
[X] Offer to spar with any of them who are interested.
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[X] Sell Swoler Power
[X] Bank everything for the Sure Bet
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[X]Buy a Hi-Beam Dirk
[X]Sell Joe's muscles
[X]Bet 230k Zenny against Joe.
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[X] Sell Swoler Power
[x] Repurchase Slide (50,000Z)
[x] Hi-beam Dirk (20,000Z)
[x] Evaluate "safe" bets on Joe's fight before committing an amount.
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