- Location
- Germany
[]Plan Analysis Paralysis
-[X][Mina] Accept her dossiers
-[X][Construction] Build a second forge to increase the local production available. (200 denier construction cost, 40 denier upkeep, savings of 10% on up to 1000 denier per turn of purchases or upkeep)
-[X][Construction] Expand the moat around the new walls. There's very little cost involved, but it will be an enormous amount of labor. (1/6 actions, increases cost of further expansion)
-[X][Construction] Expand the moat around the new walls. There's very little cost involved, but it will be an enormous amount of labor. (1/6 actions, increases cost of further expansion) 2nd time
-[X][Personal] You could produce some basic enchanted gear for one of your units. Sharper blades and harder armor are staples for a reason. (100 Denier in needed materials)
--[X] Olivia
[X][Personal] Spend time with someone in your camp
-[X] Julia & Olivia (idea is talking to them both at the same time)
-[X][Assistant] Recruitmen: Camp followers
-[X][Footmen] Guard
--[X] The base and sawmill
-[X][Footmen] Guard
--[X] The docks
-[X][Hunters] Scout to reduce chance of enemies slipping by.
-[X][Hunters] Scout to reduce chance of enemies slipping by.
-[X][Skirmishers] Scout the orc side of the border to see what forces and structures they have, maybe do some opportunistic raiding too.
-[X][Captain] Train Olivia
-[X][Levy] Guard
-[X] The base and sawmill
[X][Levy] Guard
-[X] The docks
Why this plan? We don't do anything that costs us additional upkeep. We manage to improve some morale. Sadly, we cannot afford new troops currently, and I do concur that an Elite Ranger would be a wise investment - if we could afford his 1200 starting fee. Otherwise, I expect a large-scale orc assault on our fortresses; if at all possible, I'd like the hunter and the skirmishers to err on the side of caution. Information is far more important goal than actually stopping the orcs for them. Other than that? I suck at making plans, so could someone please double-check and give input?
Thanks!
Nota bene: I have edited the plan according to suggestions; especially the second forge, since it's a 60 Denier surplus by turn, which is huge.
-[X][Mina] Accept her dossiers
-[X][Construction] Build a second forge to increase the local production available. (200 denier construction cost, 40 denier upkeep, savings of 10% on up to 1000 denier per turn of purchases or upkeep)
-[X][Construction] Expand the moat around the new walls. There's very little cost involved, but it will be an enormous amount of labor. (1/6 actions, increases cost of further expansion)
-[X][Construction] Expand the moat around the new walls. There's very little cost involved, but it will be an enormous amount of labor. (1/6 actions, increases cost of further expansion) 2nd time
-[X][Personal] You could produce some basic enchanted gear for one of your units. Sharper blades and harder armor are staples for a reason. (100 Denier in needed materials)
--[X] Olivia
[X][Personal] Spend time with someone in your camp
-[X] Julia & Olivia (idea is talking to them both at the same time)
-[X][Assistant] Recruitmen: Camp followers
-[X][Footmen] Guard
--[X] The base and sawmill
-[X][Footmen] Guard
--[X] The docks
-[X][Hunters] Scout to reduce chance of enemies slipping by.
-[X][Hunters] Scout to reduce chance of enemies slipping by.
-[X][Skirmishers] Scout the orc side of the border to see what forces and structures they have, maybe do some opportunistic raiding too.
-[X][Captain] Train Olivia
-[X][Levy] Guard
-[X] The base and sawmill
[X][Levy] Guard
-[X] The docks
Why this plan? We don't do anything that costs us additional upkeep. We manage to improve some morale. Sadly, we cannot afford new troops currently, and I do concur that an Elite Ranger would be a wise investment - if we could afford his 1200 starting fee. Otherwise, I expect a large-scale orc assault on our fortresses; if at all possible, I'd like the hunter and the skirmishers to err on the side of caution. Information is far more important goal than actually stopping the orcs for them. Other than that? I suck at making plans, so could someone please double-check and give input?
Thanks!
Nota bene: I have edited the plan according to suggestions; especially the second forge, since it's a 60 Denier surplus by turn, which is huge.
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