Etrea Kingdom
The first ever founded civilization, this kingdom was named after the king's first daughter - Etrea Lanser. This nation grew to be the center of culture and tradition, and paved way to the rise of the other civilizations. However, everything comes at a price. Only when the royal family decided to dirty their hands was the nation allowed to prosper and flourish. Its location, being near to the ocean, makes it fare quite well economically, despite being highly populated compared to the other nations, due to the many business opportunities presented by the vast deep blue. Not only that, but this has made their naval military strength is unrivalled in Ayoth.
Knowledge and wisdom are heavily valued here, for within their most protected archives and sanctuaries lie the key to unlocking the mysteries of the arcane arts. Several academies here are made solely for learning and practicing the art of magic. If one truly wishes to fully unlock their magic potential, this is the best place to be.
Thorus Kingdom
Shortly after Etrea's tragic fall to her incurable illness, her elder brother, Heimir Lanser, left the kingdom hoping to repent for his inability to rid of sister's untimely demise. His travels beyond the confines of his homeland had him encounter various kinds of people not welcomed by his home. And seeing that their lack of proper shelter and unity was the consequence of his family's misdeeds, he atoned for their sins by forging a home for them under his watchful gaze.
This civilization, formed throughout decades, was the Thorus Kingdom, named after Heimir's best friend, who took over his rule when he fell to his old age without leaving an heir. Honed by hardships and trials, the people of this land are united, disregarding the differences in their appearance, social status, and even their opinions. Such traits make the people of this kingdom an irreplaceable ally, and a formidable enemy. As the saying goes, "beware the lone wolf, whose howl can call upon a battalion of its kin."
Theocracy of Obil
Mourning for the loss of her beloved sister, Milda Lanser, eldest of the royal siblings, turned to the gods, praying day and night just waiting for a miracle to get her back. Unfortunately, no such answer was given, only silence. Furious at the gods, she channeled her rage by causing havoc to those who still worship them. She ordered her loyal soldiers to destroy and burn temples, ruin various images and idols, and even slaughter those who preached such a religion.
However, the consequences of her actions caught up to her faster than she had expected. Forced by the majority of the subjects, the king placed his only remaining daughter in exile, along with those who follow her beliefs. This only made her resentment towards the gods grow further, up to the point that she made her own religion, gathering believers and devotees as she roamed the lands in her exile. Soon enough, their numbers made their religion the most prominent one in the entirety of Ayoth. During the peak years of her religion, the Creed of Arce, she established a civilization far away from her origin, and her brother's growing fortress. She made various rules and turned into traditions by using the name of their made-up goddess. It was not long enough until the theocracy was at its peak.
But in the years she governed as the Arch Priestess of this unnamed civilization, her secrets were discovered by an ambitious and power-hungry priest named Obil. After her sins were revealed, and sentenced to death by her own followers, this priest succeeded her reign over the nation, and brainwashed those beneath him that he was a prophet of Arce, continuing the false religion of Milda. The Creed of Arce spread throughout the entirety of Ayoth, overcoming the old religion and turning it into nothing but an old myth. The Arch Priest Obil proclaimed the nation as a holy land and center of this false religion, gaining the respect and allegiance of the other nations. Up to this day, no one truly knows that the Creed of Arce is nothing but a broken woman's insult to the old gods.
The Theocracy of Obil has risen far deep into power, that they have their own means of creating produce to trade with the other kingdoms, and even a military force specifically made to hunt down and persecute heretics of any other religion.
Socleidan Empire
The youngest of the Lanser siblings, Ecleid, left his home. Not because he resented the dirtied history of his family, nor the death of everyone's beloved Etrea. Instead, he left because he found the people of his homeland to be unbearably stupid and ignorant. The young Ecleid wandered off, his mind set on the future of Ayoth. His ever-growing intellect and wild imagination granted him the tools to secure what he calls as "Ayoth's future glory". He made complicated constructs that made his life easier, and travelled with it. The people who saw such creations and marveled at the grandeur of such objects, he had gained followers, and in time, students who helped him generate ideas as to how to further better the future of Ayoth.
It was not long until he had amassed an army that can crush any enemy they might encounter. With their constructs that combine the mysterious powers of magic and the flexibility of technology, they have made what is known to be Manatech. Using these powerful tools, Ecleid and his followers laid waste to a large portion of the land, surrounded by various natural resources, and claimed it as their own. In that very space, Ecleid changed his name to Socleid, detaching himself from the miserable past that is the Lanser royal family, and devoting his life to attain "Ayoth's future glory". In mere months, he led his followers to create an impregnable nation, and was crowned as it leader.
That very day, the patient predator known as the Socliedan Empire was born.