Deus Pater (Exalted/40k)

[X] Combat Training. The Adepta Sororitas are some of the finest warriors to be found anywhere in the Imperium. See if they will consent to providing you with personal tutelage in the arts of violence.
[X] Warp-Born Mind. As your recent experience reminded you, there are psykers on Sanguis, not least of which are the astropaths responsible for interstellar communication. Visit them, and speak frankly, as likely none have done before.
 
[X] Combat Training. The Adepta Sororitas are some of the finest warriors to be found anywhere in the Imperium. See if they will consent to providing you with personal tutelage in the arts of violence.
[X] Warp-Born Mind. As your recent experience reminded you, there are psykers on Sanguis, not least of which are the astropaths responsible for interstellar communication. Visit them, and speak frankly, as likely none have done before.
 
New
[X] Combat Training. The Adepta Sororitas are some of the finest warriors to be found anywhere in the Imperium. See if they will consent to providing you with personal tutelage in the arts of violence.
[X] Warp-Born Mind. As your recent experience reminded you, there are psykers on Sanguis, not least of which are the astropaths responsible for interstellar communication. Visit them, and speak frankly, as likely none have done before.​
 
[X] Know Thine Enemy. You would be a fool to think your only opposition will come from within the Imperium. Consult the Sororitas and learn what you can of the daemon and the fallen, along with how to fight them.
[X] Warp-Born Mind. As your recent experience reminded you, there are psykers on Sanguis, not least of which are the astropaths responsible for interstellar communication. Visit them, and speak frankly, as likely none have done before.

A simple synergy:
-Building up our Lore/Occult, to understand and fight direct influence of chaos and warp.
-Talk to our poor, poor psykers. They're both miserable and important, so it's both moral and efficient to visit them. Also they are (technically) mutants, so it's not so much worse from the mutant option.
 
[X] Know Thine Enemy. You would be a fool to think your only opposition will come from within the Imperium. Consult the Sororitas and learn what you can of the daemon and the fallen, along with how to fight them.

[X] Twisted Flesh. Sanguis has its own populace of mutants, oppressed and enslaved by the pure-born majority. Reach out to them, and bring them into your flock in truth as well as name.

Lets corru-I mean show them the light of the emperor before chaos can get to all of them.
 
I'm going for Combat Training despite thinking that social stuff is more important for us then combat stuff in general simply cause I feel like this is one of the best opportunities we'll have to practice combat but we'll have plenty of better opportunities for social stuff, and we want to be able to defend ourself at least a little bit.
 
[x] Words as Weapons. The Sororitas are not all frontline warriors, and with the aid of their non-militant Sisters you may gain a much stronger understanding of the less overt threats likely to interfere with your great work within the bounds of the Sector.

We are playing as a social fighter not a physical one. While basic combat is a must the fact of the matter is every second wasted physically fighting is time better spent rewriting doctrine and inspiring the masses. Divine power or not we'll never be a real fighter, lets focus on what we are good at and hopefully walk away without a knife in the back.

[x] Twisted Flesh. Sanguis has its own populace of mutants, oppressed and enslaved by the pure-born majority. Reach out to them, and bring them into your flock in truth as well as name.

Faith and coin is tempting but what's really important is actually putting our new doctrine into practice. Anyone would ask for a budget summary. How many cardinals would give a damn about a mutant? Plus on a pragmatic level reaching out to them cuts down the risk of chaos corruption, desperation and isolation is the number one cause of them turning as they'd take help from literally anything given how miserable their lives are. Give them options that doubt involve eternal damnation.
 
We are playing as a social fighter not a physical one.

We've also got Brawl tech, we got our Exaltation from decking a dude, and 40k is a setting where pretty much every faction has some flavor of overt/covert melee psycho who'll sprint at you and try to carve you in half. Plus: at least getting a better grounding in War shit will make it easier to apply our insane bureaucracy skills to military logistics which would be a uh...

Godsend honestly? Considering how screwy the Imperium's supply lines can get.
 
[X] Combat Training. The Adepta Sororitas are some of the finest warriors to be found anywhere in the Imperium. See if they will consent to providing you with personal tutelage in the arts of violence.
[X] Warp-Born Mind. As your recent experience reminded you, there are psykers on Sanguis, not least of which are the astropaths responsible for interstellar communication. Visit them, and speak frankly, as likely none have done before.
 
[X] Words as Weapons. The Sororitas are not all frontline warriors, and with the aid of their non-militant Sisters you may gain a much stronger understanding of the less overt threats likely to interfere with your great work within the bounds of the Sector.

[X] Twisted Flesh. Sanguis has its own populace of mutants, oppressed and enslaved by the pure-born majority. Reach out to them, and bring them into your flock in truth as well as name.
 
[X] Know Thine Enemy. You would be a fool to think your only opposition will come from within the Imperium. Consult the Sororitas and learn what you can of the daemon and the fallen, along with how to fight them.

[X] Warp-Born Mind. As your recent experience reminded you, there are psykers on Sanguis, not least of which are the astropaths responsible for interstellar communication. Visit them, and speak frankly, as likely none have done before.
 
I support mutant outreach first, because it's more general than psyker outreach. Aside that, psykers will need a delicate touch. We did just cause one to drop dead from overexposure. I'd prefer if we kept our personal body count to no more than one every other update this early on.
 
[X] Combat Training. The Adepta Sororitas are some of the finest warriors to be found anywhere in the Imperium. See if they will consent to providing you with personal tutelage in the arts of violence.
[X] Warp-Born Mind. As your recent experience reminded you, there are psykers on Sanguis, not least of which are the astropaths responsible for interstellar communication. Visit them, and speak frankly, as likely none have done before.
 
[X] Combat Training. The Adepta Sororitas are some of the finest warriors to be found anywhere in the Imperium. See if they will consent to providing you with personal tutelage in the arts of violence.
[X] Warp-Born Mind. As your recent experience reminded you, there are psykers on Sanguis, not least of which are the astropaths responsible for interstellar communication. Visit them, and speak frankly, as likely none have done before.
 
[X] Combat Training.

[X] Warp-Born Mind.

We should deal directly with the mutants when we can heal at least a few of them. As for coin Deacon Amelia already has orders to come to use with her results the moment she is done.
 
Godsend honestly? Considering how screwy the Imperium's supply lines can get.

Considering the ginormous headache that interstellar logistics are without (or at least heavily reduced) Hollywood space travel the Administratum actually does really well with it's supply chains especially even on a good day there's a worryingly high chance of the ships simply not arriving at all. Their biggest issue is underdeveloped networking and computer support but there are cultural reasons for that (the Iron men left one hell of a mark).
 
...Argent Shroud FOUNDING DAUGHTER OF THE EMPEROR WAS KILLED TO POLITICAL BS!?!
Oh clearly I at least have underestimated just how much the Imperium will BURN FOR THIS UNJUST CRIME!
 
[X] Combat Training

[X] Faith and Coin

Voting for F&C because solid fundamentals and foundations count for a lot. Not to disrespect Deacon Amelia's administration skills, but she's been thrown into very deep waters here (I think de facto running everything while Ignatius has beeh incommunicado?) and in fairly high stress high stakes circumstances. Making sure everything is solid on that front is laying a foundation for anything and everything we do later.

Also I want to say my hat is off to @Maugan Ra , because the Emperor is...it's very hard to write from His POV without coming off as, 40K authors generally write him as Everyone's Loving Grandpa or a Glowing Golden Prick. And Maugan didn't.
 
[X] Combat Training. The Adepta Sororitas are some of the finest warriors to be found anywhere in the Imperium. See if they will consent to providing you with personal tutelage in the arts of violence.
[X] Warp-Born Mind. As your recent experience reminded you, there are psykers on Sanguis, not least of which are the astropaths responsible for interstellar communication. Visit them, and speak frankly, as likely none have done before.

We need at least a good base level in punching things, and the Emperor did tell us to "Prove it" when we said we would stand up for the psykers and mutants all over again even if it would cost us our death.

We should definitely get the psykers on board. They are woefully undervalued and underutilised, largely because out of fear (justified or not), and there are definitely going to be charms that let us have pysker subordinates with fewer downsides than usual.

Efficiency has been done before, It's one of the things the Imperium tries to do well (or at least as well as it can for a galaxy wide polity). The Emperor gave us one command, it's now up to us to follow through.
 
[X] Warp-Born Mind. As your recent experience reminded you, there are psykers on Sanguis, not least of which are the astropaths responsible for interstellar communication. Visit them, and speak frankly, as likely none have done before.
[X] Twisted Flesh. Sanguis has its own populace of mutants, oppressed and enslaved by the pure-born majority. Reach out to them, and bring them into your flock in truth as well as name.

EDIT: Changed vote. I agree with those who say that reaching out to mutants in general provides a good basis from which to fold psykers into our flock... besides, it's time to put our money where our mouth is.
 
Last edited:
[X] Combat Training. The Adepta Sororitas are some of the finest warriors to be found anywhere in the Imperium. See if they will consent to providing you with personal tutelage in the arts of violence.
[X] Warp-Born Mind. As your recent experience reminded you, there are psykers on Sanguis, not least of which are the astropaths responsible for interstellar communication. Visit them, and speak frankly, as likely none have done before.
 
[ ] Combat Training. The Adepta Sororitas are some of the finest warriors to be found anywhere in the Imperium. See if they will consent to providing you with personal tutelage in the arts of violence.

Hm. We definitely will need combat skills at some point... but it's not urgent. For now, we're better served by having warriors than being one.

[ ] Know Thine Enemy. You would be a fool to think your only opposition will come from within the Imperium. Consult the Sororitas and learn what you can of the daemon and the fallen, along with how to fight them.

Again, useful, but not urgent.

[X] Words as Weapons. The Sororitas are not all frontline warriors, and with the aid of their non-militant Sisters you may gain a much stronger understanding of the less overt threats likely to interfere with your great work within the bounds of the Sector.

This strikes me as the thing most useful to use right now.

[ ] Faith and Coin. Contact Deacon Amelia and get a full assessment of the state of Sanguis' economy, infrastructure and bureaucracy. You must know the tools at your disposal before you can work with them.

OK, I love Solar Bureaucracy, and we definitely need to get in on this... but maybe not as our first move.

[X] Twisted Flesh. Sanguis has its own populace of mutants, oppressed and enslaved by the pure-born majority. Reach out to them, and bring them into your flock in truth as well as name.

This strikes me as the most appropriate thing to do. Our character has been championing these guys for a while; that's what got us in trouble with the Inquisition to begin with. Now, it's time to actually get shit done helping them.

[ ] Warp-Born Mind. As your recent experience reminded you, there are psykers on Sanguis, not least of which are the astropaths responsible for interstellar communication. Visit them, and speak frankly, as likely none have done before.

Also important, but I'd place the mutants first.
 
Back
Top