How Would You Prefer To Handle Unit Design?

  • Just let the QM do it.

    Votes: 15 30.0%
  • Just choose which techs to use.

    Votes: 23 46.0%
  • Choose which techs and extra features to use limited by size, cost, and upkeep.

    Votes: 9 18.0%
  • Choose individual (fictional) systems to equip units with. Limited by size, cost, upkeep, etc.

    Votes: 2 4.0%
  • None of these.

    Votes: 1 2.0%

  • Total voters
    50
  • Poll closed .
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[X] Plan Back Again with Boosts
Adhoc vote count started by UlseDovThur on Jun 24, 2018 at 5:45 PM, finished with 11 posts and 11 votes.
 
[X] Plan Back Again with Boosts

Plan seems solid and well thought out. No objections here.

Also it's good to see this back.

Also funny that we're in an XCOM/Mass Effect crossover as the USA and our biggest enemy is the national debt.
 
Also funny that we're in an XCOM/Mass Effect crossover as the USA and our biggest enemy is the national debt.

Yeah, though with the plane sales we really have a chance to drop the debt from the starting area by a lot. As it is probably the biggest drain we have right now that is slowing us down. Still each start had disadvantages and this was ours.
 
I also find it amusing that it took what was basically almost the end of the world before the US was able to really even start trying to pay off the national debt.
 
[X] Plan Back Again with Boosts

After it is we need to look into the improved weapons as it is a 100% chance, with only 1 turn to do.
 
[X] Plan Back Again with Boosts

Glad to see this back I was worried there for a bit.

Also I think the next of the Unions we take should be the diplomatic one. The US, Mexico and Canada are basically the countries that were the most intact. We need to use our collective clout.
 
I also find it amusing that it took what was basically almost the end of the world before the US was able to really even start trying to pay off the national debt.
Well, the thing is, because of how fast the USA's economy grows, outside of wartime, the GDP to debt ratio typically grows smaller even though the absolute amount of debt doesn't. The last couple decades of gross deficit spending notwithstanding. This is actually happening in quest as well. We started turn 1 with 100,000 in debt. We currently have 95,000 in debt which is a change in the absolute value by 5%. But, the relative debt to GDP ratio has gone majorly down from 1000% to 638%. It's still far from good, but its a major improvement for our finances.
 
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Well, the thing is, because of how fast the USA's economy grows, outside of wartime, the GDP to debt ratio typically grows smaller even though the absolute amount of debt doesn't. The last couple decades of gross deficit spending notwithstanding. This is actually happening in quest as well. We started turn 1 with 100,000 in debt. We currently have 95,000 in debt which is a change in the absolute value by 5%. But, the relative debt to GDP ratio has gone majorly down from 1000% to 638%. It's still far from good, but its a major improvement for our finances.
We do have a big 15k payment towards the debt coming this turn thanks to plane sales to Australia so we are actually getting some major payment down against our debt, before we were stuck with expanding our income base so that we could afford to pay down our debt.
 
I'm calling the vote in favor of 'Plan Back Again with Boosts'. Please roll 4 1d100s (1 each, please).

Plan Back Again with Boosts:

Unrestricted Actions:
[Advanced Hardware (2x)] (500)
[Sell Planes to Australia (3x)] (1) (1000)

Military Actions:
[Form Infantry Unit (2x)] (500)

Industrial Actions:
[Expand Factories (Electronic)] (500)

Financial Actions:
[Investigate Trade Opportunities] ( Japan) (3x) (400)

Diplomatic Actions:
[North American Partial Military Union] (1) (100)
Research and Development Actions:
[Improved Housing (2x)] (1) (500)
[Fusion Reactors (2x)] (2) (500)

Net Income: 5750 - 1914 (Interest) = 3836
Existing action cost: 2100
Money for this turn: 2736
Actions this turn: 1900
Net: 836
 
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Just started following this quest, seems awesome, hope this continues on to infinity!
Gear314 threw 1 100-faced dice. Reason: Manifest Destiny Total: 52
52 52
 
Results 2041
Country: United States of America
Territory: Continental US, Alaska, Pacific Islands, Puerto Rico
XCOM: Military, Diplomatic, Training, Research
Canada: Economic, Diplomatic, Partial Union (Military)
Mexico: Economic, Diplomatic, Partial Union (Military)
Australia: Diplomatic
Food (2+1)
Consumer (2+1)
AeroSpace (2+1)
Industrial (2+1)
Electronics (2+1)
Australia: Industrial -> +750
Europe:
-United Kingdom of Britain and Ireland
-France:
--Alliance with Germany (EU)
-Germany
--Alliance with France (EU)
--War with Russia (Stalemate)
-Russia
--War with Germany (Stalemate)
Asia:
-Japan
--Minor Fuel Shortage, paying Australia for exclusive exports.
--War with PRC.
-Australia
--Importing Industrial Equipment from USA
--Surplus of Military Aircraft
Africa:
-Egypt-Nigeria Union
South America:
-Brazil
--UST with Argentina
-Argentina
--UST with Brazil
Europe: Debt: Extreme, Finances: Poor
Asia: Debt: Extreme, Finances: Disastrous
Australia: Debt: Small, Finances: Passable
Tax Base: 15500 (40%) [10000@155%]
Income: 6200+750
Expenses: 1000
Debt: 496% [76900]
Interest: 2% (9 turns till 3%) [1538]
Morale: Excellent
Number: Good
Growth: Intact
National Guard (Size: Small, Quality: Trained)
Recruits (Size: Medium, Quality: Experienced)
Armour(Size: Small, Quality: Experienced)
Interceptor(Size: Tiny, Quality: Veteran)
Officers (Size: Small, Quality: Experienced)
Highways: Good
Rail Network (Cargo): Intact
Waterways: Excellent (Trade Capacity: +1)
Electrical: Good
Water: Good
Communications: Good
Housing: Intact
Agriculture: Good (Trade Good: Food)
Officer Schools: Decent
Factories: Partially Automated
-AeroSpace: Excellent (Cost: 50%, Quality: +1)
-Armour: Mediocre (Cost: 100%)
-Infantry: Mediocre (Cost: 100%)
-Munitions: Mediocre (Cost: 100%)
-Consumer: Excellent (Economic, Morale: +1)
-Electronics: Excellent (Cost: 50%, CoS: +5%, Economic)
-Industrial: Excellent (Cost: 50%, CoS: +5%, Economic)
Alien Alloy: 1000
Elerium: 1000
Weapon Fragments: 100
Alien Elerium Generator: 1
Alien Navigation Computer: 1
Alien Plasma Rifle: 1

Unrestricted Actions:
[Advanced Hardware (2x)] -> 80/0
With the aid of XCOM's research data your scientists are able to make great strides in their understanding of computer hardware. While the results have not been reproduced outside of the laboratory, they are both smaller and more durable than previously bleeding edge components.

Unlock Improved Durability (Electronics), Unlock Improved Miniaturization, Unlock Alien Hardware
Cost: 500

[Sell Planes to Australia (3x)]
The aircraft ordered by the Australia are completed over the course of the year. There is some grumbling, but they agree to forgive the agreed quantity of dept.

+15000 Instantaneous Income
Cost: 1000

Industrial Actions:
[Expand Factories (Electronics)] -> 65/20
The electronics industry continues to boom with prices lower than ever. The recent dividends of research into alien electronics have caused much anticipation. As a result, profits have been directed towards the improvement of manufacturing tolerances.

Tax Base +5%, Factories.(Electronics) -> Excellent.
Cost: 500

Military Actions:
[Form Infantry Unit (2x)] (2) -> 6/5
The massive infantry training program begun by the army almost meets with disaster. A lone ethereal emerged from a half-wrecked statis pod and attempted to mind control the general in charge of the operation. It's purpose is unknown, but most suspect it intended to sabotage the exercises in some manner. Fortunately, the crisis is averted by a swift intervention by XCOMs best strike team. The recruits are left shaken but determined. The officers, similarly shaken, expect training to finish as expected next year.

Form Infantry Unit Locked, 1 year remaining.
Cost: 500

Financial Actions:
[Investigate Trade Opportunities (Japan, 3x)] -> 52/0
Your investigation of Japan prove very surprising for two reasons. The first is that the Japanese government itself does not appear to know who started the 3rd Sino-Japanese war. While all agree that Japan would have been justified in a 'preemptive' strike, almost half complain that the previous administration's focus on domestic issues allowed the Chinese to launch a surprise assault. The second is that the Japanese have replaced most of their aging workforce with incredibly advanced automation. Unfortunately, this means that the market for manufactured goods is not particularly favorable.

Japan has no urgent need for manufactured goods. However, their needs for food and fuel present lucrative opportunities. The need for petroleum is perhaps the greatest. The combined needs of military and industry have been forced to subsist on the output of Australia alone. The need for food is mitigated by Japan's dwindling population. However, Japan's arable landmass is limited and the war had limited both trade and fishing.

Your agents also attempt to inquire further into the course of the 3rd Sino-Japanese war. They learn some broad generalities, but the specifics remain somewhat confused. The war officially began when Japanese, or maybe Chinese, fire support hit Chinese, or maybe Japanese, troops. However, the roots of the war lie in an attempted Chinese annexation of North Korea. An ill-conceived North Korean attempt to annex South Korea backfired spectacularly; China invaded from the North while South Korea, bolstered by an uncomfortable alliance with the Japanese, counter-invaded from the South.

The 3rd Sino-Japanese war continued to be defined by mistakes after its inauspicious beginning. The first naval battle of the war became the last when internal politicking led to the complete destruction of the Chinese fleet. This invigorated the many rebellious groups within China itself. The appearance of internal disunity became reality as Tibetans, Turks, the chronically unemployed, ambitious officials, and many other groups enter open revolt. While the Chinese government retains the advantage in these conflicts, they have become distracted from the 3rd Sino-Japanese war. With Japan, South Korea, Taiwan, and the Philippines militarily incapable of invading the Chinese mainland the war has entered a stalemate.

Information on International Situation, Possible Fuel Market, Possible Food Market
Cost: 400

Diplomatic Actions:
[North American Partial Military Union]
The finalization of the second NATO, the North American Treaty Organization, is decidedly anti-climatic. Almost a decade of integration proceeds has left little more than bureaucratic formalities to occupy the final year of the process. Despite this belated demeanor, the event carries an air of excitement as the three militaries' demonstrate their seamless cooperation in the commemorative wargames.

Achieved Partial Military Union with Canada and Mexico
Cost: 100

Research and Development Actions:
[Improved Housing (2x)]
The research on layered agricultural and living areas has finally been completed. While the solar collectors can only maintain daylight for three floors, the innovation still triples the quantity of farmland, parks, and yards available. Of course, it still needs to be built.

Unlocked New Agriculture/Housing Actions
Cost: 500

[Fusion Reactors (2x)] (2)
Research on fusion reactors continues to make progress. One of the test reactors even manages to produce a net output of energy. The researchers are ecstatic and promise results by next year.

Fusion Reactors Locked, 1 year remaining.
Cost: 500

Financial Report:
Income: 6000+750
Expenses: 1000-15000
Interest: 1914
Net Profit: -18835 -> -18800 (Rounding for ease of use.)
Debt -> 496%
 
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Thankfully the sale of aircraft went so well it has improved the dept situation massively.

For Japan I say first we sell food before fuel. The US Canada and Mexico are some of the largest oil producers left in the world. I know I said to do diplomatic union before but depending on which one affects trade deals I now say go for that one.

After those two trade deals maybe do a aircraft sale to Japan as well. This will help them in the war and China can't complain since they are a failed state with no legitimate government.
 
Thankfully the sale of aircraft went so well it has improved the dept situation massively.

For Japan I say first we sell food before fuel. The US Canada and Mexico are some of the largest oil producers left in the world. I know I said to do diplomatic union before but depending on which one affects trade deals I now say go for that one.

After those two trade deals maybe do a aircraft sale to Japan as well. This will help them in the war and China can't complain since they are a failed state with no legitimate government.
China is only technically a failed state. It's still the foremost regional power in East Asia, it just happens to be embroiled in an internal power struggle.

Also, Japan doesn't want an Aircraft sale right now. Their planes use proprietary drone tech that they are not willing to share. You need an alliance first.
 
I pre-emptively vote to keep the name "United States of America" even after we annex Canada and Mexico. It's perfectly serviceable. Heck, we just have to rename the planet "America" and we can keep it indefinitely.
 
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