DarkKing98
Certified Village Idiot
- Location
- USA
Ah! So that explains Sunshine's vote drop! Ok then.I had voted for Sunshine in a Bottle for a while alongside True Magic for a while.
Ah! So that explains Sunshine's vote drop! Ok then.I had voted for Sunshine in a Bottle for a while alongside True Magic for a while.
There is tactical voting and then there is that.
When do the votes close? I ask because you're basically condoning what feels like rigging the votes. At this point anything but the true magic votes should win off principle.
Edit: Like how does this even translate? Which vote wins if you refuse to split the vote? Do both win?
No. True Magic should die as a plan right now. It's disqualified or OP is exposed as bias.
Personally, narratively speaking, I'm seeing it as a coping mechanism for being shoved into a death game.I'm not voting for sunshine because role-playing in the middle of a Death Game is kinda fruity.
SpreadSheet Online is going to have a steep suicide rate.The reason I'm not voting for magnificent bastard is because we're playing in the middle of a Death Game where our bullshit can get people killed!
I would love to offer brilliant insight but I am not awake enough for this. I'll leave patching this situation up to you guys and when I'm back tomorrow and I see someone arguing about something still, then I'll try to defuse the situation.My problem is that being able to vote like that ruins the integrity of system. One voter, one plan.
That's it.
Especially in cases like this where the only difference between the plans is one thing and voters are voting for both of them so at least one of them wins. That pings alllll kinds of red flags.
Again, it kinda depends on what our goal or objective is?The reason I'm not voting for magnificent bastard is because we're playing in the middle of a Death Game where our bullshit can get people killed!
Similar but not identical. You can't even fairly say which vote wins in that case. The one with more votes, even though they seem to be counted together? Like, legit what is this fuckery?
That would only happen if every single person voting for V1 changes their vote to include a vote for v2, AND if every single new person who might vote for V2 decides to vote for V1 as well.Is this really such a problem? I'd let you do the same if you asked. Oh, well. @Trondason. You've got to choose. People are getting mad at me.
Votes close tomorrow, because I don't want to rush things at character creation.
It would only ping red flags if only one side was allowed to use approval voting. To bring in politics because that is the only situation I'm familiar with involving voting, it'd be like if the Democrats could vote "Democrat", but the Republicans had to vote specific people, so the generalize "Democrat" won over any specified people.My problem is that being able to vote like that ruins the integrity of system. One voter, one plan.
That's it.
Especially in cases like this where the only difference between the plans is one thing and voters are voting for both of them so at least one of them wins. That pings alllll kinds of red flags.
...How? Also, people trying to paint me as an unreasonable asshole, bro, that wasn't a compromise. It was a full out sweeping of the board. \I hate Magnificent Bastard because it is similar to sunshine, and mocks parodies of dungeon crawls and open worlds.
How does the rewrite not have everything you said?[X] Plan Sunshine in a Bottle
Wow, okay my choice would have been for the true magic path. The ability to glitch the system so unique effects could occur like permanent aoe spells, healing potions that tame monsters, spoke to me.
Due to the rewrite dividing the vote, I don't like the rewrite. I choose strategic voting.
I hate Magnificent Bastard because it is similar to sunshine, and mocks parodies of dungeon crawls and open worlds.
You must also take into consideration that some people just vote and then leave until the GM updates, despite the fact that another plan may come along that they like better.Because splitting the vote is just as bad. Dooming a plan that might have otherwise won to failure, simply because not everyone who voted for 1 got the memo that 2 was made.
Pretty sure this is only allowed for True Magic and True Magic v2 due to their similarity. Though I may be wrong.It would only ping red flags if only one side was allowed to use approval voting. To bring in politics because that is the only situation I'm familiar with involving voting, it'd be like if the Democrats could vote "Democrat", but the Republicans had to vote specific people, so the generalize "Democrat" won over any specified people.
This is not the case here. You are allowed to vote for several plans as well, if there are other plans you would like to support alongside your main plan.
You must also take into consideration that some people just vote and then leave until the GM updates, despite the fact that another plan may come along that they like better.
Pretty sure this is only allowed for True Magic and True Magic v2 due to their similarity. Though I may be wrong.
That was what I was refering to, so I'm not sure if you are agreeing with me, or completely misunderstand what I was trying to say.You must also take into consideration that some people just vote and then leave until the GM updates, despite the fact that another plan may come along that they like better.
Well, I think it should be allowed for all plans. We'll have to wait for @Birdsie to wake up in a couple hours however, since he is too sleepy to give a ruling as of yet.Pretty sure this is only allowed for True Magic and True Magic v2 due to their similarity. Though I may be wrong.
The rewrite nerfed the extremes to 'nope, nope, nope'. The original gave the extreme of 'cheat death' for limit scale of ability. The rewrite became 'very minor changes the system will never notice, and hacks that are more trouble to set up than worth the effort'.How does the rewrite not have everything you said?
I am OK with you choosing another plan, but I am not sure what you dislike in the TM2 plan and am a little confused.
The request was "the same. But without respawn and with everything else better" and that is supposingly what glitchcrafting does.The rewrite nerfed the extremes to 'nope, nope, nope'. The original gave the extreme of 'cheat death' for limit scale of ability. The rewrite became 'very minor changes the system will never notice, and hacks that are more trouble to set up than worth the effort'.
But in exchange we won't have the homicidal lunatic who runs this game (in character) breathing down our neck as much. Admittedly, him breathing down our neck at all still kind of stinks...The rewrite nerfed the extremes to 'nope, nope, nope'. The original gave the extreme of 'cheat death' for limit scale of ability. The rewrite became 'very minor changes the system will never notice, and hacks that are more trouble to set up than worth the effort'.
Sorry, your character looks interesting, but having no defense at all is out of character for SAO, being a death game, and strikes me as a bad idea. In a game with lower stakes (like a real MMO) it would be really awesome, but here I just see us either immediately killing everything in the room (not a bad thing at all, but also perhaps not as riveting to read) or getting killed almost immediately.
This
Agreed.
That the Idea, You can't kill me if you dead