The Unification Wars (Warhammer 40K)

[USER=6972]@Mortis Nuntius[/USER] @Brightflame @Troglodyte @Druby @Ghazkull @Atomicwalrus @Eric d'Orléans @Firebringer2077 in case you unwatched the thread

Right. So, for a new game, we have a few options.

First, naturally enough, is to continue the game as it was going.
Second would be to restart entirely, keeping things more or less the same.
Or third, take that but remove the Emperor to have a more "natural" game.
Fourth would be to move the game to a new world, but similarly worked over as Terra was during the Age of Strife. This would give more creative freedom to the nations available to the players and remove the "and suddenly Emperor" situation.
Fifth, we could do a game where it's the Great Crusade, but the Warlords (Vatca Pact, Hy Brasil, etc) "won" this game and are looking to the stars now that culture is reviving and innovation and learning has been reintroduced.

If you wish to cast a vote, please do so by putting the number corresponding to your choice after the vote brackets.
 
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And, by a full vote, the winner is option four. Pack your bags friends and folks, we're going to go on a little trip...

Soon. I'll have to reconvene the Circle of Champions, but it should be 'Soon'.
Adhoc vote count started by DaLintyGuy on Apr 11, 2018 at 1:23 PM, finished with 16 posts and 6 votes.
 
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I voted for number 1 as well, for some reason my vote was not counted

If you don't factor this in, I'm out as well

Option 1 shouldn't have been an option anyway. Brightflame wasn't going to keep playing, and I doubt some of the others who didn't vote were going to either.

I flipped a coin so as to not have to call another vote entirely in someone else's thread.
That's not how you do things.

Knight is right. I switch my vote to option number four, because flipping a coin for a tied vote that stalled out isn't what a GM is supposed to do.
 
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How grounded in reality is everything going to try to be? I mean, obviously 40k isn't the most realistic sort of setting, but if you're considering jumping over to a new world, what sorts of tones/themes would you guys be trying for?
 
How grounded in reality is everything going to try to be? I mean, obviously 40k isn't the most realistic sort of setting, but if you're considering jumping over to a new world, what sorts of tones/themes would you guys be trying for?
Post apocalypse grand strategy, with a noted slant towards picking up the pieces of the past rather than building a future. Squabbling over the carcass of the broken world, in other words.
 
Dang thats a shame, I don't see many of these that are interesting actually making it to a viable start and continuation point :/.
 
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