Spectral Waltz
Scatterbrained Writer
- Location
- Walking the Endless Corridors
Going "hey, doing this will do the exact opposite of what you want it to do" is pretty much the exact purpose of [intelligence] traits, though? Like, we're not actually the character. We don't learn real enchanting in video games to make items, we get a perk or buy a skill book or something that says we know how to make the items and then our character can make them.
So when we have a thing that says we're smart, and then we do something that isn't smart, not because we knew what we were getting into and decided to be dumb anyways, but rather because we had no possible way of knowing that it'd do the exact opposite of what we wanted it to do, even though by all rights our thing that says we're smart indicates that we would know that... It's not... fair?
I'll keep an eye out for it in the future. Rest assured that it was not my intent though. I'm just not sure how to explain the distinction.
You should also probably expand on how to gain and lose tolerance point and what asspulls are possible by number you use.
I will write up a complete guide, most likely in the morning though, since I'm off to work right now.