This is straight up false. You've repeatedly said it and I've repeatedly shown you remade ships that are fine with no response. Those were designed before we knew we lost our discounts and got more Duchy DP but it works as proof of concept. Destroyers might be net -1 if they have a low number of...
[X] Hooded up, making friends
-[X] [Psykana] Psytech Creations
--[X] Primitive Psychic Hoods (0/2)
-[X] [Military] Federal Fortification Initiative - (3/5)
-[X] Free Movement and Friendship Declaration (Ashan Families)
--[X] When/if word comes of Ork shenanigans, make it a policy of passing...
Well, that was deeply underwhelming.
I thought there was old discussion that a Holy Action spent on the Necron ships would unlock old technology mysteries for us. The Turns results feel like disappointing normal actions.
[] Hooded up, making friends
-[] [Psykana] Psytech Creations
--[]...
The Duchy Engines: "the engine patterns of the Duchy likely gleaned from the Black-Green ships" so researching them to get the most out of the Weird Green Ships.
So we will have Star Child guiding both research of the original Necron ships, and how a culture similar to us learned from those...
I am almost completely uninterested in this. Of all the things we could get with a Faith turn, having two more worlds feels like a throw away.
More Research, Ship Design or Song seem better to me. Getting 2 actions for Psytech Hoods or Staves would be great too but I wouldn't want to give up on...
Hmm this and Lyrical Notes have fallen out of favour for me. Combat focus is great of course but 99% of the time its not helping us.
Sacred Sands is maybe my #1 functionally now but its also maybe furthest from the look of Holy Sigils that I imagined.
Could we do something like Henna Ink...
Now we are the ones who flip the table with Warp bullshit out of nowhere.
Although, is this going to be unable to affect Blanks and be very vulnerable to Null-Nets as its entirely Warp-based, or does Divinity give it some extra protection normal warp/psykery wouldn't have?
1. While in...
I tried throwing together some quick versions of what our potential future Temple Ships could be. Trying to cram all the high DP Temple Equipment is painful so I tried making them suit specific roles like our other civilian ships but didn't care too much about balancing DP. Hard to make a...
[X] [Temple Ship] The Pantagruel
I was thinking the Temple ship will need an escort fleet, task .5 to 1 SBG for defense, plus a bunch of Auriga-class Freighters for the holy orders, medical divisions and propaganda centers to do the on-the-ground work. We could make new or repurpose what we...
The Temple Ship has mostly had a non-combat role when its come up I think, the Exterminatus weapon has been an secondary/tertiary role for it, we just can't get it anywhere else. I see the primay role is for morale/population support/pacifying worlds through conversion. I'm surprised to see the...
Star Child, I see what you have done for other people and I want that for me.
However, getting all the research before the hopeful Faith turn is important... I'm a bit concerned something will pop up that needs immediate action or the Faith turn comes from a 4x Faith actions rather than 3x...