Recent content by LightLan

  1. LightLan

    The Secrets' Crusade

    Original Sci-Fi 
    [X] Across stars deep and distant, we bring an end to terror - PoV Lina Sharpe [X] 'Neath perfect veils, answers we seek - PoV Eyes the Sun (Shiplord Central Intelligence)
  2. LightLan

    Vox Vitae: Warhammer AI quest

    Mature Sci-Fi 
    When the Paternova (the bossiest boss of all the Navigators) dies, the heirs start mutating and killing each other. The last heir standing gets to be the new Paternova.
  3. LightLan

    Vox Vitae: Warhammer AI quest

    Mature Sci-Fi 
    Maybe. Maybe it gives our assistant researchers a positive research modifier instead.
  4. LightLan

    Vox Vitae: Warhammer AI quest

    Mature Sci-Fi 
    [X] Plan: lots of anexa health tech, and some more RP -[X] Idea: Research bio/warp focus. Ensure that Aurora's third eye opens up safely, while moving towards treating the Navigator mutations at their root cause. Also unlock potent genetic enhancements for the crew and Denva. Psy suppression for...
  5. LightLan

    Vox Vitae: Warhammer AI quest

    Mature Sci-Fi 
    You monster. Nutrient paste? Our crew deserves better. :P
  6. LightLan

    Vox Vitae: Warhammer AI quest

    Mature Sci-Fi 
    Welcome to warhammer? Things going horrible wrong for everyone might as well be the tagline.
  7. LightLan

    Vox Vitae: Warhammer AI quest

    Mature Sci-Fi 
    It would allow you to remove the cramming taking living quarters (-150 BP) which would allow you to reduce the hullsize (-135 BP) which would also make the stealth cheaper (-135 BP). It is in fact cheaper. Or you add more weapons/defense at more expense. In general, we get to choose 4...
  8. LightLan

    Vox Vitae: Warhammer AI quest

    Mature Sci-Fi 
    Crew Quarters hull equipment does not take up cramming. It should be used before any other additional Crew Quarters (which take up cramming) should be built.
  9. LightLan

    Vox Vitae: Warhammer AI quest

    Mature Sci-Fi 
    --[] rebuild destroyed psy lab (2325 BP) --[] repair shielding of other psy lab (680 BP) --[] Add another psy lab inside oubliette [put daemon with other chaos-artifacts] (300 BP) --[] upgrade oubliette shielding 520 -> 1040 (3900 BP) this would be the maximum costs, if desired.
  10. LightLan

    Vox Vitae: Warhammer AI quest

    Mature Sci-Fi 
    I am very much in favor of them prioritizing the populace over tyrannic rulers :)
  11. LightLan

    Vox Vitae: Warhammer AI quest

    Mature Sci-Fi 
    It's not, because in the option you quoted we lose those bases and they get them. In mine we'd get to keep them.
  12. LightLan

    Vox Vitae: Warhammer AI quest

    Mature Sci-Fi 
    @Neablis would this be possible? -[][Expansion] To Calderath and Vorthryn, without Cogitare bases, but assistance from our cogitare bases there and what would this do in terms of boons? Idea is to not give up the bases, but do direct them to help setting up the bases for the ascendancy.
  13. LightLan

    Vox Vitae: Warhammer AI quest

    Mature Sci-Fi 
    That's not how I intend to use the cradles+cloning. My idea is to build a city-sized ship (population 200k, a mid-sized city). This means those people will both have the opportunity and need to do all the jobs a city's gotta do. Just like any other city. Then we go tell some of our cogitare...
  14. LightLan

    Vox Vitae: Warhammer AI quest

    Mature Sci-Fi 
    This is a possible design for that, with some incompleteness. Needs cradles (150 RP), should research variety (50 RP), if less cp is desired should research machine spirits for heavy cruiser (100 RP) Probably needs a design cost in RP for the university, but no idea how much? Idea is to have a...
  15. LightLan

    Vox Vitae: Warhammer AI quest

    Mature Sci-Fi 
    Yea, they are not intended to be used for anything but to run the ship. My question is: Could we use them as a general population anyway? It'd vastly increase the numbers of a single city ship from 50k to 250k for only 1200 BP additional cost.
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