- Pronouns
- He/Him
[X] Plan: Sensible Construction With A Barracks
[X] [Name] Preisdorf
[X] [Name] Preisdorf
I'd like to ask if you can change things.[X] Plan: Sensible Construction With A Barracks
-[X] Construction
--[X] Jade Rice Paddy(1)
--[X] Jade Rice Paddy(2)
--[X] Colonial Bunkhouse(1)
--[X] Colonial Bunkhouse(2)
--[X] Lumber-yard
--[X] Granary
--[X] Docks
--[X] Smithy
--[X] Colonial Barracks
--[X] Longbow Militia (Colonial Barracks)
-[X] [Flynn] Hold a Public Forum
-[X] [Flynn] Train Militia
-[X] Advisors
--[X] [Diplomacy] Mediate Disputes
Our diplomat advisor is a girl. The centoreans seem like an original species by the GM, their own species specifically rather than something like bloodwrack medusae. That's just vibes though.So... does anyone have any idea what the centaurs are? On the one hand this is Lustria, land of the weird, I am not surprised to find them, but it is strange that they are allies of the spirits and also not friends to our wood elf diplomat in ways he does not want to make obvious to us humans.
This could be personal of course, but either way I think it had to do with why there is a wood elf out here to begin with, they are not what one would call the most diplomatic even in their own name, nevermind offering to work with a human for money. What would a wood elf even spend money on? I think he has his own reasons for being here
There is always room for an unending rotunda of weirdos.
...yeah, because of course the forces of chaos which include shapeshifters and a god of Perfection/Perversion are utterly incapable of making something that isn't grotesque.the sight and scent of the chaos kin
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The creatures certainly seem uncorrupted, burnished skin untouched by disfigurement or markings of the fel gods,
So do we get WOG that these are actually 'uncorrupted' centaurs? Because going by canon there is no such thing. Centaurs are not something that chaos corrupted, they were created whole-cloth. There have never been uncorrupted centaurs in the same way there have never been uncorrupted Skaven.
So a bunch of homicidal nutters running on alien logic or outright randomness. Less a faction and more a hostile environmental hazard.
Except yes there were. This is Oldhammer lore, and they are a little bit incorrectly placed, but I have long since stated that I intend to fill out Lustria so that it is more than just Lizardmen and Skaven with a dusting of Greenskins.
Except yes there were. This is Oldhammer lore, and they are a little bit incorrectly placed, but I have long since stated that I intend to fill out Lustria so that it is more than just Lizardmen and Skaven with a dusting of Greenskins.
Centaurs back when they were mentioned in lore were clearly based upon native americans, given appearance and their preferences for herding & hunting bison across great plains, and here I have extrapolated that out to fill a niche in Lustria. A niche y'all have yet to fully uncover.
I haven't made this a secret. I have been very plain and open about this inclusion of old lore and extrapolated lore since the very early posts.
I'm fine with 1, this plan was made before that was an option, for number three I am ok with doing that if Flynn is allowed to also do improve construction, I don't see anything that says he can't but it feels very off to me. We have 10 adventures already, we had of vote on them and all that. So I don't see the high probity on the tavern, we have 10 adventurers already, and we know they stick about for a month, and there's no way a major chunk of them die in a single week.I'd like to ask if you can change things.
1. I think our Diplomacy Advisor should talk to the Centoreans rather than Mediate Disputes. Our colony isn't dealing with any unrest right now and the Centoreans are important.
2. If you can change the Hold a Public Forum action to something else. Again, our colony is fully fine on unrest right now, and there's important things Flynn could be doing instead. He could construct a building, do more diplomacy with the Centoreans, or prepare an expedition.
3. If you can, please try and fit in a Tavern in your plan. We need a Tavern to recruit adventurers and the second wave is coming just next week. If you're concerned about unrest, the Tavern would help with that, so I think it'd be better to have Flynn do Improve Construction to build one
Oh, I forgot that they're on contract for a month. Yeah fair enough on the adventurers.I'm fine with 1, this plan was made before that was an option, for number three I am ok with doing that if Flynn is allowed to also do improve construction, I don't see anything that says he can't but it feels very off to me. We have 10 adventures already, we had of vote on them and all that. So I don't see the high probity on the tavern, we have 10 adventurers already, and we know they stick about for a month, and there's no way a major chunk of them die in a single week.
I am making the number 1 change right now
That is a good point, we should do that public forum next week so we can see people's worries, but I think right now they aren't gonna change anything because it's gonna be about food and housing and safety.But really, I think Send out Quest Bounties is the best thing you could have him do instead of Hold a Public Forum. We have 10 Adventurers and setting those quest bounties is how we use them to benefit our colony. Having them explore the nearby lands and fight dangerous beasts would be good.
I've read quite a few of them, to some degree.
Base difficulty of the task.What's the -10 from? I'm curious, especially since it made us fail.
It is: