Underground: Mean Street (Slots Full)

Would that include expys of guns from Titanfall or the like as long as they don't involve plasma?
 

Your Personal Planner now begins to plan out what augmentations you will receive.

-6 Units of Invisibility

-13 Units of Enhanced Resilience

-13 Units of Enhanced Strength

One of the regulars is brought in to perform the augmentation Surgery.

-Invisibility: A-Grade: +3 Units
-Enhanced Resilience: A-Grade: +3 Units
-Enhanced Strength: A-Grade: +3 Units

A regular psychotherapist is called in for your reconditioning session.

Invisibility: A-Grade: -3 Stress
Enhanced Resilience: A-Grade: -3 Stress
Enhanced Strength: A-Grade: -3 Stress

Your final Enhancements are as follows:

Invisibility 9: You engage a magnetic-optical cloaking field, hiding you from sight as a slight haze or shimmer in the air. Attacks against you have an automatic +3 Penalty for as long as you are invisible, and it requires a test against a difficulty equal to the Unit Rating to detect you. Brightly lit areas reduce the penalty and Difficulty by -2.

Enhanced Resilience 16: +5 to Resilience
Enhanced Strength 16: +5 to Strength

Your final Psychological Stats are as follows:

Stress Tolerance: 8
Psychosis: Homicidal Mania




During your service with Allied Mayhem, you took a heavily customized weapon off an enemy elite soldier. This weapon is an SMG with the name 'Butcher' carved into the side and consists of a suppressed .50-caliber minigun with an underslung 8-gauge shotgun revolver.

Meatgrinder
Skill Type: Pistols/SMGs for the weapon as a whole.

Primary Weapon Stats:
Ammo Type: .50-Caliber
Accuracy: -2
Penetration: 9
Range: 3/9/10
Damage: LW/MW/HW/IN
Ammo: 75-Round Belt-Fed
Rate Of Fire: 1/6 using Full Auto Fire (A fire rate of 5 or 6 means the weapon is a minigun.)
Min. Strength: 5
Resilience: 12

Secondary Weapon Stats:
Ammo Type: 8-Gauge Shotgun
Accuracy: +3
Penetration: 9
Range: 4/7/9
Damage: LW/MW/HW/IN
Ammo: 6-Shell Revolver Chamber
Rate Of Fire: 1
Min Strength: 1

Weapon Accessories:
Integrated Laser Sights: +3 Accuracy
Integrated Recoil Compensator 2: Decreases Min Strength by -2, degrades accuracy by -1
Precision Construction 2: Increases Accuracy by +2
Integral Silencer (.50-caliber): Reduces the range at which the minigun can be heard to only 7 Units (which is pretty short compared to 21 units). Only in effect when firing the .50-caliber minigun. Degrades Penetration by -2, so load Hot Loads Ammo.
Stock: Reduces the +2 Recoil Penalty by -1, improves Accuracy by +1
 
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An invisible medic with a minigun SMG that might be out of borderlands and bouts of homicidal mania? Cute ~
 
Guys, I kind of fucked up my purchases. Too much ammo to carry, too many weapons, etc. Can I have a minute before the game to fix 'em? Going to sleep now, will finish in ~eight hours?

Sorry:oops::oops:


Items Cost Use
HeavyKev 5000 +2 Resilience
Mondo Armour 10000 +4 Resilience
'Economy' Pack 25000 Cheapass computer
Microphone 5000 voice commands
Eliza 3000 Assorted stuff I can't do by myself
Pueblo Firefight! 3000 HUD
Combat Goggles 2000 Clear vision
Gasmask
2500
protects from gas attacks
Spotlight 2500 flashlights
Megaphone 1250 Makes my voice louder
Amphetamines (2) 2000 Increase Str/Speed
Lithium (3) 750 Reduce Homicidal Mania
Flexi-Cable (1) 700 Tie people up
Ammo Belts (6) 6000 Carry ammo(75 each)
Holsters (5) 2000 Carry guns
Ammo (Rifle) (100) 75  
Ammo (Pistol) (100) 150  
Hot Loads (Rifle) (50) 400  
Hot Loads (Pistol) (50) 400  
Disposable Batteries 100 Batteries
Duct Tape (5) 95 Many uses
Rubber Bands (100) 28 Many uses
Lighters (1) 279 Set stuff on Fire
Weapons
Name Cost Type Range Accuracy Penetration Ammo Rate Damage Strength Res
Swords (2) 3000 Melee -- -- 6 NA NA LW/MW/HW/HW -- 12
Urban Nightmare Model #822 20mm Revolver (2) 9000 Pistol 4/10/12 -1 12 6 1
LW/MW/HW/IN
5 13
ZW 385i 12.7mm Assault Rifle (1) 6000 Rifle
12/18/21
-1 13 20 1/2 (Automatic Fire)
LW/MW/HW/IN
3 14
ZAG 30mm Assault Rifle (1) 8000 Rifle 10/16/12 -1 19 20 1/2 (Automatic Fire)
MW/MW/HW/IN
8 (Extra Arm) 14
Done, $1773 left.
 
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@Gideon020 , if I dual wield two pistols/gun and sword, will it make any major difference if I use the extra arm to reload instead of holstering one to reload the other? Will it be noticeably faster, better, etc?
 
@RedV and how bad is your believe that you are a comics superhero? Your bio does read like something from that simulated reality when it comes to the mother sending your character off to be a superhero.
 
@RedV and how bad is your believe that you are a comics superhero? Your bio does read like something from that simulated reality when it comes to the mother sending your character off to be a superhero.
Actually, thats all true.He is utterly normal.
Alex is ... well, a bit crazy. But she still can distinguish between Slumberland and the real world.
There may be times she wishes she could not, but thats not the fact.
Alex knows how deep America has sunk.
And as an actual descendant of Thomas Jefferson, it hurts her deeply.
 
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@RedV and how bad is your believe that you are a comics superhero? Your bio does read like something from that simulated reality when it comes to the mother sending your character off to be a superhero.
Zero, right now. He believes he can do good for the society as a vigilante, but not a comic book superhero. (I purchased High Grade Therapy, so he has stress Tolerance 10 and is mostly sane). Its just his specific skillset (Fighty skills, Acrobatics, Intimidation & leadership) and a thoroughly average intellect aren't very useful for jobs other than hired thug, and people are scared of him 'cause he unconsciously releases Intimidation 8 when emotional, so his mom pushed him to join the Megacorps to get some honest(?) employment.
 
Zero, right now. He believes he can do good for the society as a vigilante, but not a comic book superhero. (I purchased High Grade Therapy, so he has stress Tolerance 10 and is mostly sane). Its just his specific skillset (Fighty skills, Acrobatics, Intimidation & leadership) and a thoroughly average intellect aren't very useful for jobs other than hired thug, and people are scared of him 'cause he unconsciously releases Intimidation 8 when emotional, so his mom pushed him to join the Megacorps to get some honest(?) employment.
Alex still thinks he is a good superior officer.
 
So... what DO we have now, rank and power/ rolewise?
Lieutenant Dot Smith, callsign Imperatrix. Martial-artist, interrogator, spits acid better than she shoots or punches surprisingly. While her breaking point tips her in to homicidal rage (which gives a new meaning to 'spitting mad') she's usually rather laconic and borders on high functioning sociopath territory in day to day life. Amazonian, cultured as you can be in this decaying day and age, and a cool operator.
 
Lieutenant Dot Smith, callsign Imperatrix. Martial-artist, interrogator, spits acid better than she shoots or punches surprisingly. While her breaking point tips her in to homicidal rage (which gives a new meaning to 'spitting mad') she's usually rather laconic and borders on high functioning sociopath territory in day to day life. Amazonian, cultured as you can be in this decaying day and age, and a cool operator.
We actually have both specialties of Intimidation/Interrogation between us. I really like how coordinated the characters are getting.

Like the sadist just so rolling the Medal which requires kill count XXXX.
 
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