Acatalepsy
Firewall Proxy
- Location
- The Diamond Age
Your mind is software. Program it.
Your body is a shell. Change it.
Death is a Disease. Cure it.
Extinction is Approaching. Fight It.
Transhumanity's Fate is in your hands.
Your body is a shell. Change it.
Death is a Disease. Cure it.
Extinction is Approaching. Fight It.
Transhumanity's Fate is in your hands.
![](https://dl.dropboxusercontent.com/u/102205725/Resleeved_final.jpg)
In Transhumanity's Fate, you play secret agents protecting the scattered remnants of transhumanity from threats that could wipe it out once and for all. You might be a crusading hacktivist, an anarchist militia fighter, a planet-hopping xenoscientist, a psychic detective, or a social networker owed favors by all the right people. You're a transhuman—a genetically modified human, an intelligent animal, a mind in a robotic shell, or even a bodiless artificial generalized intelligence (AGI). Your body is heavily upgraded, and your mind can communicate with every electronic device around it. You need every advantage, because you're up against mutants infected with an alien virus, WMD dealers, corrupted AGI god-minds, shifty amoeboid alien merchants, rampaging alien wildlife, and the ultimate threat: transhumanity's own self-destructive capabilities.
You will change bodies, because bodies are disposable now. They are tools, not who you are. You will change your mind - your soul, if you like - to suit the mission, because minds are malleable. You will accept death to achieve your objectives, because death is only an inconvenience, nothing more. You will stop at nothing, because the alternative is extinction.
Welcome to the future, sentinel. Welcome to the war.
So, what is this about? What is Eclipse Phase?
It's an RPG, obviously. Eclipse Phase is the setting; it takes ten years after Earth was (barely) evacuated after being lost to renegade artificial intelligences known as the TITANS. The RPG itself is under a creative commons license (that is, free to distribute as long as you don't charge money for it). They can be downloaded from here, if you want, and I highly recommend them. There's also the thread for Eclipse Phase on SV, which you can find here.
What's the "Fate" part about, then?
Fate is a roleplaying game system. It, too, can be downloaded for free, here, and has a system reference document here. Fate doesn't have a specific setting, but a specific style. It's more narrative - players have more freedom to make up details as they go along, and the dice rolling reflects story mechanics more than any concern for 'realism'. Characters are assumed to be competent, proactive, and dramatic, and the system supports this.
"Transhumanity's Fate" is an adaptation of this game system to Eclipse Phase. It is available on DriveThruRPG, but is also CC licensed and should be available through this finely crafted link here.
What do I need to read to play this game?
It'd be good to read at least the intro to Transhumanity's Fate, so you have some idea of the setting, and maybe the intro to Fate Core so you know what you're getting into. Beyond that? I'm mostly looking for creativity and willingness to dive in.
So, what's the basic premise? How do I apply and make a character?
See...I don't actually know yet. That's something we, as a group, will create together. My inclination is to play a Firewall (secret organization defending transhumanity) game or maybe a law enforcement game, probably on Mars, but that's not really set in stone; it depends on what other players want, and what they bring to the table. Fate, more than many other RPGs, asks that players have a creative agenda.
So...to get started, post that you're interested. Ask questions if you have them. Talk about what sort of genres you want to involve, ideas you'd like to explore, characters you'd like to create or to meet, situations you'd like to engineer. Comment on what others have said, what's interesting and exciting to you. There are other elements to bring in. One thing I think would be neat to do is to bring noir elements in, but that might require dropping Firewall. Other possibilities include greater levels of political intrigue and ideology, or more espionage/secrets. Game creation and character creation are collaborative, and we'll build on each other's ideas.
It's up to you. Who wants to save what's left of transhumanity?
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