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@StarcraftQuest
we did not unlock fleet beacon tech building?
we did not unlock fleet beacon tech building?
You can harvest up to 360 vespene per turn using probes. Basically the assimilator harvests 360 per turn, and the probes just carry it back.
where are the shield batteries and cannon at pylon outpost? do not see them in info threadmark
Fixed these. This is another problem I have with this quest; there are so many things to keep track of that I keep forgetting something different every turn.
I meant lore wise so I could try to think up some upgrades for the assimilatorsYou can harvest up to 360 vespene per turn using probes. Basically the assimilator harvests 360 per turn, and the probes just carry it back.
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requires fleet beacon and cost higher than the terran battlecruiser cost on sb I think?Question can we repair the Damaged Carrier we crash landed on and how much would it cost?
Theirs a sb version of this quest?requires fleet beacon and cost higher than the terran battlecruiser cost on sb I think?
terran faction
It draws up the vespene from the geyser then manufactures it into green cubes.I meant lore wise so I could try to think up some upgrades for the assimilators
soo...It draws up the vespene from the geyser then manufactures it into green cubes.
Can you combine this with the Sentry?research project: armor repairer/healer unit to restore 'health' points
rather not, this way enemy needs to take out two units not just one to kill healing to troops
Once you build the carrier it will be able to create repair drones.Actually, doesn't the campaign Carrier have repair drones with it? If we can make just the drones, and not have to warp in the entire carrier...