Shepard Quest Mk IV, Under New Management (ME/MCU)

Stroth said:
Look, I'm just saying that we need to take a step back and try to tone down the SB'er feature creep. Could we cram enough stuff into this thing that it could take on an entire Eclipse raiding force single-handedly? Yeah probably. Is that a good idea for an IFV? No. build them a proper tank if you want that. We're losing sight of what this thing is supposed to be.
The other weapons would be the ones to cut down on then, not the point defense. If it gets blown up en route, it isn't doing it's job properly.
 
Stroth said:
Look, I'm just saying that we need to take a step back and try to tone down the SB'er feature creep. Could we cram enough stuff into this thing that it could take on an entire Eclipse raiding force single-handedly? Yeah probably. Is that a good idea for an IFV? No. build them a proper tank if you want that. We're losing sight of what this thing is supposed to be.
I just find that having an AMS on what is a full VTOL craft to be a good idea. Remember that thanks to using repulsors and Arc-Reactors this thing is basically an IFV and a transport heli blended together. Losing men to missile fire when it would have been relatively easy to put an AMS on the thingy would be practically criminal. Now yeah there's a point were it cost to much, but unless the gives a WoG on the issue we can't really tell how expensive things are. My though was that adding an AMS should be cheap, its just that some of the core components of the system used to be undeveloped and thus weren't used before.

Edit: ooh dogpile... sorry!
 
Yeah, didn't mean to dogpile you stroth. We just all happened to start typing at roughly the same time.

(First!)
Funny though. First had 1 line, second had 2 lines, third had 3. We probably did start typing at roughly the same time.
 
Alanek2002 said:
Yeah, didn't mean to dogpile you stroth. We just all happened to start typing at roughly the same time.
Nah it's cool. I don't mind.
Hoyr said:
I just find that having an AMS on what is a full VTOL craft to be a good idea. Remember that thanks to using repulsors and Arc-Reactors this thing is basically an IFV and a transport heli blended together. Losing men to missile fire when it would have been relatively easy to put an AMS on the thingy would be practically criminal. Now yeah there's a point were it cost to much, but unless the gives a WoG on the issue we can't really tell how expensive things are. My though was that adding an AMS should be cheap, its just that some of the core components of the system used to be undeveloped and thus weren't used before.

Edit: ooh dogpile... sorry!
I'm not saying it shouldn't have point defenses. I'm saying we shouldn't be trying to fit a GUARDIAN into it. Not the same thing. A General ARea Defense Integration Anti-spacecraft Network is massive overkill. That thing's designed to stop orbital bombardments and chase off entire fighter squadrons when used in atmosphere.
 
Van Ropen said:
I don't think anyone is suggesting we saturate the hull with them.
Yes, they are. Because that's what a GUARDIAN is. What you are talking about is just basic point-defenses. And the thing's already got repulsors pointed in every direction, what else does it need?
 
Basics for infantry fighting vehicle:
1. Carry troops.
2. Shield/armor to survive the mission.
3. Firepower to help the disembark troops.
4. Speed. When you need to GTFO ASAP!.
 
Van Ropen said:
Lasers:
1. Don't impact carrying capacity.
2. Are the most effective point defense, improving survivability.
3. Ignore shields, making them absolutely terrifying against anything nearby without vehicle grade armor.
4. Don't influence are speed, and allow us to dedicate our repulsors to movement.


We have met all those requirements. The question is if we want to blow 400 points next turn to grab Miniaturized Lasers so we can stick them on our vehicle in time for the contest (...and stick them on our suits, which should be an in-house upgrade only for the time being) or spend those on some other research branch - given we plan on grabbing the lasers anyways, they aren't a waste.
Given the absurd effectiveness of the lasers in Stark's suit, I think it's worth it.
 
To be honest I don't want lasers on this for several reasons.
  1. First I'd like to save them for for wowing on the next project
  2. I'd like to wait until we have another Factory III before adding another device that will require personal manufacture
  3. For an IFV existing weapons will di the job, since the 'Design Omakes' are to give enough RP to integrate and finish the design a Quad autocannon/machine gun for anti air/antimissile work on the Standard and Air Denial varients.
 
Van Ropen said:
1. How does wowing now vs wowing later make a difference?
Jam Tomorrow. Even without Lasers we have this in the back with speed and manoeuvrability provided by repulsors, modularity from hard points and kits, superior response from our VI and battle network and that's on top of all the damage resistance our previous breakthrough's provide up scaled from armour to vehicular.
Van Ropen said:
2. First, didn't we already start construction on Factory 3? And second, why would it require personal manufacture? The real key to it all is still the Arc Reactor, not the lasers themselves - and anyway, unless the Alliance immediate orders the Tiger by the tens of thousands from us, we'll be fine. There is a delay between the exhibition and the implementation.
We have, but the more production we have the better because then we can get full pprofit not just a slice by having to outsource most of our construction like with the Legionary. Miniaturised Laser tech is something of a Grail and by keeping the construction in house we keep the secrets of it's construction a little longer.
Van Ropen said:
3. They'll do the job, but this will do it better. Lasers are without a doubt superior to the autocannons for personal defense, and it's not like we lose anything by choosing them - and damn, I never even considered how much better lasers would be for the air denial variant.
Didn't deny that.

It is however something we want to keep under our hat until something like a tank or gunship contract comes up to give us another surprise to keep them guessing and anticipating the next advance we'll pull out of our hat.

At the rate we're working at and what we've produced if we can keep up the momentum of a new revolutionary technology every year it's probable that the military will bring us into their RnD cycles as we've turned the military world on it's head and shown we get results.

But to do that we need to show we're not a flare that's going to burn out but a golden goose that will keep on giving. The problem here is we've nearly picked all the low hanging fruit. There's Miniturised and Gigajoule Lasersleft, the Five Meter Mech and Conrad's Stealth project and that's pretty much it.

There are other's like the Peak Human Gene Mods (Something I think if we're careful we might be able to justify some ridiculous increases), the various low tier implants and super alloys not none of those are visually impressive or immediately impressive.
 
Blackstorm cannon? Oh Conrad's blackhole gun. I'd forgotten that since it's not on the tech tree.

Another reason I want more Factory III's is to improve our base income by a significant amount as when we have Peak Human Genemods I want us if possible to look at footing the bill for any child (or employee) to be healed of genetic disease on our dime.

I literally cannot count the amount of good will that will generate us in human space and good will equals latitude and profit when your dealing in consumer goods which we should be diversifying into.

It's not I'll not here, the full package because that will breed resentment down the line that would be counter productive, but many of those changes will benefit those still growing the most which is whey we need them ASAP so Revy herself can benefit.

As to Joker, it's worth remembering he wouldn't be the man he would be without his illness, it's a large part of what drives him.
 
Tabron89 said:
Yeah, I know. But like I was saying, I can't tell if he would be willing to just get the stuff to take the edge off it a little more because he already has been gene-modded for it, it was just that his was originally an 'extreme case' to the point were if he was born with it completely, he wouldn't have survived the birthing process.
I wouldn't IC hold it over his head like that, we have no idea how important he could be, and without that motivation we'd be monsters to do so. (And to be honest even with it)

Can we get a research option on Greybox's by the way? Since we've solved the biggest down side to them with our neural interface (that they were implants that couldn't be removed for repair) there is no reason we and our scientists shouldn't be rocking eidetic memories.
 
Tabron89 said:
I was thinking....what's stopping us from flash cloning brains and using them as wetware computers? I wanna try it out to see if using a wetware CPU is somewhat better than using a Quantum Computer in a warship.
Experimental Ethics and Law I'd expect, people get really touchy about cloning the bits of people that can think. Not to say it's impossible but it's something that has to be handled delicately.
Tabron89 said:
I mean, did you notice the size of the one that EDI uses? Most of that is cooling systems in order to keep it operating at peak efficency. That must of been a right pain in the backside to fit it into the SR-2. which partially explains why it ended up twice the size...
If we want that we might be better going The Ship Who route and make Full Body Prosthesis, where the 'Prosthesis' is the ship.
Tabron89 said:
I wonder what an AI would think about being uploaded into a fleshy, organic brain....
Since calling it an AI at that point since it's a brain/group of brains in a jar is dubious at least from a legal perspective I'm not sure the question applies. The 'AI' would have to grow with its substrate much like a Blue Box.
Tabron89 said:
I vote that if we do make an AI to run a warship, we'll try to get it to act like either Andromeda or Wrath of Achilles.
Pre-Series or Post Harper? Andormeda was a really interesting character given her three way split personality (Andromeda the Ship, Andromeda the Holointerface and Andromeda the Avatar). They we're all her but when they interacted to debate a course of action or comment on something you could see that they had slightly different priorities in how they weight certain things. That however would not endear an AI to it's organic crew.
 
Esbilon said:
Hey boss, if we successfully R&D'd Gigajoule lasers, could we expect to fit said lasers into the turret of an IFV? If not, could we do so with the Miniaturized technology? Would said lasers, within the expected ranges of ME armored vehicles, be considered as effective or more so than a similarly sized mass accelerator?
Esbilon said:
Micro-missiles are designed for use against soft targets in an atmosphere. If they're useful on a fighter, your enemy is doing something wrong.
I can, however, see them as being very useful on a ground-attack craft, for precision strikes.
Van Ropen said:
Well, we can definitely finish two 400 point projects. Advanced Fire Control VI has to be one of them, Miniaturized Lasers is the other if you want to stick them on a vehicle of this size. Not sure if we can guarantee the completion of another 400 point project though. There is also the fact that we started Advanced Blackbloxing/FRM this turn, and wanted to finish it off the next one.
It really depends on how many other things we want to do. IMO if we pushed Blackboxing, Adv Fire Control, Miniaturized Lasers, and Gigajoule lasers we might be able to swing it, if Hoyr's calculation of 930 points/turn is correct. Omakes would probably be necessary. I might be willing to write a few, time permitting.
 
I'd expect our micro-missiles to be fairly short-ranged, although we could solve that by putting them into some kind of carrier rocket that brings them into the target area.
 
Van Ropen said:
Adv Fire Control, Miniaturized Lasers, and Gigajoule lasers already blows our budget, and would need some bonus points to complete. With Adv Blackboxing too? We'd literally need like a dozen omakes.

So you want to offer a laser as a primary weapon? If we research Gigajoule Lasers it will be after miniaturized lasers, so it will definitely fit - that's not the problem.

The issue is that it's only possible by not finishing Advanced Blackboxing.
I was running off Hoyr's numbers (930 points/turn). We have 2 turns, so 1860 points. All 4 topics would cost 400*3+800 = 2000 points. 3 omakes.

What did we want to Blackbox, exactly?
 
Well, if we are get an AI license, SA may give us Hannibal project, since we wolds be the only corporation, who loyal to SA with AI license.

Also Paragon already proved itself with its pop of line VIs.
 
Forgothrax said:
Hey boss, if we successfully R&D'd Gigajoule lasers, could we expect to fit said lasers into the turret of an IFV? If not, could we do so with the Miniaturized technology? Would said lasers, within the expected ranges of ME armored vehicles, be considered as effective or more so than a similarly sized mass accelerator?
The QM has commented on this before: http://forums.sufficientvelocity.com/posts/1606229

*Sigh* can some one go though the threads and do a WoG collection it'd be nice... hell if no one else does I'll go back though the threads and do it, just wait a few days... :(

In addition 930 is an average the standard diviation is ~30 points we are more or less statistically guarenteed at least 860ish points.
tyaty1 said:
Well, if we are get an AI license, SA may give us Hannibal project, since we wolds be the only corporation, who loyal to SA with AI license.

Also Paragon already proved itself with its pop of line VIs.
IIRC the SA does have another group with an AI license, they do AI work on a station in the sol system. Here: http://masseffect.wikia.com/wiki/Gagarin_Station
 
So, did anyone do a tally regarding the votes/plans? Because I'm not sure where we stand in regards to an update, ie whether Esbilon even knows what he should be working on...
 
Kelenas said:
So, did anyone do a tally regarding the votes/plans? Because I'm not sure where we stand in regards to an update, ie whether Esbilon even knows what he should be working on...
I do not know what the current plan is. I'd like to have one no later than 18:00 tomorrow CET, so consider that the voting deadline (not that there's voting going on atm).
 
Kelenas said:
So, did anyone do a tally regarding the votes/plans? Because I'm not sure where we stand in regards to an update, ie whether Esbilon even knows what he should be working on...
There is a thing we should do and Esbilon should do before we try to move on:

For us:
Ebsilon would like us to forward a design for the Gladius

Ebsilon:
Tell us the details of the new CHA agreement.

I don't know if those are mutually dependent. And I feel like I'm forgetting something. But the rest of the votes could be tabulated, anyone got a copy of the magic vote counting program?

Edit: Kasumi'd
 
Hoyr said:
Ebsilon:
Tell us the details of the new CHA agreement.
AFAIK there's only the old agreement. We help them develop a new aerospace fighter for the Alliance, they produce it (purchasing the Arc Reactors from us), and in return we get a cut of the profits, the size depending on whether we provided additional technologies or not.
 
Van Ropen said:
Kelenas, I think he means a final verdict on what the profits will look like, ect...which probably requires a loadout. Is the tech we finished last turn available for the design?
The loadout was for the IFV we were going to present, not the fighter. Developing the exact loadouts for that was CHA's job, we just helped smooth over some things and provided a few interesting new technologies for them to integrate.
 
Kelenas said:
The loadout was for the IFV we were going to present, not the fighter. Developing the exact loadouts for that was CHA's job, we just helped smooth over some things and provided a few interesting new technologies for them to integrate.
Fair enough. I do, however, need to know exactly how much technology you're going to let CHA use in the fighters.
 
Vote tally:
##### 3.13
[X] Explore Landing
[X] Spend time with family
[X] Lab III
[X] Basic Directed Energy Weapons (200): 200 million credits
[X] Advanced Biotic Amp (400): 60d10+90
[X] Basic Genemodding (98/200): 30d10
[X] The black fucking gun (400): 60d10+80
[X] Mk II Suit (500): Overflow
No. of votes: 2
Hoyr, ZiPeppe

[X] Basic Directed Energy Weapons (200)
[X] Spend time with family
[X] Go to the Shooting range
-[x] with mom
No. of votes: 1
DarkLord.

[X] Alanek2002
No. of votes: 3
Derek58, tyaty1, Ph34r_n0_3V1L

[x] Shepard's Second Superior Study Selection
[x] Begin work on a Lab III
[X] Basic Directed Energy Weapons (200): With the potential power production of the ISAR within reach, many traditional dictums regarding energy weapons come into question. Investigating Basic DEWs will allow you to build GARDIAN class lasers, as well as lay the foundation for both very large and very small laser weapons and other DEWs. (May be bought, 200 million credits) (200 Million credits)
[X] Advanced Biotic Amp (400): You finally have the power to do what you've been thinking of ever since the doctor told you you were Biotic. The L2 implant has nasty side effects, the L3 implant is not as powerful, and not nearly as powerful as what you can now make. With this, Biotics as the Galaxy knows it may well be changed. (Get a biotic implant with the capability to go beyond what the canonical Biotics could do.) (70d10+65) (3 research teams, 3 revy, Conrad, 1 basic research, 98.23%)
[X] Basic Genemodding (98/200): It is a terrible tragedy that Humanity is still troubled by genetic diseases like Vrolik's Syndrome. The genes of infants are the building bricks of adults, and if you know what they all do, you can improve them. Time to pick up your LEGOs again. (This will let you build special facilities where people can get better babies. High upfront investment, decent pay out down the road). 20d10+15 (Revy and research team, 96.65%)
[X] Advanced Fire Control VI (400): By attaching a millimeter band radar and advanced fire control VI to your power armor, you can adapt both shoulder mounted autocannon and micro-missiles to serve as a point defense system against incoming rockets and grenades. (50d10+130, 60.64%, Overflow 1)
[X] The invisible man (400): The stealth system that was installed in the prototype the Berkeley students presented at the power armor conference was not good enough to fool Alliance security, but then it was Conrad piloting the thing. While working on your advanced ceramic, you've had some ideas of your own on how to incorporate digital camouflage at a fundamental level. (Make near-invisible versions of your vehicles. Sound, thermal and radar detection will still be issues, but issues exist to be solved!) (Overflow 2)
[x] Continue Exercising
-[x] Marial Arts and parkour
[x] Spend time with family and Brian
No. of votes: 1
Tetsurou

[x] Begin work on a Lab III
[X] Basic Directed Energy Weapons (200): With the potential power production of the ISAR within reach, many traditional dictums regarding energy weapons come into question. Investigating Basic DEWs will allow you to build GARDIAN class lasers, as well as lay the foundation for both very large and very small laser weapons and other DEWs. (May be bought, 200 million credits) (200 Million credits)
[X] Advanced Biotic Amp (400): You finally have the power to do what you've been thinking of ever since the doctor told you you were Biotic. The L2 implant has nasty side effects, the L3 implant is not as powerful, and not nearly as powerful as what you can now make. With this, Biotics as the Galaxy knows it may well be changed. (Get a biotic implant with the capability to go beyond what the canonical Biotics could do.) (70d10+65) (3 research teams, 3 revy, Conrad, 1 basic research, 98.23%)
[X] Basic Genemodding (98/200): It is a terrible tragedy that Humanity is still troubled by genetic diseases like Vrolik's Syndrome. The genes of infants are the building bricks of adults, and if you know what they all do, you can improve them. Time to pick up your LEGOs again. (This will let you build special facilities where people can get better babies. High upfront investment, decent pay out down the road). 20d10+15 (Revy and research team, 96.65%)
[X] Advanced Fire Control VI (400): By attaching a millimeter band radar and advanced fire control VI to your power armor, you can adapt both shoulder mounted autocannon and micro-missiles to serve as a point defense system against incoming rockets and grenades. (50d10+130, 60.64%, Overflow 1)
[X] The invisible man (400): The stealth system that was installed in the prototype the Berkeley students presented at the power armor conference was not good enough to fool Alliance security, but then it was Conrad piloting the thing. While working on your advanced ceramic, you've had some ideas of your own on how to incorporate digital camouflage at a fundamental level. (Make near-invisible versions of your vehicles. Sound, thermal and radar detection will still be issues, but issues exist to be solved!) (Overflow 2)
[x] Continue Exercising
-[x] Marial Arts and Parkour
[x] Spend time with family and Brian
No. of votes: 3
Kelenas, Atri, LockedKeye

[X] Kelanas.
No. of votes: 2
Carrnage, darkcloudt2

[X] Spend time Family and Friends exercising.
[X] Design a Game System to go with the Neural Interface
[X] - Play Test with family and employees.
[X] -- Include a chainsaw katana robot.
[X] Research
-[X] Advanced Biotic Amp (60d10+120)
-[X] Basic Genemodding (20d10+20)
-[X] Advanced Blackboxing/FRM (60d10+70)
[X] Build Lab III
No. of votes: 7
UberJJK, Transreal Clouden, Mochinator, avatar11792, santtu1976, Alanek2002, Ms Lilly

[X] Research UberJJK
[X] Provide a small amount of extra funding to Liara to support the new find.
[X] Spend time Family and Friends exercising.
[X] Design a Game System to go with the Neural Interface
[X] - Play Test with family and employees.
[X] -- Include a chainsaw katana robot.
No. of votes: 1
Madfish

[X] UberJKK
No. of votes: 1
Tabron89

[x] Write in for IFV competition:
No. of votes: 1
Lagrange

[x] Whatever Revy's military contacts think has the best shot.
No. of votes: 1
Stroth

[X] Plan UberJJK
[X] Spend time Family and Friends exercising.
[X] Design a Game System to go with the Neural Interface
[X] - Play Test with family and employees.
[X] -- Include a chainsaw katana robot.
[X] Research
-[X] Advanced Biotic Amp (60d10+120)
-[X] Basic Genemodding (20d10+20)
-[X] Advanced Blackboxing/FRM (60d10+70)
[X] Build Lab III
No. of votes: 1
Van Ropen


Here is the actual tally.
 
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