Vote
This was originally going to go to the bottom of the interlude, but I figure that some of the information is going to get lost in the shuffle so I'm just making a new post.
It's one of my policies to avoid giving out voting options I wouldn't want to write. Frankly, if you flub another investigation roll, I'm going to have difficulty winging it. So, instead of an Investigation Action, there'll be an Event Action. Events change week-by-week though some have a longer window of opportunity than others. Depending on actions you have taken in the past, and actions you take that week, certain events will give you more or less interesting returns.
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Choose 3 actions for the week. (There is an additional Event vote closer to the bottom)
Mad Dogs
[x]
Meet with the Mad Dogs - Unavailable This Week
Bioreactor
[x] Choose a rare microorganism to cultivate
-[x] Where would you find it.
Note: Common microorganisms take a miscellaneous action to cultivate instead of a full action.
Money
You have discovered why humans like money so much and have resolved to make some of your own. Still, it's hard. It's hard and no one understands.
[x] Work Legally
You've seen people with the signs 'will work for money.' Maybe that's how this whole cash in exchange for goods and services thing works???
Gains: Resource dots increase to 2.
[x] Stealing Is Only Wrong Sometimes
Is it wrong to steal money from bad guys? You doubt it! Also, if it
is wrong, you don't want to hear it, you're giving these guys enough of a break as is by not eating them.
-[x] Target: write-in target (you are aware of the Cartel, the Irish Mob, the Mob (distinct from the
Irish Mob) the Yakuza, the Hand, the Favor and Baskins-Robbins.
Gains: 1d3 dots in resources (maximum increase to 3), weapons, attention from the gangs, chance of attention from government sources. If you rob Baskins-Robbins, replace weapons with 20 biomass in ice cream and replace attention from the gangs with attention from government sources.
[x] Sell Dino-Kitty
What. No.
[x] Extort Beggars
You are frankly not interested in begging. You'd do it if you
had to, but you don't have to, so... you're not going to do it! Instead, you'll get other beggars to give money to you! Leah wants to set up some sort of beggar network 'like in Sherlock Holmes', but all you hear is the sweet sound of
ka-ching! every time they call you to rescue them.
Gains: 'Homeless Network 1' social skill, 0 to 1 dots in resources, attention from various sources.
[x] Jersey City's New Year's Cage Match
While the main events happen in New York, underground cage matches happen in New Jersey too, and the pot is not to be sneezed at. A cool 50k for the winner, and
only the winner. Apparently the pot in New York is - woah,
how much???
Gains: Resource dots increase to 3+. Attention from various sources.
[x] New York's New Year's Cage Match
A million dollars?! You're there! You're so there! All you have to do is figure out how to get an invitation because unlike the New Jersey event, this one's invitation-only.
Note: This takes up 2 action slots and obviously cannot be taken co-currently with New Jersey City's New Year Cage Match.
Gains: Resource dots increase to 5. Attention from various sources. Chance of: ???
[x] Sell Lizardman Serum to the Highest Bidder
Apparently this was what Dr. Eric Hope was up to before. He was supposed to mass produce soldiers for some shady group, but you figure that the serum itself is worth something to someone. You might not know who to contact, but surely the Favor could set something up.
Gains: ???
Feed (one action, one sub-action)
[x]
Feed on criminals Unavailable this week
-[x]
using Leah's method
(QM rolls 1d3 for number of victims, occupations chosen by the
random job generator)
[x]
using your method Unavailable this week
(QM rolls 2d10 for number of victims, honeypot trap, all thugs, numbers go down if you eat too many of them.)
[x]
Feed on ninjas
Someone's been leaving dead ninjas around. It'd be a waste
not to eat them, so... (QM rolls 2d8)
[x]
Feed on trash
-[x] landfills and such for a full stomach
(QM rolls 1d20, on a 3 and below, someone notices you, number increases upon consecutive feedings)
-[x] dumpsters and such for +70 biomass
(QM rolls 1d20, on a 1, someone notices you, number increases upon consecutive feedings)
[x]
Feed on animals
-[x] on small animals
(QM rolls 4d4 for biomass gain - numbers will go down slowly if you hunt too voraciously)
-[x] on large animals
(QM rolls 5d10 for biomass gain - numbers will go down very quickly if you hunt too often)
[ ] Train (using XP and biomass)
-[ ] Choose any number of powers or skills to train so long as you have the requisite XP and biomass
[ ] Develop (without using XP)
-[ ] Choose 1 power or skill. Roll 2d5 to see how much XP is gained. Can pick a power or skill you don't yet have (e.g.: Superstrength) although there must be some sort of justification as to how you got it (example: hunting gorillas and bears). Minimum 10xp necessary to unlock it (you can indicate you're willing to supplement rolled XP with XP reserves). Development of any additional power or skill requires as an additional action slot.
[ ] Miscellaneous Action Slot
-[ ] Any action that would take less than five minutes or can be done simultaneously with other actions (e.g.: asking Leah about her past, buying a hot dog, catching rats, etc.)
-[ ] At your current budget, you can buy 2 biomass worth of food each week instead of having to hunt for it.
-[ ] Limited to two miscellaneous actions right now
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Choose 1:
[x] [EVENT] Runaway
While wandering around New Jersey searching for the Man in Purple, you notice a familiar smell.
[x] [EVENT] Chance Encounter
An abomination, a ghost, and a mind controller all walk into a...
[x] [EVENT] The Pure Are in Town
You intend to meet with the Hand. Instead, you find the Pure.
[x] [EVENT] The Favor Would Like a Favor
The Favor would appreciate any information you have regarding the Man in Purple.