You rapidly run through all the things you just lose, clenching you teeth as you realize that you've just lost you entire fleet and, more importantly, all of your keepsakes from your friends and family.
'No, there's got to be
something left. Maybe...maybe something made it back some other way?'
'What other way? I only carry things inside my shield. It's all gone.'
Biting back panic, you search your Magical Girl outfit for anything you may have slipped somewhere for safe keeping, to no avail. The outfit has no pockets, and nothing appears to have been slipped between your shirt and jacket.
'Okay...if it's not on me...maybe something landed nearby?'
'Even my own body doesn't make the jump. Why would some object from my pocket dimension suddenly appear here?'
You begin scrambling around the room, your dignity forgotten for a moment as you search for some fragment of your life in this place...your heart skips a beat as your hand closes around the cool metal of your grandfather's pocket watch, laying under your sheets, and you almost faint in a sudden attack of dizziness.
You quickly bring your hand up to your chest, stabilizing your heart with magic. You know that you can fix it completely, but altering a natural defect is much harder than restoring damage to the body. Messing up is simply to big of a risk to take, with your limited knowledge.
Medical Check: 10/100. Insufficient for Passive Success.
You turn the watch over in your hands, a fleeting memory of a near-forgotten childhood appearing in your mind...
It's spring, and the rooftop garden of the hospital is lush with new growth. The chirping of birds fills the air as you play in the garden. The doctors say you're safe to go outside today, as long as you don't push yourself to hard, so your Grandfather has taken you up to play games with him.
Right now, you're playing your favorite game. Well, it isn't really a game as much as a puzzle or lesson or something, but it feels like a game to you. Your grandfather is sitting against a tree beside you, and his pocket watch is laying in pieces on the ground.
"Now, Homura, I'm going to show you the right way to put it back together. You have to memorize it as fast as you can, and then see if you can't do the same, okay? We can try as many times as we need to, so don't worry. I know you'll get it right if you just keep trying."
With that, he began reassembling it before your eyes with all the skill of the professional watchmaker that he was. You watch with wide eyes, trying to memorize where each and every part goes, mentally taking notes as fast as you can in order to find the solution to your grandfather's puzzle.
The last piece slides into place, and he holds it up to demonstrate it's condition. A soft ticking sound echoes from it as you listen, soothing all your worries away with its clear, predictable beat. Just like it always does.
Moments later, he has it in pieces again, and pats the ground near him, in an attempt to draw you closer to the watch. You slide over with a smile, looking over the pieces. Your smile is soon replaced by an intense gaze and pursed lips as you try to remember where everything goes. You wouldn't want to break something...
You gasp as the thought occurs to you, looking to your grandfather with sudden concern, "Wait! What happens if I mess it up too badly? What if I break it worse than you can fix it?"
Your grandfather only smiles broadly, "You won't, Homura. I have faith in you."
+50 Sanity.
Stability Increased (-0.1 Multiplier).
Childhood memories awaken forgotten knowledge: +5 Mechanics Expertise.
You hold the watch to your chest, breathing in time with it's soft ticking sound as it soothes all your worries away with its clear, predictable beat. Just like it always does.
You continue searching the room for a while longer, but you don't find anything else. You're not surprised. This isn't the watch you left behind, after all. It's the one that was in this room from the start. Your calm does not desert you, however. You've lost a lot, but you can still get it all back. You're still able to try again, for now, at least.
You glance down at your shield. Only a few grains of sand remain. You noticed it...a long time ago. The slowly decreasing sands of the hourglass. Each grain sufficient to carry you back one time.
You're almost out of loops.
Despair tries to claw its way up in your throat, but you slam it back down with a lifetime of emotional control, sealing it back where it belongs.
You review your resources. You don't have any of your old possessions, but you
did manage to scrounge up a few things from your childhood. The pocket watch; your old Laptop; some old textbooks you planned on studying, once upon a time; and an empty planner your...mother, was it, bought you, which you have quickly filled out with some important dates you recall.
They'd have to do for now.
- Grandfather's Pocket Watch
- +1 Sanity/hour if kept close while sleeping.
- Laptop
- Contains various essential software and allows internet access. Contains nothing related to your life as a Magi.
- Intro to Medicine
- +1 to Medical Skill/Hour Studied. Maximum of +5 increase.
- (0/5)
- Beginning Watchmaking
- +1 to Mechanics Expertise/Hour Studied. Maximum of +5 increase.
- (0/5)
- Monthly Planner
- Calendar Unlocked! (Not presently editable. Will become so later. You'll have to go back to March 2011 to find events.)
[THE CENTER OF THE MIND]
Grief: 80/1000
Sanity: 430/1000
Stability Multiplier: 0.9
Calendar
Active Effects:
[Enchantment: Increase Heart Performance. Cost: 5 Corruption/Hour]
Options:
[] You usually get out of here as fast as possible, but looking around the Hospital might make a nice change of pace. You can't recall having done that before, at least not right away.
[] This place is full of bad memories. You just want to get out of here and find a nice place to sleep. Time to go find a place to live...
[] A place to sleep is important, but you need to restock your Inventory first. Time to go shopping and "shopping."
Memory Access:
No pertinent files.