The year is 2XXX, and fifteen years ago, full-body dive technology was finally perfected. Much of the younger generation now spends its life in various networks, using avatars of their own creation to navigate a realm virtual but virtually
real. Even their parents are slowly coming to realize the greatness of this virtual reality in their own ways. The ability to try on clothes to an exact replica of their real self before making a purchase, the ability to taste test exactly how a meal would taste before they take the time to make it in reality, or the ability to truly work from home - but without the feeling of loneliness, as they spend time alongside their coworkers without the need for travel.
Long gone are the days of physical sports garnering hundreds of millions of viewers each year, though many still continue strong in the niche of 'physical leagues' Now they have been supplanted by V-Sports and V-Streamers- why would you want to watch a match of normal people playing football when you could instead see the best of the best face off in superhuman matches of the sport? Or to watch the thousands of semi-pros making their living through showing their skills at these spectacles?
In a period of ten years dozens of games have come and gone from each genre - each becoming more real, more full than the last. The ever updating standards of what people expect of their Full Dive gaming pushing the hottest game of last year into the trash bin. But one genre in particular had fallen to the wayside in the years of this ever advancing movement - the MMO. There had been a half dozen attempts by all manner of powerhouse companies fresh off their success, but they all ended up closing within months of opening.
Some built wonderful action systems based off their competitive games, but failed to immerse their players in the world. Others had brilliant stories that brought players into the world, but their AI was so rudimentary that there was no depth to the puddle. The problems were multifaceted, but at their core the genre was just Too Expensive; having just thousands of people in a single game world was difficult enough, to expand it to millions meant there was just no chance to make it perfect. And so after years of trying, the genre died.
Until
Re:Birth was announced. The brainchild of three members of the original designers of the Full Dive pods utilizing all of what their discovery had earned them, it was a game promised to be a new wo
rld for those who wanted a different life. Built from the literal ashes of the games that fell before them, trillions of dollars was supposedly being spent to acquire the supercomputers used in each failed game before them; dozens of multi-million dollar companies were bought up in minutes to support the creation of the game. Hype soared in a way that no other game could manage. The game's release was one of the most anticipated events of the century. The Azimuth company was on everyone's tongues.
And you were chosen for the first external beta test of this game that millions wished to play. You were one of the lucky few, and received your invite because;
Vote for one.
A. I'm a professional gamer, I've tried every game to ever come out, and I'm proud enough to say I've never left the top 100 in anything I pick up, though some say I lack the dedication to reach the top. I say most things just get boring. The Azimuth company personally sent me (and other professional gamers) an invitation to join their beta test, and see if it can't keep me entertained.
B. I am a fairly successful V-Streamer, with a million followers tuning in each week to see me and my content; I was sponsored by the Azimuth company to show their game to the world. I've promised my followers that we will make the best guild to conquer all the hardest parts of the game together. Hopefully some of them will get in early!
C. I have never played a game before; I was a fairly well known member of the 'last generation' of physical martial artists doing tournaments. My family was very traditional and never allowed me to touch Full Dive systems growing up, but when I reached out to the Azimuth company, my invite was sent in minutes - along with a top grade Full Dive Pod in the next hours.
D. I am related to a developer on the Re:Birth team, and they've been promising to get me into the game test since before the first trailer was released. They've followed through on their promise, but refuse to say anything when you ask them for advice about the game, only promising that I'd understand.
E. My family is old money, so I did what we do best - I bought my way into the game, because it seemed fun. My father used his connections to purchase myself and my 'caretaker' the right to play the game early, so that I'd have the head start we deserve.
F. I was just that lucky - I'm nobody special, but with hundreds of millions applicants I got picked. Luck is its own kind of skill, right?
Each of these will provide special benefits and banes at the start, as well as set your backstory basics. More in depth info will be filled in during future votes, such as detailing the retainer for our rich kid.
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As you slipped into the Full Dive system the company provided, the only option loaded on the system was a giant blue-silver lettering labeled
Re:Birth. By the time you thought of the name, the world around you was already disappearing. It was replaced by a blue void that you floated in - as you looked around the only thing different in that void was your body, replaced by a black and green wireframe that had long gone out of style.
A voice alerts you to a presence before you see it, "Why HELLO! there!" You turn to see an
orange… cat… robot? Looking at you, an old style ^w^ text emoji on its computer screen face as it looks at you. "Wow! One of our first users, what a PLEASURE! to meet you. My name is DAS-3, and it looks like I'll be your guide today! YAAY!!!" Its voice is high pitched but distinctly non robotic, so you wonder if there's a real person behind it.
"Are yo-"
"LETS GET STARTEDDDD!!!"
The cat robot yells over you as the surroundings shift, a panoramic over a beautiful idyllic forest into vast fields of farms, with white marble castles in the distance beginning, literal rainbows filling the air as you fly through it. The music is jubilant, the horns sounding like that which you might hear in a medieval parade before announcing the arrival of some great knight in a period piece. "THIS! Is
Caerlea!, the Realm of Light, domain of the Goddess of Light, and center of our continent! Isn't it just so beautiful? Wouldn't you love to live here?"
Before you can answer, the robot keeps going, "Caerlea is what many would call the most powerful kingdom, held up by its glorious paladins and priests, blessed by the Goddess of Light. The king and his family is said to have been personally blessed by the Goddess, and he wields a powerful sword with her strength, just as his father before him. Two main races make up the population of Caerlea, Humans, and their allies gifted by the Goddess, the Light Faeries. Meanwhile the fields and farms are often tended by the joyful Smallfolk, who resemble humans but smaller. These hardworking folk are the backbone of the kingdom, making sure all those Knights go home with full bellies!"
"It sure sounds perfect, doesn't it? Oh, but that would be too BORING!!!! These races work together to maintain the peace of the kingdom, but monsters still plague the land despite their best efforts, and the other kingdoms grow jealous of their bountiful harvests and great land. This, and their position in the center of the continent, leads to a would be idyllic realm feeling threatened from within and without, their territory simply too large for them to keep it all as well as they'd like! And fears lead to dark thoughts, as outsiders become more and more distrusted... Maybe you could help solve these problems for them?"
Almost as soon as DAS-3 asks that, your journey ends, and suddenly you are flying over something much different - jagged mountains pierce through black cloudy skies. Lightning flashes are all that light the land as your perspective shifts, "Or perhaps you prefer somewhere… darker?" The Cat's voice is too high pitched for its attempt at sounding mysterious to work, "Perhaps you are an outcast, one who seeks to thrive despite adversity?" Black spires are the only thing of beauty you see as you fly over the land. "If so, welcome to the
Realm of Darkness, Thanan." The music around you had shifted to an oppressive dirge that swelled with each moment you moved over one of those black spires.
As if to assuage you, its tone goes back to normal as it jumps into furthering its explanations "Just because this realm is spooky, doesn't mean it's bad. I mean, some of it is. However it is also the only kingdom where monsters are given right to live, leading to its title as the Realm of Monsters. Humans exist within the realm, but most long to one day earn their change into Vampires - the ruling class of the land. Alongside - or perhaps, under - these Vampiric noblemen are many common monsters - goblins, orcs, True Oni, kobolds, and dragonkin, as well as the Dark Faeries, former Light Faeries touched by the Goddess of Darkness herself."
"This does not mean it is without monstrous threats, not every monster is 'civilized', and even within cities fights are common and deadly. It is officially considered 'at war' with every other nation on the continent, but few invaders actually seek to penetrate into the region, known for its horrific weather and spire-like mountains poor for any sort of harvest, but rich in other materials. Could you rise to be the next great vampire lord, or unite your Oni clan to bring back honor to your people? Perhaps you will finally be the diplomat to secure a neighbor who doesn't hate your home?"
Things shift again and you are flying through a forest of trees each reaching hundreds of feet into the sky. You see great cities lining the trees, and great beasts resting beneath the cities themselves, the untouched and unspoiled land simply…
supernatural. The plants are brighter than you're used to, the animals more vivid, it's like life is simply stronger here, "Or perhaps you wish to live somewhere… scenic, like
Lorothal, Realm of Wood?" The cat robot slows as you approach a great tree larger than any other - you look up and it literally reaches past the clouds, "Home to the World Tree, the Mother of Life… and Death, and its caretaker the God of Wood." The light music of wind instruments gave it a peaceful feel, especially as you watched a beautiful elf lay with a giant... bee? snuggled in her lap.
He shifts into explanation once more, as you move to the base of the tree to see great buildings seemingly growing out of the massive living thing, "Lorothal is ruled over by the eternal World Tree, which holds the ancestral memory of all who feed her roots after their death. The Wild Elves live here, organizing their society by the writ of all with wisdom past, as they live in harmony with that around them Alongside these Wild Elves exist the True Faeries, untouched by any god, capricious tricksters or wise sages - but always bound to their words."
"But all is not beautiful and without grime in this land. Less spoken of are the Half-Elves of this land, whom many Wild Elves view as mistakes at best, their villages often built separate from that of the full blooded kin. Isn't that just… so sad??" Little tear emojis replace the happy face… for about ten seconds, "Deep set prejudices from the crimes of humans long since past leave the Lorothalan Elders in a slow decline, as the forest now rests as the second smallest of the kingdoms, when it once spanned much of the continent. The refusal to seek outside aid has left this isolationist nation to fend off the monsters within and enemies without on their own. Would you be able to save it from the encroachment of others?"
You know not to try to get a word in edgewise as DAS-3 talks you through a tutorial on the world. Maybe he really was just a robot, and didn't really understand you?
Chill filled the air as your breath was stolen from you. The landscape all around was white and blue, with only small pockets of green spread throughout. Even the buildings seemed to be carved from ice - at least the majority, "If you seek power, and through power you seek importance, the Thanelands are your home.
The Realm of Ice." The music swelled to something halfway between a sea shanty and the intro to some kind of folk metal, "Making your living on water and ice, with blade and blood."
"The God and Goddess of Ice preside over this land of city states, tribal chiefs, and endless conflict. This is no Kingdom, with a central ruler - instead a dozen and change Thanes fight for control over the frozen north of the Continent, just as the twin deities of Ice have fought over their domain since their birth. Blood and lineage is of paramount importance to this land, and outsiders are at best welcomed as 'honorless'. All but three of the great Thanes are human, though humans from other regions who see them sometimes mistake them as Giant-Kin. These Giant-Kin were born from unions between humans and monsters many ages ago, and two great Thanes now descend from that lineage, their blood mocked by the purer Human Thanes… but only in private."
"Cracks have formed as a Thane was usurped by a new -kin, as the Troll-Kin Chief Lorgara the Ever Living and her kin slew a faltering Thane's entire line, and claimed their right to Thanedom under the Ice Gods' laws. Lorgara the Usurper now finds herself at the center of everyone's attention - but fear of her power has made the tensions as cold as the land… for now. But war is ever flowing. Perhaps you will prove yourself worthy of your noble title under one of the Thanes, or be richly rewarded as an honorless but well paid mercenary."
As suddenly as everything turned cold, it turned hot all around you, the air practically sweltering even as you lacked a physical form to sweat. Your wireframes became hazy as the air heated up around you, great pools of magma inside of caverns you flew within, "Few have the mettle to live within the land of the continent, but should you prove of sterner stuff, the Goddess of Fire always will welcome you to
Nidavellir, Realm of Fire." The music was a literal chant in a language you didn't know, set to the rhythm of a hammer hitting an anvil. As you moved, more voices and hammers added an echoing effect to the song.
Great forges make up the majority of what you see, stout folk assisted by red skinned horned humanoids, as guardian stone statues watch over the streets, "One of the few kingdoms with no human presence in the world, Nidavellir is built under the earth - many of its borders actually intersect with the borders of other kingdoms. The Dwarven King rules the lakes of magma within the planet itself, alongside their staunch allies the Goliaths and small numbers of Oni, red skinned humanoids supposedly saved from being monsters by the Goddess of Fire. Most trade cities exist within and on the borders of still active volcanoes or centers of volcanic activities, protected by the grace of the Goddess of Fire. Its capital, Gradivar, is situated upon, around, and within the largest volcano of the continent, deep within the deadly desert formed from the last eruption in the age of myths, where nothing will grow."
You've gotten used to the routine now, as he goes on to talk about the negatives of the realm right after, "They rely heavily on trade to survive, with little farm land but rich mineral deposits throughout the kingdom - only by the grace of the other nation's wars with each other does the Realm of Fire not go to war. None other than Thanan have ever declared war upon the realm of Nidavellir, but the threat of it is ever present - especially as sprawling as the kingdom is, under every nation of the whole continent. And the caves within seek their deaths, growing resistant to the Goddess of Fire's divine protections. Perhaps you can guide them outside of their tunnels, or secure them from the dangers ahead? Or perhaps you shall make a blade that allows it."
You take a deep breath as he asks that last question, the cat robot turning to look at you just before you are taken away to another land.
"AND TO CHANGE TACK COMPLETELY!" DAS-3 announces it as you literally appear in the middle of a cloud, flying out the top of it to see islands floating far above the land below, "Welcome to
Wodras! Realm of Air! These ever moving islands could be your home, as you float far above everyone else… until it is time to strike!... or visit." The music was jaunty to say the least, as you flew over the floating islands of wind, and watched children playing in the air upon their great wings.
"The great Quetzal rule over Wodras, descended from the God of Air himself - their claims of being the inspiration for Caerlae's angels is not hard to take seriously, with their beautifully radiant scales and feathers nearly unique around the world. Any Quetzal who sets foot on land for too long becomes quite sick however, and so the Tengu make up the majority of Wodras' diplomats, the avian humanoids speaking on behalf of the great lords. The Sky Elves, unlike the other two races, have no physical wings - but instead a natural ability to walk upon the clouds as if they were solid land. Their cloud-mages hide the islands from those below."
"But all is not great here in the sky - there are too many people, and there is not enough land in the sky for them all. Overpopulation has led to some islands splintering off - and to the current Quetzal Warlord's overcorrecting, bringing new land into the sky before it had been cleared. Now monsters run rife through a land that new only peace in the ages before, safe from the dangers of war as they ran through the air. Do you wish to save a world within the clouds?"
You don't even get to close your eyes before things shift once more. Great pagodas fill the air as you look over temple after temple as you fly over a simply massive city - it makes the ones DAS-3 had shown you thus far look puny, "Welcome! To the land of ten thousand spirits,
Yamato - Realm of Many Gods. Make your name as the champion of one of these gods, and stand out!" The music here changed every few seconds - or so it seemed. The eclectic mix of music and instruments did form a melody as the song went, like a mashup but instrumental.
DAS-3 seems particularly excited as she begins to talk about the land, "You see, where MOST lands are protected by an Origin God, this is the land of the minor gods. Spirits of the world beyond who lack domains so great as to have been around at the origin of life. Some were once men… women? Just like you! Isn't that neat? And just like this land is filled with ten thousand spirits, it is also filled with the most diverse population imaginable! Humans, Tengu, Oni, Elves of all kinds, Smallfolk, Goliath, and Dwarf all make their home here, alongside the faintly divine Beastfolk, descendents of the ten thousand Spirits themselves."
"While none of the individual Ten Thousand could match an Origin God - and even their combined might would struggle against one, attracting the attention of just one could be enough to improve one's lot in life completely. To be blessed by these gods is a deeply personal thing - and something everyone vies for. Friends become enemies in moments when a blessing is on the line. These deities are more personal than those abroad - but this also means they can be much more petty. Try not to anger them, as you seek to become their Champion. Oh, and their current leadership is extremely keen on taking territory from anyone and everyone they can… good luck with that!"
There's a more muted change now, the music in the air quiet, only the sound of rustling pages around you.
Once more you are in a forest of mighty and tall trees - but upon their forms grow crystals, colorful and plentiful. Buildings of stone and areas cleared of the trees show you that you are firmly not in Lorothal, "Lone amongst the lands of our world, Aranie stands without the protection of the Divine. Perhaps you shall stand amongst the Godless, in the
Realm of Magic?" There was no music here, there was the sound of books shuffling and voices speaking... the pages turning slowly forming into something similar to music, perhaps.
"Ruled over by the Twelve Headmasters, Aranie prides itself as a noocracy above all else - where learning is the goal of all beings, and the most wise and learned should be given power to guide others in their learning. The Great Warding is maintained by the power of the Twelve Headmasters and their schools, a barrier that blinds even the gods to the goings ons within its borders - at least so far. Here Humans, High Elves, and Dwarves study the arts of magic and alchemy in ways other lands might deem heretical or wrong, accompanied by the rare Arcane Fairy, artificially intelligent beings of pure magic, created in the image of Lorothal's Fae."
"But as you can imagine with a land of magical experimentation, often the people of Aranie are their own worst enemy. The unintelligent are often deemed beyond help even as they toil in the fields alongside the golems and summons of the mages, many choosing to be experimented on to escape a life of poverty. Accidents are also common, and more than one 'School' - which all Aranian villages are referred to as - has been lost to a monster created by one of its masters. Externally, the Elves of Lorothal have long since hated Aranie - ever since its founder was granted asylum from Yamato's expansionism, only to warp the land and sever it from the God of Wood's grace. With both the smallest population and landmass, a war could be horrifying if the Great Warding is broken. Perhaps you will mend that bridge… or burn that forest to the ground? Or maybe you'll mutate yourself into an UNSPEAKABLE HORROR!! Yay!"
There's a pause as the robot keeps looking at you. Staring at you. Nothing shifts…. You're just standing in one of the great Aranie academies when it says, "WELL!? Did you fall asleep!? Mister!!!... Miss? Uh, YOU!?" It flies right into your wireframe face. "I just went through all that talking, and I even did my BEST not to EMBELLISH, juuuust like I was asked! And you can't even tell me if you like it? Woooooow!" The little robot huffs, an angry face appearing on its computer screen face.
You groan audibly, "It was just a lot, I didn't know you were done with it!" Were all the people running this game this annoying? What's up with this thing, "It was very interesting, I promise. I'm just thinking about where I want to go."
"Well I'm glad it's interesting because YOU! Need to … oh, yeah. You need to think about where you want to call home. You can't change this choice! EVER! Well, I guess you could immigrate. But where you start determines what races you can use! And what classes! And and and it'll take a VERY long time to immigrate anywhere, so honestly, don't pick somewhere because it has a cool race and plan to run away. That'll just make you really sad! Or maybe do it, because it'd be a cool story! I can't determine what you can or can't do! But I will tell you I administrate -" There's a bolt of lightning from nowhere in the sky that strikes DAS-3, and the little cat face on screen turns red as it's zapped, "Oops! Can't say that! Haha, sorry!"
The sooner you make your character, the sooner you'd be done with this weirdo cat-roleplayer-administrator-AI-whatever it is. Where do you want to start?
We're gonna vote this in a fun and chaotic way because I'm in that mood. Pick your top two and your bottom one. We're going for the majority vote, and you get a negative vote to throw at wherever you most don't want to go to.
H. Caerlea - Realm of Light (Humans, Light Faeries, Smallfolk)
I. Thanan - Realm of Dark (Humans, Orcs, Gnolls, True Onis, Dragonkin, Dark Faeries)
J. Lorothal - Realm of Wood (Wild Elves, True Faeries, Half-Elves)
K. The Thanelands - Realm of Ice (Humans, Giant-Kin, Troll-kin)
L. Nidavellir -
Realm of Fire (Dwarves, Goliath, Oni)
M. Wodras - Realm of Air (Quetzal, Tengu, Sky Elves)
O. Yamato - Realm of Many (Divine Beastkin + Most Others)
P. Aranie - Realm of Magic (Humans, Half-Elves, High Elves, Dwarves, Arcane Fairies)
This is a revival/reinvention of the first Quest style game I ever tried to run. I made some mistakes when running it, particularly early on, that piled up and made it cumbersome to continue as things spiraled out of control. For the sake of full disclosure, I will happily reveal that the former MC Aisling was a pro gamer who made a True Faerie Smith in Lorothal. I have no problems revisiting that land again, but I know some have said they'd prefer to avoid anywhere close to where was touched previously. Feel free to use your nega votes for that.