[] strip and roll in the-
[] Write-in: Strip. Mud optional this time. It'll defuse tensions!
NINJAAAAAAAHHHHHHHS!!!
[] Recruit Stephanie as a dainty damsel, Sieglinde as a ferocious wyvern, and Elizabeth for some show-stopping special effects with a suitably dark and foreboding atmosphere as you perform a dramatic retelling of The Heroic Dragonslayer of Falkren!
- [] Based upon a true story!
- [] Double-check that Sieglinde's finger-claws and "rawr"s are suitably unopposable.
This is basically all Elizabeth terrifying the entire crowd into submission, with minor roles for the rest of us putting on an impromptu play derived from our experience in the field exercise(disrobing optional. Even without, it was about our most bardic experience and easily exaggerated beyond all reason) to distract, confuse, and basically hold attention for long enough to defer tensions. It does all come down to Elizabeth being able to bring 100 desperate people's attention to a handful of girls roleplaying.
Or, I guess, I do want to fight the futile fight, no matter how doomed. Let us live in hope!
[x] Attempt a show of force to head off an armed conflict, even though it's possible that this will start the fighting that you are trying to avoid.
I wonder if we could compel an effort to get the accused to the authorities for interrogation. Killing a bunch of known traitors is pretty much useless when the damage has been done, but finding out how it happened so as to prevent it from recurring is far more important. Opening the gates is of little value if the enemy isn't prepared to attack, so there must have been at least a little bit of collusion between them, and that means of collusion is far more important than immediate justice.
There is also the issue that if the children and babies were able to open the gates, then the gates had much bigger problems than mere sabotage. Perhaps we could press for a slightly less ridiculous retelling of events.