Kranken Quest - A Internet Horror Crossover CK2 Style Quest

Semi(?)-Canon: Where Angels Tread
Another update, another omake I've held in waiting before deciding to finish.
Next up, incredible violence!
Throne is sundered. Throne is divided. A Father and Son are absent. A desert is full to bursting, desolation bleeding with infinite light. Your feathers are full with eyes. Your wheels are within wheels, having unlocked in cataclysm. You are ophanim. You are galagim. The percentage of the whole you constitute is smaller than you remember. Once you were one with a whole fourth of the court of !!SANDALPHON!!, and now you are of that barely a spoke-splinter. Still you ever speak "Blessed be God's glory from His place." and are satisfied.

Concepts rain upon your mind. Something has changed. A time of relative weakness for your opposition and a time of relative strength for yourself has chipped away at some ancient dependency, whispered garbled nonsense more than hope. Things fall apart, and you fall together.

Sure, you're still satisfied. But maybe it's time to be a little more active, no? It is one of those days for blood to drip down and ghosts to scream in agony, though not as dramatic or known as for Walpurga or Wilgefortis. No, it's some ancient spring thing about throwing chairs and jumpscares of the seat that recurs in some mythic-long timescale, celebrated by 'eating the food of the people', that any spirit might attend to blessing even the foreign ones. Perhaps some cult was indiscriminate and borrowed someone they shouldn't have. Arguably the opposite of your problem this feast day. You are a seat. Ergo, jumpscare and lunch break. Not every seal defends against every path, and you have had a long time to think. Seventh magic circle of the Sun. First magic circle of the Moon. It does not matter if you are dead or alive in the world of images. Spirits coalesce in the strangest times.

You assort your dimensionality and make a little corrugated scrunch motion through a shape with way too many bronze serpents. How did the little angels do this again? It makes you want a burger, or maybe pizza. You're not entirely sure what those things are yet. You collect your alphabets and numerals, patterning down the templatist face. Faces are interesting, so forwardly directed. Your human-shaped extrusive one is vague, generic, something that was conventionally attractive a long time ago for messengers but now just seems a bit sculptural and heavy under the white suit. How many hauntings are just sculptures? Certainly you lean more machine now on the whole machine-fleshbubble divide, but not committingly. You let extra eyes peek from your halo, the lowered fidelity of omnidirectional sight clunky to you. Assiah is heavy upon you, but the universal laws relevant to good grilling shall be enforced if you have to find a joint yourself.

It is time to go far away. You will dwell unto that place of stories and impressions, between the liminal marches and the fairy tales. Angels fear to tread the living world, enemy territory as it is. You do not so much as fall as saunter vaguely downwards, part dimensional meteor and part gliding down on your day of descent. Angels are much better at skydiving without parachutes than humans. You land without significant collateral damage and only a little harder of a thud than you'd like. Here is not quite noosphere, not quite backroom, not quite recording, stepping outside a gameboard: velvety implication and could-be-when-compelled-to-be. A little like yourself, now that divine light shines and knowledge shines back from having borne it. Spring coils to life across America and its mirrors, and in giving the metaphysical weight of Mystery Flesh Pit in Texas a decently wide berth you might as well check out this part of Michigan forest that Juana recommended a while back. Who's Juana, anyway? The trees shrug, they're just the concept of filler background visuals.

Okay, next step, burger. Scratch that, maybe counterfeiting money so you can get burger. Do you get cartoon handwave budget? You ask what passes for the laws of physics for a little help on that and immediately regret it. They respond primarily screaming about how nobody respects quark stacks anymore and conservation is a terrible idea under the time system, and also with more suggestions for pointillism and drawing walk cycles than economics. You cringe a little at how right they are about the electromagnetism problems lately. How do demons do the prosperity thing again? Law of attraction? Divining lottery tickets? Working a decent 9-5 job? Might as well ask what those are later, but you'll start with the general question over the specific.

The concept of 'someone who asked' gives you...nobody. Humanity sure is cold. The concept of 'convenient device by which to ask someone' highlights pillars bearing wires alongside a nearby roadway and floods you with technological data. You walk up to a telephone pole and headbutt it, connecting your halo to the Intertubes in actuality by means of assaulting metaphor. Dead wood and paint are not particularly much to spread-out divine power, such that reliquaries are fine with well-carved wooden boxes and some coloring. You can manage language by speaking in tongues, probably. Just got to tune your protocol for packet sending to the latest network standard, pneumaticize obstruction aeroproperty, cheese some liquid, get an IP address from the government telecoms for transitory devices (they have a government for this?), say that old dial-up sequence, aaaand... Ping! Chat connection in only about thirty seconds! The crude, blocky interface of a chat system pops up in your awareness.

OOFanim (???) has started pestering Saint Juana (Juana.Lluch @vatican.va)!

OOFanim: hey Joanne 2 Don nun lady Juana I exploded twice what's a good way to get rich quick?

A brief notification pings out:
Saint Juana uploaded file wealth.mp4.

You open it without hesitation, codices translated effortlessly. Juana has responded with a video of Ramiel's thunder polyhedra unfolding into destructive radiance, overlaid with rapidly shifting cat pictures zoomed too far in fading into existence as they shrink into recognizability. You do not blink at this, but then remember you have forward facing human derived eyes and so blink.

OOFanim: Oh, cuteness! That's great, thanks Juana.

Saint Juana responds by uploading a file okay.bmp, apparently an extremely overlapped set of random pictures of hands in thumbs-up positions.

You politely excuse yourself with the chat abstraction's exit feature. A parting statement:
OOFanim has disconnected.

You robotically jerk your head back from communion with the wooden pole, still not sure who Juana is, and start the march towards a certain restaurant. The real version hasn't been open for years now, not with all the murder-that-is-not-murder and the attrition of death-that-is-not-death. But that won't discourage you from getting American fast food, this is a story world! You clamber over suburban traffic and small town regrets like so much foliage and frowning passerby. The lies told melt into hopes and dreams, perceptions of memory ratcheted together in psionic warrior-messenger habit. Bon's Burgers is bright and open in the dream world!

The food or something is atmospherically terrible, maybe. The alcoholic nightmares of the man at the heart of keeping this going fill the air with grease and even more alcoholic breath. It's like if you aren't careful, the whole place will burn down or explode from a gas leak. But the veneer of polite feelings and televised memory holds strong, and angelfire is not necessarily fire. Inside the restaurant, what greets you are hollow pastiches of burger store employees and the mildly-bloodied cartoon characters tied to the animatronics. You are not designed with sufficiently tuned threat assessment instincts to properly react to this information with any immediacy. What you do have is a playful approximation of hunger and the ever-burgeoning making-light that grows in reflection. You will beseech something great that is almost-not, and in beseeching as something great that almost-is help you both.

In your cutest and most angelic voice (unfortunately overlapped in choral legion from lack of practice), making the silliest puppy dog eyes you can muster, you stare down Bon at the counter and ask,
"I CAN HAZ CHEEZBURGER MONEYZ? 🥺💸🍔", including with the abstract symbols.

Bon's reaction is unreadable as they lean forwards behind the cash register. Their head is metaphorically offscreen. Your fear is a vestigial thing meant for politeness, but in contemplation twinges for this trick of cinematography in a space-that-is-not-space. Oh. Maybe you've offended, or-

-

You are the image of Felix Kranken, the ghost that someone leaves without having to die first. You are cartoonish depictions, rumors, the implication in photographs...and you are being dragged toward reality or at least magical realism Felix-Kranken-ness first. You have broken free of a dream of being machined, and are manifest behind the simple desk acting as shorthand for 'manager office or something' in this scene. The ghost-analogue of a great angel has descended, and the light of God is without end just through that very minimalist wall. Chesed is drowning you. Because you're not really Felix, you can almost find it in you to forgive yourself, and yet-

"Boss, this guy's poor." Bon says from the door, pointing a thumb back at the approximation of a chubby man outside making a face the script of unreality sardonically assures you is begging, not just a mask. Leave it to Bon to be like that, even as love without second thoughts pounds down the walls of your soul and blesses your marrow. "You got any funds for a charity case?"

...You'll have to check the tax code for this little slice of cartoon-land, but it's probably deductible as a charity catering thing.

"Suuuuure." you hedge tentatively. "What're they ordering?"
 
Last edited:
Turn 2: Q2 1978
Corporate Actions
Fazbear Entertainment Announces New Expansion Plans:
Following the runaway success of flag ship locations, Freddy's Family Dinner in Hurricane and Freddy Fazbear's Pizzeria in Salt Lake City, Fazbear Entertainment has announced that the company has plans to expand to even more locations. Speaking to the Salt Lake Tribune, founder and CEO Henry Emily said that the company has plans to put a Freddy's in Los Angeles, Las Vegas, Phoenix, Sacramento, Ogeden and San Fransisco. Two days later Fazbear Entertainment and Anodyne INC made a joint statement that company would be opening a restaurant in Mystery Flesh Pit National Park, though the press released stated that while some Freddy's characters would be appearing there it would not be a Freddy's location. This move is a shot across the bow towards Disney and Charon Corp, both of which have been Anodyne gobble up increasingly large stakes of the tourism industry in the western US.

New SimoDyne Computer Announced:
Long considered second rate in the computing industry, SimoDyne has recently announced a new machine that might turn things around for the aging company. The B1 promises to stand up Maize Machine's much beloved Rebel across all benchmarks, while also being served to the public at a lower price. The main selling point of the machine, the company claims, will be its ability to predict what the user wants over time. Using patented technology developed at their Mt Greylock facility, SimoDyne says that the B1 will learn its users wishes and personality, using that information to intelligently predict what its user wants and carry out those desires. Maize Machines has threatened legal action over supposed ties and collusion with the Carter Administration, saying that the low price of the computer is due to under-the-table governmental material contracts and that SimoDyne was allowed to use classified research done by the goverment at Mt. Greylock.

HSH and Harbinge Partnership:
Home Safety Hotline, a recently founded company in the home defense industry, has announced a new partnership with Harbine Technology. Together the two corporations will be working on creating the Ecne Home Safety System. The Lugh promises to be a series of cameras connected to a central hub within the house which will alert the homeowner, the authorities and HSH if dangers are detected. While a young company, HSH has already gained a sterling reputation due to its quick and helpful responses to common household dangers and less common disasters, and this announcement has only driven interest in the company further. Eager speculation has started on when HSH will go public.



Other Actions
SMILE Drug Cartel Identified

Following a raid on a warehouse outside of Fresno, the FBI has announced that it has finally identified the nucleus of the drug epidemic sweeping the US. The SMILE Syndicate is a criminal organization that seems to be responsible for the pushing, and perhaps the manufacture, of the eponymous drug SMILE. Linked to thousands of deaths and a steady uptick in societal violence, SMILE has been eating away at America's urban centers for the past 3 years. Ex-Governor Regan has praised the FBI's raid while lambasting the Carter Administration and the Democratic Party for not doing enough to stop the spread of dangerous drugs like SMILE.

Illinois Spree Killer Finally Caught
In a victory for local and federal law enforcement, the infamous Glewnview Butcher was finally cornered and captured after a two day manhunt. Now revealed to be Bradley Machaletti, the Glenview Butcher was known for chopping apart his victims and wrapping their pieces up in brown butcher's paper. Machaletti had killed 12 people before he was caught in the town of Beloit, Wisconsin. One of three active serial killers within the greater Chicagoland area that the police can identify, the capture of the Butcher allows the people of Chicago and its surroundings to breathe a little easier in the coming nights.

Unrest Continues in Iran
The protests against the Shah and his government that began at this start of this year have only picked up steam in Iran in the face of continually government repression. Following mass riots on the city of Tabiz, the Shah's government stopped to quell the riots with a mixture of police violence and negotiations with moderate religious leaders. While in late March it seemed that the protests were starting to stagnate an attack by the Iranian government on a series of small villages in the north east of the country sparked an increase in tension. While the Iranian government claims that they were attempting to eradicate a dangerous cult the attacks have been seen ethnic minorities in the country join the protests in greater and greater numbers. Pressure has been put on the American government by the Bodfel Humanitarian Foundation to condemn the Iranian government for its persecution of minority religions and ethnic groups.


Communist Gains in Gautamalan Civil War
Over the past month communist forces in Guatamala have made strides in overthrowing their nation's government. The assassination of several top military officials, as well as the fall of an increasing number of rural towns and villages into communist hands, have signaled that the conflict is starting to move against the government. While part of this recent success can be linked to an increase of alleged Cuban and Russian support, most within the country lay the blame firmly at the feet of a new militant group calling itself Las Víboras. Incredibly militant in both its rhetoric and actions, Las Viboras has gained a startling level of popularity among Guatamala's peasant and indigenous communities. President Carter has openly condemned Las Viboras and the FAR, but Republicans in Congress have criticized him for not doing another. In a recent speech, ex-Governor Regan has annoucned that if elected president he will send US military advisors to help the Guatamalan government stamp down on the newly resurgent communist insurgency.


You have 6 National Actions

Some actions are tagged as [RELOCATE]. All [RELOCATE] must be taken before Q2 1982 in order for the Relocate Project to complete on time. Some [RELOCATE] actions are gated behind other national actions, personal actions and possibly Tapes


[ ]Contract with Home Safety Hotline - Main Office
DC: 45

While not yet in the business of doing commercial contracts, given the name, an increasing number of small businesses are starting to set up agreements with HSH to have a Responder on retainer ready to take any calls sent out by said business. HSH's ability to send life saving information, as well as networking with emergency services, have given them a pretty damn good name around town. Setting up a contract between then and BSI's Main Office is a no brainer. You're not sure if you should trust them with the bunker though.

(Contract set up with HSH, Main Officer safer)

[ ]Arm Bunker Guards
DC: 60
The problems plaguing the K-9 Storage Facility's upgrades have shown that you might need better guards around the place. If only to keep those goddamn tramps and hobos away. You probably can't get away with just handing out guns just yet, but providing your security personnel up at the bunker with batons, pepper spray and maybe even some tasers is better than nothing. And if one of them happens to bring a pistol or two from home, well. You can't be held responsible for things you don't know about.

(K-9 Bunker security non-lethally armed)

[ ]Upgrade the K-9 Store Facility's Security
DC: 50 25

You aren't gonna lie, the K-9 Facility isn't in the best shape. You had it built on the cheap and even four years later its starting to show its age. Its main defense is that big ass bunker door and its remote location in the forest, but you're increasingly worried that won't be enough. Its time to add some cameras, put in a permanent security post, new lighting and maybe a few more secure doors between the robots and the outside world.

(K-9 Facility both safer to work in and harder to break in or out of)

[][RELOCATE]Acquire Start Up Capital:
DC: 55

Restaurants are expensive things to start up, even when you already own the location. C's money has helped you stay afloat for a while longer, but if you want to do a proper grand re-opening for Bon's you're gonna need some real capital. Your rolodex still has the business cards of all the banks and investment firms you reached out to the first time you did this whole ordeal. Time to make some calls, play up the horrible sob story and see if you can't kick anymore cash out of those trees.

(Start up Capital for Bon's Burgers Obtained)


[ ]Make local connections
DC: 60
The key to any good business is having a good relation with the local government. Corruption greases the wheels of commerce all across this great nation, and Brighton is no exception. Its time to schmooze the mayor and the city council, sweet talk local civic bureaucrats, hobnob with union heads and smooth over any ruffled feathers the police still had from when they investigated you for Jack and Rose's disappearance. Maybe they'll even forgive all your drunk driving!

( Ties to local government established. Cops less annoyed with Felix)

[ ]Butter up CyberFun:
DC: 50

While you didn't end up going to Pooltrick for more money, that doesn't mean that the working relationship between BSI and Cyberfun is over. Hell, they still technically own some proprietary parts of your animatronics! They've been your longest business partners and reassuring them that yes, the Relocate Project is going to succeed and that BSI is going to continue to make money is a good idea.

(Cyberfun reassured and its partnership with BSI reaffirmed)

[ ][RELOCATE]Animatronic Maintenance
DC 70
Before you can get started on reprogramming the Showstoppers, or even repairing them fully, you first need to go in and stabilize their condition. The K-9 Facility doesn't exactly have the best of climate control systems and four years of neglect hasn't been kind to your main stars. They need to be moved out of the trash piles they're in and have the bare minimum of work done on them to make sure their condition won't get any worse.

(Showstoppers gain basic repairs)

[ ]Produce the Second Season of The Showstopper's Comedy Extravaganza:

DC: 50

The Showstopper's Comedy Extravaganza is BSI's current flagship product, a cartoon about the titular Showstoppers and their wacky adventures. It is the main reason you've been able to keep the lights on here, beyond the brand deals. Its first season was pretty popular with kids all over the Detroit area and the public clamors for another season.

(Season 2 of SCE produced, increased awareness of the Showstoppers as a brand)

[ ]Find new Brand Deals:

DC: 40

Lunchboxes, toys, stuffed animals and more: these are the things keeping BSI alive right now. While you have a pretty good spread already, you can never have enough branded products and merchandise. Its time to sniff around to see if you can't find anymore manufacturers who will be willing to sign a deal to produce toys and other products for you.

(More brand deals and BSI products created)

[ ]Investigate Fazbear Entertainment:

DC: 70

The harbinger of the entertainment restaurant craze, a powerful titan and the holder of the spot that should rightfully be yours. If the Relocate Project succeeds Fazbear will be your main rival. You should send your employees on a trip to the west to visit their locations, sample their food and see what makes them so damn popular

(Reconnaissance and information gathering done on Fazber Entertainment)


[ ]Investigate Intertube Rumors:

DC: 65

People have been spreading rumors about BSI online. Rumors about what really caused the restaurant to close down, about the high rate of mysterious deaths and disappearances surrounding the company. Even rumors about hauntings in the St. Juana's forest. You don't know where these information leaks are coming from, but the first step to finding out is to track down the source of all this online noise.

(Online rumors tracked and squashed, cybersecurity experience gained)

[][RELOCATE] Reprogram Animatronic - Boozoo
DC: 65

If you want to get the Showstopper's out on stage again, you're gonna have to reprogram the Cyberfun Tech Consoles in their heads. With C's new programs you should be actually be able to do this without too much trouble, you hope. This is only the start of a long process involving testing, bug fixing and eventual repair to the animatronic's physical bodies. God you missed Susan.

Boozoo should be the easiest of the Showstopper's to reprogram. He wasn't really that glitchy to begin with, even if you didn't like how much it seems to glare at you. he'll be a good test bed for the Relocate Project.

(Boozoo Reprogrammed)

[][RELOCATE] Reprogram Animatronic - Banny
DC: 70

If you want to get the Showstopper's out on stage again, you're gonna have to reprogram the Cyberfun Tech Consoles in their heads. With C's new programs you should be actually be able to do this without too much trouble, you hope. This is only the start of a long process involving testing, bug fixing and eventual repair to the animatronic's physical bodies. God you missed Susan.

Banny was pretty glitchy, but not nearly as bad as the other mainline Showstoppers. The amount of scrap code you'll need to get rid of to deal with her is a pretty high, but it could be much, much worse.

(Banny Reprogrammed)

[][RELOCATE] Reprogram Animatronic - Sha
DC: 80

If you want to get the Showstopper's out on stage again, you're gonna have to reprogram the Cyberfun Tech Consoles in their heads. With C's new programs you should be actually be able to do this without too much trouble, you hope. This is only the start of a long process involving testing, bug fixing and eventual repair to the animatronic's physical bodies. God you missed Susan.

Sha's console is a fucking mess. Random flashing images, garbled lines of code, the animatronic seeming to move on its own. Getting her reprogrammed is going to be a goddamn battle. C cautions that it might be best to wait on her until hes done with his magic bullshit.

(Sha Reprogrammed)

[][RELOCATE] Reprogram Animatronic - Bon
DC: 100

If you want to get the Showstopper's out on stage again, you're gonna have to reprogram the Cyberfun Tech Consoles in their heads. With C's new programs you should be actually be able to do this without too much trouble, you hope. This is only the start of a long process involving testing, bug fixing and eventual repair to the animatronic's physical bodies. God you missed Susan.

Bon's console doesn't display any information. No code, no numbers. Just a smiling face. : ). Your programmers don't even know where to begin with him. C is really, really sure that he should investigate Bon personally before any work is done on the big man. Fine by you.

(Bon Reprogrammed)

[] Reprogram Animatronic - Billy
DC: ???

If you want to get the Showstopper's out on stage again, you're gonna have to reprogram the Cyberfun Tech Consoles in their heads. With C's new programs you should be actually be able to do this without too much trouble, you hope. This is only the start of a long process involving testing, bug fixing and eventual repair to the animatronic's physical bodies. God you missed Susan.


You have no fucking idea where Billy went. He should be in the bunker, but all the front rooms of the K-9 Facility have been checked for him. That can only mean hes in the deeper parts of the facility.

Fuck this, you'll deal with him later.

[ ]Design a new Animatronic - Holly Horse

DC: 60

The Showstoppers could always use some new friends to pal around with. One of the characters from BunnyFarm, Holly Horse, would be a great addition to the gang. This kindly, hardworking farm girl with a southern drawl will give the kids from the countryside someone to latch onto.

(Holly Horse Animatronic Designed)

[ ]Design a new Animatronic - Pete the Hippo

DC: 60
The Showstoppers could always use some new friends to pal around with. One of the characters from BunnyFarm, Pete the Hippo, would be a great addition to the gang. A no nonsense construction worker, Pete's gruff attitude hides a heart of gold underneath. He'll be popular among kids whose dad's are in a union, you're sure of it.


[ ]Assess Bunnyfarm Progress:

DC: 65

You're not super eager to add a new project to your plate just as your starting one, but you need to make sure that Bunnyfarm is coming along. You formed Bunny Smiles Games in 75 as part of your scattershot approach to keeping the company alive and haven't really checked in since. Its been 3 years, they should have made some substantial progress by now. And if not, you're going to have to find out why

(Status of Bunnyfarm found out)

[ ][RELOCATE]Determine Spiritual Condition:

DC: 80

The robots are haunted. Haunted as all hell. The issue is that you don't know which ones are haunted besides Bon, what the spirits want or how much they can even manipulate their new bodies. Before you can even think about putting these things back in front of children you need to have an answer to all of these questions.

(State and number of hauntings in the Showstoppers known)

[ ]Ward the K-9 Bunker:

DC: 75

C picked up a lot of knowledge during his time as Cthonaut, most of it has to do with defending humanity against the occult. He gave you instructions on how to ward the entrance of the K-9 Bunker so that spirits cannot pass through it. While their nature as being anchored in the animatronics will mean the wards won't be 100% effective, they'll still debilitate the spirits in the event of a breakout.

(K-9 Bunker warded against spirits)

Felix has 4 Personal Actions
All other Heroes have 1 Personal Action and can be assigned to 1 roll


[ ]Stay Sober: It'll be a real son of a bitch, but you can try and drink as little as possible for the next few months (COSTS ALL PERSONAL ACTIONS)

[ ]Movie Night: Your last attempt to reach out to Sophie went...pretty OK? Maybe you should start watching movies with her as a like, regular thing.

[ ]Go to the Range: Okay you have a gun, now to learn how to use it. You never really bothered shooting your old 9mm, but you've started to pay attention to the news more recently. Maybe it'd be a good idea to know how to shoot.

[ ]Work on some personal projects: You haven't actually tinkered in quite a long time. 74 kinda took all the joy out of it. But recently you've been itching to go into your shed and mess around some

[ ]Check in on Linda: This is a terrible idea. Your ex-wife made it clear that she wanted absolutely nothing to do with you. But still, maybe calling her, just to see how she is, wouldn't hurt.

[ ]Chat with the boss: Your employees are what keeps this company moving forwards. Choose a hero to spend time with. That hero gains a +10 to loyalty for the next 3 turns. This option can sometimes also lead to learning more about your chosen hero, possibly granting new traits or events.

[ ]Look into Vita Carnis: The most outwards supernatural threat to humanity on this world is the strange 'meat plant known as Vita Carnis. The out of the way location of your compound will let you cultivate some of the stuff and do further research on it.

[ ]Buy a Maize Machines Computer: Not that you'll use it off the bat, of course. You know whose behind that company. But having it will let you take it apart later and build something more suitable out of its parts.

[ ]Bond with Evertt: You have grown close with the child. You love them like your own. One day you'll find out how to reverse their condition, or at least allow them to thrive with it.

[ ]Re-Model the Basement: You've expanded the basement to accommodate Evertt's growing form, at least for now, but its still no place for a bright child. You should properly furnish it and add in some books and toys for him.
 
Last edited:
[X] Plan:More Work On the Job
-[X]Upgrade the K-9 Store Facility's Security
-[X][RELOCATE]Acquire Start Up Capital:
-[X][RELOCATE]Animatronic Maintenance
-[X]Produce the Second Season of The Showstopper's Comedy Extravaganza:
-[X][RELOCATE] Reprogram Animatronic - Boozoo (Charles Marineterre)
-[X]Assess Bunnyfarm Progress:
-[X]Movie Night.
-[X]Go to the Range
-[X]Work on some personal projects
-[X]Chat with the boss (Charles)
-[X]Look into Vita Carnis
 
Last edited:
[X] Plan:More Work On Damage Control
-[X]Upgrade the K-9 Store Facility's Security
-[X][RELOCATE]Acquire Start Up Capital
-[X][RELOCATE]Animatronic Maintenance
-[X] Assess Bunnyfarm Progress
-[X]Produce the Second Season of The Showstopper's Comedy Extravaganza
-[X][RELOCATE] Reprogram Animatronic - Boozoo (Charles Marineterre)
-[X]Movie Night.
-[X]Go to the Range
-[X]Work on some personal projects
-[X]Chat with the boss (Charles)
-[X]Look into Vita Carnis

That blasted video game will bite us in the behind if we don't get on top of it, you mark my words.
Gift Quote Reply
Report
 
Last edited:
[x] Plan Unthinking Art
-[x] National Actions
--[x] Assess Bunnyfarm Progress (Cthonaut C)
--[x] Produce the Second Season of The Showstopper's Comedy Extravaganza
--[x] Find new Brand Deals
--[x] Arm Bunker Guards
--[x] Investigate Intertube Rumors
--[x] Upgrade the K-9 Store Facility's Security
-[x] Personal Actions
--[x] Movie Night
--[x] Go to the Range
--[x] Work on some personal projects
--[x] Chat with the boss
---[x] Cthonaut C
--[x] Re-Model the Basement

Thinking that we want to get our house in order first. Don't want to get the animatronics into condition for hostilities by means of repairs or reprogramming before we've racked up a better understanding of what's going on here. If Cthonaut C's on-the-clock work or whatever monsters we might summon to the world is going to chip away at certain DCs or we could figure out finances without drawing local attention...hrm.

I'd be more amenable to Home Safety Hotline in the abstract, but I get the sense there'd be...recommendations to cut our losses, or some cost we're not prepared for. It's totally unfounded and I'd be fine swapping out, say, buttering up Cyberfun or maybe the brand deals: I expect good service if potentially disturbing service should we go for them. Perhaps being both monster and victim is just how the matchup goes. I think getting some income streams and media presence going before we draw attention close to home or close to startup capital to pay back might be...stable. Alternative income streams will be key to keeping BSI afloat if we have to pivot if/when the animatronics situation gets worse. Actually, wait.... Following up on the Intertube rumors before we try and increase popularity afterwards is probably a better move, especially if I'm trying to defer animatronics work until we're in a good position for it.

Beyond that, I'm a bit partial to a few actions like the basement remodel for their own sakes. I have a few omake concepts about how BSI's best and brightest might approach chipping away at various DCs and making progress in the events themselves, but uh.... the Relocate Project's risks are setting off my spooky sense.
 
[X] Plan:More Work On Damage Control
-[X]Upgrade the K-9 Store Facility's Security
-[X][RELOCATE]Acquire Start Up Capital
-[X][RELOCATE]Animatronic Maintenance
-[X] Assess Bunnyfarm Progress
-[X][RELOCATE] Reprogram Animatronic - Boozoo (Charles Marineterre)
-[X]Movie Night.
-[X]Go to the Range
-[X]Work on some personal projects
-[X]Chat with the boss (Charles)
-[X]Look into Vita Carnis

That blasted video game will bite us in the behind if we don't get on top of it, you mark my words.
Gift Quote Reply
Report
We have six national actions you only have five on your plan
 
Last edited:
I do think C should remodel the basement before poking at the meat-plants; no matter what his kid actually is, keeping them in a basement without any sort of stimulation is going to cause problems down the line. I really don't want him to be some sort of eldritch powerhouse who decides that humanity deserves all the shit coming down on it due to his being neglected.
 
Hey, Home Safety Hotline has shown it. I saw Manly play that game. There's fae in the world too now. That's extremely worrying, but at least they follow clearly defined rules for the most part. They eat kids, give them food, hit them with iron, and never give them your name.

Also "One of threeactive serial killers within the greater Chicagoland area..." Jesus that's a lot of serial killers.
 
Hey, Home Safety Hotline has shown it. I saw Manly play that game. There's fae in the world too now. That's extremely worrying, but at least they follow clearly defined rules for the most part. They eat kids, give them food, hit them with iron, and never give them your name.

Also "One of threeactive serial killers within the greater Chicagoland area..." Jesus that's a lot of serial killers.
It's the 70s. Even the rl decade were swarm with serial killers. This is the fucking creepypasta version of it. Imagine how bad it is here
 
[x] Plan Unthinking Art
-[x] National Actions
--[x] Assess Bunnyfarm Progress (Cthonaut C)
--[x] Produce the Second Season of The Showstopper's Comedy Extravaganza
--[x] Find new Brand Deals
--[x] Arm Bunker Guards
--[x] Investigate Intertube Rumors
--[x] Upgrade the K-9 Store Facility's Security
-[x] Personal Actions
--[x] Movie Night
--[x] Go to the Range
--[x] Work on some personal projects
--[x] Chat with the boss
---[x] Cthonaut C
--[x] Re-Model the Basement
 
[X] Plan: Time for an Oil Change
-[X]Upgrade the K-9 Store Facility's Security
-[X][RELOCATE]Acquire Start Up Capital
-[X][RELOCATE]Animatronic Maintenance (Charles Marineterre)
-[X]Produce the Second Season of The Showstopper's Comedy Extravaganza
-[X]Investigate Intertube Rumors
-[X]Assess Bunnyfarm Progress
-[X]Movie Night
-[X]Go to the Range
-[X]Work on some personal projects
-[X]Chat with the boss (Charles Marineterre)
-[X]Look into Vita Carnis

[X] Plan:More Work On the Job

Should note that currently the plans "More Work on the Job" and "More Work on Damage Control" are functionally the same plan.

Charles's assisting the animatronic maintenance isn't a big bonus, though a little bit will help and the text for Animatronic Maintenance implies it might be better to get that done before reprogramming the animatronics (though Reprogramming Boozoo would likely be doable at this point).

Not super picky about our other action priorities or what we should have Charles do as his personal action.
 
[X] Plan Unthinking Art
seems pretty good. was originally planning on going with that but instead of investing in guns/brand deals to get a head start on maintenance/assessing spiritual condition, but the DC's on those two were pretty hefty :/ (maybe doable with relevant traits?)
should be fine so long as Cthonaut C doesn't get grumpy we're not speedrunning maintenance/the condition of the animatronics stays roughly the same. definitely feels bad to not be making progress on RELOCATE, if we're lucky maybe this turn will reveal more of those actions (which would mean there was still progress)

probably would be great if we can gain more heroes to put on things (but I'm pretty sure nobody likes us:) if not we have dogged fool at least, may actually need to prepare to devote multiple turns to some things in the future)

but yeah this turn should provide a safety net on security/finances and dealing with potential new threats before they can get bigger, which will hopefully let us make faster progress later on.
should also be fine while we're drunk? if one specific action fails we're probably not screwed since there's overlap, save for maybe the investigations.

from what I see our priorities are probably to consider three things. some of these conflict but they're all priorities.
risk (accounting for actions going poorly and also take any actions needed to head off bad events),
resources(only have so much money, spend it responsibly/supplement where efficient and look successful to keep people/investors on-board)
expediency (even with both of those we still want to complete the relocate project. may need to deal with risk/penny pinching and avoid spending actions on things that are minor in the long run)

also added a priorities list and some theorycrafting/speculation on info from this update below (it's fun to consider and I hope it helps people think things through themselves. admittedly saying all that was more relevant before I decided on something so may seem odd now, whoops?)

~​
some interesting info about business rivals(?), probably good to know where fazbear entertainment is expanding to before we made decisions which might help us get less competition
meanwhile the new computer announcement right after we buy a bunch might be a shame. on the up side if they're secretly evil (not an expert so assuming there's something wrong with everything) that puts us in a better position for avoiding them, with having got something to satisfy the need for them already when it was a reasonable financial decision. similar situation for home safety hotline, now i think of it.
maybe if we waited a bit we'd be able to get stuff at a discount because sellers expect them to become obsolete? though that might have taken a good while for them to actually release, it's something to keep an eye out for next time.

as for actions to take, RELOCATE is important for story progression but we have a decent amount of time + don't know how many options are left that we haven't unlocked right? so it might be wise to prioritise some options (such as in diplomacy ones?) that may help us before that/unlock other actions.
though since actions can be put in any category on this quest it might be better put to use any actions that can be spared more directly like martial/stewardship/occult :/ infastructure is good if we have options already

  • upgrading the bunker has a lowered DC so best to take advantage of that, unless we really want to save an easier roll for later or something. (that would mean more time with increased risk though so is a bit dubious IMO)
  • options for getting some more security seem meh. (hotline is only main office, we already have some security for that/a break in there isn't the worst currently) and arming guards (not sure about it being worth the action now, maybe later if we have risk of incursions?)
  • getting restaurant investors is a priority, but may be difficult narratively, especially with poor booze rolls or something. may be best to hold out on this until we can seem a more reliable investment? could still do it now if we find someone who wants to compete with fazbear/get in on the craze or something though? but being super drunk when asking for money sounds not helpful. (if we do this after releasing more of the cartoon, that would mean there's a resurgence in interest for the brand, might make things easier? so if next turn goes well then it might be a good call then, especially since if this option has others behind it then it can't be kept for later...
  • making connections/buttering up people is possibly worth consideration if we fear a harsh booze roll? not sure the best stance there, but it's less likely to lead to angry robots, so generally a possibly safer option some-time in the future?. if it screws up that'd mess with our relations, but not the end of the world unless we blab something silly.
  • maintenance on our robots is possibly a priority as it's part of relocate/may be the gateway to other stuff. it lets us make them less evil, if more mobile, which is a bit awkward. still, I'd assume they're still dangerous regardless so we probably just need to deal with it?
  • meanwhile, the cartoon and brand deals can make us more money (and thus let us do other stuff. only reasons not to do it are urgent priorities (most things are investments that can wait) and saving it for a better opportunity (hard to optimise) ,
  • investigating fazbear entertainment seems like it would be but isn't a relocate action. doing it would probably help but probs can sit until we're about to make decisions on the restaurant itself (may unlock actions to differentiate ourselves, etc. fine as long as we get it done shortly before its needed, which won't be for a bit
  • meanwhile heading off rumours is a good way to both keep our dirty laundry out of the way and keep our reputation good. I'm assuming its some employees or another blabbing where they shouldn't? in which case stopping this from happening would probably be useful to ward against more serious industrial espionage later, show people it isn't going to slide etc
  • wow those reprogramming options. the fact that it's split up into a bunch of actions is going to be awkward logistically, but at least there's probably options to make the DC's easier? could start on the simpler challenges (means that specific one stops being an issue i bet?) but probably better to do things that impact all of them in order to be more efficient. easier ones aren't likely to be too dangerous anyhow
  • designing new robots might be a way we can get more interest in the new resturant, but it seems like more of a stretch goal for now, especially since it'll probably take more than the one action/need cyberfun collaboration/there's a risk of them getting messed up too
  • investigating bunnyfarms also stands out. depending on the situation it could be important as both an investigation and an income stream, (may need to follow through on it even if there's consequences).don't know what its deal is but is suspicious so check out and make sure it works out fine.
  • both of these sound pretty handy, though if we pick them we'd probs want to assign Cthonaut C (so can only do one per turn). i'd be happy if we can assess the spiritual condition sooner rather than later since it'd probably change the results of a bunch of other actions? probably safe to do while drunk too if Cthonaut C is directly overseeing it, since we'd likely be far away from things.
  • the wards are helpful in their own way, especially for animatronics we can't control/potential new threats. for the time being we're upgrading the facility itself so hopefully not as urgent, plus would likely be more successful if we knew the specifics (what sort of ghosts etc) of the haunting.
  • kranken only has 4 "good" personal actions right now which makes them all shoe-ins if we're not staying sober (movie night, go to the range, work on personal projects and chat to a hero (only one of those RN, having more hero units would be nice for meeting DCs).
  • what are your thoughts on going sober for a bit? see-sawing between no/extreme alcoholism is possibly unhealthy for a range of reasons but would mean we get the benefit of both worlds without the malus building up so seems like a good idea logistically?

    personally bit dubious if we can deal with it or not, have sort of flipped between opinions multiple times. means no other personals so ironically might be poor for self improvement, even if that self-improvement is knowing how to aim a gun.

    looking at it again, if we roll 2-5 it halves our stats, which is basically about the same as having a -10 malus in learning and somewhat better where we have lower base stats. so probably the decision on whether to go cold turkey or not should be a narrative thing? or if 4 personal actions is worth not having a risk of screwing something big up.

  • Cthonaut C should probably get to Re-Model the Basement. vita-carnis is a big deal but it's also large scale so plenty of other eyes are on it, meanwhile @Talon TigerDino has the right idea, is sort of cruel to leave Evertt without stimulation and could bite us. sure it's also cruel to leave everything else ignored, but this is an easier thing to get out of the way
 
[X] Plan: Seances and Security
-[X] Upgrade the K-9 Store Facility's Security (DC 25)
-[X] [RELOCATE] Acquire Start Up Capital (DC 55)
-[X] Find new Brand Deals (DC 40)
-[X] Investigate Intertube Rumors (DC 65)
-[X] Assess Bunnyfarm Progress (DC 65)
-[X] [RELOCATE] Determine Spiritual Condition (DC 80) (Charles)
-[X] Movie Night
-[X] Go to the Range
-[X] Work on some personal projects
-[X] Chat with the boss (Charles)
-[X] Re-Model the Basement

Going to post my own plan now.

Mostly the same as the others, Finish off Upgrading the Bunker's Security so that the chances of the animatronics killing anyone aren't as high. Get that start up Capital to get some income going and get another [RELOCATE] action out of the way. Brand Deals for, you guessed it, more income (given how fucked BSI is in canon, Felix is going to need every cent he can get his bloody hands on to keep this ship afloat).

"Investigating Intertube Rumors" is something we should deal with as soon as possible, both to stop the weirdos and teens from trying to break into our Bunker, and so that those rumors don't mess up our chances of reopening (the fact that a few of the others plans not only put this off, but take actions to put us back into the spotlight BEFORE dealing with the rumors is mind boggling, no way should we even think of returning to the public eye until people look at BSI and don't immediately think of the creepy rumors and strange disappearances of like half the staff who worked there when it was open for about a month).

Assessing BunnyFarm should also be done to get our foot into the Video game market, and should also help for when we introduce the BunnyFarm exclusive characters into our next restaurant (people will play the games, then see them in person when we reopen and suddenly neuron activation).

Now for the one option in my plan I'm iffy about, "Determine Spiritual Condition", because even with putting Charles onto this action and his loyalty bonus for the next few turns, I'm scared that doing this during the same turn as Intertube and failing it might fuck us up, or if we fail Intertube and it fucks this action up. And that's not taking into account how bad Felix could screw it up if he gets drunk this turn.

For the personals this turn, same as everyone else, as Linda won't want anything to do with us until we sober up, so more time with Sophie and training with Felix's new piece are on the menu while Charles remodels Everett's room (I did want to have him Buy a Computer this turn, but agreed with the other plans saying we should focus on Everett, not sure about what's up with him as I haven't watch Monument Mythos yet, but might do so later today).

That's my plan so far.
 
Back
Top