Mechanics:
So! You're an officer. This means that you're not just acting on your own, but will be directing the actions of a full platoon of men, and likely directing others (Civilian and military) in a crisis. At the most basic, you're gonna be telling people what to do and where to go and have to trust that they'll do that, as well as deciding who (If anyone) you're sticking with. Leveraging skills, dealing with personalities, etc.
However, you command a platoon of forty men and as you might have noticed you don't know all of their names and in some cases you don't know much about them. This is purposeful and will be a running thing! Lots of people have hidden skills, or simply facets to them that you're unaware of, that may be of use (Or a massive liability) in a crisis. Learning more about your various subordinates will help with that, and your Cavus naturally know a good bit about each of the men in their squads.
For example, you've just learned that Muhammad is wildly in love with Hawa' Kemal, and if for whatever reason you are protecting Hawa' Kemal during a crisis you would do well to keep that in mind.
In addition, you have a lot of people between you and danger in a crisis! Generally speaking, as long as you have people around physical harm and death will come to them instead of you. It is, however, basically world war one so don't expect meat shields to last too long if things go truly south.
Platoon Status:
2nd Platoon, 3rd Company, First Battalion of"Napoleon Pasha's First Artillery Division". Assigned to the Fourth Corps of the Ottoman Empire.
Direct Superior: N/A
Commanding Officer: Yousuf Oziri
Strength: 32/43 Soldiers Active, 0/43 Soldiers in Lockup, 6/43 Injured, 5/43 Dead, 28 civilians, 3 allied troops, 1 Russian soldier attached.
Command Squad:
You: Mulazim-i Evvel Yousuf Oziri
Bilal: Mortar, Heavy Weaponry specialist. A moroccan mercenary who joined the company. Supposedly he was a walker-jockey for the Scots at some point, but he doesn't speak much of it. He's rather old for an infantryman, it's going to catch up to him eventually.
Drazen: Runner, 17. Hasn't seen battle yet, complete idiot who keeps aggravating other soldiers. You don't plan to get attached.
Bogoris: Runner, probably 14. Good boy, quiet, polite, he'll do alright if he doesn't die.
2x Runners, young boys. Like the rest of your runners they are replacements that you've been waiting on for some time. You haven't gotten to know them yet.
First Squad: Veterans
Most have served since the war started in 1912, and were in the house-to-house fighting in Sicily in the winter of 14. You trust them, their judgement, and their skill, but many are also suffering badly from the war. Nightmares are rampant.
Cavus: Faysal. Veteran, hero, and your best friend. He is vital to the platoon's success
3x Nefers. Riflemen and grenadiers.
Yaqub: A man in first squad. [INJURED: Dislocated shoulder.]
Mehmet 'Al-Rumi': A law student who dropped out to join the army in 11. He's served under you since the beginning, he's a good soldier but in truth you value him for his other skills more. He speaks Italian, Russian, French, and Farsi in addition to Turkish and Arabic and knows a lot about the law, which has served you well.
Arslan: You imagined him an unassuming soldier until the fields of Italy. When the italians deployed things forged from the carnage, slaughtering whoever they caught, pulling walkers and tanks apart with grotesque limbs. Those were grim days, but Arslan showed a passion and puissance for killing monstrosities that you never saw hinted at when he fought people, even non-human people. He keeps trophies from those days and you do not begrudge him it. He is also a deeply religious man, which can cause issues with more irreverent soldiers.
Bahadir Onat: Bahadir Onat is the first squad's Onbasi and the company's heavy machinegunner. He is a terrifying man, even outside of the metal cage of a machine gun nest. He is also a native of Kianid, and knowledgeable of its people and terrain. Hamza is the only man in the company who is not scared of him, but they are lovers and this is to be expected.
Hamza: You don't ask many questions about where Hamza gets the things he gets and everyone is better for it. He has acquired body armor, tea, medicine, drugs, uncensored newspapers, and more from the depths of a hellish front, which makes him more valuable than ten good gunmen. He is annoyingly eager to please and simpering, but you can forgive such traits when he is so incredibly useful. He even has a suit of haitian body armor that he wears into battle, which is dented enough that you are certain it has saved his life ten times over. The only man who seems to truly like Hamza is Bahadir Onat, and the two men have been lovers for at least a year that you know of. [RECOVERING: Bruised Rib, can still fight]
Second Squad: Regulars
Second squad lost half its number at Krasnodar and has not yet been replenished, including men you knew well. The survivors are hard-bitten but brittle, you do not yet know which among them will break and which will learn to bend.
Cavus: Osman. A lackluster Cavus but a solid soldier. He was popular with the company and endlessly energetic until Krasnodar, the fighting seems to have broken something in him. He wakes up screaming, some nights, and seems cursed by a dark malaise when awake.
3x Nefers: Rilfemen with rifle grenades.
Turgut: A skilled marksman and, with Osman afflicted, de-facto Cavus of the second squad. He is detail-minded and cold but a constant insubordination problem.
Third Squad: New meat
Third Squad was destroyed at Krasnodar, the three survivors so badly wounded they would never fight again. As such you have recently received a fresh squad of man and none have yet distinguished themselves to you. Though you already take a disliking to their cavus.
Cavus: Kayraldi Atun: You do not think much of this man, with his westernized ideas and scorn for the enemy that is only matched by his scorn for the bazouks and the traumatized. Oh, he is bright, and possessed of much reason, and an excellent shot at the range but you do not trust him and you do not trust how he treats his fellow man.
3x Nefers: Riflemen and marksmen.
Altan: Third squad's onbasi. A short, thin man with the cheer, voice, and personal space of a man rather larger than he is. [INJURED: Shot through the thigh, cannot walk unassisted]
Zaki: A pleasant chess prodigy with a judgemental father. His dad's politics seem to have been openly racist, you are unsure about his own opinions but he seems rather blase about things that don't involve chess.
Osman: Was out whoring all night before exercises he knew about. An idiot with little self control. [RECOVERING: From a twisted ankle, shouldn't be put to manual labor.]
Nazir: had one cheek sliced open while skirmishing in the woods. [RECOVERING: Injured cheek, can still fight.]
Fourth Squad: Bazouks
You are a unit of the Nizam i-Jedid, and so are not meant to have non-turkish or non-muslim troops in your midst. But you need warm bodies more than you need turkish bodies, and so you've started to take others. Christians, arabs, europeans, a jew. Many regard them as bashi-bazouks, undisciplined madmen, but yours are good soldiers. Reliable, battle-tested, and far easier to get replacements for then your other men.
Cavus: Elazar: The only jewish man in the regiment, and also your signals officer. He's a volunteer, which is very odd, but he is also solid at negotiating the hellish politics of commanding a squad of Bazouks. He has some djinn blood, not much, but he is more skilled than many actual djinn and so is an invaluable scout.
5x Nefers. Riflemen and marksmen.
Stanko: He has been inexplicably given a flamethrower by regimental command and this terrifies you. You know nothing else about him, save that he is a christian, and he had seen combat in the now-destroyed Second Battalion.
Ali Ahmed: An Arab and a student of theology before he was conscripted. He is a mediocre soldier but a source of spiritual relief to the men. He leads prayers for the Battalion on occasion. He is a Hafiz and while war is not good to men like him it is good to have them, for everyone else's sake if not their own. He is trusted with the platoon's light machine gun, though you fear that the stupid thing will get him killed one day.
Muhammad Abdulhamid Mustafa: An idiot boy who proposed to the Mayor's daughter for some damnfool reason. You didn't know who he was before this and wished that you still didn't. [INJURED: Whipped.]