Imagine a meeting of the ToF Vistas and they argue about who is the craziest ToF protagonists.
Imagine a meeting of the ToF Vistas and they argue about who is the craziest ToF protagonists.
Obviously, they'll start turning the Merchants into an army of mutated fish people to wage war upon the surface dwellers in an attempt to bring Addy glory.Aboleth's are perfectly safe. I mean it's not like they'll start turning the Merchants into an army of mutated fish people to wage wat upon the surface dwellers in an attempt to regain their ancient glory
Obviously, they'll start turning the Merchants into an army of mutated fish people to wage war upon the surface dwellers in an attempt to bring Addy glory.
The problem with making a lab on another earth is then she can't use Splyce for tinkering since it'd be out of range. Maybe if she managed to upgrade it with hyperwave tech from x-com it woul've been viable, but sadly the psi chamber ate the majority of that spec.
Yes, making her friends magical girls will totally dispel any rumors of her being a magical girl.
Tinker up Kyubey after Aboleths are done.Yes, making her friends magical girls will totally dispel any rumors of her being a magical girl.
By proving them true.
While creating a bunnycat wouldn't be too hard, actually creating Kyubey is impossible. Kyubey can violate entropy, and to give something that ability you need to have the ability in the first place. Addy's shard definitely doesn't have that because then the cycle would be over.
What is the range on familiar magic and could she use that to get both cross dimensional access and much less traceable control of her Splyce body?The problem with making a lab on another earth is then she can't use Splyce for tinkering since it'd be out of range. Maybe if she managed to upgrade it with hyperwave tech from x-com it woul've been viable, but sadly the psi chamber ate the majority of that spec.
It claims that it violates entropy, but never actually gives any proof of doing so.
Multiverse conference call, this way you only get them sharing stories, and not the overpowered bullshit tech.Sometimes I try to picture what a multicross fic between the ToF protagonists would look like.
Then I shudder and grab the brain bleach.
Essentially I'm going to be pulling the same sort of cheese the more munchkiny Artificer players do.
Him and a couple of his brothers, eh? Well it's gonna be another nightmare fuel episode for Piggot if she sees one transform."He's a Faceless." I gestured towards his droopy, featureless face. "He's for infiltration and heavy combat. Or he will be once I decide what plasmids to give him." I explained. I'll probably give him similar stuff to what I used on Khanivore. "He's going to be a very useful and valuable member of the gang."
"I need to lie down" is my favorite line in this story yet."And now I think I understand why adults drink. Please put that little abomination," the shudder she added when she said that was a little uncalled for in my opinion, "away and go do your homework or something. I need to lie down."
See, that's the kind of question that gets you buried in a random cave-in in DnD campaigns. Addy is OP enough, she doesn't need more growth potential, the story's about character interactions now.I have one of those strange questions that have probably been answered a thousand times, but I don't see an answer for. Also because it hasn't come up yet...
If Addy is running around as two or more people when the time comes to change specialties... what happens? Do they each get to choose their own specialty? Does the quickest one get to pick and all the other ones heckle and throw popcorn at her? Can one swap, and the others stay on the original specialty until it's timer runs out?
And all of those questions become irrelevant the second you remember that Addy doesn't choose her speciality after a timer runs out, she gets one when Reality Lens performs it's regularly scheduled universe switch.If Addy is running around as two or more people when the time comes to change specialties... what happens? Do they each get to choose their own specialty? Does the quickest one get to pick and all the other ones heckle and throw popcorn at her? Can one swap, and the others stay on the original specialty until it's timer runs out?
And all of those questions become irrelevant the second you remember that Addy doesn't choose her speciality after a timer runs out, she gets one when Reality Lens performs it's regularly scheduled universe switch.
Adeline's power:
Adeline has the Tinker of Fiction package (based on this quest here.), which is basically pick a fictional universe and that's basically your temporary tinker specialty. She can swap to a different specialty (eg, pick a new fictional universe) if she wants, but must hold each specialty for at least a week before being able to change it. It has a cap of three weeks before it it'll automatically be swapped out for something new. Furthermore she can regain a previous specialty but needs to have swaps specs 3 times before she can grab one again.
When she changes her specialisation is picked in two ways:
Method A:
Addy has a goal in mind and wants to swap (Eg. Addy wants to make giant robots)
I check the list below and pick all the ones that have options for giant robots.
I roll randomly to choose one spec from that smaller list.
Method B:
Addy has no real goal in mind when her spec changes (Eg. She's asleep and her spec is scheduled to change)
I roll randomly and pick whatever it was from the list below.
You can even induce Additional variability in opinions by applying random brain damage, different for each Addy. Preferably temporary, of course.I think one workaround would be to require the hypothetical multiple Addys to reach a consensus on whether they want a new power early or if they want one of the sufficiently older ones. Odds are they would be part of a hivemind anyway.