Heir To Glory (Modern Exalted Quest)

[X] Can't leave her like this, she will die if something is not done.
-[X] You cant let her die, moving her is out of the question as she is but maybe you can stabilize her yourself. You have to try.
--[X] Even if you can't save her, you can be here for her in her final moments. No one deserves to die alone.
 
Actually I'm going to add just a little bit to my vote. We're an idol basically right? And song can be a means of expressing power right?

[X] Can't leave her like this, she will die if something is not done.
-[X] You cant let her die, moving her is out of the question as she is but maybe you can stabilize her yourself. You have to try.
--[X] Even if you can't save her, you can be here for her in her final moments. No one deserves to die alone.
---[X] If it comes to it, sing for her at the last.
 
[X] Can't leave her like this, she will die if something is not done.
-[X] You cant let her die, moving her is out of the question as she is but maybe you can stabilize her yourself. You have to try.
--[X] Even if you can't save her, you can be here for her in her final moments. No one deserves to die alone.
---[X] If it comes to it, sing for her at the last.
 
Just gonna say.

Saving the girl is possible. Though chances greatly increase if you actually describe how you want to stabilize her or exactly what you plan to do. Lateral thinking is encouraged. And there is not one set path for achieving your objectives. Being creative will help you more often than not.

Though also take into account the situation you are in and what the information provided really means.
 
We know its grievous so...blood loss?
She also has multiple fractures and possibly a concussion. But I think what is really killing her is the bloodloss. I don't believe we have enough dots in Medicine for a Charm, but if we could empower her somehow. Wait, wasn't there a Charm to make someone an Heroic Mortal?
 
She also has multiple fractures and possibly a concussion. But I think what is really killing her is the bloodloss. I don't believe we have enough dots in Medicine for a Charm, but if we could empower her somehow. Wait, wasn't there a Charm to make someone an Heroic Mortal?
Cauterization will stop bleeding, scar horribly and inflict shock, but without knowing how she's injured I'm concerned that applying the wrong treatment kills her faster.
 
Cauterization will stop bleeding, scar horribly and inflict shock, but without knowing how she's injured I'm concerned that applying the wrong treatment kills her faster.
Clad in the distinctive uniform of the police forces with a gun holstered at her side, the lady gasped and breathed shallowly. Her eyes were glassy...yet she looked at you...
Blood was still pooling from somewhere in her uniform, when you brought her out of the wreckage you heard a jarring sound from her shoulder even as you moved her as gently as you could...the bruising was horrible and...you don't know how grave it really is but something tells you...
Still passed out with a great bruise at the side of her head, scratches and cuts all over her face, her legs twisted at a jarring angle, you hold back a wince and try not to look at it.
What I can infer:
-Concussion, minor. Nothing we can do.
-Open wounds. Those must be seal shut somehow.
-Shoulder and legs broken. Must be immobilized.

I don't know what other options we have beside Medicine Charms, so I leave the thinking to someone else.
 
All I can think of is bandages, for which we need (relatively clean) cloth

See if there's a drug store, or failing that, a clothing store nearby?
 
Okay, so

What do we know about how she's injured, and who knows how to treat it?
You don't know exactly. But you are pretty sure that her life is in grave danger.Her uniform covers most of her but there are scratches and tears all over her. Blood pools from somewhere in her torso and various spots in her arms.

Her right arm is hanging limply in an uncomfortable position and from the feeling you got when you rescued her it is heavily wounded. you doubt she can use it as is.

From what you can see anyway.
Can we at least find/make some bandages?
You can certainly try that.
 
@Crow How technical can we get with this? Are Dice actually being rolled at this point? Do we have Virtue Channels? Willpower?
 
@Crow How technical can we get with this? Are Dice actually being rolled at this point? Do we have Virtue Channels? Willpower?
Dice are not being rolled at this point, though that could change.

You can try to get technical but I'd require you to fluff it and justify it accordingly with the option. Consider it like this, from the choices you make I will elaborate your character sheet.

And I try to incorporate this in the narration. Though I try to extrapolate from stats and abilities you should have from the background you picked and see whether the course of action you choose is viable, the approach you take to the obstacles in your way are very important in shaping your legend.

And again. you're a Solar Exalted.

I can say at least Yumi at this moment exhibits traits of a high compassion individual.
 
Alright, extrapolating from our good QM's words, I believe we can deduce a few things:

  1. This is not a time to worry about what we know, but instead to determine what we know. If we demonstrate basic first aid, then our character sheet should reflect that as (presumably) Medicine I.
  2. Medicine I and Essence I are the only requirements for Medicine Excellencies.
  3. We have high Compassion (probably Compassion III or Compassion IV). If we fluff this to reflect this and how it empowers our actions, we should gain the metaphysical benefits associated with using a Compasssion Channel (3-4 additional dice).
  4. Thus, it's safe to say we can *probably* use a combination of Solar Excellence and Compassion to maximize our chances of success in attempting to heal her.
We can also, of course, use our current resources well to maximize those chances (making bandages, for example).
 
Fun fact. Exalted Stunts are extremely flexible. They allow you to, among other things, add new elements to the scene. That's the entire point behind 2-dot stunts, in fact. They're supposed to encourage players to add new things to the environment, as a way of making the storytelling more cooperative.

Here, I've used that flexibility (in a massive stunt) to both define the nature of the wound, establish that our PC has some first aid training, and introduce an object to the scene for her to use in order to provide treatment (a small piece of metal, comparable in shape, size, and sharpness to a sewing needle). With a good enough stunt, you can do some crazy-as-hell shit without even using Charms. I have *also* alluded to the outcome-dictating mindset that supports Solar Charms and played upon her compassionate nature.

It's overlong, and I know nothing about medicine (although I do know enough to know that infection will still be a major risk, even more so now, most likely), but Solar Bullshit hopefully can make up for that.

[X] Can't leave her like this, she will die if something is not done.
-[X] You cant let her die, moving her is out of the question as she is but maybe you can stabilize her yourself. You have to try.
--[X] Stunt:
---[X] This woman...she's not going to last long enough for anyone else to save her. It has to be you. You have to try...no, no you can't afford to try. Do or do not. You will save this woman. She has a future, probably a family, and who knows what else waiting for her...you can't let her lose all of that, or deny the world her part in it.
---[X] Resolute, eyes burning with unshed tears, you strip off her coat and shirt--her modesty isn't half as important as her safety--and begin swiftly tearing the latter into makeshift bandages. They aren't perfect, but they'll help.
---[X] Still dissatisfied, your eyes scan the area for something in particular...and find it, by good fortune. A thin shred of metal, broken loose in the collapse. Narrow, sharp...it's not ideal, but you can make it work. You pull a few long hairs from your own head, twining them together, to complete your poor parody of a sewing kit.
---[X] Satisfied that you can at least stabilize her with these, you set to work, remembering your first aid classes...and the few occasions you've had to use those skills, when concerts got too rowdy. Now that her shirt's off, the situation is clear: Something, probably a piece of metal, had cut deep into her side. You don't think it hit any organs, thankfully, but she must have pulled it out without thinking it through, because the wound is open and bleeding freely.
---[X] You reach for your "needle." This will hurt, but that really doesn't matter right now, as she's already plenty out of it. It moves easily through the flesh, piercing clear holes for you to run your thread through. They're oversized and rough, but they do the trick...soon enough, your twined hair has stitched the wound tightly shut. With a normal needle, that would be enough, but blood still seeps from the very holes you created. That's what you'll need the bandages for...to stop the remaining blood flow. Quickly, you begin wrapping them around her torso, blocking the blood flow as well as you can.
---[X] It's not ideal. It's ugly, and you can't do anything about her concussion or anything else, but...you think she'll live, at least. You have to believe that, to keep going.

Congratulations, Detective. You've got me making the kind of massive votes I did back in my questing prime. Greatly appreciated, and I hope the length doesn't demand a veto.

Edit: Also, while it may appear that the Stunt dictates that we succeed in saving her, it doesn't actually do so. Even if we successfully stitch and bandage the wound, she's been bleeding as we worked, and her other injuries are still a thing. There is no guarantee that she'll live, even with our treatment, so I'm not taking that out of the QM's hands.

Edit 2: Have word from Crow that this is not a rules violation, at least.​
 
Last edited:
[x] Higure

Normally I'm ware of massive votes like this, but it's not of the "contingencies to contingencies" variety that get to me, and in this case being overly-detailed is the point
 
Back
Top