GDI Platoon Commander: A "GDI Edition" side-quest (non-canon)

[X] "No, I'm not saying that. But you really have to up your game, friend."

Yep, automation was best. I would never have bought that MCV to speed up the airfield.

Glad to see Violet got a birthday party, that was sweet of them.
 
Also, didn't realize laser PD had gone into production like two years ago according to the timeline. Whoops! Well, enjoy it from now on.

How did you not realize this when this quest started after it was done? In character this is a good military oof moment so it works, but still how? I get that the main quest thread has a not so helpful GDI Arsenal Addition List that doesn't have the dates of the additions in it, but the additions are still described.
 
How did you not realize this when this quest started after it was done? In character this is a good military oof moment so it works, but still how? I get that the main quest thread has a not so helpful GDI Arsenal Addition List that doesn't have the dates of the additions in it, but the additions are still described.

The arsenal addition list went up two months after I had done the initial write up, and I missed the laser PD in my initial sweep of 350 x 10k word posts, lol
 
Hey @NickAragua are we going to see this last mission site turn into a Fortress Town if/when we get to the Regency War in this quest? If yes will it have a name that is different from the airfield's?
 
Hey @NickAragua are we going to see this last mission site turn into a Fortress Town if/when we get to the Regency War in this quest? If yes will it have a name that is different from the airfield's?

It's possible and yes. Whether we revisit the location, however, is an open question. But any further missions in this theatre will have better opportunity for air support.
 
Mission 5-6 Interlude II, June 20-July 6, 2059
June 20, 2059
Conakry Arcology, BZ-13

As you stand outside the apartment, trying in vain to get the fire-retardant foam out of your hair, you tell JK your answer.

"That's too bad, I was looking forward to spending more time with you." JK says, his expression downcast.

"Uh, yeah, about that." you reply, struggling with how to let him down gently, feeling a little conflicted about the whole thing. "Putting aside that I don't really want to do anything like what you described on a first date with someone I barely know... " you neglect to mention with you, specifically, because I get the feeling like you're going to try to drug me and if I wake up it'll be without any pants in the middle of a Tiberium field, "... I just don't think it's going to happen." you shrug and offer a sheepish smile. "Sorry. No hard feelings?"

He grins. "None at all. See you around." before tossing some foam to the floor from behind his ear and walking over to Roux (struggling a lot worse than you, due to her greater volume of curly hair), no doubt to chat her up with the same approach.

You shake your head, happy and disappointed at the same time to have dodged that bullet. To be fair, you haven't gotten any yourself for several months (and the last time didn't end too well, you recall with slight bitterness), but a girl's got to have some standards. And both her kidneys, preferably.

June 22, 2059
Regimental Base, BZ-13, Captain's Office (16th Combined Arms Company)

"All right, Lieutenant, let me just go over that one more time so that I understand what happened." The Captain tells you as you stand ramrod straight at attention in his office.

"First, you went out drinking in the Arcology." You nod.

"Then, you ran into an individual from the air force who you believed was responsible for a blue-on-blue incident during your last deployment." You nod.

"You then proceeded to, and I quote directly from the military police report, shatter a beer bottle over his head, then push him onto the floor and repeatedly punch him in the mouth while yelling 'I told you you'd be eating through a straw, mother fucker'." He enunciates slowly as you remain standing straight. That's basically what happened, with the added detail that the individual in question was completely unrepentant and was initially also trying to hit on you, but you suppose that wouldn't matter in a disciplinary hearing.

"Anything else you want to add to that, Lieutenant?"

"Well, it's not like I would have won a straight-up fist fight, sir." You can't resist quipping.

The captain sighs, running his hand through his hair while staring at his G-Pad to suppress what you're pretty sure was a developing grin. "That being as it may, Lieutenant. You know, I appreciate letting off a little steam while off duty, but between this and the flare incident the other day, and the altercation you had up in BZ-1 last year, I think you're partying a little too hard."

Your face betrays a slight pout. "The flare wasn't my fault, sir."

The Captain rolls his eyes. "Yeah, I know. Not important, though - I've got Air Force initiating a disciplinary action, and let's be honest, command values their aero jocks a lot higher than us ground pounders. I know we've got the footage and comms logs from that engagement, and, frankly, nobody looks good from that, between all the intentional friendly fire. You better hope that asswipe, if you'll pardon my language, recovers quickly. Otherwise, I don't know if there's anything I can do when they drag you in front of that panel." He pauses.

"I've talked to our legal counsel, and I think we're going to try the post-traumatic stress disorder angle, but that will require us to take corrective action as well." he shakes his head, then looks up at you.

"What about the 'friendly fire' angle?" you ask. "The bastard was shooting at my command post! Never mind that it had been temporarily commandeered." you add, in a moment of self-awareness.

"I'm sure the tribunal will be be very receptive to you ordering one of your aircraft to fire on an allied Orca." the Captain replies. "You're in the military, Lieutenant, and while I concede that violence is our business, it's controlled violence towards specific goals, not lashing out in blind rage against anything that pisses you off."

"You're confined to quarters, training and execution of your duties only, until further notice, Lieutenant. And if you get through this, you had better get your temper under control. GDI isn't in a position to just toss personnel out, but you need to stop pointing your career trajectory towards guarding Tiberium silos and blue zone commie blocks." he finishes, shaking his head again. "Dismissed."

Should have gone on that date instead, you think to yourself as you salute, exiting the office.

---

July 6, 2059
Regimental Base, BZ-13, Officer's Quarters (16th Combined Arms Company)

"I hear rumors that you're having a little... legal trouble, Lieutenant" Captain Leila Amir states, walking into your quarters without so much as a knock. You also dimly recall the door being locked.

You look up, irritated (both from the multiple breaches of privacy and personal space just now and the events of the past two weeks) from your electronic paperwork (equipment and personnel requisition forms, personal weapons training certificate, disciplinary hearing materials). "Oh, you heard that?" you ask, eyebrow raised.

Leila grins. "Hey, if you don't want to hear me out, I can walk out just as easily as I walked in."

"No, no. Just having a bad couple of weeks." you say, sighing. "Please, have a seat." you motion to your bed, spinning around in your chair - those and the table are about the extent of the furniture in your quarters here in the blue zone regimental headquarters. Still a better workspace than a closet in a construction yard.

She nods sympathetically, practically hopping down. "You really laid into that character, huh." she starts. "Multiple stitches, a concussion, extensive dental work..." she smirks. "You know, if you're that stressed out, you should just get laid."

You look at her, slowly lift your left arm and equally slowly lift your middle finger.

"No thanks, especially not with the off hand." Leila responds with a grin, which quickly goes back to a serious expression.

"Anyway, enough small talk. I need someone to relieve a deep incursion into the yellow zone, almost to the red zone, in fact." she begins, tightening her ponytail. "There's a narrow support corridor that needs to be held and a uh..." she pauses, looking up at the ceiling as if searching for the right word. "... classified prototype facility that also needs to be held for a period of time."

You frown. "The support corridor presumably so we can move troops and supplies to said facility."

Leila nods. "See, you're not as dumb as you act off-duty sometimes." she quips with a slight smirk.

"Shouldn't this be something that comes through the chain of command?" you ask, ignoring the condescending comment for the moment.

Leila bobs her head side to side, shrugging. "I'm sure it will, uh, eventually. Possibly retroactively."

You frown. "This seems a little sketchy."

Leila shrugs. "That's InOps for you. Get this done, and I'm pretty sure I can provide some additional evidence to the tribunal board that'll straighten things out. Otherwise, I hear your next assignment is going to be guarding a couple of green zone vertical farms and a food stockpile under construction, I bet that's going to be really exciting and a great career move." she says with a wide, close-mouthed grin. "So what'll it be?"

[] "Let's see the details on this deep raid."
[] "I'll take my chances with the farms, thanks."
 
[X] "Let's see the details on this deep raid."

This seems like it will lead to Violet going on InOps shortlist of military officers they can rely on for sneaky shit ops.

It will give her a powerful backer, but also some enemies as she aligns herself with a major internal GDI faction.
 
Just to check, was I the only one that went digging into the main Quest to see if they could identify what classified prototype facility we might be defending?

I'm drawing a blank, unless this ends up actually being how we get the info regarding the Regency War start time frame. I can't really see GDI slapping a classified prototype facility in the Deep YZ, instead of some remote chunk of BZ (like the two research places hit by the Order at the start of the Regency War), so it feels more likely we're actually targeting some Nod site and Amir isn't telling the truth (of course, she's InOps so that's probably expected).

[X] "Let's see the details on this deep raid."
 
[X] "I'll take my chances with the farms, thanks."

Prefer a bit of a breather after that last mission, but I understand if people want more action.
 
[X] "I'll take my chances with the farms, thanks
 
Fixed Artillery and Spotter Data (Initial Draft)
New Units and Buildings added to EVA database: Jackhammer Base Artillery, Guardian Spotting Vehicle

Jackhammer Base Artillery: With the roll out of new heavy guns to GDI ground forces, GDI is now rolling out the first field-guns in a new mounting. Each Jackhammer base artillery structure consists of a battery of guns, (6) and a Fire Direction Center, as well as a Shell Distribution Hub, which will be set up to distribute shots to the guns as fire is called for, preferably via underground delivery systems, but in extreme situations, by having runners carry them to and fro. Because of this large footprint, the Jackhammer is distinct from Sentry Towers, but can be used offensively instead of just as a defensive structure.
-20 power
-1500 funding
-1 building slot
+Ability to Call For Fires within range, as long as shells hold out. (you get some free, but extra shells need to be paid for, more free shells become available as the supply situation is unfucked in Q4, '59) Add one die with -25 per use per combat, to a maximum of 6 per turn.
+Ability to order Rapid Precision Fire, at a cost of funding (guided shells aren't cheap you know!) until Q2 '60 when 1 user per turn is free. Add one die with a +10 bonus per use to any combat, once per turn.

Guardian Spotting Vehicle: While snipers can call for fire, they are not specialized in the management of artillery like this modified APC. Replacing much of the passenger compartment with computers and workstations for two specialists, while the commander loses the flexible weapons mount in favor of a broad set of radar, lidar and optical sensors crammed into the turret, barely leaving room for a light machine gun for self-defense.
-900 credits
-1 housing
3 speed
Loadout:
Light Rotary cannon: +5 vs infantry, -15 vs armored units
Sensor package: detect stealthed units in same sector or non-stealthed vehicle pings in orthogonally adjacent sectors
Ability: Direct Fire: Direct up to 3 artillery fire missions in the same sector or one in an adjacent sector for a +40 bonus to these attacks.
 
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