- Location
- 'Straya mate.
Just to clarify how token income works, is it right to say that's it basically separated into six streams?
1. Passive income. You get this if you don't do a task that turn or fail at whatever task you do try. This is always 10.
2. Colony income. You get this every turn, regardless of all other factors. This is affected by upgrades that benefit the entire colony. It is currently at 4 due to a +3 from three trading ships and a +1 from one export good.
3. Faction income. You get this every turn, regardless of all other factors. Including being currently wounded or not. This starts at 0 and is affected by faction artifacts and strategic sites. Currently it is at 3 for all NPC factions, and will probably be at 3 for the Guardians of Light as well given that faction artifacts always give +3.
4. Personal income. You get this from personal strategic sites and personal artifacts. You get it every turn regardless of what you do.
5. Quick Learner income. You get this from quick learner perks. You get it every turn but it can only be applied to the relevant perk. Can it also be used to upgrade itself? E.g. could income from Quick Learner (Fabrication Magic) be used to upgrade to Quick Learner II (Fabrication Magic)?
6. Success tokens. These are gained from succeeding at a risky task.
In regards to income, is that received at the start of a turn or after? E.g. Does Sofia already have 10 tokens from Quick Learner(Fabrication Magic) or will she get those after this turn. Currently I'm assuming that most income is received at the start of a turn, except for passive income and Success tokens. Please answer at your convenience.
EDIT: I don't mean to be presumptuous but it might be helpful to list the faction income on the faction sheets. Additionally your answers to my questions might make for a good informational thread mark. I say this only because it will help to minimize how many questions people ask you about how tokens work.
1. Passive income. You get this if you don't do a task that turn or fail at whatever task you do try. This is always 10.
2. Colony income. You get this every turn, regardless of all other factors. This is affected by upgrades that benefit the entire colony. It is currently at 4 due to a +3 from three trading ships and a +1 from one export good.
3. Faction income. You get this every turn, regardless of all other factors. Including being currently wounded or not. This starts at 0 and is affected by faction artifacts and strategic sites. Currently it is at 3 for all NPC factions, and will probably be at 3 for the Guardians of Light as well given that faction artifacts always give +3.
4. Personal income. You get this from personal strategic sites and personal artifacts. You get it every turn regardless of what you do.
5. Quick Learner income. You get this from quick learner perks. You get it every turn but it can only be applied to the relevant perk. Can it also be used to upgrade itself? E.g. could income from Quick Learner (Fabrication Magic) be used to upgrade to Quick Learner II (Fabrication Magic)?
6. Success tokens. These are gained from succeeding at a risky task.
In regards to income, is that received at the start of a turn or after? E.g. Does Sofia already have 10 tokens from Quick Learner(Fabrication Magic) or will she get those after this turn. Currently I'm assuming that most income is received at the start of a turn, except for passive income and Success tokens. Please answer at your convenience.
EDIT: I don't mean to be presumptuous but it might be helpful to list the faction income on the faction sheets. Additionally your answers to my questions might make for a good informational thread mark. I say this only because it will help to minimize how many questions people ask you about how tokens work.
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