To Become One (A Mavel Symbiote Quest)

Voting is open
A thought occured to me that Magoose may do..

Originally a lot of the superheroes we see today first comics originated from the 1930-50s..

(Not even going into alternate continuity like "Noir" titles)
We may still see characters that we are used to being more "modern".
 
A thought occured to me that Magoose may do..

Originally a lot of the superheroes we see today first comics originated from the 1930-50s..

(Not even going into alternate continuity like "Noir" titles)
We may still see characters that we are used to being more "modern".
Well here is the thing for me at least.

616 and mcu are canvases I will use so that I can keep things coherent. So don't expect the heroes to change too much in that case.

Everything else is history and my own usage of just the standerd tropes.

So expect things to be similar unless you decide to change things. In terms of the world.

Especially in Europe and in China. If you decide that fun times need to be had.

Because there will be fun times to be had.
 
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No China has a story line that I really like.

What is long divided must unite
 
if we land in Europe, it will be very interesting to have the host be either a guerilla fighter or a prisoner of concentration camps(the second one might be a bit too dark, but escaped prisoner should work)
 
Vote closed
Scheduled vote count started by Magoose on Mar 28, 2024 at 10:17 PM, finished with 35 posts and 25 votes.

  • [X] Plan Names Are Hard
    -[X] Name: Impulse
    -[X] Color: Blue (think PS1!Venom)
    -[X]Shapeshifting: You can morph your form, and that of your host, into various shapes and forms, making weapons and anything that they can imagine.
    --[X]Trained: The Powers you have, have been with you for centuries. (Cost 2 Points)
    -[X]Combat: You can use your form and that of your host body in combat.
    --[X]Trained: The Powers you have, have been with you for centuries on other planets (Cost 2 Points)
    -[X]Regeneration: You have the ability to regrow your body, from individual cells, as long as some of them are still alive and kicking.
    -[X]Stregnth: You are considered strong, very strong compared to the humans. You just do not know how strong you are.
    --[X]Untrained: These Abilities are new and scary and not something you have ever done before. The long ride on the Astroid had only given you them by sheer chance. (Cost 1 Point)
    -[X]Genius: A Wise Sentient, a long time ago, before you were sent training through the Cosmos on an astroid, said this. "A Sentient must learn how to wage a war, build a starship, colonize a planet for his own survival… and never give up his child like wonder to learn." You took those words to heart and never gave up trying to learn.
    --[X]Mastery: You Dream, and can make the world, or anything even, a reality. (Cost 3 Points)
    [X] Plan Rise of HAVOC
    -[X]Havoc
    -[X]Dark Blue
    -[X]Shapeshifting: You can morph your form, and that of your host, into various shapes and forms, making weapons and anything that they can imagine.
    --[X]Trained: The Powers you have, have been with you for centuries. (Cost 2 Points)
    -[X]Combat: You can use your form and that of your host body in combat.
    --[X]Mastery: You have fought against the great trials, the great demons and the cosmos. You can fight anything, and win. (Cost 3 Points)
    -[X]Regeneration: You have the ability to regrow your body, from individual cells, as long as some of them are still alive and kicking.
    -[X]Stregnth: You are considered strong, very strong compared to the humans. You just do not know how strong you are.
    --[X]Untrained: These Abilities are new and scary and not something you have ever done before. The long ride on the Astroid had only given you them by sheer chance. (Cost 1 Point)
    -[X]Stratigic Mind: You have, over a long time, learned the Art of War on many battlefields, on many war-torn worlds… in many galaxies. You have learned to have war on the mind. For you had to.
    --[X]Trained: In any other world, in any other corner of the Galaxy, you would be among the great Captains of Warfare. (Cost 2 Points)
    [X] Plan: Strategic Mind, Undying Body
    -[X]Name: Visage
    -[X]Color: Burgundy
    -[X]Combat: You can use your form and that of your host body in combat.
    --[X]Trained: The Powers you have, have been with you for centuries on other planets (Cost 2 Points)
    -[X]Regeneration: You have the ability to regrow your body, from individual cells, as long as some of them are still alive and kicking.
    --[X]Mastery: You have had these powers for a very long time, and death is not a word, it is a mere... annoyance. (Cost 3 Points)
    -[X]Strength: You are considered strong, very strong compared to the humans. You just do not know how strong you are.
    --[X]Trained: The Powers you have, have been with you for centuries. Strength invites others, and you would not fall (Cost 2 Points)
    -[X]Strategic Mind: You have, over a long time, learned the Art of War on many battlefields, on many war-torn worlds… in many galaxies. You have learned to have war on the mind. For you had to.
    --[X]Mastery: There are few who do not know your tactics. There are a few who do not know your name. (Cost 3 Points)
    [X] Plan: You've Got a Friend in Me
    -[X] Name: Buddy
    -[X] Color: Black with Gold Streaks
    -[X]Shapeshifting: You can morph your form, and that of your host, into various shapes and forms, making weapons and anything that they can imagine.
    --[X]Trained: The Powers you have, have been with you for centuries. (Cost 2 Points)
    -[X]Regeneration: You have the ability to regrow your body, from individual cells, as long as some of them are still alive and kicking.
    -[X]Stealth: Darkness. Hidden. Predator. Those are simple words that describe how you hide, and how to avoid anything.
    --[X]Untrained: These Abilities are new and scary and not something you have ever done before. (Cost 1 Point)
    -[X]Stregnth: You are considered strong, very strong compared to the humans. You just do not know how strong you are.
    --[X]Untrained: These Abilities are new and scary and not something you have ever done before. The long ride on the Astroid had only given you them by sheer chance. (Cost 1 Point)
    -[X]Stratigic Mind: You have, over a long time, learned the Art of War on many battlefields, on many war-torn worlds… in many galaxies. You have learned to have war on the mind. For you had to.
    --[X]Untrained: You still have trouble resting your thoughts on the things you have done. (Cost 1 Point)
    -[X]Genius: A Wise Sentient, a long time ago, before you were sent training through the Cosmos on an astroid, said this. "A Sentient must learn how to wage a war, build a starship, colonize a planet for his own survival… and never give up his child like wonder to learn." You took those words to heart and never gave up trying to learn.
    --[X]Mastery: You Dream, and can make the world, or anything even, a reality. (Cost 3 Points)
    [X] Plan Out of the Darkness
    -[X] Name: Umbra
    -[X] Colour: Dark Purple with Splotches of Vantablack
    -[X]Shapeshifting: You can morph your form, and that of your host, into various shapes and forms, making weapons and anything that they can imagine.
    --[X]Trained: The Powers you have, have been with you for centuries. (Cost 2 Points)
    -[X]Combat: You can use your form and that of your host body in combat.
    --[X]Untrained: You have never fought in the long centuries you have been alive.(Cost 1 Point)
    -[X]Regeneration: You have the ability to regrow your body, from individual cells, as long as some of them are still alive and kicking.
    --[X]Untrained: These Abilities are new and scary and not something you have ever done before.
    -[X]Stealth: Darkness. Hidden. Predator. Those are simple words that describe how you hide, and how to avoid anything.
    --[X]Mastery: There is darkness, fear, and terror of the unknown. Then there is you. (Cost 3 Points)
    -[X]Stregnth: You are considered strong, very strong compared to the humans. You just do not know how strong you are.
    --[X]Untrained: These Abilities are new and scary and not something you have ever done before. The long ride on the Astroid had only given you them by sheer chance. (Cost 1 Point)
    -[X]Stratigic Mind: You have, over a long time, learned the Art of War on many battlefields, on many war-torn worlds… in many galaxies. You have learned to have war on the mind. For you had to.
    --[X]Untrained: You still have trouble resting your thoughts on the things you have done. (Cost 1 Point)
    -[X]Genius: A Wise Sentient, a long time ago, before you were sent training through the Cosmos on an astroid, said this. "A Sentient must learn how to wage a war, build a starship, colonize a planet for his own survival… and never give up his child like wonder to learn." You took those words to heart and never gave up trying to learn.
    --[X]Untrained: You still struggle, every day, to try and gather the thoughts and discipline to learn. (Cost 1 Point)
    [X] Plan Smile
    -[X] Name: Pinkie Pie
    -[X] Color: Pink & Lavender
    -[X]Shapeshifting: You can morph your form, and that of your host, into various shapes and forms, making weapons and anything that they can imagine.
    --[X]Trained(2)
    -[X]Regeneration: You have the ability to regrow your body, from individual cells, as long as some of them are still alive and kicking.
    --[X]Mastery(3)
    -[X]Stealth: Darkness. Hidden. Predator. Those are simple words that describe how you hide, and how to avoid anything.
    -[X]Stregnth: You are considered strong, very strong compared to the humans. You just do not know how strong you are.
    -[X] Foresight: a sixth sense somewhat predictive in nature that forewarns you of danger and odd occurrences.
    --[X]Untrained(1)
    [X] Plan: It's The Thriller!
    -[X] Name: Thril Superhero Name: Thriller
    -[X] Color Scheme: Daffodil Yellow with streaks of Hot Rod Red
    -[X] Shapeshifting:
    --[X] Mastery: You have these powers for a very long time, and you can use them in a way that is only limited to the imagination of yourself, and your host. (Cost 3 Points)
    -[X] Combat:
    --[X]Untrained: You have never fought in the long centuries you have been alive.(Cost 1 Point)
    -[X]Regeneration:
    --[X]Untrained: These Abilities are new and scary and not something you have ever done before.
    -[X]Strength:
    --[X]Trained: The Powers you have, have been with you for centuries. Strength invites others, and you would not fall (Cost 2 Points)
    -[X]Strategic Mind:
    --[X]Untrained: You still have trouble resting your thoughts on the things you have done. (Cost 1 Point)
    -[X]Genius:
    --[X]Untrained: You still struggle, every day, to try and gather the thoughts and discipline to learn. (Cost 1 Point)
    -[X] Techie: As a piece of the Void itself you and your host can do things that defy modern day logic of a standard Klyntar capabilities. In this case? You can traverse the electronic and digital landscape.
    --[X] You think you did it once. 1 point.
 
The Hosts That You Choose
The Hosts That You Choose:

You found them in a place of Darkness. In a World that is at War.

[]Max Eisenhart: Survivor, Soldier… Slave to a Nation that views him as inferior. There are many words that could describe this young man when you first felt his presence. There was a… strange and almost magnetic feeling around him as if he was creating his own magnetic field. But there was so much more. You could feel his pain, his suffering, his need and thirst for vengeance as he was dragged away, being torn away.

Starting Location: Auschwitz Concentration Camp, Occupied Poland.

Alignment: Anti-Villian: His heart is poisoned by vengeance. And his need to survive. He is teetering on the edge of evil he has been forced to endure. And what he will do if he is given a chance to gain power.

Gain Powers: Magnetism Manipulation and Polarity.

Gain Boon: Mutant Host (Gain Additional powers from your host).

Gain Boon: Resilient: Your host is far more powerful and resilient than others, and can survive even more without you, should you both be separated.

Gain Bane: Enslaved: You are at the whims and the mercy of others, and while you can easily escape, you do not want to leave your host, as they are not physically strong enough, or mentally equipped to deal with that kind of escape attempt.

Gain Bane: Homeless: You are without any home, a nomad in all but name. You have nothing.

Plot line Locked in: Escape, and Revenge: You will escape and have your revenge.
----------------------------------

[]Karl Von Strucker: You are a child, barely more than a baby, the son of one of the most infamous Nazi soldiers, heir to the title, Baron von Strucker. You were a miracle child, one that many of your family's closest associates thought was impossible. You were considered a hope for the future of the German Race. Of course, the fact that the Symbiote that Red Skull captured and placed on him.

Starting Location: Castle Strucker, Bavaria, Nazi Germany.

Alignment: Villian: Steeped in propaganda, circumstance, and maybe even against his own wishes, This child is destined not only for evil but a horrific monster like the men and women who raise him.

Gain Boon:

Nobility: You are born with nobility, a noble title that grants you prestige and influence, not only among men but in posterity. You are better than everyone else.

Wealthy: You are among one of the wealthiest families in Germany.

Gain Bane:

Isolated: The host is isolated from their peers and the rest of the world… causing their mental condition to… deteriorate.

Nemesis: You are, in the future, the bane of not only the Free World… but to one Captain America.

Favored Child: Your Parents will do anything to keep you safe, even doing unspeakable things to you to make sure you survive.

Plotline Locked in: Preparing for the Future: The Nazis will lose. All you have to do is be ready to rise from the ashes.
---------------------------------------------------------------------

[]Ida Bing: You are a rat. You are a threat to the Nazi Regime in every way you are. You are a young woman, active and free, trying to bring down this horrid regime, to prove to Germany, and to the world, that not all fell under the Sway of Nazism. That you would do nothing but fight back. And then it found you.

Starting Location: Frankfurt, Nazi Germany.

Alignment: Heroic: All you wish to do is more… to help people, and in the end, help yourself.

Gain Boon: Paragon: No matter what people will do, no matter what they will say… you will never waver from your beliefs… Even if it kills you.

Gain Boon: Resilient: Despite all the terror and the fear, you keep a smile on your face, and do everything you can to keep yourself going.

Genius: You are incredibly smart. You have to be, otherwise you would be dead.

Gain Bane: Hunted: The Regime does not like people who are against it. And they will not stop until you are dead.

Paranoid: It's not paranoia if they are really out to get you.

Plot Line: TBD next turn.
---------------------------------------------------------

[]Lui Bei: You took the name of one of the Great Heros of China. An Ironic one, seeing as you have been captured by the most feared of all the Units of the Japanese Army. Unit 731. They have captured you, and tortured you… and all have shown their contempt for you. Until a blue canister was placed in your room, and it latched onto you.

Starting Location: Classified, somewhere in Northern Manchuria.

Alignment: Rogue: Neither Good, not Evil. You are just an adventurer trying to live, and make a mark on history.

Gain Boon:

Unknown: Completely unknown, not even to your captors who just see you as a number. You are out of sight… and out of mind. So it would be easy to finally make your move.

Gain Bane: Homeless: You are without any home, a nomad in all but name. You have nothing.

Experimented on: You have been experimented on, and you don't know exactly what they did to you.

Plot Line: TBD (Will be open in the next part of creation and final creation turn.)
---------------------------------------------------------
Tao Su: A Crippled Girl who's parents were killed by the war, she prays for a chance to get revenge. She has finally gotten a chance... with a spirit from the stars.

Starting Location: Unknown, Somewhere in northern China.

Alignment: Rogue: Neither Good, not Evil. You are just an adventurer trying to live, and make a mark on history.

Resilient: Your host is far more powerful and resilient than others, and can survive even more without you, should you both be separated.

Unknown: Completely unknown, not even to your captors who just see you as a number. You are out of sight… and out of mind. So it would be easy to finally make your move.


Gain Bane:

Crippled: You were crippled in the War, and without the symbiote, you are all but… useless.

Alone: You are without anyone, no family, no friends… no hope.

Plot Line: TBD (Will be open in the next part of creation and final creation turn.)
---------------------------------------------------------------------
[]Desmond Doss: Now here is a man so devoted to his beliefs, that he keeps them, despite the fact it puts himself in great danger. He has the power to kill, yet refuses. It's almost like fate drew you to him when you crash-landed. You would help him, as best you can.

Location: Fort Jackson Virginia.

Boon: Protector of Life: He is a man who, above all else, will protect the lives of his patients, no matter what the cost.

Boon: Hopeful Soul: A Pacifist, a strict Christian, and a stickler for nonviolence. He is a man too good for this world.

Bane: Stubborn: He is a stubborn as a mule when it comes to his beliefs and his religion. And that might not get him killed.

Alignment: Heroic

Plotline Locked in: Let Me Save One More: You will do what they will train you to do. To save those who are under your care.
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[]Ronald "Ron" Speirs: The man was falling to the ground, from the sky as explosions boomed in the air. He looked hurt. You didn't know what else to do, so you helped him. He didn't notice at the time. But he would.

Starting Location: Normandy France.

Alignment: Anti-Heroic

Boon: Band of Brothers: You are part of the 506th Paratroop Regiment, part of the 101st Airborn. You will soon become part of a group of men who would define brotherhood and brothers in arms.

Boon: Skilled: You are a Highly trained soldier, paratrooper, and leader.

Bane: Noted Reputation: You have stories circulating about you… stories that might be true, or might not be. Only you know for certain.

Plotline Locked in: Band of Brothers: You will do what is necessary to get the men under your command home.

AN: enjoy.
 
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The Hosts That You Choose:
I will be honest, I was kind of hoping you included John Steele in the list.

[X]Max Eisenhart

Choosing this one since well, its Magneto.
Also, its the one that I know we have a chance of meeting Steve.
Some timelines have Steve and Wolverine being the ones that free Erik from the camp.
 
Ok, I am voting for the OCs, basically because I don´t want to mess with an established Marvel Character...

My favorite is Ida though...

[X]Ida Bing
[X]Lui Bei

And also Speirs because he was Awesome in Band of Brothers...

[X]Ronald "Ron" Speirs
 
[X]Karl Von Strucker


Look, I'm no Nazi lover but we can lead this kid to both less evil greatness and maybe even leadership of Germany (maybe even as a monarch)
 
[X]Desmond Doss
Because I think would interesting to have Spider-Man before Spider-Man. Also because Hacksaw Ridge is one of my favorite movies.

[X]Max Eisenhart
I chose because I wonder what would happen if we actually gave him the means to break out of Auschwitz himself and potentially free those around him. Also because I hate Nazis.
 
[ ]Max Eisenhart

[X]Ida Bing

Was really hoping for Steve or Bucky, maybe Peggy or Howard Stark, but I'll throw my vote behind Max and Ida. Max, cause I'm hoping we'll be able to influence him into more heroic behavior, he already had a good idea, just a questionable method, and Ida cause she sounds more interesting than Ronald, and I'd really rather not have a pacifist for a host. Also, I'm really curious what two geniuses bonded together could accomplish.

Also, if it wins, can you make sure to fix "Liu Bei", I will go mad if I have to read Lui Bei the whole quest.
 
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[x]Desmond Doss
Desmond is one of my favorite famous people I've read about and I wanna see how we can help him save even more people. Also wanna see how he reacts to the symbiote, maybe as a gift from God?
 
Alignment: Rouge: Neither Good, not Evil. You are just an adventurer trying to live, and make a mark on history.
"Rogue"

This character is missing his description.

Alignment: Rouge: Neither Good, not Evil. You are just an adventurer trying to live, and make a mark on history.
"Rogue"

And that might not get him killed.
Pretty sure that "not" isn't supposed to be there.

[X]Ronald "Ron" Speirs

I like him the most out of the available options, and I would also prefer not to latch on to an established character (at least, not at character creation). Derailing their stories through our actions (which can include latching on to them at a later date), that's fine with me, but that's for after character creation, not during it.
 
!?? Ain't that Magneto?!
Survivor, Soldier… Slave to a Nation that views him as inferior. There are many words that could describe this young man when you first felt his presence. There was a… strange and almost magnetic feeling around him as if he was creating his own magnetic field. But there was so much more. You could feel his pain, his suffering, his need and thirst for vengeance as he was dragged away, being torn away.

Starting Location: Auschwitz Concentration Camp, Occupied Poland.
It is! It is Magneto! Thought you weren't giving us main characters??!
Alignment: Anti-Villian: His heart is poisoned by vengeance. And his need to survive. He is teetering on the edge of evil he has been forced to endure. And what he will do if he is given a chance to gain power.
Wasn't he not on the evil band wagon till he was an adult and saw his wife and child murdered by muggle cops?
Tried looking her up. One...of the OG Black Canarys? Teacher to them? Pyrokenesis? Not sure. Explain plz?
Either way I am down. More female heroes ago!
Ooooooo I'll take that one too!



[X] Ida Bing

I am up to the challenge of getting Hosted by a guy that will demand we do non lethal take downs. And a big problem with brain eating.
[X] Desmond Doss
 
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