The city of Mitakihara has weathered calamity after calamity, and each time it has managed to rebuild. But the stress is mounting, threatening to overcome not just the city and its inhabitants, but the people responsible for defending it as well. Two months after the most recent catastrophe almost brought the city to its knees, thousands are dead in the aftermath, familiars of a dead witch stalk the streets looking for prey, the Yakuza have moved in and have carved the city up, and Akemi...
Chaos has completed its great ritual, weakening the veil between the Warp and the Materium, if only just. The Destroyer and its Necron cults slowly drive back the combined forces of the Imperium Secundus and the Tau Empire. The Forge-Empire of Callamus and the Imperium Quartus are pushed to the limit by attacks from the Black Imperium. The Krork are engulfed in an unending tide of Orks empowered by their twin gods while with Isha returned to them the Empire of Ashes tries desperately to keep...
Let me be the first to welcome you all to what I believe is a true Sufficient Velocity rarity: a quest sequel.
For those coming from Practice War, you already know most of what I’m about to say, so bear with me for a few moments. I’m not entirely set on the system I’m going to use for this quest, but that’s mostly due to how this is unlikely to be the same sort of primarily turn-based quest as Practice War was. The story laid out ahead of us, and Amanda, might not work so well for that...
Angron Thal'kyr has been pulled into the warp, his brother Lorgar at his side. In their absence, civil war grips the nascent Imperium, as brother turns against brother and father against son.
Let the Galaxy Burn.
Sequel to the popular Mackie was a Maus quest, beginning in the year 3020. No prior experience with MWAM or its spin-offs required. Familiarity with BattleTech recommended.
It's been a year and a half since Walpurgisnacht was defeated; but just because one obstacle has been cleared, that does not mean the road ahead is any less rocky. Witches that don't require labyrinths to manifest, Grief Seeds that aren't Grief Seeds, a rival faction of puella magi and a Great War between two factions of masters and servants, a girl claiming to be an artificial human, and a centuries-old witch whose meddling seems to be at the heart of it all; just what is happening in...
Of Wizards and Winter
A Sequel to Wolves and Witches
What is best in life? Arson, beautiful ladies and a chance to hit fools with an axe, at least if you listen to Magister Kurtsdottir.
Six months have passed. The Galaxy has changed forever...
But you are still a Padawan, Laron Null... and for you, the more things change, the more things stay the same.
The red flag once flew over Hamburg. The eagle once flew over Koenigsberg. The Schwarz-Rot-Gold still flies over Berlin, battered beautiful Berlin.
It is 1920. The fate of Germany is still unclear. The guns have fallen silent, but they remain close at hand.
A sequel to Schwarz-Rot-Gold.
Kyouko and Sayaka have been magi for twenty years. They have a child named Minako, a rambunctious little teenager who just discovered that they're incredibly gay for a girl named Takane.
The only problem is that Takane is a magical girl.
The secret that Minako's mothers kept hidden from them is about to fall apart. And the system that Sayaka and Kyouko have openly defied for decades is about to come in the form of a six-winged seraphim upon the holy wings of her Glow.